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Syl Kougai
Minmatar
Manpower Inc.
Posted - 2010.12.06 21:18:00 - [5161]
 

Originally by: Sabriel Lafayette
Originally by: Syl Kougai
Seems like rigs and implants no longer affect ship stats in this version.


Do you know what rigs you were using? I don't seem to having an issue with rigs as yet (some bonus is being applied anyway). I haven't gone so far as to try every rig type though...


Any kind of active-tank rig, as far as I can tell.

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2010.12.06 22:38:00 - [5162]
 

Yep. Med Aux Nano Pump isn't showing any change to tank.

Gripen
Posted - 2010.12.06 23:30:00 - [5163]
 

New version containing fixes for Hawk powergrid and bug with defence calculation uploaded.

steave435
Caldari
Sniggerdly
Pandemic Legion
Posted - 2010.12.07 00:43:00 - [5164]
 

Originally by: Krystal Flores
Edited by: Krystal Flores on 04/12/2010 22:17:06
Originally by: steave435
Originally by: Sp1iff
is the new version for incursion out yet? where can i get it (original post says its not been edited since August? thanks Twisted Evil
It hasn't. Is there any way to make some kind of custom ship feature though? Like open the tool, input how many slots of each type you want, how much cpu and grid it should have, calibration and rig slots plus base resists and hp amounts, and then get a fitting window for that. Possibly include bonuses, but considering the amount of bonuses that exist in eve and having to tie them in with ship skills, that may be too complicated. Would be nice if a ship like that also got saved so you can quickly open it again later, but would be very useful even if it was only saved until you closed the client.
There is but it requires an external program and its quite complicated (at least for me) involving dat files. I havenít figured out how to change what the bonuses is for but you can use a template of a ship that has the bonuses you want and chance the value of of how much of a bonus.
1. Copy the eft folder, and find a Data folder (The only way I know how is by replacing a current ship but its possible somehow to add instead of replace.
2. There are dat files there, I use a copy of 010 Editor v3 that I had lying around but you can use any dat program.
3. Basically search the value(Anything can be change that is in the show info including ship type, ship class, ship name and ship description ect, and can be a trial/ error thing.)from the selection of ship and replace it with the one you want.
4. Rinse repeat Im sure google can help you out more if this doesnít help.
Cheers

Yeah, I know, but what I was asking for is an official feature allowing us to do it much more easily and without removing old ships.

John Stanfa
Posted - 2010.12.07 04:00:00 - [5165]
 

The ZMF implants are slot 10, not slot 6.

Captain Alcatraz
Heretic Academy
B A N E
Posted - 2010.12.07 12:41:00 - [5166]
 

No problem with the lastest version, all working fine

keep up the good work, appreciated

VonKolroth
Gallente
Dreddit
Test Alliance Please Ignore
Posted - 2010.12.08 05:46:00 - [5167]
 

Could you stop using Easy Share? Really.

Pinkisbrain
Posted - 2010.12.08 10:28:00 - [5168]
 

Where I can see the RoF?
How can I choose the used Missles/Ammo?

Thx for answer

Sonya Rayner
Fairlight Corp
Rooks and Kings
Posted - 2010.12.08 16:47:00 - [5169]
 

Originally by: Faffywaffy
What is the meaning of the new mystical ship "Rating" field?


I was wondering exactly the same thing. As far as iI managed to find out it seems to have something to do with weapons. It does show up only when weapons only of the same type are installed though.

Ravcharas
GREY COUNCIL
Nulli Secunda
Posted - 2010.12.08 16:51:00 - [5170]
 

Edited by: Ravcharas on 08/12/2010 16:52:58
Quote:
Q: What is the Rating value shown for some setups?
A: Rating should be used to find out most effective ratio between maximizing hitpoint buffer and maximizing ship's firepower for currently prevailing fitting principle of buffer tanking ships. In one on one fight between two buffer tanked ships one with higher rating should win (of course provided similar weapon tracking conditions for both sides). In is also possible to sum the ratings of all ships in the group to get the estimate of fight outcome against another group of buffer tanked ships. Exact formula is: Rating = (EHP*DPS)^0.5

Great news for eft armchair pvpers!

And fantastic news for the rest of us, cause the eft pilots will most likely stop logging in completely and just throw this number at each other on the forum instead.

achoura
Posted - 2010.12.08 23:05:00 - [5171]
 

Intended change or bug, idk, but now exported (copyed) fits are being listed rigs, high slots, mid & lows, in that order. Previously high slots, mids, lows & rigs.

steave435
Caldari
Sniggerdly
Pandemic Legion
Posted - 2010.12.09 01:49:00 - [5172]
 

Originally by: achoura
Intended change or bug, idk, but now exported (copyed) fits are being listed rigs, high slots, mid & lows, in that order. Previously high slots, mids, lows & rigs.

I just checked, it's the same way as before.

Medaladar
Posted - 2010.12.09 02:38:00 - [5173]
 

Edited by: Medaladar on 09/12/2010 02:39:57
Two things should now be included:

1) Duration with charges: You can only have so many cap boosters which isn't reflected in the current EFT design. No your cap isn't really stable with a cap booster 400 at 60% if when you don't run it, it takes 10s to clear your capacitor...

2) Overheat Duration: T2 modules overheat faster so it is (again) unreasonable to think that you can OH your guns and expect to sustain max-pewpew for any duration over 30s (or w/e your skills allow). Just add the duration in to the firepower block and gtg!

My thoughts... otherwise epic handy awesomeness FTW (lol)

~Medal

achoura
Posted - 2010.12.09 11:53:00 - [5174]
 

Originally by: steave435
Originally by: achoura
Intended change or bug, idk, but now exported (copyed) fits are being listed rigs, high slots, mid & lows, in that order. Previously high slots, mids, lows & rigs.

I just checked, it's the same way as before.


I erased the fitting, started again and it's back to normal, how odd Crying or Very sad

Arkady Renko
Posted - 2010.12.09 12:00:00 - [5175]
 

small issue.....Mini defensive systems have Shield Operation V as requirement, think its now 3

dAhAmbUrglA
Paxton Industries
Posted - 2010.12.09 17:30:00 - [5176]
 

Originally by: VonKolroth
Could you stop using Easy Share? Really.


I second this notion. Eve files maybe?

Lucas Quaan
Sniggerdly
Pandemic Legion
Posted - 2010.12.09 17:42:00 - [5177]
 

Originally by: dAhAmbUrglA
Originally by: VonKolroth
Could you stop using Easy Share? Really.


I second this notion. Eve files maybe?

You do realise he already is using EVE Files, right? Try clicking the link for "Alternate Mirror".

BearUkraine
Gallente
Light Style
Posted - 2010.12.09 21:28:00 - [5178]
 

Edited by: BearUkraine on 09/12/2010 21:31:33
Deleted

Murtific
Caldari
Habitual Euthanasia
Pandemic Legion
Posted - 2010.12.10 11:18:00 - [5179]
 

Fix the tanking.. Crystals and ect are not being applied. Shocked

Furb Killer
Gallente
Posted - 2010.12.10 13:39:00 - [5180]
 

Quote:
1) Duration with charges: You can only have so many cap boosters which isn't reflected in the current EFT design. No your cap isn't really stable with a cap booster 400 at 60% if when you don't run it, it takes 10s to clear your capacitor...


Euhm if you dont run your cap booster you shouldnt have it active.

Ziaxi
Posted - 2010.12.10 17:05:00 - [5181]
 

Originally by: Murtific
Fix the tanking.. Crystals and ect are not being applied. Shocked
fixed 4 days before your post, get latest version

Ranka Mei
Caldari
Posted - 2010.12.10 20:43:00 - [5182]
 

In the Character Editor, how can I add the ORE Industrial Skill?

I have the latest 2.13.1 version of EFT. And the funny thing is, EFT lists 'ORE Industrial 1' as being a requirement for the Noctis; but it doesn't have the skill, or you can't add it (at least, not how I can see).

methossr
Posted - 2010.12.11 00:49:00 - [5183]
 

Fresh install of 2.13.1... I think I see an issue with Signal Amplifiers; they do not appear to increase max number of targets for the Noctis.

Just a small thing, thought you should know. EFT is still two bottles of awesome sauce...

Medaladar
Posted - 2010.12.11 01:33:00 - [5184]
 

Originally by: Furb Killer
Quote:
1) Duration with charges: You can only have so many cap boosters which isn't reflected in the current EFT design. No your cap isn't really stable with a cap booster 400 at 60% if when you don't run it, it takes 10s to clear your capacitor...


Euhm if you dont run your cap booster you shouldnt have it active.

Um... what?

EVE Arts
Posted - 2010.12.11 15:29:00 - [5185]
 

Originally by: methossr
Fresh install of 2.13.1... I think I see an issue with Signal Amplifiers; they do not appear to increase max number of targets for the Noctis.

Just a small thing, thought you should know. EFT is still two bottles of awesome sauce...
Do you have targeting 5 and multitasking?

Amalia Natendre
Posted - 2010.12.11 23:43:00 - [5186]
 

Edited by: Amalia Natendre on 12/12/2010 00:08:58
[Edit: never mind, I'm an idiot and have figured it out.]

King Gore
Imperial Shipment
Posted - 2010.12.12 13:34:00 - [5187]
 

Edited by: King Gore on 13/12/2010 13:36:57
Edited by: King Gore on 12/12/2010 13:35:15
I've got a bit of a problem and I need a little help troubleshooting it.

EFT (also eve mon) is unable to pull my API from the server. I've contacted CCP already and they (of course) <Copy Paste ur api r fine>.

As I scan through this threads most recent replies, I'm seeing no one else with this problem.

I have reset my API 3 times so far. Once after returning from a long break and figuring CCP had done something with it. The second after the first one failed to fix the issue, and the last because third time's a charm. Wink

Halp?

EDIT: To add. Getting "Connection Failed." error.

EDIT: Problem Fixed. I'm a dumb ass. Embarassed

Adolf Obama
Posted - 2010.12.12 22:22:00 - [5188]
 

Originally by: King Gore
Edited by: King Gore on 12/12/2010 13:35:15
I've got a bit of a problem and I need a little help troubleshooting it.

EFT (also eve mon) is unable to pull my API from the server. I've contacted CCP already and they (of course) <Copy Paste ur api r fine>.

As I scan through this threads most recent replies, I'm seeing no one else with this problem.

I have reset my API 3 times so far. Once after returning from a long break and figuring CCP had done something with it. The second after the first one failed to fix the issue, and the last because third time's a charm. Wink

Halp?

EDIT: To add. Getting "Connection Failed." error.


I too have been having this problem with EFT and Evemon. I've tried tweaking my firewall settings to no avail. I also cannot use the in-game browser (though this may be unrelated).

EVETycoon
Posted - 2010.12.13 03:52:00 - [5189]
 

Edited by: EVETycoon on 13/12/2010 03:52:56
Hey everyone. I have noticed that when I fit shield boost amplifier to any ship that the ship stats don't change. I remember it changed the shield defense efficiency in previous versions. Not sure what version it stopped working for me. Any ideas?

Have version 2.13 atm.

Ziaxi
Posted - 2010.12.13 10:01:00 - [5190]
 

Originally by: EVETycoon
Edited by: EVETycoon on 13/12/2010 03:52:56
Hey everyone. I have noticed that when I fit shield boost amplifier to any ship that the ship stats don't change. I remember it changed the shield defense efficiency in previous versions. Not sure what version it stopped working for me. Any ideas?

Have version 2.13 atm.
I just don't get it. Is it really so difficult to download the latest version?


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