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blankseplocked Eve Fitting Tool v2.13.4 - Incursion 1.4.1
 
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Renmil
Posted - 2007.07.28 11:14:00 - [331]
 

Just downloaded to use it for mining barges.

Hopefully tech2 miners and strip miners will be added.

xHalcyonx
Amarr
About To Die
Predatory Instincts
Posted - 2007.07.28 21:19:00 - [332]
 

Edited by: xHalcyonx on 28/07/2007 23:58:25
The Missile RoF bonus on the Rattlesnake is not being taken into account in the DPS calculation.
The Flycatcher has six missile slots, not five as is listed.

EDIT: Found a stat typo with the Flycatcher.

Vicious Phoenix
Posted - 2007.07.28 23:02:00 - [333]
 

The "Targeting System Subcontroller" rig does not apply it's bonus. The drawback is there, but the bonus is not. It says on EFT that it gives a signature resolution bonus but ingame it given a scan resolution bonus.

Aelin Dao
GoonFleet
GoonSwarm
Posted - 2007.07.30 05:45:00 - [334]
 

two more things that are bugging me that may have been mentioned previously:

Resists are listed in the order em/therm/kin/exp instead of the em/exp/kin/therm order used by everyone else anywhere ever.

Why are high slots at the bottom of the list and lows at the top? That's just kind of silly, and counter-intuitive.

Ound
Posted - 2007.07.30 10:58:00 - [335]
 

Excellent Tool, that what I was looking for! ***** Golden stars

Goldfrapp
Posted - 2007.07.30 12:53:00 - [336]
 

Great tool i used to use ShipFit with ECM till i just couldnt get that to work anymore, so been looking forward to a new fitting tool. Will be even better once your happy with that errors are ironed out.

Airpizza II
Amarr
ICE is Coming to EVE
Goonswarm Federation
Posted - 2007.07.30 14:50:00 - [337]
 

Getting better man ! I sent you some Iskies as a thank you for this very cool prog.

cheers!

Tsanse Kinske
WeMeanYouKnowHarm
Posted - 2007.07.30 18:43:00 - [338]
 

Originally by: Aelin Dao
Resists are listed in the order em/therm/kin/exp instead of the em/exp/kin/therm order used by everyone else anywhere ever.



Orly?

Quote:
Why are high slots at the bottom of the list and lows at the top? That's just kind of silly, and counter-intuitive.


That one I agree with.

Orestes Umnon
Minmatar
Posted - 2007.07.30 19:09:00 - [339]
 

First off, great tool.

There appears to be an odd bug, though, when both turrets and launchers/SBs are fitted to a ship. As long as the turrets are activated, the volley damage displayed will be grossly incorrect. To be more specific: all damage from missile launchers and smartbombs is ignored in terms of volley damage (though the DPS display updates correctly) unless all turrets are deactivated.
It looks like this bug is not unique to any single ship or specific gun/launcher types. I've tested it on the Merlin, Kestrel, Typhoon, Breacher and Cyclone and had the same problem in every case.
Smartbombs don't appear to have their own damage section under DPS, by the way, though they are taken into consideration for total DPS. Might be nice to have.

Seems this was mentioned back of page four, but I figured I'd point it out again. Can't hurt. Wink I'm using v2.1.

One feature I'd love to see is the ability to apply all projected effects of a given setup (e.g. logistics ship) to another active setup with the press of a single button. Ideally this would include drones as well. :>

Igus
M. Corp
-Mostly Harmless-
Posted - 2007.07.31 02:16:00 - [340]
 

Edited by: Igus on 31/07/2007 02:17:05
Edited by: Igus on 31/07/2007 02:16:44
Awesome tool, but it is missing a few items

Modulated Strip Miners II
Modulated Deep Core Strip Miners II

:) keep up the great work!.

Constantinee
Caldari
Nex Exercitus
Raiden.
Posted - 2007.07.31 04:38:00 - [341]
 

where r the faction mods?

Camilo Cienfuegos
Earned In Blood
Posted - 2007.07.31 06:59:00 - [342]
 

Quote:
where [are] the faction mods?


Hidden in the bottom left corner...

Firstly, fantastic little tool. I've thrown this link to a few folk now, and other than the usual Error Between Keyboard and Chair, I've heard nothing but praise for EFT. Simply superb job done here, and long may it last.

I presume ISK is to be sent to the character in the OP?

Anyway, I was hoping that a release candidate might be done to take into account the new Khanid changes. I'm really intruiged in running the numbers on some of these new missile boats...

Lutoslaw
Posted - 2007.07.31 10:55:00 - [343]
 

Good job :). A lot of good improvements,

But there is one thing (hmm for sure there are more but this one is really useful) which I really need : possibility to filter/searching modules (using type of slots, remaining cp/powergrid etc.)

Add this and I will finally be able to wipe out quickit from my hd ;)

Trojanman190
D00M.
Northern Coalition.
Posted - 2007.07.31 11:28:00 - [344]
 

Great Tool, but I have a suggestion.

It would be nice if we could see our fit's dps in damage types. Ie, we have our full 702 dps readout, but it would also be nice to see how much of that is thermal and explosive.

Still a great tool!

Slaughteruall
Caldari
COBRA INC
Posted - 2007.07.31 14:28:00 - [345]
 

Any way to edit the .dat files? Would like to test some load outs of the propose changes to khanid ships.

And since i can't fly them cant really check on the test server.

What program would i use? Tryed note pad and well you know what it would look like with that.

Thanks in advance.

Malibu Stacey
Gallente
Umbra Congregatio
Interstellar Alcohol Conglomerate
Posted - 2007.07.31 14:31:00 - [346]
 

Grabbing your skills via the API still doesn't work through a web proxy (yes I've clicked the box & entered the proxy hostname & port correctly). It takes longer to fail now as it's trying to connect through my proxy server & is then being asked for my username & password for the proxy server but has no way for me to enter the info for it to be supplied to my web proxy to allow it to get to the API feed.

Not a huge problem as I can create my .chr file at home & bring it to work with me whenever I update it after completing a skill.

Other than that it's an excellent update Gripen, keep it up Very Happy

Valandril
Caldari
Ex-Mortis
Posted - 2007.07.31 20:27:00 - [347]
 

It won't allow me to drag ewar drones to projected effects, at least neutra drones.

Anton March
Screaming Fist
Posted - 2007.07.31 22:24:00 - [348]
 

Great tool!

The feature I'd most like to see is a cost estimator. I can fill in the prices for modules myself, if the program can save them and tell me how much various loadouts will cost me.

Anyway, thanks for the program, beats QuickFit hands down!

Fallorn
Deep Core Mining Inc.
Posted - 2007.08.01 00:08:00 - [349]
 

Cost estimator would not really work because prices are changing every day and different things can change the market quite a bit.

Father Calistas
Antipodean inc.
Daisho Syndicate
Posted - 2007.08.01 01:23:00 - [350]
 

For non-faction gear the tool could try and tap into the Eve market tools over at eve-central.com ?

Debes Sparre
Minmatar
Unitas Nusquam Est
Fate Weavers
Posted - 2007.08.01 06:21:00 - [351]
 

720mm arty on the muninn does not give hac as an affecting skill, despite hac giving bonus to tracking and optimal. :)

Elisa Day
Shade.
Mercenary Coalition
Posted - 2007.08.01 06:24:00 - [352]
 

Looks like the newest one is missing XL faction ammo?

Moonaru Izu
Caldari
Posted - 2007.08.01 08:13:00 - [353]
 

Originally by: Valandril
It won't allow me to drag ewar drones to projected effects, at least neutra drones.


Me neither. I kinda miss this functionality too for EWAR drones.

Eevul Rabbite
Universal Securities
Pirate Coalition
Posted - 2007.08.01 09:27:00 - [354]
 

Edited by: Eevul Rabbite on 01/08/2007 09:27:28
bug report of sorts

Icons are all messed up here, which makes it rather hard to use the tool. This is with version 2.2, but the same was happening with 1.x.

http://go-dl1.eve-files.com/media/corp/edead/EFT_icons_bug.gif

Now I see it was reported earlier and related to Win2k Pro (which I'm also using) so I'm not the only one at least.

Ethaet
Gallente
Aliastra
Posted - 2007.08.01 15:42:00 - [355]
 

Woot, mining stuff is here :D

Bug: The auxiliary nano pump is not being taken into account for tanked DPS calculations.

Tar'noc Suud
Minmatar
After-Image
Anti-Pirate Coalition
Posted - 2007.08.02 00:14:00 - [356]
 

Edited by: Tar''noc Suud on 02/08/2007 00:17:27
BUGS:

In the Character Editor, Import, the text box at the bottom is not displaying the text selection highlight, thereby resulting in a random section being copied depending on how it was clicked to copy it.

Under Implants the "Limited" series of implants are missing. Limited Ocular Filter, for example.

-Tar

Mnengli Noiliffe
Posted - 2007.08.02 05:09:00 - [357]
 

When selecting another type of ammo for the weapon, should it not replace every other same kind turret's ammo as well?

At least such option would be really useful. Try to change 8 laser's crystals to faction and see yourself.

Tamoko
Damage Unlimited Inc
Posted - 2007.08.02 11:33:00 - [358]
 

The topic says Khanid Mk II, but I'm just not seeing that inside the application...

Liaya
GoonWaffe
Goonswarm Federation
Posted - 2007.08.02 11:46:00 - [359]
 

Good to see Mining has been added, although you have made a little mistake on the skills that effect both Barges and Exhumers. Instead of having Mining Barges/Exhumers listed it has Capital Ships and Advanced Spaceship Command.
Originally by: Tamoko
The topic says Khanid Mk II, but I'm just not seeing that inside the application...

Right down at the end of the list.

Tamoko
Damage Unlimited Inc
Posted - 2007.08.02 11:50:00 - [360]
 

Originally by: Liaya
Good to see Mining has been added, although you have made a little mistake on the skills that effect both Barges and Exhumers. Instead of having Mining Barges/Exhumers listed it has Capital Ships and Advanced Spaceship Command.
Originally by: Tamoko
The topic says Khanid Mk II, but I'm just not seeing that inside the application...

Right down at the end of the list.


d'oh. Totally didn't see that ^^

Cheers.


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