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blankseplocked Clones - what are they for?
 
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Radix Salvilines
legion industries ltd
AAA Citizens
Posted - 2007.07.01 14:51:00 - [1]
 

I have lost pods plenty of times (yeah im a noob :D) but always remembered to upgrade my clone after each of these tragedies. However recently me and my corpmates were engaged in some big fighting and after they got my pod (this time it was because of lag :P) i just forgot to upgrade my clone being overwhelmed by the need of listening to FC, fitting another ship and how to get to my friends asap to help them. My ship got blown up again but ive managed to ecsape with my pod... and i was very comfortable thinking i have upgraded it before ive undocked... and how i was terrified later when i found out that i havent actually updated my clone :(

This time i was lucky. That was a stupid man's luck.

However this happening brought to my mind one thing - how close i was to quit playing EVE :(

Thats why i ask - whats the purpose of this? I know many players after they got a large doze of they sp removed would just start reskilling everything saying bad words under their noses... but many many would just quite playing eve. And they do. Well i would have :D Not to heroic but well - ive invested lots of time to be able to fly some things, use some thing... waiting was a pain. Taking it away because u simply forgot to update a clone due to extremely pressing situation seems unfair :D

I understand that this is a penalty for death. If your pod die like everything in EVE must mean some loss. And its okay 0 imho the clones prices now are to low now - well loosing a pod should be something very lame and unproffesional :P My clone costs 2,5mil - for a 2 years player thats simply nothing... 2 rats on belts...

Loosing players for CCP is not fun. Still a few that suffer from being stripped from sp leaves the game.

Ive been thinking of a solution. Raising clone prices significiantly and adding an option in your clone homestation 'Auto-update clone on death' - this would automatically take money from your wallet to cover the loss of a clone. If theres not enough money an eve-mail would be sent to player's account saying there is not enough money to update the loss.

Another thing is to remove clones completely but add a death penalty - 50% reduction in skill points gain for a week or so.
But the first idea is the best imho.

Well that would be all. What do you think guys?

DeODokktor
Caldari
Dark Templars
The Fonz Presidium
Posted - 2007.07.01 15:05:00 - [2]
 

you sure said a lot of words for nothing to have come out...

clones are fine as is...

clones make you move (not all stations can clone)

ghosttr
Amarr
ARK-CORP
Intrepid Crossing
Posted - 2007.07.01 15:51:00 - [3]
 

Well i think it needs some changes. Paying for your death is the idea behind it but losing sp is something that you cant recover from, nothing you do can make your sp train any faster. And in this game we are really paying for is the training time. Maybe disable certain skills for an amount of time, or something else. If I trained for a carrier and got podded and lost 2months worth of skilling time i would quit.

Creesch
Under the Wings of Fury
Atrocitas
Posted - 2007.07.01 16:03:00 - [4]
 

well you make it sound like you will lose ALL your skills while in reality you will lose some random skills...still a pain but not enough to make people quit eve imho


Washell Olivaw
Posted - 2007.07.01 16:11:00 - [5]
 

I think OP is assuming he loses everything except the sp covered by the clone. This would indeed cause players to quit immediately after dying. Dropping from 20 million to 900k is something no-one appreciates.

Fortunately, this is not the case.

SP loss is 5% of (Current SP - clone coverage) taken from the skill with the most sp but limited to 50% of that skill.

Example 1:

You have 20 million sp and the basic 900k clone. Battleship V is your highest trained skill at 2,048,000.

20,000,000 - 900,000 = 19,100,000 * 0.05 = 955,000

Maximum loss is 50% of BS V, which is 1,024,000. So in this case you lose the full load of 955,000 SP. This is for most players 15 to 20 days of training.

Example 2:
You have 40 million sp and the basic 900k clone. Battleship V is your highest trained skill at 2,048,000.

40,000,000 - 900,000 = 39,100,000 * 0.05 = 1,955,000

Maximum loss is 50% of BS V, which is 1,024,000. So in this case you lose exactly 1,024,000. This is for most players 15 to 20 days of training. The remainder of 931,000 SP is just stricken from the record.

Radix Salvilines
legion industries ltd
AAA Citizens
Posted - 2007.07.01 22:14:00 - [6]
 

Originally by: Washell Olivaw
I think OP is assuming he loses everything except the sp covered by the clone. This would indeed cause players to quit immediately after dying. Dropping from 20 million to 900k is something no-one appreciates.

Fortunately, this is not the case.

SP loss is 5% of (Current SP - clone coverage) taken from the skill with the most sp but limited to 50% of that skill.

Example 1:

You have 20 million sp and the basic 900k clone. Battleship V is your highest trained skill at 2,048,000.

20,000,000 - 900,000 = 19,100,000 * 0.05 = 955,000

Maximum loss is 50% of BS V, which is 1,024,000. So in this case you lose the full load of 955,000 SP. This is for most players 15 to 20 days of training.

Example 2:
You have 40 million sp and the basic 900k clone. Battleship V is your highest trained skill at 2,048,000.

40,000,000 - 900,000 = 39,100,000 * 0.05 = 1,955,000

Maximum loss is 50% of BS V, which is 1,024,000. So in this case you lose exactly 1,024,000. This is for most players 15 to 20 days of training. The remainder of 931,000 SP is just stricken from the record.



ahhh then thats how it goes :)
I though yes - that u loose everything lol :D
Thanks for clearing this for me :)

In that case its okay :)


 

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