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Azuse
Veto.
Veto Corp
Posted - 2008.05.05 16:44:00 - [181]
 

What? Why not? this is genius of the highest order Very Happy

Anyway call them whales, squirrels or belt rats it demonstrates there plenty of other potentially vibrant (albeit highly amusing) un-tapped occupations in eve. The biggest drawback of eve is although it's huge, it only actually uses a fraction of the space it provides and this (in any form) would go some way to filling that void which is what ccp have spent all these yars trying to do Very Happy

Travis Shireen
Gallente
Purple Lotus Society
Silent Requiem
Posted - 2008.05.06 06:27:00 - [182]
 

/Signed

I can so see this as being an awesome past time to blow steam and groups of friends to get together.

Whales shouldn't produce any usable materials other than bragging rights. If not it would defeat the "Fun" of the thing. Such as putting something in the standing column, "Whaler - Has caught a whale on the 8.0 size scale" or something like that. The minute ISK becomes involved, the minute it's gonna get farmed. So some way to tally number of whales killed and biggest whale captured should be created. But no isk or materials should really come from it.

This should stay FUN!Very Happy

Koala Bare
Posted - 2008.05.06 09:22:00 - [183]
 

Time for Greenpeace.

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.06 21:58:00 - [184]
 

Originally by: Travis Shireen
/Signed

I can so see this as being an awesome past time to blow steam and groups of friends to get together.

Whales shouldn't produce any usable materials other than bragging rights. If not it would defeat the "Fun" of the thing. Such as putting something in the standing column, "Whaler - Has caught a whale on the 8.0 size scale" or something like that. The minute ISK becomes involved, the minute it's gonna get farmed. So some way to tally number of whales killed and biggest whale captured should be created. But no isk or materials should really come from it.

This should stay FUN!Very Happy


Initially I agree entirely with this. In coming up with everything that I thought of and hearing the views of others, I came to the conclusion that simply having something for fun usually does not exist in EVE.

Of course there are examples of activities that are entirely for "fun" (even if they still have an impact on the economy indirectly) such as 1v1 duels with no betting involved, suicide gangs, socializing (usually done during an op for isk or to inflict isk damage), etc.

I was under the impression when I came up with this idea that CCP would ignore it or put it onto some sort of notepad stuck to a piece of gum under Oveur's chair or something. Things in EVE tend to have an impact financially. This was the generalization that if "whaling" as has been termed here were in the game, it would have to have a place within the EVE universe that actually "fits" with the game.

Putting isk into the game of whaling (because it DOES need to be fun and entertaining) gives you more of a reason to do it as well as increases competition over something that is already very rare. These aren't things that can be farmed since you never know where they're going to be and chances are you're going to be getting stupid tiny ones when you DO find them.

The whaling board is necessary for this though. You NEED to have a way to prove that you caught the big one =(

Lathrael
Ironclaw Industries - Freelance CO
Posted - 2008.05.07 00:26:00 - [185]
 

Problem is, as an organic being, they need consumption. In space (as obvius "space") they will lack any "food". Putting them into this game changes it to fantasy from sci-fi. But , close to atmospheres of planets, colonies of "alien" life forms may exist.

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.07 04:41:00 - [186]
 

Originally by: Lathrael
Problem is, as an organic being, they need consumption. In space (as obvius "space") they will lack any "food". Putting them into this game changes it to fantasy from sci-fi. But , close to atmospheres of planets, colonies of "alien" life forms may exist.


I usually let some time lapse before responding to posts so that others get some words in but here it goessss...

Farscape, Earth and Beyond (quoted by others), Star Trek, and numerous other science fiction based shows, games, and literature all are prime examples containing organic life in space. When you refer to fantasy do you mean pixies and elves? Fantasy in my understanding is merely fiction...science fiction is a form of fiction.

If other "science fiction" sources can come up with a way to justify the existence of creatures in space (note that this is a FICTION game meaning we can do anything), then I see no reason why the people at CCP and White Wolf would be incapable of coming up with a somewhat reasonable fiction based explanation.

Galan Amarias
Amarr
Kantian Principle
Posted - 2008.05.07 05:01:00 - [187]
 

Arrr, there she blows, hump like a snowhill...


Lisento you are Ahab. Bring on the whales.

-Galan

Katana Seiko
Gallente
Posted - 2008.05.07 05:12:00 - [188]
 

Originally by: Lisento Slaven
When you refer to fantasy do you mean pixies and elves? Fantasy in my understanding is merely fiction...science fiction is a form of fiction.


SciFi and fantasy are two completely different things. Dwarves and Elves in SciFi would be ridiculous, and you know that. I hate the fact that SciFi and fantasy are put into the same category on amazon, don't make it worse... It's like saying that WoW and EVE are basically the same. *shudder*

Okay, let's see - there are comets in space releasing organic material. When apollo brought back some stuff from the moon that an earlier mission left up there. Lots of the bacteria were still alive, even tho they have been in hard radiation and zero atmosphere. That means, that life can exist in space. And who says that the way that good old Newton explained to us is the only way to move through space? Yes, action+reaction = zero (means action results in a reaction in the opposite way). However, there's that odd thing with light. It's a swinging wave (moves like ripples on a pond) unlike sound waves (that's a pressure wave). That means, there's something that is extremely hard (the harder the material the faster the waves), but it has an extremely low density (there's no friction in space, at least not measurable with our methods). Who knows, life evolving in space could use a method of moving from A to B by a totally different method than we know.

I vote for the option that this space creature (why not having them in groups?) should act like those tournament groups we saw on EVE-TV. Allmost impossible to break on your own...

But please, don't call it "Space Whale". It might happen that a version of green peace shows up in EVE.

Galan Amarias
Amarr
Kantian Principle
Posted - 2008.05.07 06:07:00 - [189]
 

Originally by: Katana Seiko
SciFi and fantasy are two completely different things. Dwarves and Elves in SciFi would be ridiculous, and you know that.... *shudder*



Warhammer 40,000. Dwarves, Orks and Elves, in space. It still manages to be pretty cool.

"For the Emperor!"

-Galan

Katana Seiko
Gallente
Posted - 2008.05.07 06:17:00 - [190]
 

Edited by: Katana Seiko on 07/05/2008 06:17:29
Hey, don't change the words of my quote! Either add a [...] where you deleted text or don't quote. It's just not a quote anymore if you remove text without showing it. (In the beginning or in the end it's okay to go without that tho...)

Lathrael
Ironclaw Industries - Freelance CO
Posted - 2008.05.07 12:09:00 - [191]
 

Originally by: Katana Seiko


Okay, let's see - there are comets in space releasing organic material. When apollo brought back some stuff from the moon that an earlier mission left up there. Lots of the bacteria were still alive, even tho they have been in hard radiation and zero atmosphere. That means, that life can exist in space. And who says that the way that good old Newton explained to us is the only way to move through space? Yes, action+reaction = zero (means action results in a reaction in the opposite way). However, there's that odd thing with light. It's a swinging wave (moves like ripples on a pond) unlike sound waves (that's a pressure wave). That means, there's something that is extremely hard (the harder the material the faster the waves), but it has an extremely low density (there's no friction in space, at least not measurable with our methods). Who knows, life evolving in space could use a method of moving from A to B by a totally different method than we know.



Yes there were alive bacterias on moon... But again they were on "moon" not open space. And about bacterias, they can cut their life activites (couldnt find the proper word) and endure in a spore-like state very long time. Again a life form may not need an atmosphere, like sulphur bacterias, but at least they will NEED something instead.

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.07 13:51:00 - [192]
 

Originally by: Lathrael

Yes there were alive bacterias on moon... But again they were on "moon" not open space. And about bacterias, they can cut their life activites (couldnt find the proper word) and endure in a spore-like state very long time. Again a life form may not need an atmosphere, like sulphur bacterias, but at least they will NEED something instead.


Again your argument is mute in my mind unless you are claiming other successful science fiction movies, shows, games, and literature (as in my original response to your statement) are all incorrect on the basis that you have laid down. My response is still there; CCP/White Wolf can create a reasoning not far different from Star Trek, Farscape, or any other science fiction based content that includes life in space (outside of an atmosphere).

I would also like to point out that CCP has on a number of occasions talked about putting environmental objects in EVE (gas clouds etc.) that interact with your ship in different ways. It would not be a far leap for the creatures in my idea (which I refer to as space whales) to live in these environmental anomalies that people can hunt within (after they find them).

In response to the group/herd idea -> I still prefer the huge big loan hulking mass that a single player/small group of players have difficulty taking down because it would fit easier into the "killboard" recording who captured the biggest "whale". But in all honesty this could be tweaked to who captured the biggest "herd" instead. The herd could, in the code, be considered a single unit of varying sizes and visually appear as multiple things graphics (but you only lock on to one thing, the "herd").

The mechanics of how this mini-game work are still floating around in my head.

Finally - I will be creating a summary post that summarizes all mechanics thought up thus far and arguments for/against the creation of this "mini-game" or "profession" within EVE at a later date, probably this weekend. Finals week is over on Friday =)

Kazuo Ishiguro
House of Marbles
Posted - 2008.05.07 17:20:00 - [193]
 

Let me know if you want any proof-reading done.

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2008.05.07 21:22:00 - [194]
 

I think this sounds like an excellent idea, in that it would add more game content then just 'rats and 'roids. However, the concerns mentioned so far seem to be about a living entity being introduced. I don't think it would be too much of a problem to justify, considering almost every other form of Sci-Fi has space aliens. However, since Eve has been around for so long without a sighting, just say another unstable wormhole let them in from elsewhere. As for diet, they can eat the asteroids found in any system. Might even make for interesting encounters, miners happen upon Whales instead of Ore when they jump to their favorite bookmarks.

Another approach I've heard mentioned, would be to introduce random storms. Solar events, particle clouds borne upon solar winds, heck even Star Trek: Generations had that energy ribbon.
If people are worried about hunting an alien, then let them hunt a storm. It carries valuable particles of some kind, and have to be harvested from close range. The downside being if you are caught in the storm, you could lose your ship. You could even retain the extreme danger and say the Pod could go too if it doesn't clear the storm after the ship goes down.
If storms aren't to your liking, how about comets as someone mentioned earlier. A fast moving source rich in minerals. And since you can't anchor a can while chasing it, they won't get harvested by the first person to find them.

Not trying to override the thread, just suggesting variants.
One way or another, I think it's a great idea.

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.08 03:34:00 - [195]
 

Originally by: Marcus Gideon

Another approach I've heard mentioned, would be to introduce random storms. Solar events, particle clouds borne upon solar winds, heck even Star Trek: Generations had that energy ribbon.
If people are worried about hunting an alien, then let them hunt a storm. It carries valuable particles of some kind, and have to be harvested from close range. The downside being if you are caught in the storm, you could lose your ship. You could even retain the extreme danger and say the Pod could go too if it doesn't clear the storm after the ship goes down.
If storms aren't to your liking, how about comets as someone mentioned earlier. A fast moving source rich in minerals. And since you can't anchor a can while chasing it, they won't get harvested by the first person to find them.

Not trying to override the thread, just suggesting variants.
One way or another, I think it's a great idea.


This is a fine example of the same exact thing molded into a different "whale"...the storm in your example literally is the whale in my thread. The whale does not have to be a living creature that is hunted.

I've stated repeatedly that I'm interested in a new mini-game + career primarily centered around hunting. Everyone has a problem with it being an organic creature when it doesn't have to be and your example of an anomaly that individuals can hunt for and fight with even when it is not organic life is a great example =)

Shi Karae
Posted - 2008.05.09 21:20:00 - [196]
 

Space whaling, oh yes.Most excellent.
Liking the storm idea, that would be your unique ship, built to withstand the punishment of the storm. This would cater to the solo 'mini-game' concept and perhaps comets could be utilised in a similar fashion for a more group friendly experience. ( just deleted long ramble about chasing comets whilst friendlies held off attacking players mainly cos I liked the image, but then realised the plans were pure garbage)
So, specialist ship, but that can only withstand so much, some sort of magnetic scoop module or whatever to grab those elusive particles, and possibly some form of 'refining'. Storm scanner, maybe storm probe,Storm-chasing skillbooks, maybe paricle-collector too, and make some pwetty visuals for flying inside the stormVery Happy
/signed and in this case my views most definitely do reflect the views of my corporation

Demitria Fernir
Caldari
Science and Trade Institute
Posted - 2008.05.09 21:27:00 - [197]
 

Space Whaling Areas, much like deadspace.

other ships can enter it, but they get damamged from the enviroment (just like recon 3 of 3) over time.

another one: whaling ships should be faster than normal ship, maybe something sightly bigger than a BC that goes like 300 m/s.

or, more, a rig that changes a normal ship into a whaling one, with huge malus (like 75% less armor/shield/structure or reduced modules efficency etc.)

meh, i like the idea

/Signed.

Tuatha'De
Posted - 2008.05.10 08:53:00 - [198]
 

Edited by: Tuatha''De on 10/05/2008 08:58:20
Edited by: Tuatha''De on 10/05/2008 08:55:56
OMG lmfao space whale plz plz plz no
LOL
that among other things made earth and beyond such a poor game
What ever next squid baiting?
tuna chaseing?
shark sh**ing
come off it plz no spacebeasties its just sad
if thats what you want seriously go back to earth and beyond
oh you cant it folded ummm maybe coz it had space beasties

now perhaps hulk raiding with harpoons like tractor beams thats more this games idium

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.10 14:00:00 - [199]
 

Originally by: Tuatha'De
Edited by: Tuatha''De on 10/05/2008 08:58:20
Edited by: Tuatha''De on 10/05/2008 08:55:56
OMG lmfao space whale plz plz plz no
LOL
that among other things made earth and beyond such a poor game
What ever next squid baiting?
tuna chaseing?
shark sh**ing
come off it plz no spacebeasties its just sad
if thats what you want seriously go back to earth and beyond
oh you cant it folded ummm maybe coz it had space beasties

now perhaps hulk raiding with harpoons like tractor beams thats more this games idium


It is obvious you did not read the thread because the term space whale is being used (as in my first few posts) to give you an idea what this occupation is all about.

The "whale" itself does not have to be a living creature if people think that is a huge issue. It can be a space anomaly of some sort. The whole point of this is to introduce a new form of occupation and game to EVE that is separate much like mining is separate from combat, but still interacts with combat.

Kethry Avenger
PIE Inc.
Posted - 2008.05.10 16:58:00 - [200]
 

Though at first very skeptical of this whole topic I think it could be an interesting addition to the game. I think hunting monsters in eve would be very interesting.

I think it would require unique items/modules to perform. Get a new Tech 1 ship and possibly soon after a T2 variety. There should either be just bounties for destroying a space menace or it should drop a resource that will be used for some future tech or industry.

I would be happy if that tech or industry was Tech 3 or something new to say invent T2 bpo's or named/fraction bpc's.

Oh and should be able to be done in highsec with rewards increasing for the lower the security. Pretty easy since you could say the hunting grounds are more depleted in the more populated space.

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2008.05.10 17:04:00 - [201]
 

Originally by: Tuatha'De

... *trolling* ...
if thats what you want seriously go back to earth and beyond
oh you cant it folded ummm maybe coz it had space beasties



Not in any attempt to override this suggestion, but rather to give an alternative to the same idea... I made this thread about the same basic idea. I noticed several people were against the idea of a living being in space. But that doesn't rule out the great idea of adding content and having something space-ish to hunt.

Newbear
Posted - 2008.05.11 02:20:00 - [202]
 

Make them cyber space whales! like drones! But whale shaped, NO not like dominix with tenticles! But with a big tail and fins. Make sure you have a white one named Moby **** who does double damage and constantly bumps you.

Also add space bears that we can skin to make bags/cargo containers that have double capacity.

BigWhale
Gallente
Three WiseMen Association
Posted - 2008.05.11 06:14:00 - [203]
 

I for one, don't like this idea!

;)

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2008.05.11 06:38:00 - [204]
 

Originally by: BigWhale
I for one, don't like this idea!

;)



Thar' she blows! *activates Harpoon module*

Zantei
Posted - 2008.05.11 18:38:00 - [205]
 

This thread is just surreal.

Ok, so there's this whale floating through space making whale noises. The whale has no warp drive and, considering space is pretty empty, has a problem finding food. What if they fed on photons and the like. So now we have thousands of space whales journeying to their nearest star in a constant stream of moving blubber. They're organic so things aren't going to be pretty, a heavy missile will make a big mess.

On the plus side, you might be able to wear these whales over your ship as trophies. A scorpion sporting a baggy whale skin would certainly be an intimidating sight (wtf). Titans would need to wear stitched whale skins in order to completely cover themselves.

There should also be a whale faction for thos with ESP and are able to communicate with them. During a fleet battle, a bunch of whales would show up and start pounding the capital ships with their tales while making weird noises and, generally, not doing much but confusing the **** out of everyone.

Marcus Gideon
Gallente
Federal Defense Operations
Posted - 2008.05.11 19:17:00 - [206]
 

Originally by: Marcus Gideon

Not in any attempt to override this suggestion, but rather to give an alternative to the same idea... I made this thread about the same basic idea. I noticed several people were against the idea of a living being in space. But that doesn't rule out the great idea of adding content and having something space-ish to hunt.

BigWhale
Gallente
Three WiseMen Association
Posted - 2008.05.11 19:56:00 - [207]
 

Oh, come on! This is too much Star-Trekish. We can do better than this. A giant life-form living in space? Comet-Riding is more viable!

I mean if we get space whales, then we can also get this mid-slot device called Wesley Crusher furnace. Each time you get Warp Scrambled, you throw one Wesley Crusher in the furnace and he simply fixes your warp drive.

Of course the counter for that would be Anya "The Dauphin" capsule, which is fired at the Wesley Crusher ship where Anya "The Dauphin" feasts on Wesley. Like she should in the series... :D

Kitoba
Minmatar
Legion of Dynamic Discord
Posted - 2008.05.11 19:58:00 - [208]
 

just a sec... there it is: Babylon 5: Crusades - Episode 3 - The Well of Forever.

We need preservatives.

I would certainly prefer a living, at least semi-sentient creature, or we could as well just introduce high-value, drifting asteroids that you'd have to "chase down".

Did I already sign this thread?

Xanja
2H Industries
Posted - 2008.05.12 00:23:00 - [209]
 

Do eeet!

Lisento Slaven
The Drekla Consortium
Posted - 2008.05.12 02:32:00 - [210]
 

Originally by: BigWhale
Oh, come on! This is too much Star-Trekish. We can do better than this. A giant life-form living in space? Comet-Riding is more viable!

I mean if we get space whales, then we can also get this mid-slot device called Wesley Crusher furnace. Each time you get Warp Scrambled, you throw one Wesley Crusher in the furnace and he simply fixes your warp drive.

Of course the counter for that would be Anya "The Dauphin" capsule, which is fired at the Wesley Crusher ship where Anya "The Dauphin" feasts on Wesley. Like she should in the series... :D



Considering you've posted at least 4 times in this thread over the course of its existence I would assume you at least read it once in its entirety. If that is true then you also saw that this thread is about a new civilian occupation introducing a new mini-game to EVE, and less about a whale in space...and yes...I know your name is BigWhale =P


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