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blankseplocked Space Whaling Occupation Reformed
 
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Archivian Specialatus
Amarr
Fairlight Corp
Rooks and Kings
Posted - 2007.12.09 20:29:00 - [121]
 

/signed

Savesti Kyrsst
Minmatar
Sebiestor Tribe
Posted - 2007.12.10 20:01:00 - [122]
 

I approve of this service and/or product

Damastess
Posted - 2007.12.12 11:17:00 - [123]
 

Mind if i have a go on that bong aswell ..
You mean Space whales... riiiight ?
Good stuffffff ...
OhEmbarassed ... and the whales ... let em float around i dont mind.

Enthes goldhart
Gallente
Mindstar Technology
Executive Outcomes
Posted - 2007.12.14 03:43:00 - [124]
 

great idea would be great in the middle of a fight to see a whale just roaming by

Abrynn
Minmatar
CCCP INC
Posted - 2007.12.14 08:04:00 - [125]
 

It seems this post got a bit off topic lol Razz

DenShou
Mythic Storm
Posted - 2007.12.15 12:10:00 - [126]
 

A few thoughts

I could see a variety of Missions for this,

Protection & Hunting depending on the type of mission.

Having them randomly spawn in 5% of the systems ( except for missions ) makes them a rare commodity. As for purpose of killing them. Treat them like a ships give them Armor & Hull numbers. These creatures live in space, give them really heavy resistances to all forms of damage. As for how to explain how they repair, simple they live in a symbiotic relationship with a smaller creature maybe something on a near cellular level which in turn gives them crazy armor repair rates. ( for the logic of it ) maybe one of the reasons for hunting them is the symbiont. I see drugs and boosters coming from this.

As noted before some regions of space it's illegal to hunt them, others it requires a license and of course others it's open season. maybe something special about them is treat them like officer spawns, have a few "named" creatures. Possibly maybe ones that survive for more than 48 hours. Also have them always on the move, never in the same system for more than an hour.



Daelin Blackleaf
White Rose Society
Posted - 2007.12.15 17:21:00 - [127]
 

World of Whalecraft?

Hows about nooooo! Very Happy

Marneous Calgar
Ascendancy.
Posted - 2007.12.18 14:10:00 - [128]
 

I support and or endorse this idea!

DannyMoe
Caldari
Crytec Enterprises
Posted - 2007.12.18 15:41:00 - [129]
 

signed Very Happy

Salacir Khan
Amarr
Gunship Diplomacy
Posted - 2007.12.19 19:11:00 - [130]
 

Edited by: Salacir Khan on 19/12/2007 19:30:23
Edited by: Salacir Khan on 19/12/2007 19:19:35
I love the Idea!

To the sketchboard CCP! ASAP :)


few thoughts :

- You have to buy limited whaling rights, in order to prevent overfishing :)
Those are tradeable on the market.

- Hunting whales without permisson is possible, but illegal. You will not be engaged by concord, but by players that feel that whales should be protected.

Oh, and no scrips for my Space-Harpoon plz ;)

Oh another one :

U have to Harpoon the whale. Once hit he trails u behind like a tracktor beam does. U have to get enough whaling ships to counter his mass to stop him.

"OMG HES GOING TO JUMP! HE'S JUMPING!!!"

If you have your Harpoon still active when i dives, ah sorry jumps, theres a good chance u get trailed behind in Warp, beeing dropped of ANYwhere in the Eve Universe.

8ill Kill
Posted - 2007.12.20 16:05:00 - [131]
 

Great Idea!

Radix Salvilines
legion industries ltd
AAA Citizens
Posted - 2007.12.21 00:26:00 - [132]
 

/signed

would be cool to see some other than of Earth-origin species. It is a rare thing that a sci-fi game doesnt have any other intelligent races than humans.

DenShou
Mythic Storm
Posted - 2007.12.23 04:11:00 - [133]
 

Edited by: DenShou on 23/12/2007 04:12:09
Originally by: Daelin Blackleaf
World of Whalecraft?

Hows about nooooo! Very Happy


What ???

I understand there are similarities, but I had not intention of it.

Even without the Unique names, it would make a good story & or plot to throw around.


/signed ( forgot to do it before )

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2007.12.23 05:35:00 - [134]
 

Originally by: CCP Abathur
Originally by: Curryzia Kinwurry
This is a disturbly good and convincing idea, irregardless of how ridiculous it is.


I think I will wait until everyone is good and drunk to bring this one up. The last time I brought something like this up was when I proposed Space Dragons and a Star Knight profession. The other devs still look at me funny. Smile


you say this and they just look at you funny, yet the faction issue ships idea got rocks thrown at a guy

/me looks at Abathur funny


space whales on the other hand BRILLIANT!!!!

Viper G
Posted - 2007.12.23 08:08:00 - [135]
 

/signed

Chani Fedaykin
Posted - 2007.12.23 11:04:00 - [136]
 

/not signed

...until you come up with a similar idea that makes more sense related to the concept / background of eve in general and is at least a little bit more creative.

i fully support your effort to introduce/create a new profession, but introducing 'spacewhales' seems just too weird and in my opinion doesnt fit at all to how i percieve the eve-universe

TBiggest
Posted - 2007.12.23 12:07:00 - [137]
 

Sweeeet,

we got response from ccp, if their not programming/designing the new whales in eve right now id be quite shocked Very Happy

plz i love this idea....

/emote dreams of when hes ratting in a belt or sumthing and sees a space whale, his heart thumps wildly and he shouts "THERRRRRRRRRRRRRRRRRRRRRRRRRRE SHE BLOOOOOOOOOOOOOOOOOOOOOOWS!!!"

Troye
Gallente
The Scope
Posted - 2007.12.23 12:21:00 - [138]
 

We don't need monsters in space thanks, whether thats space whales or space squid. Try reading the backstory before you come up with cheap ideas like this, then you'd see how ridiculous this idea is.

BigWhale
Gallente
Three WiseMen Association
Posted - 2007.12.25 09:56:00 - [139]
 

I can already see the number of petitions I'll have to file just to cover being podded over and over again.... ;)

"Omfg!!! Look a space whale! A big one!"
"Erm, I am not really the kind of a whale you're looking for"
*booom*
"HAHA! wtfpwnd, you whale!"

Johli
Caldari
Thundercats
RAZOR Alliance
Posted - 2007.12.25 15:57:00 - [140]
 

Originally by: Troye
We don't need monsters in space thanks, whether thats space whales or space squid. Try reading the backstory before you come up with cheap ideas like this, then you'd see how ridiculous this idea is.

Agreed fully. Any space whaling addition is going to kill the seriousness of EVE (if it had any to begin with) and turn it into the next WoW, except with spaceships.
Also, it's ridiculous. It's freaking whales... in space?

Pitt Bull
Caldari Naval Reserve
Posted - 2007.12.26 15:04:00 - [141]
 

Best idea I've ever heard.

Space whales! Idea

Daelin Blackleaf
White Rose Society
Posted - 2007.12.26 16:18:00 - [142]
 

Originally by: DenShou
Edited by: DenShou on 23/12/2007 04:12:09
Originally by: Daelin Blackleaf
World of Whalecraft?

Hows about nooooo! Very Happy


What ???

I understand there are similarities, but I had not intention of it.

Even without the Unique names, it would make a good story & or plot to throw around.


/signed ( forgot to do it before )


There are indeed similarities:

Lore lol (as they say in WoW)
Adding something cute just for the sake of it.
Adding new professions when the old are not yet well rounded.
Relative waste of development time that could be used to develop stuff I want. Very Happy

Irai Sajin
Posted - 2007.12.26 19:38:00 - [143]
 

Edited by: Irai Sajin on 26/12/2007 19:39:07
/signed

Though at the beginning it sounded stupid

Maybe it can follow the idea from farcry and those "whales" are an experiment in bioships that run from its creators.
You'll have a frig cruiser and bs sized whales and after u catch them u'll bring them to a spacial POS and feed them and according to the food u'll feed 'em they'll grow
like using 1 kind of food will give him more highslots or what ever make 'em a little better then the faction ships.
when u hunt them there is a chance of not killing it. if u kill it u can harvest his corpse if he surrenders/knocked dawn u can use him as a ship.
The harvested parts are used to strengthen other whale ships.

Magnus Crane
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2007.12.26 22:24:00 - [144]
 

Edited by: Magnus Crane on 26/12/2007 22:25:52
The best way to justify this in the metaplot of eve would be to drop the biological aspect of space whales and make them giant sentent drone hives.

You would be able to justify armor and shield values, equipping them with guns and even let them drop drone meta faction items and even whole ships! All without silly "whaling" jokes.

Typical hives could be sized between a battleship and a dreadnaught with normal rogue drones accompanying them and the largest ones could exceed titans in size and require capital ships to hunt, thus drawing empire NPCers into losec and into capital ships.

The big whales could drop VAST amounts of low grade drone ores and ice products, which would help reduce the problems of mineral importation and limit the effectiveness of macrominers while increasing the economic stability of 0.0 regions so they dont have to depend on empire for supplies.

The smaller whales could be salvaged for entire ship modules instead of rig parts (running the meta gamut from t1 to officer) and the largest whales could salvage for entire pos modules and have a higher chance of dropping ice products so it becomes valuable to entire alliances to mobilize capital fleets to bag the biggest hives.

Hives could occasionally attack player run POSes or appear in empire space where you might witness the fireworks of an NPC task force taking them out.

This would also help promote the idea of drones becoming a greater menace as the infestation spreads.

I hope CCP Abathur is still reading this thread, I bet you could pitch the whaling idea to your co-workers with a lot less scoffing and a lot more excitement if you sell it like this :)

Yuri Mengeroth
Minmatar
Very Bad Things
Posted - 2008.01.01 00:17:00 - [145]
 

Edited by: Yuri Mengeroth on 01/01/2008 00:19:48
Edited by: Yuri Mengeroth on 01/01/2008 00:19:08
Whales in spaaaaaacccce!!

How bout no? Or at least don't call them space whales. Laughing

Sounds like a World-Of-Whack-A-Mole player.

Druadan
Syrus Speculations
Posted - 2008.01.01 01:12:00 - [146]
 

The correlation between jokiness of a thread and the likelihood of dev attention is... disturbing.

Aneroi
Amarr
VIRTUAL LIFE VANGUARD
Black Star Alliance
Posted - 2008.01.02 19:11:00 - [147]
 

bump back to page 1 and again

/signed

Lisento Slaven
The Drekla Consortium
Posted - 2008.01.07 01:15:00 - [148]
 

Originally by: Magnus Crane
Edited by: Magnus Crane on 26/12/2007 22:25:52
The best way to justify this in the metaplot of eve would be to drop the biological aspect of space whales and make them giant sentent drone hives.

You would be able to justify armor and shield values, equipping them with guns and even let them drop drone meta faction items and even whole ships! All without silly "whaling" jokes.

Typical hives could be sized between a battleship and a dreadnaught with normal rogue drones accompanying them and the largest ones could exceed titans in size and require capital ships to hunt, thus drawing empire NPCers into losec and into capital ships.

The big whales could drop VAST amounts of low grade drone ores and ice products, which would help reduce the problems of mineral importation and limit the effectiveness of macrominers while increasing the economic stability of 0.0 regions so they dont have to depend on empire for supplies.

The smaller whales could be salvaged for entire ship modules instead of rig parts (running the meta gamut from t1 to officer) and the largest whales could salvage for entire pos modules and have a higher chance of dropping ice products so it becomes valuable to entire alliances to mobilize capital fleets to bag the biggest hives.

Hives could occasionally attack player run POSes or appear in empire space where you might witness the fireworks of an NPC task force taking them out.

This would also help promote the idea of drones becoming a greater menace as the infestation spreads.

I hope CCP Abathur is still reading this thread, I bet you could pitch the whaling idea to your co-workers with a lot less scoffing and a lot more excitement if you sell it like this :)


Your sacrilegious twist on the sanctity of the idea behind "whaling" disturbs me greatly. My idea introduces a new gameplay aspect or rather, an entirely different way of playing EVE within the sandbox of the universe. I was hoping to avoid using EVERYTHING we know in EVE and create an entirely new appendage that still functions within the society and interacts with it. This would be entirely similar as to how mining (with mining barges) functions within EVE.

Mining ships exist in EVE and interact with other aspects of EVE. Asteroids exist in EVE and interact with everything else (or are interacted with). The "whaling" profession would be similar in this way and also offer a new way to play the game. I was entirely looking to avoid "Just another thing to shoot at + tank" in the game. EVE seriously lacks "mini-games" and other ways to play.

I'm sure there could be more ways of expanding the whole drone thing but I honestly don't believe new types of drones to shoot who drop the same crap which is used the same way as all the other crap really adds anything to the game.

The idea that the target drops ice products is similar to what I was saying earlier - the "whale" no matter how it is implemented, MUST be integrated in some way with products in EVE. If something is provided from the "catch-of-the-day" that is required on the market in some way to achieve a goal (production of a module/drug or as a requirement for a purchase) it would be awesome. Prices are easily controlled by the spawn rates of the whales and the quantities given etc.

But yeah - I honestly don't want another NPC to just go shoot at with the same missiles and guns and use the same armor hardeners/shield boosters. Was looking for an entirely new profession in EVE.

Lisento Slaven
The Drekla Consortium
Posted - 2008.01.07 01:24:00 - [149]
 

Originally by: Daelin Blackleaf


There are indeed similarities:

Lore lol (as they say in WoW)
Adding something cute just for the sake of it.
Adding new professions when the old are not yet well rounded.
Relative waste of development time that could be used to develop stuff I want. Very Happy


Background story supports the existence of life that did not originate on Earth. Fedo being a prime example.
Space whales are not cute. In fact, they are not whales at all. The use of the term whale is for the sake of understanding what it is I'm looking for in creating this profession. Hunting something extremely rare. I don't know what page it is on but I listed an example of spawn rates in EVE and size constraints of said spawns which could be related to the amount of "product" produced from getting a whale.
The development of new material taking away from "fixing" things or "rounding off" things is not related to this section. As has been stated by CCP, people who design new content don't fix bugs. Unless you mean you want brand new content for already existing, and often times boring, professions. But of course what YOU want and what I want are matters of opinion and taste and are not relevant to the topic of the space whaling profession. Because I want space whales...you don't want space whales. See! Now where do you go from there? =P

Azuse
Veto.
Veto Corp
Posted - 2008.01.07 22:01:00 - [150]
 

I'd probably go to a whaling competition from there but nvm Laughing

If it help then think of them as ultra rare faction rats. Since the scanner changes hunting those has hardly been a profession but i like the idea of increased variety in eve and this has the potential to be more varied than alot of what we have now.

Personally i find the idea of chasing a whale in a moa comical.


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