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BigWhale
Gallente
Three WiseMen Association
Posted - 2007.06.19 12:02:00 - [31]
 

I am note sure, but I don't think I like THIS idea.

;>

Andreya
Red Federation
Posted - 2007.06.19 13:19:00 - [32]
 

Edited by: Andreya on 19/06/2007 13:18:49
didn't read the whole post, but i think there would be some sort of RL morale activists compaining about the term 'whaling' BUT,,, along the same lines i always wished this game had random hostile stuff like space ameobas that are slow and unlikely to tackle you, but are HUGE like the size of a dictor sphere, they would need a large gang to scare off, or a fleet to finally eliminate.
(bombers would have a hayday with amoebas) :P

EpilepticCricket
Amarr
Capo di Tutti Capi
Posted - 2007.06.19 17:02:00 - [33]
 

Edited by: EpilepticCricket on 19/06/2007 17:02:18
Oh yeah! Count me in on this one!

Except (just to be on the safe side) perhaps the term "Leviathan" should be used.

http://dictionary.reference.com/browse/leviathan

The idea of finding groups of them is a good one (imo), however, I would like to be able to find that smaller pod and think that there is a chance of "the big one" being in a nearby system. But if you attack either or (given that they are in decent proximity (3-5 jumps maybe)) that the one would come to protect the other. So to sum up my point. You think you have a day of easy pickings ahead of you, then BAM! Shocked HEEEEERE'S DADDY!!! and all of a sudden you find yourself in quite the predicament. This would not be very often of course because as Lisento stated, only 5% of the systems or so would have spawns so your chances of getting the easy kills are good. But you just might get lucky and get "the one that got away from the other guy". It's still something to consider given that's how whales act in the wild.

Anyway, I love the idea! Signed and siggied.

Archo X
Caldari
Posted - 2007.06.19 18:24:00 - [34]
 

Think reminds me of some of the things in Earth and Beyond. There were tons of biological NPCs, heck I'd bet there were more bios than ships.

I would have the bio parts used in a number of uses. The carpace could be used in armor, the fluids in boosters, bones in ammo or construction components, etc.

Also, I would have the whales remain after DT, just traveling. I would also have them move randomly around systems. That way a miner could spot a whale at belt IX and announce it in the Whale Hunter channel. More than likely the whale will have moved to a different belt so the hunter(s) would need to scan it out.

In 0.5+ systems (except Gallente) you would need to buy a hunting permit. In Gallente space whales are people too, so they can't be hunted. In 0.4 and below whales are fair game except Gal space. In 0.4-0.1 Gal space you get crimally flagged.

Also, I very much like the idea that by damaging a whale you could also destroy some of the parts of it. So killing and capturing it in the most intact way possible is the best idea.

As for whale farms... You would need to haul in whale food and other supplies. Plus there should be the possibility of escape or for them to go on a rampage and damage/destroy the POS (they are in the bubble so they could break out of their pen and attack the tower). The more whales in a pen the more likely the chances of escape or rampage.

The idea has a lot of potential, but tbh there is a lot of other areas that need love first.

Haizum
The New Eve Order
Posted - 2007.06.19 19:44:00 - [35]
 

I like this idea, the thought of something "else" inhabiting the Eve universe, as has been pointed out with Fedos, "aliens" do exist. And when I mention "space whales", insert with a good name :)
Here's some not-very-well-thought-out ideas for inclusion:

Backstory
Until recently, traditional scanning systems had been baffled by unknown readings, strange returns from probes. Then Zainou Biotech stepped in and solved the mystery, the odd readings returning not from a static metallic source, but from a biological entity. It wasn't long before a research team locked down on the readings across the galaxy and discovered a great migration pattern of gigantic space whales.

After this is wasn't long before the scanning technology was integrated into existing systems and probes, allowing biologists and researchers to study the fascinating spaceborne lifeforms. But they weren't the only ones interested. Poachers soon got a hold of the blueprints to make their own organic scanning probes and began killing the great beasts, stripping down their carcasses in space and transporting it to their base of operations. Many products could be made from the alien creatures, their great horns gaining a place in the upper-class homes of many corporation CEO's, their hides and horns becoming a status symbol of sorts.
In the industrial and economic sectors, it was found that oils, construction materials, and large amounts of foodstuffs could be made from a single space whale, which lead to the Caldari and Minmatar empires soon legalising their hunting, with the Gallente and Amarr empires taking the strong moral stance, and protecting the rights of these magnificent creatures.

Types and Characteristics of Space Whales
- Large/Med/Small
- Kinetic Damage/ramming
- Small groups or solo
- LOTS of HP

New Skills/Modules
Organic Scanning (+10% to organic material scan strength per level)
Space Whale Harvesting (+10% to harvesting speed and material quantity per level)
Space Whale Harvester [Module] (Allows you to strip a carcass of its useful materials)
Organic Probe [Probe] (Launched from a Scan Probe Launcher, can detect space whales)

Lisento Slaven
The Drekla Consortium
Posted - 2007.06.21 19:16:00 - [36]
 

I'd like to thank everyone who has responded since my last post, I will make some comments on my thoughts about the things mentioned:

*** Real Life Morale Activist Complaints ->
I don't care =P Stop me from shooting deer before stopping me from shooting video game animals if you dare =P

*** THE NAME OF THE "SPACE WHALES" ->
I get this from a lot of people and I don't think I mentioned this before. I am only using the term "Space Whales" because it is VERY EASY TO GRASP. It is easy to understand what I am saying when I call these entities space whales. They do not have to be called space whales by any means. The name leviathan has been suggested but even that is probably not something to look into. If these creatures did come into existence they probably would not resemble whales in any fasion and would have a crazy name (CCP is good at making crazy names).

*** Groups of whales and other whales protecting those under attack ->
I don't know if I would go and put in group spawns but it is plausible and possible (just gotta tweak the "drops" and "values of the drops" to correspond with larger groups). If groups were implemented instead of solo whales then use the group should all work to defend each other. I DO NOT think whales that are systems away or not in the same spot as the other whales, should come and help. I do not believe whales would be capable of traveling those sorts of distances, that fast. Plus I don't think you should "get lucky" by finding a spawn and the luring in a better spawn just by engaging it.

*** Uses in manufacturing ->
I still believe manufacturing in some form would be an awesome way to go to make space whales profitable (supply demand etc.). I do not think it should be incorporated into any products that have been on the market for a super long time. That would **** off a lot of people if suddenly they needed a whales bladder to make antimatter M =P

Either way I still believe manufacturing is a good course to make whaling profitable for people to partake in. If you don't go for manufacturing the only thing I can think of is NPC payouts to players (like missions) for the stuff...and that doesn't involve player-player interactions so I don't like it (I don't like missions either).

*** Gallente Hunting Permits ->
I don't believe the gallente should let anyone whale in their space. Doing so would give you a hostile timer with the NPC navy (not concord) in their space. Same for Amarr. That's just my opinion and of course it can be modified but I think it's more interesting that way =P

*** Whale Farms ->
Farming is an entirely different idea and is entirely plausible, but my idea focuses on the hunting aspect. I'm all for farming crops/cattle/souls but with this I was thinking of the hunt.

Main issue I can think of with farming is what prevents people from just letting the whale get super huge (like the super rare ones) on a grand scale? I believe a lot of corps out there are capable of "farming" the whales on grand scales and it would just ruin the market when you have so many people doing it. Whales are supposed to be rare in my idea but farming is possible. Just needs some serious thought hehe.

*** Backstory/Mods/Skills/Etc ->
I haven't thought about it. Always nice to get some thoughts in though. I'm still worried about the process of hunting and what the purpose is. Really trying to grind out the ideas on it and see if there is a way to make it fit. As far as story wise goes - does not have to be a "new invention." Cap ships have existed in EVE history for a long time but players could never fly them until recently =P

I really appreciate the replies and ideas floating around. Let's keep throwing stuff out there and see what we come up with! Note - Even if I don't agree that doesn't mean crap, throw your ideas out there! Gotta keep the space whales going.

Eventy
Posted - 2007.06.21 19:51:00 - [37]
 

Hem hem. We always get overlooked - how about us surveyors? Let me rephrase that, how about us Astrometricians?

Tyrenical
Caldari
Caldari Provisions
Posted - 2007.06.25 02:35:00 - [38]
 

how about the whale carcasses are used to make "vitamins" which are not as good as boosters but still provide you with small stat increases over a short time and are legal, and actually healthy. kinda like the comparison of steroids and protein suppliments in rl

Lisento Slaven
The Drekla Consortium
Posted - 2007.06.25 18:09:00 - [39]
 

Originally by: Tyrenical
how about the whale carcasses are used to make "vitamins" which are not as good as boosters but still provide you with small stat increases over a short time and are legal, and actually healthy. kinda like the comparison of steroids and protein suppliments in rl


That's actually a decent approach to it. A less uber version of the boosters (which I haven't even seen yet in the game...is anyone making them?).

That or it could go the other way around. Perhaps the components of the whale can "enhance" manufactured goods? Like...put a whale eye in with your batch of mins for Antimatter M and get 5% more damage...just throwing a concept out there. No idea how that could be implemented but it would certainly add a bit more uniqueness to things.

Seimor Jeneet
Amarr
Posted - 2007.06.26 21:00:00 - [40]
 

Bump for teh space whales! :D
- Seimor

Kazuo Ishiguro
House of Marbles
Posted - 2007.06.26 23:27:00 - [41]
 

Edited by: Kazuo Ishiguro on 26/06/2007 23:27:57
Re: Whale Farming

I'm glad you think the idea has potential. Naturally, those space whales that are free to roam in deep space will receive a much more varied diet than those kept on a farm, unless the owners corral off an enormous reserve (several systems' worth, perhaps?) or go to great lengths to obtain suitable space whale food.

As for your list of occupations in EVE, you left out quite a few:
Originally by: Lisento Slaven
Explorer/Scout
Military (destroying things -> broad category)
Transport (hauling things)
Miner
Management
Construction
Archaeology (under-developed)
Hacking (under-developed)
Scrap salvager (under-developed)

My additions:
Scammer/con artist
Escrow camper
Trader/reseller
Research POS landlord
Researcher (for others, by contracts)
R&D: datacore seller
Mineral compression specialist
Character farmer (in combination with 2-3 of the above)
Jump Clone service provider
POS setup standings goon
Author/celebrity

Stellar Vix
State War Academy
Posted - 2007.06.27 02:38:00 - [42]
 

How about new npc corps for them like
Save the space whales corp
and Hunters extrondinare corp?

Save the whales and get good standing dont save the whales and get good standing with the other.

Blan
TrashTeam
Posted - 2007.06.27 06:44:00 - [43]
 

Does Eve-lore even reference alien lifeforms?

Kazuo Ishiguro
House of Marbles
Posted - 2007.06.27 06:54:00 - [44]
 

Perhaps no-one's spotted them yet? They might well be made of the local equivalent of dark matter, making them extremely hard to detect.

whale hunter
Amarr
Horror Vacui
Posted - 2007.06.27 12:45:00 - [45]
 

Yess... For some reason I'd like to see whales in EVE :)
Great idea. Signed.



Lisento Slaven
The Drekla Consortium
Posted - 2007.06.28 01:58:00 - [46]
 

Originally by: Blan
Does Eve-lore even reference alien lifeforms?


As mentioned previously in the thread - Yes, the Fedo is explicitly an alien life form that is very popular in EVE.

Thank you to the above poster for adding more occupations to the list by the way.

Blan
TrashTeam
Posted - 2007.06.28 08:06:00 - [47]
 

I love the idea.

I definately should have read the entire post, but (obviously) only scanned it quickly.

Id love to see something "organic" in Eve's space and I can hear the alien baritone sounds of their calls. If anyone knows what a whale sounds like in deep water, then theyd know how fitting the sound would be in space.

Seimor Jeneet
Amarr
Posted - 2007.07.01 18:15:00 - [48]
 

another bump for the great idea :P

Mo adib
The Fimbriani
Shadow of xXDEATHXx
Posted - 2007.07.03 04:38:00 - [49]
 

I believe that since the eqequeror is obviously a retrofitted space whale pancreas, that the space whales should indeed be put in the game

I have appropriately renamed my vagabond ahab and am ready to get this new career under way

Lisento Slaven
The Drekla Consortium
Posted - 2007.07.03 04:57:00 - [50]
 

Originally by: Mo adib
I believe that since the eqequeror is obviously a retrofitted space whale pancreas, that the space whales should indeed be put in the game

I have appropriately renamed my vagabond ahab and am ready to get this new career under way


Well I don't think any of the current ships would suffice.

Maybe we could whaling ships a new type of logistics ship. Or industrial.

AdmiralNaismith
Gallente
The Black Guards
Solaris Consortium
Posted - 2007.07.13 17:52:00 - [51]
 

1. This would be awesome. /signed.
2. Think of the potential for the mission artists / designers to have some fun.

Gallente courier agent: "My boss has gone nuts trying to get everything for his kid's birthday party. I say just slag to kid, but NNNNNNOOOOO...he's gotta have everything his dad can give him. So I just got assigned to find a live, freakin' SW (space whale) for his party. It's your problem now. Find me one. I might just implant an explosive in the whale so it takes out the kid and my boss."

Gallente intellegence, "The Amarr are up to weird tricks again. This time they've started a bio-weapon program, mounting weapons and drone bays inside normally harmless and somewhat cute space whales. Let me tell you, they're a whole lot less cute with a 1.5 MW beam laser aiming at you..."

Twisted Evil


Petrothian Tong
Gallente
Posted - 2007.07.13 23:58:00 - [52]
 

Edited by: Petrothian Tong on 13/07/2007 23:59:03
hmm I am pretty sure there are some "space whale" in Gallente stations (I am gallente.)


but I wouldnt harpoon those "whales" though =P


to be serious for a moment....


why not some back story about Caldari corporation experiments with space lifeforms gone horribly wrong, and unleashes the space whales into space

pinohchayy
Minmatar
Xzerion Fleet Command
Posted - 2007.07.14 19:33:00 - [53]
 

Very Happy

ok.
first, you're a looney.

second. you're a looney (just in case you're a looney with a short memory)

This is inspired lunacy. I love it. From the annoying Gallente Green Peace hippies blowing up your ship and podding you over and over to the "******* LIKE" caldari/u.s.d.a genetic experiments gone wrong.


this is wrongly beautiful.

I vote YES on space whales.

(and you guys are hilarious and brilliant)

Lisento Slaven
The Drekla Consortium
Posted - 2007.07.14 20:15:00 - [54]
 

Originally by: pinohchayy
Very Happy

ok.
first, you're a looney.

second. you're a looney (just in case you're a looney with a short memory)

This is inspired lunacy. I love it. From the annoying Gallente Green Peace hippies blowing up your ship and podding you over and over to the "******* LIKE" caldari/u.s.d.a genetic experiments gone wrong.


this is wrongly beautiful.

I vote YES on space whales.

(and you guys are hilarious and brilliant)



I know I'm a looney. I just think it would be cool if there were some staff at CCP who were as cracked out as those of us who want to harpoon animals in EVE instead of players all the time. =P

Sir Bart
Vendetta Underground
Rule of Three
Posted - 2007.07.24 23:42:00 - [55]
 

I reay ike this idea and my keybard is brke s gd bye

0Bart

Seisha Paradisium
Amarr
Red Federation
RvB - RED Federation
Posted - 2007.07.28 11:10:00 - [56]
 

This idea is made of complete epic win.

/signed

Oh, and gonna put a linky in my sig :)

Kyrall
Posted - 2007.07.28 15:58:00 - [57]
 

Originally by: Blan
If anyone knows what a whale sounds like in deep water, then theyd know how fitting the sound would be in space.


Unless, you know, they knew a little physics.
Oh wait, this is EVE, I take that back... Very Happy

Galan Amarias
Amarr
Kantian Principle
Posted - 2007.08.03 05:01:00 - [58]
 

Bump for the space whales.

Shameless I know.

Jasric
Amarr
Vanishing Point.
The Initiative.
Posted - 2007.08.08 17:36:00 - [59]
 

Pass me the harpoons, Ahab YARRRR!!

Azuse
Veto.
Veto Corp
Posted - 2007.08.14 20:56:00 - [60]
 

This gets my shameless approval on comedy value alone.

[Insert Moby **** joke here]



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