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Kyra Felann
Gallente
The Scope
Posted - 2007.10.28 17:44:00 - [391]
 

Originally by: MotherMoon
Originally by: Ominus Decre
Originally by: Asheyla Vareen

GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.


"I completely disagree. WASD controls would likely cause me to NEVER use an avatar function in EVE. For one, it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars. Being able to click on an object which would then have your character move towards and interact would be move nicer then twitchy WASD controls.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.


"immersive?" point and click is immersive? wow, someone missed the day someone figured out people want smooth controls not ****.
EvE is not a point and click adventure game, I' sorry I can't agree with you less on this.
"better than TWICHY WASD?"
go try to play Zelda 64 with a point and click control system, then cry while you sleep.


my body will not be a ship, I don't want to feel like I'm on the outside or that I'm a little guy piloting myself.
I want to feel like I'm the character, thus emmersion.

and how is eve point and click movement? yes there is the one way but you mostly use
menu and click moment.

and I for one don't want to set walk to door and then wait for a session change.

besides you saw the trailer the people are moving dynamicaly, something that can't be done with point and click.

you can't move forawrd and make a smooth arc while you round a courner with point and click.
meaning the system is allready done. it is wasd, and there is video proof.




I'm not necessarily arguing in favor of keyboard-based or mouse-based movement, (BTW, GuildWars does quite well with both) but you have no clue what you're talking about and don't make any sense.

Punxer
Posted - 2007.10.29 02:36:00 - [392]
 

Two things:

1. Arrow keys movement seems good.
2. I"m sorry, I just had to say this: This is the war room, you can't fight here.

Riskalot
Caldari
Posted - 2007.10.29 03:58:00 - [393]
 

Originally by: Xrak
STILL WAITING FOR A BLOODY HI-RES VERSION OF THE VIDEO AS PROMISED BY KIERON IN THE OP!




go and get a ticket for Fanfest lol

Terex193
Amarr
Heretic Militia
Posted - 2007.10.29 04:12:00 - [394]
 

I want intoxication Laughing

Altemi Calabre
Posted - 2007.10.29 05:02:00 - [395]
 

Personally, I cannot think of a more arbitrary, FOTM, staggeringly impressive waste of development time than this, especially considering that it's essentially just being used as a test bed at Eve customers expense for future WW development.

This feels every bit like Heat. Some 'wouldn't it be really cool if' idea tossed into the mix with no real justification for the play dynamic it adds or it's percentage utility.

I want my time in station to be efficient and expedient. I do not want to run around in station wasting time point to point just so it 'looks prettier'. This is NOT more immersive, as physical locale is _meaningless_ as long as we all have 100% perfect instantaneous telepathic level communication to ANY other location(s) in the game.

You're telling me the graphical skills of these developers couldn't have been better leveraged to making the overview actually work properly or offer better context sensitivity?

Offering better graphical and expedient means to do things like Tag for fleet ops?

Sure, the new ships will be prettier, we all appreciate that, why not invest those same people working on ambulation towards more arcade style control or better camera control options during fleet engagements? This was seriously the BEST invested project for their time?

To those that wanted this for RP purposes, I understand and sympathize. But this will not give you the forum you hope for as long as physical locale is meaningless for communications. Hell, I still can't so much as look out of a STATION to see what ships are in the immediate area without undocking and now to give me this function, you are going to make me use an avatar and run to a window? Give me THIS new functionality, which is just as pretty and impressive, without wasting all of our time and yours while so many other useful features would have been less controversial and more universally welcomed.

Heat was a gigantic waste of dev time from someone that played too much Battletech(tm) without giving it proper thought to its true utility in Eve and ambulation, to me, looks to be more of the same.

That's my two isk from the cheap seats.

Altemi

MotherMoon
Huang Yinglong
Posted - 2007.10.29 05:02:00 - [396]
 

Edited by: MotherMoon on 29/10/2007 05:03:52
Originally by: Altemi Calabre
Personally, I cannot think of a more arbitrary, FOTM, staggeringly impressive waste of development time than this, especially considering that it's essentially just being used as a test bed at Eve customers expense for future WW development.

This feels every bit like Heat. Some 'wouldn't it be really cool if' idea tossed into the mix with no real justification for the play dynamic it adds or it's percentage utility.

I want my time in station to be efficient and expedient. I do not want to run around in station wasting time point to point just so it 'looks prettier'. This is NOT more immersive, as physical locale is _meaningless_ as long as we all have 100% perfect instantaneous telepathic level communication to ANY other location(s) in the game.

You're telling me the graphical skills of these developers couldn't have been better leveraged to making the overview actually work properly or offer better context sensitivity?

Offering better graphical and expedient means to do things like Tag for fleet ops?

Sure, the new ships will be prettier, we all appreciate that, why not invest those same people working on ambulation towards more arcade style control or better camera control options during fleet engagements? This was seriously the BEST invested project for their time?

To those that wanted this for RP purposes, I understand and sympathize. But this will not give you the forum you hope for as long as physical locale is meaningless for communications. Hell, I still can't so much as look out of a STATION to see what ships are in the immediate area without undocking and now to give me this function, you are going to make me use an avatar and run to a window? Give me THIS new functionality, which is just as pretty and impressive, without wasting all of our time and yours while so many other useful features would have been less controversial and more universally welcomed.

Heat was a gigantic waste of dev time from someone that played too much Battletech(tm) without giving it proper thought to its true utility in Eve and ambulation, to me, looks to be more of the same.

That's my two isk from the cheap seats.

Altemi


you don't have to use it.
ever wonder why your being webbed when your out of range?
ever wonder why a ship breaks away form your web.
ever wonder why the ******* running away breaking your web is tanking back up when he should be failing becuase you know you can out dos him?

just wondering :P

Altemi Calabre
Posted - 2007.10.29 05:09:00 - [397]
 

Originally by: MotherMoon


you don't have to use it.
ever wonder why your being webbed when your out of range?
ever wonder why a ship breaks away form your web.
ever wonder why the ******* running away breaking your web is tanking back up when he should be failing becuase you know you can out dos him?

just wondering :P


Nope, can't say those issues have ever truly affected me as a mystery.

Glad you found heat worth so much Dev time, I did not.

And you are correct, I don't have to use it. But they asked for feedback and opinion on what we thought about ambulation, so I answered honestly.

But hey, I still think nerfing every speed module in the game rather than giving MWD's a quick kick in the shins to 'tackle the speed problem' was ridiculously misguided so obviously, my point of view is not the mainstream.

By all means, ambulate away.

Altemi

Intersec Spy
Posted - 2007.11.05 17:51:00 - [398]
 

Ok, i think its a superb idea, like it A LOT. But...oue characters will be the same as our avatars now? They will look exactly the same way? Coz i like my character's face a lot.Smile

Kalahari Wayrest
Posted - 2007.11.05 18:23:00 - [399]
 

Quote:
They will look exactly the same way? Coz i like my character's face a lot. Smile


Your character is wearing a hood. Confused
But I echo the sentiments Razz

sableye
principle of motion
Posted - 2007.11.05 18:32:00 - [400]
 

anyone got the footage from the fanfest :)

Sharon Mercedes
Posted - 2007.11.05 19:43:00 - [401]
 

I would not use in stations services if it is point and click. Point and click is old style, WSDA is the best way to go. This way you feel that you have control on the character, if its point and click, why bother? I don't want the char feel like the ship. I REALLY would have point and click, it takes away the immersion i was hopeing for. We live in 2000 year, not 1990.

Wild Rho
Amarr
Silent Core
Posted - 2007.11.05 19:47:00 - [402]
 

Edited by: Wild Rho on 05/11/2007 19:47:16
Any update on whether it'll be possible to be midget sized? I have dreams of being 4ft tall and fat.

K'reemy G'udness
Posted - 2007.11.05 19:50:00 - [403]
 

I require a /teabag emote.

Tau Xania
Posted - 2007.11.05 21:58:00 - [404]
 

Eve was my first real MMOG. After I became disgruntled with it (after about 18 months from release), I quit to play EQ2. After a year into EQ2, I noticed a strange phenomenon.

I realized I had never developed an attachment to my Eve characters because I never saw anything but an avatar. In EQ2, you are not a ship but a character that you painstakingly visually customized, one that grows up with you through the time intensive play cycle. I realized that should I ever quit EQ2 I would never even consider letting someone else take my character. Just having that character visually and 3-dimensionally available allowed me to develop an attachment to the toon and subsequently the game that I realized had been lacking in Eve.

This is definitely a step in the right direction to provide a similar attachment.

SiJira
Posted - 2007.11.05 22:21:00 - [405]
 

ive had sweet dreams about this

i just hope all the stupid stuff that is already planned out doesnt work the wrong way

cant wait to be able to see ships undock from a comfortable lounge chair in the observation deck with the new and improved graphics as well

Juwi Kotch
KOTCH Construction and Anchoring
Posted - 2007.11.05 22:40:00 - [406]
 

Any update on the ETA? Last I've heard was 1st quarter next year, but that was many months ago...

Juwi Kotch

Boses
Caldari
Av'Nim Corporation
Posted - 2007.11.08 22:41:00 - [407]
 

Edited by: Boses on 08/11/2007 22:41:55
According to this article...looks like its due out late next year...

http://www.warcry.com/articles/view/previews/2611-EVE-Online-War-on-the-Impossible-Part-3-Ambulation

SiJira
Posted - 2007.11.12 00:05:00 - [408]
 

Originally by: Juwi Kotch
Any update on the ETA? Last I've heard was 1st quarter next year, but that was many months ago...

Juwi Kotch


hold your horses first come all the new ships and graphics

MotherMoon
Huang Yinglong
Posted - 2007.11.12 11:18:00 - [409]
 

yay the video comfrims mousement with wasd! YAY!

it would be wierd to see people moving in straight lines and such without being able to move somewhere else until rounding the corner and then seeing other people moving jerky in straight lines.

yay!

sure it works outside but when it comes to movement indorrs well... anyone here ever play seedthegame? you would get lost in the hallways and such.

plus he walks stops start walking again toward the camera while using the mouse to rotate the screen.

CCP Eris Discordia

Posted - 2007.11.12 11:35:00 - [410]
 

Err the way you walk around ( mouse vs keys) isnīt pinned down, as in we can still change that later on.

Remember everything you saw of Ambulation is still work in progress.

EVE TV has videos up from lectures, you might want to keep an eye on it to see if they publish the Ambulation ones.

SiJira
Posted - 2007.11.12 15:42:00 - [411]
 

Originally by: CCP Eris Discordia
Err the way you walk around ( mouse vs keys) isnīt pinned down, as in we can still change that later on.

Remember everything you saw of Ambulation is still work in progress.

EVE TV has videos up from lectures, you might want to keep an eye on it to see if they publish the Ambulation ones.

hey eris do you like my sig Questionugh

Reacz
Caldari
Deep Core Mining Inc.
Posted - 2007.11.12 16:01:00 - [412]
 

Edited by: Reacz on 12/11/2007 16:04:18
*Imagines people fighting in the war room*

*Imagines a CEO going "People, you can't fight here, this is the war room."*

Gner Dechast
Flashman Services
Posted - 2007.11.12 21:05:00 - [413]
 

Features in my list;

- Being able to flip
- Ability to moon
- Moon walk (willing to give up regular walking for this)
- Split (both frontal and straddle)
- pick nose (possibly eating the "discoveries")
- /sit and /Al_Bundy_sit
- belch, fart and snort (Eve Voice adding involuntary snorts into the speech, if the character is very fat)
- hump (appropriate for new T2 mods when picking them up)
- Hysterical Panic
- squeeze zits
- vomit (highly effective emote when meeting your enemies in the walkways. should ruin opponents clothes)

I envision you will want to hire me as senior content developer for my leet visions, but due to my inherent laziness, I will have to let you wait until you open up an office withing 100meters from my apartment...

Apollyonn
Caldari
Synergy.
Imperial Republic Of the North
Posted - 2007.11.13 02:47:00 - [414]
 

I (like most others) wont read the entire 14 pages of this. So if no one ever reads this, at least I contributed to the length and helped the devs take this into account...

I'd like to see everything get a scale fix.

Some kind of in-station combat should be implemented. Should allow for some kind of new way of taking stations. If a hostile can gain entry to a station, they can somehow sabatoge the docking settings. Thus allowing a ship to dock and unload marines to assault the station (by this time they should be removed as things that can be found in missions and only obtained via academies). This would bring a whole new aspect to espionage in EVE and create a new type of combat that would not have to be done if alliances simply brought enough of their own marines into the station to guard it and maintained tight enough security on access to critical areas of the station.

Furthermore....PLANETARY SETTLEMENTS! The last thing I really heard/saw about this came from an EON magazine that cited it from the 2004 fan fest (I think that's correct, its what I saw on the Eve-Files description). Ambulation should either come with or follow implementation of planetary interactment.

And I don't mean to derail this thread, but planetary interaction should be involved in sovereignty (but when implemented should not affect the sov of alliances currently in control of the areas--they should maintain sov. and be given an grace period to properly colonize those habitable planets).

Anyway, I look forward to this and think its really great. I hope I'm still playing when this comes around. And I'd bet I will be. Laughing

Ron Hauller
Dawn of Fire
Ka-Tet
Posted - 2007.11.13 03:14:00 - [415]
 

Originally by: CCP Eris Discordia
Err the way you walk around ( mouse vs keys) isnīt pinned down, as in we can still change that later on.

Remember everything you saw of Ambulation is still work in progress.

EVE TV has videos up from lectures, you might want to keep an eye on it to see if they publish the Ambulation ones.


Please make it customizable, don't assume you know the best controls for everyone.

Renosha Argaron
Caldari
IronPig
Sev3rance
Posted - 2007.11.15 00:24:00 - [416]
 

Edited by: Renosha Argaron on 19/11/2007 17:37:13
Edited by: Renosha Argaron on 19/11/2007 17:36:22
I personaly would be happy with something along the lines of Sims 2 style animations, char styles, & interactions with mouse/key countroles....as well as being able to creat custoem content that i and other people can use/sell/buy in game would also be a nice touch....i believe bar's/casino's/shop's where also mentioned, these are features that im most looking forward to.

I know i will prob be flamed for this but i also dont see why everyone is so against things like dancing animations...maybe even fighting???...lol..i dont get that...surely if you dont like it then you wont use that emote, my point is that others may want to, and saying "Oh dont do this and dont do that limit's other players personal choice.

Anyway i also hear that personal quarters are amoung the plans? as well as onboard quarters...this will be such a cool feature...i did some screenshots a while back of the way i see ambulation and how i would like my char's to look if it ever came to light....so here they are....flame away....lol

Amarr Chic 01
Amarr Chic 02
Caldari Chic 01
Caldari Chic 02
Gallente Chic 01
Gallente Chic 02
Sebiestor Chic 01
Hyperion Bar
Amarr Couple & Minmatar Slave


Regards

RenoshaVery Happy

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2007.11.15 00:32:00 - [417]
 

Originally by: Renosha Argaron
I personaly would be happy with something along the lines of Sims 2 style animations, char styles, & interactions with mouse/key countroles....as well as being able to creat custoem content that i and other people can use/sell/buy in game would also be a nice touch....i believe bar's/casino's/shop's where also mentioned, these are features that im most looking forward to.

I know i will prob be flamed for this but i also dont see why everyone is so against things like dancing animations...maybe even fighting???...lol..i dont get that...surely if you dont like it then you wont use that emote, my point is that others may want to, and saying "Oh dont do this and dont do that limit's other players personal choice.

Anyway i also hear that personal quarters are amoung the plans? as well as onboard quarters...this will be such a cool feature...i did some screenshots a while back of the way i see ambulation and how i would like my char's to look if it ever came to light....so here they are....flame away....lol

Amarr Chic 01
Amarr Chic 02
Caldari Chic 01
Caldari Chic 02
Gallente Chic 01
Gallente Chic 02
Sebiestor Chic 01
Hyperion Bar

Regards

RenoshaVery Happy



Why do they all look like hookers? Confused

Jenny Spitfire
Caldari
Posted - 2007.11.15 00:36:00 - [418]
 

Wow Renosha. Very nice. :)

Got any male avatar?

Rhaegor Stormborn
BURN EDEN
Northern Coalition.
Posted - 2007.11.15 00:40:00 - [419]
 

Originally by: Surfin's PlunderBunny

Why do they all look like hookers? Confused


Because they are women?

Renosha Argaron
Caldari
IronPig
Sev3rance
Posted - 2007.11.15 00:42:00 - [420]
 

Originally by: Surfin's PlunderBunny


Why do they all look like hookers? Confused


well personaly i would have said they look sexy rather than hookers....lol..but hey thats just me.....but hookers will do also...lol

Originally by: Jenny Spitfire
Wow Renosha. Very nice. :)

Got any male avatar?


And yeah im working on some male's also;)

Regards

RenoshaVery Happy


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