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Stanis
Gallente
hirr
Morsus Mihi
Posted - 2007.10.03 23:46:00 - [361]
 

Originally by: XenoPagan
Originally by: Stanis
I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?

i understood that you will create new avatar from zero. tho race and bloodline will be the same obviously.
gonna see a lot of people playing barbie dressup online when ambulance finally hits


That realy sux bcs I would realy like to keep my current face on my new avatar but I'm not very sure I can make the same one again (and yes I've tried =P).

Megadon
Caldari
Deep Core Mining Inc.
Posted - 2007.10.04 00:55:00 - [362]
 

Will we finally be allowed to fight in the war room?????

That's all I want to know...Laughing

XenoPagan
Posted - 2007.10.04 07:22:00 - [363]
 

Originally by: Stanis
Originally by: XenoPagan
Originally by: Stanis
I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?

i understood that you will create new avatar from zero. tho race and bloodline will be the same obviously.
gonna see a lot of people playing barbie dressup online when ambulance finally hits


That realy sux bcs I would realy like to keep my current face on my new avatar but I'm not very sure I can make the same one again (and yes I've tried =P).

What I do hope is that they will implement somekind of import program, that lets you import your face from old engine to new one. I imagine that outcome would be not very spectacular, but it would help set your basic facial features to new template and you can fine-tune it from there.
Is it possible and will they do it, dunno. Don't know their engine and I guess that old facegen engine and new one differ like day and night.

Riskalot
Caldari
Posted - 2007.10.04 09:29:00 - [364]
 

Originally by: Megadon
Will we finally be allowed to fight in the war room?????

That's all I want to know...Laughing

no!

Kayna Eelai
Gallente
Paxton Industries
Paxton Federation
Posted - 2007.10.04 10:14:00 - [365]
 

maybe has been asked, but i don't have time right now for all pages...

OP mentioned of having different servers, so ppl. who do NOT wish the new rendered stuff can play with less lag... but... will those servers still be linked so every1 plays in the same universe or will it be separated like the test server is?

Izo Azlion
Veto.
Veto Corp
Posted - 2007.10.04 10:46:00 - [366]
 

Originally by: Kayna Eelai
maybe has been asked, but i don't have time right now for all pages...

OP mentioned of having different servers, so ppl. who do NOT wish the new rendered stuff can play with less lag... but... will those servers still be linked so every1 plays in the same universe or will it be separated like the test server is?


We'll always be one giant server. Its just the graphics that will differ.

Asheyla Vareen
Posted - 2007.10.04 12:04:00 - [367]
 

I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.

And I'll be severely disappointed if I see running and jumping at all.

MotherMoon
Huang Yinglong
Posted - 2007.10.04 12:06:00 - [368]
 

Originally by: Asheyla Vareen
I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.

And I'll be severely disappointed if I see running and jumping at all.


you should be happy to know running will not be a function. :)

Asheyla Vareen
Posted - 2007.10.04 12:34:00 - [369]
 

Edited by: Asheyla Vareen on 04/10/2007 13:07:08
Originally by: MotherMoon
Originally by: Asheyla Vareen
I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.

And I'll be severely disappointed if I see running and jumping at all.


you should be happy to know running will not be a function. :)



GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.

Panthothen
Golden Clover Astrogeologists
Revival Of The Talocan Empire
Posted - 2007.10.04 12:40:00 - [370]
 

id imagine that the ambulation server would be a completely different set of servers that then uphold links to tranquilitys chat and market data seamlessly

Sathynos
Caldari
BSX Industries
Inver Brass
Posted - 2007.10.04 21:09:00 - [371]
 

I want:
- gambling - poker and other stuff. Playable with ISK, modules, ships, corp shares.
- duelling - i know, shooting not allowed on stations. How about duels? I challenge some thwat od duel, he chooses weapons (guns, swords, or whatever) and there we go, fps style, to the death?
- hangar, where i can watch my ship, enter it, walk the corridors? Please?
- depressing atmoshphere straight out of alien, blade runner interior designs?
- no floating names, chat bubbles. Pretty please.
- no walking in uderwear - guards shoot those on sight
- no running. Otherwise everybody will be running around, all the time.
- strip clubs - why not
- quafe commercial with voice, blade runner style
- corporate / alliance offices decorated with corporation / alliance logo, with typical security cards on checkpoints, *****y recepcionist and artificial owl.


Boses
Caldari
Av'Nim Corporation
Posted - 2007.10.05 03:35:00 - [372]
 

Originally by: Sathynos
I want:
- gambling - poker and other stuff. Playable with ISK, modules, ships, corp shares.
- duelling - i know, shooting not allowed on stations. How about duels? I challenge some thwat od duel, he chooses weapons (guns, swords, or whatever) and there we go, fps style, to the death?
- hangar, where i can watch my ship, enter it, walk the corridors? Please?
- depressing atmoshphere straight out of alien, blade runner interior designs?
- no floating names, chat bubbles. Pretty please.
- no walking in uderwear - guards shoot those on sight
- no running. Otherwise everybody will be running around, all the time.
- strip clubs - why not
- quafe commercial with voice, blade runner style
- corporate / alliance offices decorated with corporation / alliance logo, with typical security cards on checkpoints, *****y recepcionist and artificial owl.




Yes
Maybe
Yes
Sure, why notRazz
Need some way to identify people?
Definately
No Runing
Cool
Lol
Yes

Roc Wieler
Masuat'aa Matari
Ushra'Khan
Posted - 2007.10.09 15:31:00 - [373]
 

I wanted to offer my perspective, if you will indulge me.

I have played a LOT of MMOs. I started playing EVE just under a year ago. It is currently the only MMO I play. Here's why:

DEPTH

EVE Online is a mature game. An open sandbox approach without scripted direction. I don't have to grind. I don't have to do anything I don't want to. I can simply exist in this galaxy however I want, and make my own way. That's simply incredible really.

I don't mine.
I don't rat.
I enjoy the game more and more each day.

EVE is very mentally stimulating, and that is fun and mature. Having said that, I REALLY get bored sometimes. Sorry, but warping around isn't stimulating. And trying to have ingame conversations? Most people kill you if you aren't flagged blue. Is there a community to EVE? Sure there is. I am not denying that.

But dozens of times I have let my mind wander in this game. Wouldn't it be cool to get out of my ship in this station? To interact with other players? Or when I fly by a planet.. wouldn't it be cool to land there? Or fly down and shoot stuff up?

And here we are. Now I don't want in station FPS PVP type of stuff in EVE either. This game seems to be more than that, and I am thankful. But I really see HUGE benefits of this ambulation project, both short term and long term.

It will bring new players. It will create more community. It could potentially open up all kinds of new skill and trade opportunities. It could be the groundwork for making the galaxy VERY complete. Could you imagine 5000 planets with complete ground games and the existing space game and walking avatars and customziable ships? Etc etc. I mean, THAT would be a game. And that is what EVE could become.

Is EVE perfect? No. Does it have bugs? Every software does. Ever try complaining to Microsoft about Windows? Probably not. So why do players feel the need to whine so vehemently about a game produced by a company MUCH smaller than Microsoft. CCP has my confidence. Sure, I haven't been around long, say what you will, but their business model, their customer service model, their game, all fantastic in my opinion.

And as stated several times, it's entirely optional at this point. So enjoy it, or don't.

Now for my own personal opinions on some of the ideas suggested:

Dancing, yes, on a dance floor or controlled area
PVP no
Thousands of clothing and room items to purchase with ISK (or even real money), yes
Bigger space stations, yes

Thanks for reading. One thing this thread has really encouraged me to do is go read some EVE fiction. I am woefully unaware of this galaxy and am excited to learn more.

And please, don't flame. Not attacking anyone. Just trying to offer a perspective from someone who is still relatively new, and thinks this is a good thing.

Have a good day.

Jiny
Woopatang
DeStInY.
Posted - 2007.10.09 23:05:00 - [374]
 

^^^I agree with all that, except the real-money for in game items...IMHO we don't need to go there :P

Can't wait for this, could be really coolCool

Snakebloke
Di-Tron Heavy Industries
Atlas.
Posted - 2007.10.26 22:24:00 - [375]
 

OK i don't see anything here about a Hi-Def/Res download for the ambulation video....did i miss it or does it not exist?Mad

PLEASE! KIERON! we need a hi def dl of it, the amarr char at the start is bewtiful Shocked

How am i supposed to finish my mod if i can't see how you lads at CCP wan't the chars to look like? Rolling Eyes if i do it wrong itll be scrapped and its taking a lot of time Crying or Very sad

Boses
Caldari
Av'Nim Corporation
Posted - 2007.10.27 22:59:00 - [376]
 

ya...lets get some new shiney pics/vidsCool

Carnun Blodeuwedd
Posted - 2007.10.27 23:53:00 - [377]
 

Edited by: Carnun Blodeuwedd on 27/10/2007 23:54:30
I seem to recall there being some mention of CCP adding a minigame to EVE, MindClash in combination with Ambulation would definately be pretty sweet.

Though the game does seem quite extensive so it might take some pretty major development.

Kol Hauksness
Posted - 2007.10.28 00:32:00 - [378]
 

Please please please, for the love of whatever deity or deities you hold true, if you add stupid-ass emotes like dancing to the game, please make them only usable in certain rooms, like nightclubs or something. That way the rest of us don't have to overdose on blood pressure medicine every time we walk through a station.

Ominus Decre
Imperial Shipment
Posted - 2007.10.28 01:00:00 - [379]
 

Originally by: Asheyla Vareen

GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.


I completely disagree. WASD controls would likely cause me to NEVER use an avatar function in EVE. For one, it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars. Being able to click on an object which would then have your character move towards and interact would be move nicer then twitchy WASD controls.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.

MotherMoon
Huang Yinglong
Posted - 2007.10.28 01:49:00 - [380]
 

Originally by: Ominus Decre
Originally by: Asheyla Vareen

GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.


"I completely disagree. WASD controls would likely cause me to NEVER use an avatar function in EVE. For one, it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars. Being able to click on an object which would then have your character move towards and interact would be move nicer then twitchy WASD controls.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.


"immersive?" point and click is immersive? wow, someone missed the day someone figured out people want smooth controls not ****.
EvE is not a point and click adventure game, I' sorry I can't agree with you less on this.
"better than TWICHY WASD?"
go try to play Zelda 64 with a point and click control system, then cry while you sleep.


my body will not be a ship, I don't want to feel like I'm on the outside or that I'm a little guy piloting myself.
I want to feel like I'm the character, thus emmersion.

and how is eve point and click movement? yes there is the one way but you mostly use
menu and click moment.

and I for one don't want to set walk to door and then wait for a session change.

besides you saw the trailer the people are moving dynamicaly, something that can't be done with point and click.

you can't move forawrd and make a smooth arc while you round a courner with point and click.
meaning the system is allready done. it is wasd, and there is video proof.


MotherMoon
Huang Yinglong
Posted - 2007.10.28 01:50:00 - [381]
 

Originally by: Izo Azlion
Originally by: Kayna Eelai
maybe has been asked, but i don't have time right now for all pages...

OP mentioned of having different servers, so ppl. who do NOT wish the new rendered stuff can play with less lag... but... will those servers still be linked so every1 plays in the same universe or will it be separated like the test server is?


We'll always be one giant server. Its just the graphics that will differ.


one gaint server, different grid.

kind of like how people in jita don't lag you :P

Mica Swanhaven
Posted - 2007.10.28 01:52:00 - [382]
 

Originally by: Ominus Decre
Originally by: Asheyla Vareen

GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.


I completely disagree. WASD controls would likely cause me to NEVER use an avatar function in EVE. For one, it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars. Being able to click on an object which would then have your character move towards and interact would be move nicer then twitchy WASD controls.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.


how would wasd movemant make running possible? the devs allready stated there will be no running, no dancing, no jumping.

From what I see in the trailer they are moving in arcs, thus it is WASD movement like the person above me stated.

Mica Swanhaven
Posted - 2007.10.28 01:54:00 - [383]
 

Originally by: Ominus Decre
Originally by: Asheyla Vareen

GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.


EDIT: And character names and corp/alliance tickers floating over their heads = please no.


I completely disagree. WASD controls would likely cause me to NEVER use an avatar function in EVE. For one, it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars. Being able to click on an object which would then have your character move towards and interact would be move nicer then twitchy WASD controls.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.


point and click!!!! go play some ****ty Korean grinding MMO! take that dumb **** outside please. we don't want that in eve.
I do NOT want eve to feel like

sword of the new world
archlord
other ****

Shalia Ripper
Caldari
The Elevens
Posted - 2007.10.28 02:04:00 - [384]
 

Originally by: Mica Swanhaven


point and click!!!! go play some ****ty Korean grinding MMO! take that dumb **** outside please. we don't want that in eve.
I do NOT want eve to feel like

sword of the new world
archlord
other ****


Why get so bent out of shape about the control method?


MotherMoon
Huang Yinglong
Posted - 2007.10.28 02:10:00 - [385]
 

Edited by: MotherMoon on 28/10/2007 02:11:03
I would say because... game control is very important?

Bigeasy
Caldari
It's A Trap
Posted - 2007.10.28 02:28:00 - [386]
 

Have there been any new video's since tenton hammer?

Ominus Decre
Imperial Shipment
Posted - 2007.10.28 07:04:00 - [387]
 

Edited by: Ominus Decre on 28/10/2007 07:07:36
Originally by: MotherMoon
Originally by: Ominus Decre
Originally by: Asheyla Vareen

...I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.



"I completely disagree. ...it's a total distraction from the core play style (point and click) interface that make up the game.

it would be more immersive and intuitive to the standard theme of the game to facilitate a point and click movement for avatars.

Jumping, running, twitch WASD controls and random innapropriate /emotes will be common sight if these control features were impllemnted.


...someone missed the day someone figured out people want smooth controls not ****.
EvE is not a point and click adventure game, I' sorry I can't agree with you less on this.
"better than TWICHY WASD?"
go try to play Zelda 64 with a point and click control system, then cry while you sleep.

and how is eve point and click movement?

besides you saw the trailer the people are moving dynamicaly, something that can't be done with point and click.

you can't move forawrd and make a smooth arc while you round a courner with point and click.



Stereotypes and jaded experiances could give a good explanation of your statement. There's been a decent point and click type of movement for avatar control, it was Star Wars Galaxies and it was extremely fluid and immersive. Later came the WASD controls ment to mimic World of Warcraft, exactly what's being asked for with these type of controls. First person shooters also use this control mechanism and are more "twitch".

point-n-click avatar controls can be extremely smooth - I've only played a few that weren't namely being low budget Korean MMO's.

Do it right. WASD is NOT the best solution unless CCP is seeking a "mythical" player base...

Boses
Caldari
Av'Nim Corporation
Posted - 2007.10.28 17:19:00 - [388]
 

Edited by: Boses on 28/10/2007 17:19:03
In keeping with the game's current design, I would *think* that they'd go for click-navigation...BUT, WASD-style *can* allow for smoother movement, depending on how they set it up.

Either way, it looks like a pretty complex avatar system they are trying to go for...so I really can't say which system will work better for what THEY are trying to do with THEIR gameRazz

Does anyone know if its going to be a third-person or first-person view?

Aprudena Gist
GoonFleet
GoonSwarm
Posted - 2007.10.28 17:21:00 - [389]
 

we better to redo our whole character/avatar model again with these changes.

Xrak
Pat Sharp's Potato Rodeo
Wildly Inappropriate.
Posted - 2007.10.28 17:23:00 - [390]
 

STILL WAITING FOR A BLOODY HI-RES VERSION OF THE VIDEO AS PROMISED BY KIERON IN THE OP!



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