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RC Denton
Posted - 2007.03.09 00:26:00 - [1]
 

So I don't really get what the point of being able walk around in a station and why CCP is so thrilled about it. I'm assuming that there will be additional things to do when walking around in a station, but.....I got into EvE because it's one of the only MMOs actually set in space. The only other one that has anything like it is JTL in SWG and that's a very distant second. So why move away from what I see as the major draw of the game, life in space? I don't want another planet based MMO, it doesnt' excite me to be able to walk around in stations. There's several other games out there that let you do that, and yet I'm playing EvE.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2007.03.09 00:30:00 - [2]
 

Ambulation, or "In-station interaction" will be separate from "EVE in space" (not even on same nodes), and will be completely optional (you don't HAVE to do it to acheive anything for "EVE in space").

One of the major reasons for the developement of the "technology" however comes from the WhiteWolf merger and intention to create a WW-universe-themed separate MMORPG (not having anything to do with EVE) using the same graphic engine.
So, really, it's just a bonus, nothing more.

Chewan Mesa
Resurrection
Gentlemen's Club
Posted - 2007.03.09 00:33:00 - [3]
 

Its nice to socialize in a different way than eve so far did not provide, its some more eye candy, that as it wont influence EVE itself negatively, is something shiny to enjoy, or not if you dont like it.


RC Denton
Posted - 2007.03.09 00:36:00 - [4]
 

Originally by: Akita T
Ambulation, or "In-station interaction" will be separate from "EVE in space" (not even on same nodes), and will be completely optional (you don't HAVE to do it to acheive anything for "EVE in space").

One of the major reasons for the developement of the "technology" however comes from the WhiteWolf merger and intention to create a WW-universe-themed separate MMORPG (not having anything to do with EVE) using the same graphic engine.
So, really, it's just a bonus, nothing more.


Well I guess my major point is why are they spending a great deal of scarce development resources on it instead of the Core game. If you read the writeup about the interview it states that resources that could have been allocated to smartening up the NPCs goes to ambulation which since it is just eye candy mostly seems like a waste to me.

DarkMatter
Sintered Sanity
Posted - 2007.03.09 00:41:00 - [5]
 

Edited by: DarkMatter on 09/03/2007 00:38:07
Quote:
Well I guess my major point is why are they spending a great deal of scarce development resources on it instead of the Core game


Because ultimately it will become part of the core game...

You think space MMO's of the future will have only one setting? WRONG!

Space-Space Station-Planets

Why should EVE not be the first?

Solitaire Guillaume
Posted - 2007.03.09 00:45:00 - [6]
 

This has been answered a million times, man: They are not 'squandering scant resources' on this project. They have an entire dev team that is working on it - they aren't gonna throw their station artists out the door, down the hall to help code the game, are they? CCP makes plenty of $$ so let them spend it how they want, they are enriching the gaming experience and anyone who can't see that is really quite short-sighted --- Todd C.

Humpalot
Posted - 2007.03.09 00:54:00 - [7]
 

Originally by: RC Denton
...is just eye candy mostly...


Yeah but have you seen that eye candy? Pretty slick looking stuff. Sorry but walking up next to my Zealot (as shown towards the end of the linked vid) is just too cool. May not achieve much but one thing I always missed in EVE was a proper sense of scale. As big as planets are they are too small. As big as stations are they are too small. Flying in my ceptor feels like a fighter jet when in fact it is much, much larger. If nothing else this will help with the immersion factor of being "in" the EVE Universe and I do not see that as a bad thing.

Toros Revoke
Revoke Foundation
Posted - 2007.03.09 01:13:00 - [8]
 

And I want to see if I really am wearing a bathrobe, if so, I hope goes all the way down.

Moraguth
Amarr
Paragon Fury
Cascade Imminent
Posted - 2007.03.09 01:13:00 - [9]
 

Just because you (and hundreds like you) don't want it does NOT mean that me (and hundreds like me) don't want it too.

Farrellus Cameron
Sturmgrenadier Inc
Nulli Secunda
Posted - 2007.03.09 01:14:00 - [10]
 

Edited by: Farrellus Cameron on 09/03/2007 01:20:29
If you don't want to walk around in stations you don't have to. CCP has been quite clear that it will be completely voluntarily and you won't be forced to do it if you don't want to. But they have set a goal of expanding on EVE and creating a huge variety of layers to the game to make it one of the most dynamic and amazing experiences around. You may not like that goal, but that's the goal none-the-less. Ambulation is the first step in creating a multi-layered MMO, and that's what they want.

I know a lot of players wish EVE never changed, and many complain about it not being the same as when they first started. But if EVE and CCP didn't continue to evolve, the game would become stagnant and it would come to an end. CCP would go out of business because it is not one division in a giant corporation that can keep an MMO running despite a dwindling subscriber base. There's a core of hardcore gamers who'd be happy to play the same game, with no changes ever, for years and years. But they are not enough to keep the game running. The majority of EVE players are not like that, and in order to keep attracting new subscribers the game has to grow, diversify, and keep pace with all the new technology that develops and the other MMOs that come out.

Take Pirates of the Burning Sea or Star Trek Online. Both of those are new games that will be blending third-person typical MMOs with ship combat. Yes, Pirates is with cannon-ships and Star Trek is a different universe, but those are just examples of how new MMOs are starting to introduce multi-layered MMOs instead of just the typical third-person raid/quest MMOs out there. They are the next generation and if EVE does not keep pace, it will become outdated and it will die. That's just the way it works, sorry.

Jex Jast
Go for the booty
Posted - 2007.03.09 01:28:00 - [11]
 

I'm interested in ambulation just to see what my characters look like in whole - hopefully they're as I imagine them, that'd be nice.

Although do you have any say in it? Like if they're tall, short, wide, thin, etc? Just curious.

Synapse Archae
Amarr
Viziam
Posted - 2007.03.09 01:36:00 - [12]
 

Its very simple, really. The technology was already being developed for the new MMO CCP is building for white wolf. They needed a test environment for walking avatars to be put into that game. Since it was already going to be done and would benefit from being practiced once, they put it into eve.

There are in fact more resources being spent on eve, not less, because otherwise those programmers and artists would be working on the white wolf MMO and not eve.

Solitaire Guillaume
Posted - 2007.03.09 02:01:00 - [13]
 

Originally by: Jex Jast
I'm interested in ambulation just to see what my characters look like in whole - hopefully they're as I imagine them, that'd be nice.

Although do you have any say in it? Like if they're tall, short, wide, thin, etc? Just curious.


Kieron mentioned to me that players will indeed remake their avatars along with clothing selection. He also bounced around the idea that your avie could "eat too much" and so gain weight/be fat and have to do something to lose that weight. More to come in my article - when I get a chance to write it, gotta go party with CCP first downtown S.F.! Very Happy

Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2007.03.09 02:02:00 - [14]
 

I will endorse this development if they allow us to defenestrate people.

Humpalot
Posted - 2007.03.09 02:08:00 - [15]
 

Originally by: Jex Jast
I'm interested in ambulation just to see what my characters look like in whole - hopefully they're as I imagine them, that'd be nice.



Maybe you missed my Linkage earlier in this thread. Give you an idea of what the whole thing looks like (streaming movie). Pretty slick I think.

Humpalot
Posted - 2007.03.09 02:13:00 - [16]
 

Edited by: Humpalot on 09/03/2007 02:09:21
Originally by: Dark Shikari
I will endorse this development if they allow us to defenestrate people.


Yeah, that would be cool. Have a few people on a list for this.

Hell...I'd be thrilled if I could just look out a window to see if those gankers are sitting there waiting for me.

Ket Halpak
ANZAC ACADEMY
Posted - 2007.03.09 02:29:00 - [17]
 

Originally by: Dark Shikari
I will endorse this development if they allow us to defenestrate people.


+ 1 level to vocabulary, I endorse this statement.

I like the idea of being able to hold a corp meeting and having everyone located in the corp office and watching a speaker and the suchlike. The higherups in a corp usually devote more of their gametime to organising stuff and spend a lot of time looking at their ship in station, so it would be nice to have some new scenery to stare at!ugh

Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2007.03.09 02:33:00 - [18]
 

Originally by: Ket Halpak
Originally by: Dark Shikari
I will endorse this development if they allow us to defenestrate people.


+ 1 level to vocabulary, I endorse this statement.

Speaking of which, the best two-word phrase ever is "spontaneous autodefenestration". Like this, for example.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2007.03.09 02:47:00 - [19]
 

Because because because because becaaaaaause

Because of the wonderful things he does

Ket Halpak
ANZAC ACADEMY
Posted - 2007.03.09 02:52:00 - [20]
 

Originally by: Dark Shikari
Originally by: Ket Halpak
Originally by: Dark Shikari
I will endorse this development if they allow us to defenestrate people.


+ 1 level to vocabulary, I endorse this statement.

Speaking of which, the best two-word phrase ever is "spontaneous autodefenestration". Like this, for example.


Laughing

I see a possiblity of simulating a real bar with this. CCP should make the avatars a little tipsy after consuming too much spiced wine the bartender can defenstrate my ass.

Neon Genesis
GoonFleet
Posted - 2007.03.09 12:13:00 - [21]
 

They have said it will never be a timesink, so relax, if you don't want to partake then it won't effect you.

Joerd Toastius
Octavian Vanguard
Posted - 2007.03.09 12:24:00 - [22]
 

If I had a million isk for every person I've heard say "I'd play Eve if you could get out of your ship and actually see your character" I'd be a rich man - and these aren't people avoiding the game because it's too complex, they're people avoiding the game because there aren't enough social tools. Given that Eve gets the tech pretty much free (as it's needed for WoD anyway), the effort that'll be expended to allow all these extra socially-minded players into the game is well worth it IMO, as they're exactly the sort of people that will be good for the game.

Jollyreaper
Gallente
Ace Adventure Corp
Posted - 2007.03.09 12:44:00 - [23]
 

Don't get me wrong, the eye candy looks fabu here, but I'd really like it if they could also spare some time to address glitches that have been in the game from the very start. New content is good but fixing existing content is also good.

Crydawner
Posted - 2007.03.09 12:46:00 - [24]
 

Originally by: Joerd Toastius
If I had a million isk for every person I've heard say "I'd play Eve if you could get out of your ship and actually see your character" I'd be a rich man - and these aren't people avoiding the game because it's too complex, they're people avoiding the game because there aren't enough social tools. Given that Eve gets the tech pretty much free (as it's needed for WoD anyway), the effort that'll be expended to allow all these extra socially-minded players into the game is well worth it IMO, as they're exactly the sort of people that will be good for the game.


+1 :)

Yendri
Perkone
Posted - 2007.03.09 12:46:00 - [25]
 

Originally by: Dark Shikari
I will endorse this development if they allow us to defenestrate people.


won't that also involve depressurisation of the station, however? :)

maarud
The Scope
Posted - 2007.03.09 12:57:00 - [26]
 

Could bring a whole new perspective to the game.

Assaults on stations, gun fights, Assinations, like go get those pirates that hide in NPC stations.

It opens up a world of new game play to the game and brings the immersion level to a new high.

I personally can't wait.

Stitcher
Caldari
Posted - 2007.03.09 13:01:00 - [27]
 

Originally by: Jollyreaper
Don't get me wrong, the eye candy looks fabu here, but I'd really like it if they could also spare some time to address glitches that have been in the game from the very start. New content is good but fixing existing content is also good.


which is why they're doing both.

The team hired to do the walking in stations project was hired specifically for the job. Their presence does not take manpower and resource away from the bug-hunters and the guys responsible for fixing up the game's issues.

in other words, it's not a question of "sparing time" - CCP are sufficiently large to be able to hire multiple teams to work on multiple projects at the same time.

Cavy Dan
Gallente
The Scope
Posted - 2007.03.09 13:17:00 - [28]
 

My Avatar mus have a tight, metallic bodysuit, so I can show off my Gallente Manliness.

Jaggeh
The Order of Odin
Posted - 2007.03.09 14:20:00 - [29]
 

i endorse WIS on the grounds that i can
A) Defenestrate people (thanks DS)
B) jimmy open your ship with a crowbar and steal your rigs
C) kill you and use a spoon to remove your implants.

That is all

BoBoZoBo
MGroup9
Posted - 2007.03.09 16:08:00 - [30]
 

Originally by: RC Denton
Originally by: Akita T
Ambulation, or "In-station interaction" will be separate from "EVE in space" (not even on same nodes), and will be completely optional (you don't HAVE to do it to acheive anything for "EVE in space").

One of the major reasons for the developement of the "technology" however comes from the WhiteWolf merger and intention to create a WW-universe-themed separate MMORPG (not having anything to do with EVE) using the same graphic engine.
So, really, it's just a bonus, nothing more.


Well I guess my major point is why are they spending a great deal of scarce development resources on it instead of the Core game. If you read the writeup about the interview it states that resources that could have been allocated to smartening up the NPCs goes to ambulation which since it is just eye candy mostly seems like a waste to me.


Ditto

This is the only reason it worries me also.

It show me that they are using EVEtime to develop content for OTHER games... not cool IMHO.

CCP gave uber love to EVE and it shows. It set them apart from other MMOs who's parent companies have 10 other titles to work on and use said MMO to test the waters for their new shiny games.. in turn watering it down and leaving it in the dust (i guess that would make mud).

I see CCP/EVE is heading down that path.... as they say... "the road to hell is paved with good intentions."

I agree it all looks great and amazing, but I feel the essence of the pod pilot is codified in the fact that all you currently see is ship and pod. Now it will be more humanized making it look like just about everything else out there.

Sorry CCP, sometimes less is more, but I still love you guys.


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