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Onereeh
Amarr
Not Like Most
Posted - 2007.03.04 21:05:00 - [61]
 

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Paladin Vent
Gallente
The Scope
Posted - 2007.03.04 21:12:00 - [62]
 

Originally by: Farnett
I know that it would be significantly harder to do, but it'd be more applicable to the reality of eve if you could have the influence spread by jumps. For example have outposts extend influence over 5 jumps, and pos over 1 jump. I think it would more aptly represent the distribution of power, and help prevent smaller alliances from being blobed out by the larger ones.

You are reading my mind. In fact, this feature is alredy present on this map. Outposts distribute influence over 2 jumps, and POS - over 1 jump. After each jump the value of distributed influence is multiplied by 0.3. So outposts make 500% in thir system, 150% in 1 jump and 45% in 2 jumps. POS - 100%, 30% and 0% accordingly.

Lisolet
Minmatar
Slacker Strip Mining Operation
Posted - 2007.03.04 21:12:00 - [63]
 

Edited by: Lisolet on 04/03/2007 21:15:35
Best map yet in my opinion. As all the maps before it, it could use some touch ups but this is fantastic.

If you want to remain impartial as possible and still mark warzones you could pull "ships destroyed in the past 24 hours" data and just mark large losses of ships?

Make the border lines slightly less bright. And I think the map would take on a more tactical feel if you made the stations "claim" less space so what you do see it more localized and less "blob of color." I am sure you've tried both but I am still curious.

You're off to a great start.

Electric Cucumber
Amarr
Vae Nexon
Neon Equinox
Posted - 2007.03.04 21:17:00 - [64]
 

very nice

Anaximander Monk
Amarr
Mandala Group
Posted - 2007.03.04 21:29:00 - [65]
 

Best map yet. I don't mind the look at all.

I was thinking of ideas for an automated map myself, I think its the best way.

Third Down
Minmatar
Hard Rock Cafe
Posted - 2007.03.04 21:57:00 - [66]
 

Edited by: Third Down on 04/03/2007 22:00:48
This map gives me a stiffy.

Now I want it in real-time, pannable 3D (with time slider) :D

killerco
Gallente
Incompertus INC
Fatal Ascension
Posted - 2007.03.04 22:03:00 - [67]
 

great job OP keep it upVery Happy

Quivox Alkar
Gallente
UCE Genesis
United Corporations of Eve
Posted - 2007.03.04 22:06:00 - [68]
 

Edited by: Quivox Alkar on 04/03/2007 22:02:40
Congrats, excellent work! An automatically generated map is ingenious!

Raste
Minmatar
Bulgarian Mafia Squad
Sons of Tangra
Posted - 2007.03.04 22:06:00 - [69]
 

I really, really like this map.

Copine Callmeknau
Minmatar
Kangaroos With Frickin Lazerbeams
The KWFL Republic
Posted - 2007.03.04 22:33:00 - [70]
 

Very nice map, however there are some adjustments yuo need to make.

1) Eliminate leakage into empire.

2) Make sure your Gradient thingy only applies accross constalletaions/systems, and not open space. The way it is 2 systems that are a dozen+ jumps from each other, but located close to one another physically are marked as the same alliance.
Prime example is SMASH alliance, there is the 3 systems TDE, UER and UG, with outpost, POS and POS respectively.
But becaue of the outpost the gradient and our 'territory' extends all the way to the left, and encompasses 4 or 5 systems many jumps away that I've never even heard of.

Also, perhaps make it not quite as defined when an outpost is on the very edge of an alliances territory. Again I'm looking at SMASH cause I know the area best, but our space cuts off so harshly. I assume this is because of a cluster of RK POS around K25.
Perhaps have an outpost give 2 jumps of space regardless of another alliances 'claimed space'

Trytonx
Gallente
The Dead Parrot Shoppe Inc.
Posted - 2007.03.04 22:34:00 - [71]
 

I like the style of this one.

You artists never cease to amaze meCool


Extreme
Minmatar
Eye of God
Intergalactic Exports Group
Posted - 2007.03.04 22:35:00 - [72]
 

X-Pact is not on the map.

We claim the WXB-RY constellation

Roller
Gallente
Syn-Packet Security
Posted - 2007.03.04 22:46:00 - [73]
 

Edited by: Roller on 04/03/2007 22:43:22
Originally by: Extreme
X-Pact is not on the map.

We claim the WXB-RY constellation


You really need to read the OP. The beauty of this map is that it displays in game facts .. not political contrivances.

This probably wouldn't be easy to do .. but if you could give your map a little memory .. as in graphicall represent the changes in influence from the previous map.

Jiin
Caldari
Caldari Provisions
Posted - 2007.03.04 22:48:00 - [74]
 

Edited by: Jiin on 04/03/2007 22:44:32
My only problem with this map is the horrible, horrible font. It would look a lot better with a fatter font.

Disregarding that triviality, I love it.

edit:
comedy "we claim empire put us on the map" reply

probablecause
Gallente
Infinite Improbability Inc
-Mostly Harmless-
Posted - 2007.03.04 23:01:00 - [75]
 

I just read through the source and scanned the database. I'd know that data was available but never looked at it. Gives some nice insight. I haven't done any Java since college so I only have a rough idea of what's going on, but I like the math.

Try making a quick run with the sovereignty added to the image before the map. This will leave the smaller detail items on top of the larger color patches.

Also, perhaps adjust the nextColor function so that it runs from 256 to 64 or 128, instead of 256 to 0. This should push the colors for each alliance out farther towards their borders, unless I'm wrong about the code. ;P

Again, nice job, great concept and execution. CCP should make a web based version of this that queries the live database every hour, and caches the output to their webserver.




Gutsani
Gallente
Chaos Reborn
Rote Kapelle
Posted - 2007.03.04 23:10:00 - [76]
 

Originally by: Paladin Vent

Originally by: Valeo Galaem
I'm curious how you are able to get the sovereignty data out of the game. Do you do it manually Shocked

Yeah, I'm entering manually the status of the 800+ sovereign systems. Joke. Of cource it is some kind automated. Manually I have to point the script to where it should gather data. Procedure is very clean and there is no EULA conflict.


It would be awesome if you could make that available to the EVE public also. Also you need to release your source code with a license (BSD license ftw Razz) or at least some "bull****" that says what we can and cant do with it, else we are violating the law Smile

Really, awesome job on this one! I had a quick look at your database (sql file) and its verry clean, and contains alot of usefull information even for stuff totally unrelated to this.

I'm gonna take a closer look at your java in the next few days, will let you know what i find/improve.

ishkabibble
Gallente
Dark Knights of Deneb
Against ALL Authorities
Posted - 2007.03.04 23:11:00 - [77]
 

genius concept, well done

like anything its a work in progress, minor details need attention like boarder lines and fonts, but overall best map and most objective i have seen

great job and keep the good stuff coming

Graalum
Caldari
Deep Core Mining Inc.
Posted - 2007.03.04 23:15:00 - [78]
 

This deserves a sticky

Blind Watchmaker
Minmatar
Sebiestor Tribe
Posted - 2007.03.04 23:20:00 - [79]
 

Fantastic map, nice job

Zae'dra Xanthe
Minmatar
Scythians
Bloodbound.
Posted - 2007.03.04 23:21:00 - [80]
 

Originally by: Graalum
This deserves a sticky


Even better, it deserves a it's own page here on Eve-O. This is a completely objective map and truely shows where sovernty is claimed.

Awesome work! It most certainly should be added to the list of maps. How often do you think it will update/be updated?

Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2007.03.04 23:24:00 - [81]
 

I love it. Needs some design work, but the concept is by its definition flawless Razz

Thoric Frosthammer
Gallente
Vanguard Frontiers
Imperial Republic Of the North
Posted - 2007.03.04 23:45:00 - [82]
 

Edited by: Thoric Frosthammer on 04/03/2007 23:45:02
Originally by: Roller
Edited by: Roller on 04/03/2007 22:43:22
Originally by: Extreme
X-Pact is not on the map.

We claim the WXB-RY constellation


You really need to read the OP. The beauty of this map is that it displays in game facts .. not political contrivances.

This probably wouldn't be easy to do .. but if you could give your map a little memory .. as in graphicall represent the changes in influence from the previous map.


It's not a political contrivance, they have a station and pos's there. I lived in B-7 with them before invictus took over YM. I think he just missed the outpost.

It is a very interesting concept for a map though. I think it may be overweighting pos's though. One system with an outpost can easily control a couple neighboring constellations depending on the region's layout, while a pos may be just for moon mining and not reflect any real concentration of people in the area at all. As a result, the practical result may be different from the mathematically weighted result. For example, I think you may find, particularly in the new regions, that the "influence" of some of the entities you have there is considerably less than portrayed. I'd honestly stick to outpost systems in calculating this, with some very small % tossed in for pos's. You'd probably find that resulting in a more accurate map.

James Duar
Gallente
Merch Industrial
Goonswarm Federation
Posted - 2007.03.04 23:45:00 - [83]
 

I'm loving this for the fact that it's apparently generated completely procedurally. That's just awesome.

DeadDuck
Amarr
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2007.03.04 23:48:00 - [84]
 

Well it's the most accurate that you can have. A bit more work to sharp some visual aspects and it's ready to be stickyed Very Happy

Patch86
Gallente
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2007.03.04 23:52:00 - [85]
 

Originally by: Thoric Frosthammer
Edited by: Thoric Frosthammer on 04/03/2007 23:45:02
Originally by: Roller
Edited by: Roller on 04/03/2007 22:43:22
Originally by: Extreme
X-Pact is not on the map.

We claim the WXB-RY constellation


You really need to read the OP. The beauty of this map is that it displays in game facts .. not political contrivances.

This probably wouldn't be easy to do .. but if you could give your map a little memory .. as in graphicall represent the changes in influence from the previous map.


It's not a political contrivance, they have a station and pos's there. I lived in B-7 with them before invictus took over YM. I think he just missed the outpost.

It is a very interesting concept for a map though. I think it may be overweighting pos's though. One system with an outpost can easily control a couple neighboring constellations depending on the region's layout, while a pos may be just for moon mining and not reflect any real concentration of people in the area at all. As a result, the practical result may be different from the mathematically weighted result. For example, I think you may find, particularly in the new regions, that the "influence" of some of the entities you have there is considerably less than portrayed. I'd honestly stick to outpost systems in calculating this, with some very small % tossed in for pos's. You'd probably find that resulting in a more accurate map.


He didn't miss anything, he just fed in the game data. The reason they're not showing up is because they're being swamped by overwhelming "influence" of their neighbors, which is the map working as it should (if they don't have very many POS / Outpost compared to their neighbours, then its nice to see they're not a major power).If they really want to get on the map, they needc to bung down a few more POSs and outposts Laughing

Silistria
Caldari
Perkone
Posted - 2007.03.05 00:05:00 - [86]
 

Congratulations on making a great map! This is the best I've seen.

Sorela
Gallente
The Scope
Posted - 2007.03.05 00:35:00 - [87]
 

Awesome idea. Would be even cooler if we could get something like this built into the client. Then the server could assign influence based on other stuff too like POS or pilot presence and what not.

CHAOS100
Gallente
The Ankou
Raiden.
Posted - 2007.03.05 01:05:00 - [88]
 

If you could make the text more easily read perhaps with a different font and larger, I would like this map. It is a bit hard to read which space is which right now. Also if you could have the territory lines anti-aliased, that would make it look a lot better graphically as well.

Comstr
Minmatar
Bat Country
Goonswarm Federation
Posted - 2007.03.05 02:23:00 - [89]
 

A great map, and I find it more informative than the official map.

Kayla Firth
Gallente
Confederation of Red Moon
Red Moon Federation
Posted - 2007.03.05 02:39:00 - [90]
 

Great map, really accurate. Needs some work but overall its better than the other two.


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