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invY Ancoron
Minmatar
Posted - 2007.08.28 15:30:00 - [121]
 

TQ is up now... so... where do i find the prefs.ini?

Kaldar Minos
Posted - 2007.08.28 15:41:00 - [122]
 

Should be under documents and settings/local settings/application data/ccp/eve/settings/

NoisecoreWhore
Posted - 2007.08.28 15:49:00 - [123]
 

Edited by: Noisecore***** on 28/08/2007 15:53:59
Hi!

todays eve-update also caused my installation to exit after the spash

running cedega 6.0.2

grz

Mamede
Posted - 2007.08.28 15:58:00 - [124]
 

same here..going to try audio=0..w8 w8 w8
still crashes :/ I'm using the latest cedega :/ any hints for me?

Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.28 16:48:00 - [125]
 

debug dump file sent to ccp. They are looking at it now. Cedega doesn't likey the new patch.

wine .9.41 works, but you MUST have

audio=0
audiodriver=0
voiceenabled=0

in the prefs.ini file or it will splash/n/crash as well.

(It tests fine here with no sound.)

invY Ancoron
Minmatar
Posted - 2007.08.28 18:03:00 - [126]
 

since i had some problems with other wine versions, I'm using 0.9.40.
Works aswell now with the above mentioned parameters.
Thanks so far.
Sound would be nice, of course... Crying or Very sad

Coulix
Posted - 2007.08.28 21:25:00 - [127]
 

Edited by: Coulix on 28/08/2007 21:26:01
New patch 2.1 on 29 Aug 2007 does not allow cedege 6.0.2 to launch eve :/
Any known workaround ?

edit ..
oups why havent i read the above ....

farfrael
FP Enterprise
Posted - 2007.08.28 21:25:00 - [128]
 

definitely broken for Cedega users.
Somewhat ironic that Wine seems to be working though.
Makes me wonder if CCP chose the right partner for their "special" linux client

Merende Macaco
Posted - 2007.08.28 22:18:00 - [129]
 

Edited by: Merende Macaco on 28/08/2007 22:22:05
The update is borked with Wine 0.9.44 as well, the prefs.ini fix did not help. I will try the bin.zip fix to see if anything comes of it.
Hopefully will be less than 4 days before a definite fix :P

Bin.zip fix did the trick...

ElfeGER
Deep Core Mining Inc.
Posted - 2007.08.28 22:21:00 - [130]
 

Originally by: farfrael
definitely broken for Cedega users.
Somewhat ironic that Wine seems to be working though.
Makes me wonder if CCP chose the right partner for their "special" linux client


I would say it was probably a business decision and forces the users to the mercy of transgaming once again.

farfrael
FP Enterprise
Posted - 2007.08.28 22:37:00 - [131]
 

Originally by: ElfeGER
Originally by: farfrael
definitely broken for Cedega users.
Somewhat ironic that Wine seems to be working though.
Makes me wonder if CCP chose the right partner for their "special" linux client


I would say it was probably a business decision and forces the users to the mercy of transgaming once again.



Oh I know it was a business decision, somebody from CCP mentioned in a post somewhere (sorry, it's all a bit vague i know, maybe the "we want testers" thread) that they went with Transgaming because of the "support" and the fact that they could have a contract and "pressure" the people to deliver
Given the latest fiasco, one can only wonder who's doing what between CCP and Transgaming

Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.29 00:00:00 - [132]
 

Originally by: farfrael
Originally by: ElfeGER
Originally by: farfrael
definitely broken for Cedega users.
Somewhat ironic that Wine seems to be working though.
Makes me wonder if CCP chose the right partner for their "special" linux client


I would say it was probably a business decision and forces the users to the mercy of transgaming once again.



Oh I know it was a business decision, somebody from CCP mentioned in a post somewhere (sorry, it's all a bit vague i know, maybe the "we want testers" thread) that they went with Transgaming because of the "support" and the fact that they could have a contract and "pressure" the people to deliver
Given the latest fiasco, one can only wonder who's doing what between CCP and Transgaming


My guess here is that the sound "updates" (which are vista related) are the culprits here. Wine has a more "configurable" situation with sound, and thus the client WILL run with it unchecked in preferences.

As for support, the official support is for a wrapped client, which cedega itself is NOT. Having been through a coupla' years of updates on the linux side, I'm not completely surprised here, as this has happened a few times. The fixes have always come quickly, so I take the "wait and see" approach for the first couple days. (That and CCP already has the debug file I sent, and replied that they are looking at it now.)

Nangiala Lejondotter
Posted - 2007.08.29 08:31:00 - [133]
 

Could someone point me towards info on the bin.zip fix please? Shocked

benzss
Twisted Inc.
Posted - 2007.08.29 16:24:00 - [134]
 

It's just as well that the skill being trained has another 16 days to go...

Darahk J'olonar
Gallente
Trans Eve Organization
Posted - 2007.08.29 18:25:00 - [135]
 

Cedega 6.0.3 has been released and the problem has been resolved. Tested on both an nVidia and ATI box with Ubuntu Feisty 7.04. Also note that it works fine under Wine 0.9.44 with the "no sound settings" in the prefs.ini file and you also have to copy arial.ttf into your .wine/drive_c/windows/fonts directory.


Solbright
Advanced Security And Asset Protection
Posted - 2007.08.29 22:18:00 - [136]
 

Amazing stuff really. I reported the problem to Transgaming some weeks back based on Sisi builds but they did nothing.

Funnily, my one year Cedega sub ran out last Sunday. Guess that's the little nudge I needed to try out Wine ...


Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.30 01:17:00 - [137]
 

Originally by: Solbright
Amazing stuff really. I reported the problem to Transgaming some weeks back based on Sisi builds but they did nothing.

Funnily, my one year Cedega sub ran out last Sunday. Guess that's the little nudge I needed to try out Wine ...




You may have reported that a few weeks ago, but the SISI builds were changing on a frequent basis. CCP gives the code to transgaming before release, but its damn hard to make the final change to ensure functionality IF the codebase is changing right up to or close to the patch release. The fact that less than 24 hours after its released, we're back in business with full sound functionality tells me that transgaming IS on the ball. (Remember that full support between CCP and transgaming will be for the "native client".) Right now, wine works without sound. Cedega is working with sound.
From what I understand, the native client should be working with in game voice enabled as well.



ElfeGER
Deep Core Mining Inc.
Posted - 2007.08.30 06:21:00 - [138]
 

a workaround for the no audio issue was added to the wine bug tracking system yesterday as well

Solbright
Advanced Security And Asset Protection
Posted - 2007.08.30 06:57:00 - [139]
 

Originally by: Sevarus James
You may have reported that a few weeks ago, but the SISI builds were changing on a frequent basis.

Like it was going to magically come right.

Quote:
From what I understand, the native client should be working with in game voice enabled as well.

I'd much rather have cut'n'paste working.


Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.30 11:46:00 - [140]
 

Originally by: Solbright
Originally by: Sevarus James
You may have reported that a few weeks ago, but the SISI builds were changing on a frequent basis.

Like it was going to magically come right.

Quote:
From what I understand, the native client should be working with in game voice enabled as well.

I'd much rather have cut'n'paste working.




The native client probably WILL have it running. This wrapped client is supposed to be identical in functionality to the win-EVE client. Anything less would not be "paying for the same thing" to CCP. It is ALSO why the beta testing starting soon is necessary.

As for cut/n/paste, I voted for that this month again. However, my client has good fps (better even now with 6.03), sound works, and if I have to wait a bit for the native 'wrapper' client for cut/n/paste, so be it. Our corp is utilizing the IGB for almost all operations now, so my need of c/n/p has dropped drastically.




Solbright
Advanced Security And Asset Protection
Posted - 2007.08.30 12:17:00 - [141]
 

Originally by: Sevarus James
The native client probably WILL have it running. This wrapped client is supposed to be identical in functionality to the win-EVE client. Anything less would not be "paying for the same thing" to CCP. It is ALSO why the beta testing starting soon is necessary.

I am referring to the upcoming wrapped client. It will be interesting to see how this plays out. I suspect it will be tempting for Transgaming to dip into the modern Wine tree.


Sevarus James
Minmatar
Meridian Dynamics
Posted - 2007.08.31 09:36:00 - [142]
 

Originally by: Solbright
Originally by: Sevarus James
The native client probably WILL have it running. This wrapped client is supposed to be identical in functionality to the win-EVE client. Anything less would not be "paying for the same thing" to CCP. It is ALSO why the beta testing starting soon is necessary.

I am referring to the upcoming wrapped client. It will be interesting to see how this plays out. I suspect it will be tempting for Transgaming to dip into the modern Wine tree.




I seriously doubt it. The old saw about the evil fork is history...and has been for awhile now. The cedega client upon which the eve wrapper is to be based is working most excellently at this point. From what I can see, the ONLY thing not working with either wine or cedega now is voice. (wine is working again with sound via the one line patch).

So I'm really scratching my head as to why Transgaming would need to "dip" elsewhere, when their own stuff is working, not only for EVE but a lot of other games as well.

This isn't meant as a flame against wine. Just a response to the "dipping into the wine tree".


UberL0rd
Minmatar
Comply Or Die
G00DFELLAS
Posted - 2007.08.31 10:17:00 - [143]
 

Originally by: Sevarus James
From what I can see, the ONLY thing not working with either wine or cedega now is voice. (wine is working again with sound via the one line patch).


http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch
Should fix the sound issue with WINE and enable EVE Voice to work :)

Solbright
Advanced Security And Asset Protection
Posted - 2007.08.31 10:18:00 - [144]
 

Originally by: Sevarus James
So I'm really scratching my head as to why Transgaming would need to "dip" elsewhere, when their own stuff is working, not only for EVE but a lot of other games as well.

But it ain't working and there has been a very long time for them to fix the clipboard. Not much scratching there.


CCP Lingorm


C C P
Posted - 2007.08.31 14:18:00 - [145]
 

As an update we have found the issue with the loading order of the .ccp files.

The current 'workaround' involves the creation of multiple lib*.ccp copies until you get the right order.

The offending piece of code has been found, and while it can not be 'fixed' we have come up with another way to reference these files that truely fixes the problem.

I will let you know what patch this is released in.

Sorry for the delay in this but it was a tricky little bug to track down but we have done it. (it was due to the way paths are handled)

So it is some good news there.


invY Ancoron
Minmatar
Posted - 2007.08.31 17:23:00 - [146]
 

Originally by: UberL0rd
Originally by: Sevarus James
From what I can see, the ONLY thing not working with either wine or cedega now is voice. (wine is working again with sound via the one line patch).


http://dev.gentoo.org/~uberlord/wine-0.9.44-sound.patch
Should fix the sound issue with WINE and enable EVE Voice to work :)


woohoo =)

Just compiled wine 0.9.44 with your patch on my gentoo system - sound is working fine again.
Thanks!

Will the patch be included in the official portage ebuild ?

ElfeGER
Deep Core Mining Inc.
Posted - 2007.08.31 18:34:00 - [147]
 

Originally by: invY Ancoron

Will the patch be included in the official portage ebuild ?


it will be in wine-0.9.45

UberL0rd
Minmatar
Comply Or Die
G00DFELLAS
Posted - 2007.08.31 23:48:00 - [148]
 

Edited by: UberL0rd on 31/08/2007 23:49:00
Originally by: invY Ancoron
Just compiled wine 0.9.44 with your patch on my gentoo system - sound is working fine again.
Thanks!

Will the patch be included in the official portage ebuild ?


No.

We very rarely patch wine because

1) WINE changes a lot, so patches are hard to "port" from version to version even if it applies cleanly.
Case in point is the recent sound patch. The user patch applies cleanly to the wine dev patch, but causes it to fail due to the dev patch

2) WINE patches are normally game specific and frequently disrupt other games
As such we have many WINE ebuilds in the tree - pick one that works for the games you play.

However, you can be assured that whilst I play EVE I will try provide WINE patches so that the latest WINE works with the latest EVE client. Obviously that will stop one CCP release a Linux client of their own.

UberL0rd
Minmatar
Comply Or Die
G00DFELLAS
Posted - 2007.08.31 23:51:00 - [149]
 

Originally by: CCP Lingorm
As an update we have found the issue with the loading order of the .ccp files.

The current 'workaround' involves the creation of multiple lib*.ccp copies until you get the right order.

The offending piece of code has been found, and while it can not be 'fixed' we have come up with another way to reference these files that truely fixes the problem.

I will let you know what patch this is released in.


Is there any point to that now that WINE 0.9.44 fixes the issue anyway? Or was it really a "bug" that just happens on WINE?

Solbright
Advanced Security And Asset Protection
Posted - 2007.09.01 00:21:00 - [150]
 

Originally by: UberL0rd
Is there any point to that now that WINE 0.9.44 fixes the issue anyway? Or was it really a "bug" that just happens on WINE?

I could be wrong but I don't think .44 fixes this problem. The fixes are for other more recent issues.

This problem is a bug in Eve that just happens to be less prone to triggering in Windoze. The Linux filesystem identifies files a little different so the bug triggers more readily. It's not for Wine/Cedega to fix.



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