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blankseplocked "The" Deimos Setup
 
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Centurin
Confederation Navy Research
Epsilon Fleet
Posted - 2007.02.23 15:35:00 - [31]
 

I honestly wouldn't rat with void.

Kulmid
Paragon Fury
Cascade Imminent
Posted - 2007.02.23 18:48:00 - [32]
 

Originally by: wierchas noobhunter
ill better take rax its do almost same dps and cost way less

Hmmm... if you tried to fit a neutron setup on a rax with 3x mag stabs, you'd have a 2 slot tank and 68 grid after the guns with AWU 5, doesn't seem like a very viable setup to me


Mr.Mayhem
Viziam
Posted - 2007.02.26 20:27:00 - [33]
 

I know I'm going to get flamed but here it goes.


5 200mm II's
mwd, scrambler, turret disrupter
med rep II, 2 i stab II's, 2 Mag Stabs, exp hardner

recharge cap rig, faster targeting rig

implants - lessin mwd cap use, 5% damage bonus, 3% less cpu for turrets, armor rep time, bonus to tracking speed

I have the turret disrupter secondary skill to level 4. When I mwd around them they cant hit and if they have NOS then I can get outside of it.

Donmadefy
Posted - 2007.02.26 23:28:00 - [34]
 

to me it's insane that people try to fit a third damage mod ... I'm curious what the difference in DPS is, as I reckon it would be worth dropping and adding something to make you last longer. I dunno, a CPR maybe? Another energised plate?

Kulmid
Paragon Fury
Cascade Imminent
Posted - 2007.02.26 23:32:00 - [35]
 

Originally by: Donmadefy
to me it's insane that people try to fit a third damage mod ... I'm curious what the difference in DPS is, as I reckon it would be worth dropping and adding something to make you last longer. I dunno, a CPR maybe? Another energised plate?

about 12% more


Donmadefy
Posted - 2007.02.26 23:35:00 - [36]
 

12%? Wow, ok! That was about 10% higher than I thought :)

Mr.Mayhem
Viziam
Posted - 2007.02.27 00:34:00 - [37]
 

Edited by: Mr.Mayhem on 27/02/2007 00:30:55
I think next go around I'll drop the exp hardner and the targeting rig. equip the exp resistance rig and put on an extra mag stab 2.

YARRRR!!


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