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seplocked Features and Ideas Discussion
blankseplocked Dual Monitor Support
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Children of Noah
Posted - 2009.10.31 15:54:00 - [421]

Yes, please support one client stretching over dual monitors!

Tried the nVidea "horizontal span" feature, but "The ability to stretch the desktop across both displays using Horizontal or Vertical Span modes is not available under Windows Vista."

Tomarrion Altor
Special Operations Corp
Mortal Destruction
Posted - 2009.11.01 19:23:00 - [422]


It would be nice just to get any official reply to this, at least the reason why it can't be done.

Dors Venabily
Posted - 2009.11.01 19:43:00 - [423]

you guys didn't see the keynote at fanfest they had atripple head ther with on clien stretched over 3 screens

Maeve Trinity
Adhocracy Incorporated
Posted - 2009.11.07 02:31:00 - [424]


I hope they weren't just teasing and they plan on implementing it in game!!! Lots of people on multiple monitors now... and EVE has LOTS of windows!!!!

Posted - 2009.11.20 05:12:00 - [425]


1 monitor for flying, 1 for div management. i have to much windows :P
would be very fine

The Scope
Posted - 2009.11.28 19:59:00 - [426]


I was watching the Dominion trailer on a 47" LCD monitor connected to my laptop, and i was like: WOW this s*** is the best!!

It made me want an option to extend the eve client so that the spaceships are on the monitor, and the UI on my laptop screen.

CCP, please implement this now and i will buy you a beer!

Posted - 2009.11.29 12:44:00 - [427]


Bhag Vandas
Posted - 2009.11.29 23:12:00 - [428]


Wildly Inappropriate
Goonswarm Federation
Posted - 2009.11.30 05:27:00 - [429]


Posted - 2009.11.30 14:53:00 - [430]


The Executives
Executive Outcomes
Posted - 2009.11.30 18:49:00 - [431]

Edited by: Ciaa on 30/11/2009 18:49:40
Look here fanfest at around 47:00

Sara Zaristos
Posted - 2009.12.03 10:21:00 - [432]

Originally by: Dors Venabily
you guys didn't see the keynote at fanfest they had atripple head ther with on clien stretched over 3 screens

This really is not the problem. Spanning over an uneven (3,5,7 etc...) number of screens is no problem and can be done since a long time in XP. Can't help it that Vista and Windows 7 messed this up and require more effort, but atleast do it for XP users now. The problem is with an even (2,4,6 etc...) number of screens. The ship is split in half at the bezel so it is unusable by any sane person. The only thing that is needed is the ability to move the centerview of the ship left or right. This doesn't seem like a technical problem because we already have great camera freedom in game and looks more like lazyness on the developers part.

As it appears dual-screen is a censored word in the CCP office. I'm apalled that there still is no official word raised on this usability issue since it was first brought up and also has been discussed in a CSM meeting. Actually I believe after so much time (years) and ignorance from the developers, usable dual-screen and Eve-client will never go in one sentence in the forsee-able future.

Jing Xin
Gravity Mining and Manufacturing Inc
Posted - 2009.12.05 15:33:00 - [433]

We need map on the other screen and ability to drag windows to that screen.

Anonymous Pilot
Posted - 2009.12.08 11:40:00 - [434]

WOW! How is this STILL not a feature. I've been leaving and returning from EvE for years now I can't believe they have still not sorted this out.

dom spokojnej starosci
Posted - 2009.12.08 13:52:00 - [435]

I second this idea. Dual monitor feature, wich would allow you two have scanner, tactical overlay etc on second monitor would be awesome.

Probably most needed feature for Eve right now. More so than station walking.

Cliffy Byro
Posted - 2009.12.11 11:25:00 - [436]

I'd love to see this feature.

the gui would need a total re design for this to work but could you make itso that the windows inside eve are undockable like in photoshop and dreamweaver etc.

So if you wanna lay the game in full screen the windows dock into the main window, but in windowed mode you can drag them out onto the desktop.

i think that would be the best thing ever!!!! and I'd give you beer if you did that

Pasus Nauran
Posted - 2009.12.14 20:13:00 - [437]

OK, my friend just got a Radeon 5890 and setup a triple-screen Eyefinity display that works beautifully in EVE.

However, I too would love to see multi-mon support directly in EVE without requiring something like Eyefinity. With a window-heavy interface such as EVE uses, being able to utilize a second (or third) screen to hold interface windows would be a boon to us multi-mon gamers, which are growing in numbers from what I hear.

Back 4 years ago, I was able to hack multi-mon support like this out of WoW using add-ons. Should be doable with EVE.

Bojo Prinz
Posted - 2009.12.21 20:50:00 - [438]

Ive been begging for this feature since month now. I ll quit till CCP will engage into this. Its not my loss, its theirs ^^

Solus Peregrinus
Shadowed Command
Fatal Ascension
Posted - 2010.01.03 02:04:00 - [439]

2010 and still not here maybe they forgot

Posted - 2010.01.03 11:01:00 - [440]

Please implement dual screen support, or at least custom resolution support so we can do it manually.


Dawn's Requiem
Posted - 2010.01.05 06:13:00 - [441]

Edited by: Sollunux on 05/01/2010 06:13:42
I feel it's important to note that the TrippleHead2Go is NOT a full solution. That hardware has limitations in resolution and head types (last I checked 3 monitors at 1280 x 1024 and VGA connectors only). Sure this will go up, but then you have to buy another piece of hardware for the upgrade, not to mention the initial investment in the first place, it becomes a hand-off, not support.

I posted on this way back and have asked several times about how to do so, if it's possible. I've even hacked at the config files for several days trying to force the resolution. It wasn't fun and it didn't work.

I was able to trick EvE into a 2 monitor resolution using NVidias control panel for my GeForce cards and then to maintain that resolution in a window where I then stuck EvE in the middle of 3 monitors, but this simply solved the problem of the bar in the middle splitting my ship in half >_< and was quite finicky because of how i did some other stuff. If you're willing to leave "dual-span view" on and have a GeForce card, look into it and you should be able to get eve across both screens. You will also be greeted by a very uncomfortable bar splitting your ship in half.

I'd also be surprised if ATI didn't have something similar, but I'm unfamilar with it.

Luminus Mallus
Posted - 2010.01.08 18:22:00 - [442]

In my opinion, this is a good addition, but can be correctly implemented in a single manner:
- requisite is that video resolution becomes the SUM of the two videos, and today ati and nvidia to this by the drivers
- since in such implementation the ship is in the middle of the video area, it would get divided in two, so it should be offset, given that it's common to use the center of the video as a reference to aim or perform other actions.

So simply put, the 3d area should become a "window" by itself, only with the fact that it'd be "LAYER 0". You would then be free to reposition it and resize it to your hearts content.
This would by the way allow to increase performance in those systems that can't handle the graphics, where you could simply give more space to the other windows (that would be at that point entirely opaque, saving more cpu cycles).

Domin Ating
Posted - 2010.01.15 23:53:00 - [443]


Mr Cleann
State War Academy
Posted - 2010.01.16 03:00:00 - [444]

Originally by: Dora The'Explorer
/signed We need full Dual Screen+ support

I would buy a 3rd monitor if I could set Eve up like FlightSim X and have chat windows and inventories and such on my outer displays and the ship GUI on the center main display. Would almost be like being in a starship =P

Don't you have your own tv show lol.....CCP I realy hate that time flux feature you added to the forum. Alowing only one post every 5 minutes is a bit rediculous. But then I should be glad it isn't 10 minutes....

Jon Hellguard
Posted - 2010.01.24 01:04:00 - [445]

I support dual-screen support in any ways as well. No matter what you can do on the second screen - anything helps and would be cool. thx!

Saul Goodman
Posted - 2010.01.27 03:10:00 - [446]


Its sad that this has been around since 2007 without being addressed. It seems like this + fonts + general UI concerns just never seem to get addressed.

Aists United
Posted - 2010.01.27 04:55:00 - [447]


This is one issue I think that would make just about everyone happier in eve and it can't be that much work to implement. Its the easiest thing to do that could make the most people happy.

Posted - 2010.01.29 11:14:00 - [448]


Posted - 2010.01.29 11:26:00 - [449]

Very long thread. Read some the first posts and the last page.
Got 3 monitors here (2x 22" and 1x 27"). Took some time to get some information about basicly working of multi-monitoring and different basic things and i think it's not this easy to tell programs to work on different screens simultanious.
Another problem is (but that's nothing ccp can change because of basical graphik things) that the FPS will drop very deep when u change from fullscreen to window mode. But window mode is necessary if u don't want that your client always get minimized when u switch to another client/tab.

But now my improvement:
Using 3 clients most time simultanious, each on one screen. With Evemon Foundations there came an feature to relocate different clients on different screens. Maybe u will think about implementing something that u can set an option in the graphic-settings where a client automaticly starts. And if it starts as window mode and the window size is equal to the size u set for the screen, the client starts automaticly located that it looks like fullscreen.

Peritas Inmortalis
Peritas Inmortalis Corp
Posted - 2010.02.18 03:29:00 - [450]

Dudes........CCP dont want multimonitor, this post have 3 YEARS OLD, you dont think CCP have a loot of time to deploy that?
CCP actualy only have 1 matter on mind...... or $ NOTHING MORE ELSE
That eveonline we know its not starting to disolve "like goonswarm".

now it is imposible to go with a normal cruiser gang because now CCP have the standard of hacs, recons..........etc time aho it was more fun like now.
Lot of ships neet to balance but they dont want to do that "asaulf frigates, destroyers" .........

that guy who came from wow to CCP equilibrate the ships with no idea of the game........GO AGAIN TO WOW

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