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blankseplocked 0 resists on all ships ...!
 
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banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 20:29:00 - [1]
 

Please hear me out ....

Upon purchase all ships should have 0% resists - basic armor hit points and shield hit points and structure hit points as is .... but 0% resists.

Resists should be both modualtions (where the tech two comes in) and implants ...

20% 30 % 40% 50% rsist implants on em thermal exp kinetic available for armor shields and structure ...! implants coming from missions - drops and exploration.

'Tech Two' ship categories abolished per se allowing eve to release ships through faction missions. Tech Two Tech Three even Modulations available with tech two plus bpo's available to players as is currently the method.

Faction Ships earnt through missions allow greater loyalty to that faction etc with skill books and tips to fly that particular ship being granted along the mission cycle.

Faction Ships can only be sold to FACTION Buyers where a sec reduction is induced if the faction ship is sold to an enemy of the faction from whom you earnt the ship ..!

Better price maybe but more punishment...!(faction warfare) Faction Ships for sale only from the Faction Buyers allowing players to seek out the ships from the factions that bought them and to stabilise prices.

This will allow one off ship designs to be featured in EVE and also allow players to posess rare ships without having everyone know what the armamaanets are etc etc ...!

Resist Implants should be re-usable so you can store them and or use them interchanging beetween ship types.

regards
BG







Evelgrivion
Gunpoint Diplomacy
Posted - 2007.02.10 20:39:00 - [2]
 

Why fix whats not broken.

Marcus TheMartin
Gallente
Tuxedo.
Posted - 2007.02.10 20:44:00 - [3]
 

Originally by: Evelgrivion
Why fix whats not broken.


To make people appreciate the way things were more

like when coke made the new coke and switched to the old coke Wink

Majin82
Caldari
The 5th Freedom
Gentlemen's Club
Posted - 2007.02.10 20:44:00 - [4]
 

Originally by: Evelgrivion
Why fix whats not broken.

QFT
In fact I would ask that all shields get a 5% em resists off the bat, like Armor tanks get.

Taedrin
Gallente
Kushan Industrial
Posted - 2007.02.10 20:52:00 - [5]
 

Features and ideas forum is that way ->

banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 20:53:00 - [6]
 

Why allow players to over price ships - exclude other players and make bpo ownership a 'random ' event ... ! you think the russian military would be able to buy a stealth bomber from the USAF or a compnay in China win the BPO lottery to make a stealth bomber ..! The only way a russian or chinese man wwould be able to fly a stealth is by joinning the USAF...! You think this wouldnt be the case in the EVE UNNIVERSE... ! You think the creators of advanced technology are going to allow their adversaries to fly the technology ... !

Missions should give out BPO's/BPC's - faction loyalty is rewarded - allowing players to make money alongside their faction storylines...!

Why not some exclusive ship design and ownership - a mission cycle potential only with differing ships/bpC's/bpo's/TECH TWO OR THREE MODULATIONS and skill books from differing factions. Why not allow the modulations to be the mainstay of ship performance and implants of course.

And why not have ship ownership as a symbol of loyalty to the faction you attain it from. This immerses the player far more readily into eve storyline.

regards
BG







Soporo
Caldari
Posted - 2007.02.10 20:53:00 - [7]
 

Edited by: Soporo on 10/02/2007 20:50:17

To Op.
That would cause a further divide between T1 and T2 and n00bs and casuals as opposed to established/wealthy players.

Hypo Psycho
Minmatar
Brutor Tribe
Posted - 2007.02.10 21:14:00 - [8]
 

Originally by: Taedrin
Features and ideas forum is that way ->


i was gonna say thatRazz


banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 21:17:00 - [9]
 

Ever heard the phrase .. too many chiefs and not enough indians ... ! ?

you have now

An idea is general discussion i believe until the MODERATOR moves it to the ideas section....!

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2007.02.10 21:21:00 - [10]
 

I don't see any reason that suggests this is a good idea...

Marcus TheMartin
Gallente
Tuxedo.
Posted - 2007.02.10 21:33:00 - [11]
 

Originally by: Hypo Psycho
Originally by: Taedrin
Features and ideas forum is that way ->


i was gonna say thatRazz




But the problem is there are only around 10 people that actually routinely post there (me included)

banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 21:34:00 - [12]
 

Forget it man .... thread CLOSED


regards
BG

James Snowscoran
Caldari Provisions
Posted - 2007.02.10 21:39:00 - [13]
 

Originally by: banannagirl
Forget it man .... thread CLOSED


regards
BG


Well what's that thing with chiefs and indians...? Last time I checked you were no mod.

Fswd
Gallente
Psychotic Sea Monkeys
Posted - 2007.02.10 21:40:00 - [14]
 

Still open, wannabemod Very Happy

Marcus TheMartin
Gallente
Tuxedo.
Posted - 2007.02.10 21:53:00 - [15]
 

you need to email mods@ccpgames.com to get your thread locked nub Wink

Minikrimi Extreme
Zephyr Manufacturing Group
SMASH Alliance
Posted - 2007.02.10 21:54:00 - [16]
 

Here's the thing, Bananagirl: Eve isn't really about the factions, it's about the players. It's about moving away from the NPC empires and moving toward PC impacting the environment. Thus, placing more control in NPC-PC interaction in the way you envision moves counter to the general trend in Eve. The immersion you seek is found more in the interactions between pc corps and alliances, because those are much more dynamic than interactions between PCs and NPCs ever could be.




banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 22:23:00 - [17]
 

Originally by: Minikrimi Extreme
Here's the thing, Bananagirl: Eve isn't really about the factions, it's about the players. It's about moving away from the NPC empires and moving toward PC impacting the environment. Thus, placing more control in NPC-PC interaction in the way you envision moves counter to the general trend in Eve. The immersion you seek is found more in the interactions between pc corps and alliances, because those are much more dynamic than interactions between PCs and NPCs ever could be.






so tell me why faction warfare is being dubbed as the new svengali of mmorpgs .... its about the game play ..- I WANT THE GAME to be immersive not player corps ...!

Your so wrong in what you say ... the large corps are the problem of eve in actuality .. ! Corps should be restricted to no more than 30 - players and alliances to no more than 5 corps ..!

When you play chess the oldest game on the planet ... you play one on one ... ! Its your skill versus their skill ... !

In eve you may be the most skillful player in the game but fighting against 1000 enemies is impossible ..!

If you restrict numbers you even the game play ..! It means that a versus b - is determined by skills ..and tactics .. as opposed to numbers ..!

Faction warfare will do this .. because factions will fight only factions that have about the same power ratio in regards to numbers ..! bring this into the game in regards to CORPS numbers and you have a game that is not determined necesssarily by NUMBERS or BLOBS of players ..! that is what eve is missing ... FACT ok ..!

What is the role ... of nub player 2501 that joins big corp --- and where is the role difference from nub player 2502 - oh i get it - one flies a caldari frigate and one flies a minmatar frigate ... and the numbers just keep rising .... 2503 nubs 2504 nubs 2506 nubs - all wanting to PVP ...! yawn yawn ...PROBLEM YOU BET YA .... !

Try my suggestion restriction of corps numbers - alliances and resists to 0 .. and you finally got a game ..!

Otherwise you have a NUB COUNTER ...



Regards
BG









Lance Hawke
Gallente
Posted - 2007.02.10 22:25:00 - [18]
 

banannagirl threads are always so awesome.

Phoenix Lord
The Scope
Posted - 2007.02.10 22:25:00 - [19]
 

The whole point of EVE is that its open ended, you can do whatever the hell you want with no restrictions on occupations and things you can do.

Even though i specialize in gallente, i would hate it if suddenly everyone in EVE was bound to their race.

Also about the resists being from implants, i absolutely HATE that idea. First of all, i hate implants. Also, if you do that, then CCP needs to fix the slot layouts of ALL of the ships in EVE.

banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 22:36:00 - [20]
 

Edited by: banannagirl on 10/02/2007 22:39:38
its fair enough that you hate the idea ... you know

BUT EVE at this stage due to it being so one sided - the reasons for which im not going to suggest... !

But the reason there is a malaise in eve and lack of excitement is because theres NO GAME per se at this stage ... !

No game on the planet or thats ever been created has more on one side than on the other ... dont you get it .. ?

You have to restrict the numbers that can play on ANY and all sides .. so it is FAIR ...! That is when it becomes game .... !

DERRRRR

ok its going to be a hell of a row in debating how many players any corp can have and how many corps any alliance can have BUT YOU HAVE TO DO IT at some stage or the ship will crash with everyone on it debating which seat to sit in ...!

The only players left will be the ones in the LARGEST CORPS .. ok those corps will WIN the game kinda ... but there wont be anyone else playing ...! Imagine eve with like ONE ultimate co-orperation in it ... and no other players .... derrrr ... ! Your gonna look pretty stupid flying around with your corp name on it looking for any player left in the game to blow up that isnt in that corp..!

HUGE BLOBS all dreaming of a player to blow up ... derrrr !

regards
Bg



Drakonei
Posted - 2007.02.10 22:39:00 - [21]
 

Originally by: banannagirl
Originally by: Minikrimi Extreme
snip


so tell me why faction warfare is being dubbed as the new svengali of mmorpgs .... its about the game play ..- I WANT THE GAME to be immersive not player corps ...!

Your so wrong in what you say ... the large corps are the problem of eve in actuality .. ! Corps should be restricted to no more than 30 - players and alliances to no more than 5 corps ..!

When you play chess the oldest game on the planet ... you play one on one ... ! Its your skill versus their skill ... !

In eve you may be the most skillful player in the game but fighting against 1000 enemies is impossible ..!

If you restrict numbers you even the game play ..! It means that a versus b - is determined by skills ..and tactics .. as opposed to numbers ..!

Faction warfare will do this .. because factions will fight only factions that have about the same power ratio in regards to numbers ..! bring this into the game in regards to CORPS numbers and you have a game that is not determined necesssarily by NUMBERS or BLOBS of players ..! that is what eve is missing ... FACT ok ..!

What is the role ... of nub player 2501 that joins big corp --- and where is the role difference from nub player 2502 - oh i get it - one flies a caldari frigate and one flies a minmatar frigate ... and the numbers just keep rising .... 2503 nubs 2504 nubs 2506 nubs - all wanting to PVP ...! yawn yawn ...PROBLEM YOU BET YA .... !

Try my suggestion restriction of corps numbers - alliances and resists to 0 .. and you finally got a game ..!

Otherwise you have a NUB COUNTER ...



Regards
BG



Simply put, I think your incorrect.

Eve's succewss (so far) is based on the exact things you say are its main problems. When people talk about the game, its those things they mention with the most fondness.
What your suggesting... Is to remove that.
To remove what is unique about Eve, and copy the ideas of just about every other MMO in existance.

Now, I'm not saying that idea might not work. Go convince someone to make an MMO based on your idea if your so confident with it.
But it wont work here.

There is over 100k people here who play the game and (presumably) like it because of the way it is. I'm afraid your going to have to give alot more hard proof as to why your way is more fun "to those people{!)", before anyone is going to seriously consider it.

banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 22:44:00 - [22]
 

its fair enough that you hate the idea ... you know

BUT EVE at this stage due to it being so one sided - the reasons for which im not going to suggest... !

But the reason there is a malaise in eve and lack of excitement is because theres NO GAME per se at this stage ... !

No game on the planet or thats ever been created has more on one side than on the other ... dont you get it .. ?

You have to restrict the numbers that can play on ANY and all sides .. so it is FAIR ...! That is when it becomes game .... !

DERRRRR

ok its going to be a hell of a row in debating how many players any corp can have and how many corps any alliance can have BUT YOU HAVE TO DO IT at some stage or the ship will crash with everyone on it debating which seat to sit in ...!

The only players left will be the ones in the LARGEST CORPS .. ok those corps will WIN the game kinda ... but there wont be anyone else playing ...! Imagine eve with like ONE ultimate co-orperation in it ... and no other players .... derrrr ... ! Your gonna look pretty stupid flying around with your corp name on it looking for any player left in the game to blow up that isnt in that corp..!

HUGE BLOBS all dreaming of a player to blow up ... derrrr !

regards
Bg



banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.10 22:54:00 - [23]
 

its kinda like the fishing industry ....

in ICELAND they have great fishing stocks becaause they RESTRICT the FISHING .... !

EVE is heading towards a place where you have one HUGE mutlinational global fishing co-orperation with shiny ships and big powerful rich corp members BUT NO FISH .... LMAO - All pretending its the whales that have eaten all the fish ...!

Today little jonny gets his subscription paid by his dad or mum and goes within a short space and time to join a big corp cozz he wants to blow people up ...but there arent any fish in the pond coz everyone is sick of being blown up by millions of little jonnies..!

RESTRICT CORPS SIZES to about 30 people per corp and alliances to about 5 corps and eve will begin to flower and bear fruit for your efforts over there in iceland ..! If you dont your all gonna be in the same corp eventually with no one to play against ...!

regards
BG

Tarminic
Dreddit
Test Alliance Please Ignore
Posted - 2007.02.10 23:14:00 - [24]
 

My EVE game is usually pretty exciting, due entirely to my interactions with other players.

liquidshadows
Posted - 2007.02.10 23:50:00 - [25]
 

A few problems I noticed off the top of my head.

If any country wants another country's technology they will simply buy it. Everyone has a price and every country sells its technology to the highest bidder when it can justify it. Examples of this are available worldwide, don't trust me? Look at China's beautiful Russian Mig collection.

Yes chess is a 1 vs. 1 game, if eve mimicked chess then would you have skill points be relative to IQ? Would you like tests to determine peoples SP? Or if you want to keep SP the same, then remove all tactical aspects such as manual flying, bumping, and ship fittings, because after all, every rook is the same in chess, but not in eve.

Finally no game, contest, competition, or anything in life is fair, because life is not fair. Some are born with natural advantages over others, and only through hard work or luck can those people persevere.

Eve at least gives people the freedom to do as they wish, want to crush a 1000 person alliance? Become a market tycoon and gain control of all the blueprints they need and wage an economic war on them, get rich and hire mercs to disrupt them, or play the political game and recruit your own alliance, or better yet recruit from their alliance. Eve would not be much of a game if everything was simply even. There is no 'simple' way for 1 person to defeat an alliance of 1000 because your one person fighting against 1000, but at least eve gives you options.

Finally let me say this, take your chess, your fighting game, or anything else you deem completely fair to both sides, and watch the person with the better reaction time, better hand eye coordination, and or the ability to think more steps ahead, and you'll quickly see how nothing is truly fair.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2007.02.10 23:51:00 - [26]
 

I agree that being just another cog in the machine of a large corp/alliance is a fairly pointless way to play the game.

So I'm not part of a big corp/alliance, I'm doing my own thing.

Freedom to choose is great, eh?

Marcus TheMartin
Gallente
Tuxedo.
Posted - 2007.02.10 23:52:00 - [27]
 

Originally by: Crumplecorn
I agree that being just another cog in the machine of a large corp/alliance is a fairly pointless way to play the game.

So I'm not part of a big corp/alliance, I'm doing my own thing.

Freedom to choose is great, eh?


yes but it is quite lonesome Confused

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2007.02.10 23:55:00 - [28]
 

Originally by: Marcus TheMartin
Originally by: Crumplecorn
I agree that being just another cog in the machine of a large corp/alliance is a fairly pointless way to play the game.

So I'm not part of a big corp/alliance, I'm doing my own thing.

Freedom to choose is great, eh?


yes but it is quite lonesome Confused
It can be, but you can't have it all.

Unless, of course, you lead the machine. Then you have a community all around you, and you can lead them in doing whatever you want. But we can have only so many leaders, and right now none of them are me.

melonboy
Posted - 2007.02.11 04:10:00 - [29]
 

I think banannagirl is on the nail - now if i could just fire up her engines a bit more we could spend less time gabbing and more time you know doing it...!

Regards
Melon Boy

banannagirl
Minmatar
Sebiestor Tribe
Posted - 2007.02.11 04:12:00 - [30]
 

Thanx Melon

Meet you at our favourite Nebula where we can watch the ships go by ....!

regards
BG


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