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CCP Wrangler

Posted - 2007.02.06 20:15:00 - [1]
 

There will be a small patch deployed on Thursday, 8 February, during the normal maintenance downtime. Due to patch deployment there will be an extended downtime from 10.00 to 12.00 GMT.

Patch Notes are available.

Razer Morphis
Minmatar
Sebiestor Tribe
Posted - 2007.02.06 20:31:00 - [2]
 

You're fixing German and Russian. Awesome.

Now, if you could also spend some time taking care of the numerous english typos i submitted.....

ToxicFire
Phoenix Knights
Posted - 2007.02.06 21:10:00 - [3]
 

Good work on the patch but...

FIX THE FRIGGEN MAP AND RESET VIEW PROBLEM ON JUMP SLIGHTLY MORE IMPORTANT THAN TYPO'S

Coasterbrian
Grenadiers
Posted - 2007.02.06 21:19:00 - [4]
 

Okay, those are the changes you ARE telling us about, which ones aren't you?

Junot Nevone
Minmatar
Bastion Industries
Posted - 2007.02.06 21:31:00 - [5]
 

So what are "overiew columns"

/tease

Fredou
Gallente
Hidden Agenda
Deep Space Engineering
Posted - 2007.02.06 21:54:00 - [6]
 

do you think it would be possible to remove the need of that login thing to see the patch notes?


thanks Wink

Aelena Thraant
The Executives
IT Alliance
Posted - 2007.02.06 22:01:00 - [7]
 

Can we please get the mail notifications for poses fixed.... Please..... You have time... Just revert the code if needed to the way it was before the last patch.

Kali Cortez
Deep Core Mining Inc.
Posted - 2007.02.06 22:35:00 - [8]
 

Originally by: ToxicFire
Good work on the patch but...

FIX THE FRIGGEN MAP AND RESET VIEW PROBLEM ON JUMP SLIGHTLY MORE IMPORTANT THAN TYPO'S


pls !!!!!!!!!!




Cygwin Gaad
Caldari
The Element Syndicate
Blazing Angels Alliance
Posted - 2007.02.06 22:58:00 - [9]
 

has the "damaged neural network" salvage dropping been fixed?

Xurx
Wreckless Abandon
Un-Natural Selection
Posted - 2007.02.06 23:22:00 - [10]
 

How long till the nano-phoon/domi setups nerf ?
Hopefully it wont take as long as the dual MWD nerf Crying or Very sad

Diana Marc
Fourteen Points
Posted - 2007.02.07 02:24:00 - [11]
 

Edited by: Diana Marc on 07/02/2007 02:20:44
Make black space an option.

Mars I
Posted - 2007.02.07 04:24:00 - [12]
 

Originally by: Xurx
How long till the nano-phoon/domi setups nerf ?
Hopefully it wont take as long as the dual MWD nerf Crying or Very sad


The turtle(BS) is faster than a horse(inter), delirium Shocked

raven415
Caldari
Special Projects Corp
Posted - 2007.02.07 08:24:00 - [13]
 

Originally by: Coasterbrian
Okay, those are the changes you ARE telling us about, which ones aren't you?


good point

Brute Helmet
Minmatar
Posted - 2007.02.07 08:56:00 - [14]
 

The POS mail bug needs fixing. It been bugreported by numerous people and is a mission critical bug for many corps.


tialynn
Posted - 2007.02.07 09:56:00 - [15]
 

fix the goddamn sound issue already!!!

hotgirl933
Posted - 2007.02.07 11:00:00 - [16]
 

3 notes in the patch notes list

now feel free to post the stealth nerfs u find after wards

Dungheap
Caldari
Caldari Provisions
Posted - 2007.02.07 11:50:00 - [17]
 

Originally by: ToxicFire
Good work on the patch but...

FIX THE FRIGGEN MAP AND RESET VIEW PROBLEM ON JUMP SLIGHTLY MORE IMPORTANT THAN TYPO'S


/signed

D2O HeavyWater
Amarr
Goodfellas holding corp
Posted - 2007.02.07 12:10:00 - [18]
 

lol took me almost a second to read all them patch notes ;)

Umbriele
Gallente
Natural Inventions
Solyaris Chtonium
Posted - 2007.02.07 12:19:00 - [19]
 

Any eta on these ones? :

Windows vista is not yet supported although you may be able to run the eve client on it.
Mails are not currently being deleted properly
Attacking a Large Collidable Object will cause a warning about attacking a peaceful citizen to show
Some graphical effects persist after a ship is destroyed. This is only visible to the pilot of the destroyed ship
Reloading any module while cloaked will cause ammunition to disappear
The camera zoom on your ship resets after jumping/undocking
There is no obvious effect when activating an afterburner
The -75% EW cycle time on Caldari Control Towers is not working
Conquerable stations / outposts will take no damage if they have 0 structure.
Interdictor warp disrupt probes do not interrupt warps that have already been started
When cloaking a ships turrets do not fade out, but 'snap' into and out of existence
Healthbars on delegated fighters do not update properly
Forcefield passwords fail to allow entry to a ship jumping into them
If you leave the game while in a complex, the timer for whether you warp back to your location or to the beginning of the complex is too short
Capital ships are affected by NPC EW
In the German translation, the Cyclone has an incorrect description
A player with the corporation role "Accountant" is not able to see or modify Corporation market orders.
The wormhole graphic isn't particularly great
Ship agility is not updated when refitting at a ship maintenance array
The sun is not always occluded by planets.
Shield Transfer Array graphics could be better: the graphic starts behind the ship and passes through the target
The tutorial has a typo: when you are asked to look for solarsystems which contain the string "Chan" it returns 4 results, not 3.
Some players experience an FPS drop after jumping through a gate. We need more information on this issue please!
The booster explanation given by some agents is incorrect: you do not need to offline the entire starbase, just the silo's
The graphical effect for sensor dampeners displays in the opposite direction to the target
The Chimera's centerpoint is not at the models center. The model is also smaller than it should be
Occasionally when creating a Jin-Mei Male character, you will only see the characters head display with no body
Gate cloaked ships do not display correctly if you enter and exit the Star Map
The zoom out button in the UI actually switches immediately to the next level of the seamless map rather than moving the camera within the current context
Wrecks do not show the standing of the person who left them
Displaying the starfield in the background after opening and closing the map has been reported as causing an FPS drop. We need more information on this please.
Cedega is not supported at release. We are still working with them to solve the last of the issues
Aggression flagged entities will continue to flash in the overview after the aggression timer has expired. Closing/opening the overview will correct this display
Drones do not always use their MWD's when returning to their home ship
Drones are not jammable through the use of ECM
Usage of CTRL+Mousewheel for zooming is inverted.
The Eve-System icon in local channel has a bookmark placeholder icon
When changing type in a Biochemical Silo, the list includes several items it shouldnt, and that will have no effect if selected
The ingame UI does not update the shortcut key information if it already had a default before being reset by the player.
The scan probe accuracy dots have no associated text. This makes it hard for those people that have various degrees of color-blindness to distinguish how good their scan result is.
The default position for the Star Map Control Panel results in the right hand side of the panel being off the eve window

Qelen Seastrider
Accelerated Research and Manufacturing Sciences
The Last Brigade
Posted - 2007.02.07 12:41:00 - [20]
 

In addition to the bugs posted by Umbriele:

Guns and missile launchers do not always reload when you use the ctrl-r Reload All command. It sometimes hangs with all reloadable weapons flashing until you clear them by reloading them individually.

When using Combat View, the center crosshair is not visible and it's impossible to click a target for lock.

The triple-da***d view reset when jumping.

No way to block or mute anyone in the Corp channel.

***Features Needed***

Need a way to clear all roles/grantable roles from someone you are going to kick out of the corp with one click. The entire corp user interface is so badly designed that I'm living on Zantac and Pepto Bismol every time I use it.
Now, it may be that I simply don't know how to use it effectively (without spending half an hour changing a few simple settings). Of course that wouldn't be the case IF THERE WERE SOME HALF-WAY USEFUL MANUAL FOR USING IT Evil or Very Mad.

PLEASE consider letting people queue skill training. I can stand getting up in the middle of the night, but my wife is getting a little tired of it.

PLEASE: If I own both characters through having two accounts, let me access the hangar of my other character without being told it's not mine.


Baleorg
Gallente
Guys of Sarcasm
Posted - 2007.02.07 12:42:00 - [21]
 

Edited by: Baleorg on 07/02/2007 12:38:33
and while were on it.. how drunk was the developer while writing this text? Shocked
Please visit your user settings to re-enable images.

Cardassius
Seraphin Technologies
KrautbreaK
Posted - 2007.02.07 12:52:00 - [22]
 

What I have to say is: Learn English? ;)
(just a joke guys.. i know some countries are too proud to teach their own people good english)

I hope the next patch will have some better improvements.

Harisdrop
Gallente
Vindicate and Deliverance
Posted - 2007.02.07 14:32:00 - [23]
 

The Chimera's centerpoint is not at the models center. The model is also smaller than it should be

OneSock
Crown Industries
Posted - 2007.02.07 14:40:00 - [24]
 

Fix the "corp members in space" map setting
Fix the Contracts needing my attention warning when I log in even though I have no contracts needing my attention.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2007.02.07 15:42:00 - [25]
 

Originally by: Baleorg
Edited by: Baleorg on 07/02/2007 12:38:33
and while were on it.. how drunk was the developer while writing this text? Shocked
<img>

rofl rofl
Gather a group of battle hardened pilots and take them on Laughing.


The starmap is still upside down, making 3-D mode useless. Invert it, or free the camera from the limitations you put on it.
The lines on the star map are too dark. The new text added in revelations is too, but it's useless text anyway, put it all back the way it was.
The system map is too dark.
Bring back the mini-map on the directional scanner.
etc etc etc

CCP Wrangler

Posted - 2007.02.07 16:07:00 - [26]
 

Please note that there will be a slightly extended Downtime for patch deployment, from 10.00 to 12.00 GMT. Smile

Baleorg
Gallente
Guys of Sarcasm
Posted - 2007.02.07 16:41:00 - [27]
 

Originally by: Wrangler
Please note that there will be a slightly extended Downtime for patch deployment, from 10.00 to 12.00 GMT. Smile


wasnt it "no longer downtime" before? :-P
so in the end we can expect 1-2 crashes? ;)

Joshua Deakin
Posted - 2007.02.07 17:04:00 - [28]
 

Originally by: ToxicFire
Good work on the patch but...

FIX THE FRIGGEN MAP AND RESET VIEW PROBLEM ON JUMP SLIGHTLY MORE IMPORTANT THAN TYPO'S


Oh god, please yes. This is possibly even more annoying than losing drones to a npc when CTDing.

As for the 3D map lines being too dark, there's a trick that will make them brighter. Zoom to system view and back to starmap and lines become bright again.

CCP Wrangler

Posted - 2007.02.07 17:14:00 - [29]
 

Originally by: Baleorg
Originally by: Wrangler
Please note that there will be a slightly extended Downtime for patch deployment, from 10.00 to 12.00 GMT. Smile


wasnt it "no longer downtime" before? :-P
so in the end we can expect 1-2 crashes? ;)
It was, and as soon as I found out there would be an extended DT I updated it all. CoolRazzWink

Ruffio Sepico
Minmatar
Hidden Agenda
Deep Space Engineering
Posted - 2007.02.07 18:07:00 - [30]
 

No word on invention? *sigh* Maybe there is another stealth nerf in this patch that shaft those trying the invention path even more?



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