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Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.01.31 21:26:00 - [1]
 

Edited by: Jai Centarium on 31/01/2007 21:30:24
(Being that the usual links... the ones that taught me... are dead, I figured some fresher information is due.)

Research Agents

R&D agents in EVE are “aides” through which research into Tech 2 Blueprint Originals is conducted. There are a few key differences between “normal” (mission) agents and research agents:

Standings Requirement: Research agents have both the normal standings requirement for an agent of their Level and Quality, as well as the requirement for Corporate or Personal standings at 2.0 less than the normal standings requirement.

In practice, however, this additional restriction rarely comes into play, since attaining the required Corporate standing automatically fulfills the lower requirement, and Personal standing can not be modified (except with skills). The secondary limitation, therefore, exists only to prevent those with high Faction standing from accessing top-level researchers without actually working for that corporation.

Skills Requirement: Research agents have requirements for skills, as well. Each agent’s info will list off the areas in which they can perform research. Higher-level agents will typically have more areas to choose from, though you can not perform research in multiple fields on a single research agent.

In order to begin research, you must have the skill that corresponds to the research area trained to Level I. These skills will have a prerequisite of Science V and either Mechanic, Electronics, or Engineering V.

Quantity Limitation: Unlike normal agents, you are limited in the number of research agents you can access at a single time. The starting number is 1 agent, and can be raised by training the skill Research Project Management, which allows an additional agent. Thus, the maximum number of research agents able to be contacted simultaneously is 6.

Special Missions:
The missions given out by research agents differ significantly from those given out by normal agents. More on this later.

Doing the Dirty Deed:
Once you’ve found a research agent (both EVE-Agents (from Chribba) and EVE Explorer (from Grismar) support searching by research skill, among other things), and have met the standings and skill requirements, it’s time to begin your research. Talking to the agent will provide the option to select the field of research and start your research. After this is done, you sit back and wait. You’ll earn a number of Research Points (RPs) per day.

The number of RPs you earn is based on this formula:
((Agent Skill + Your Skill)^2 * (1 + Effective Quality / 100)) * Area Bonus

Agent Skill: Determined by the Level of the agent. Level 3 agents will have Level III of the appropriate research skill.
Your Skill: Determined by your training in the research skill.
Effective Quality: is your effective quality (after Negotiation, Connection, etc.) with the Agent.
Area Bonus: Depends on the research field. Most fields have no modifier (e.g. 1), weapon-area research is doubled (2), and ship research is tripled (3).

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.01.31 21:29:00 - [2]
 

Edited by: Jai Centarium on 01/02/2007 15:00:40
These RPs Seem Valuable... Give Me More!
It is possible, however, to get more than your base RPs per day. There are three main methods to do this:

Research Missions: Research missions will be given out by the research agent. There is typically a 20-hour delay between research missions, so you’re guaranteed at least one per day from the agent. Your agent will typically inform you of a mission being availability via an EVEMail.

Research missions are typically either Trade (the most popular seems to be bringing the agent a pile of Tritanium) or Courier (small packages, under 10m^3). There is NO penalty to ignoring the mission (contrary to the tone of the EVEMail, research will proceed normally), failing the mission, or declining the mission. You will not hurt your Corporate or Personal standings. You will not lose and RPs.

What you will gain by completing the mission, however, is an amount of RPs equal to your normal daily total. The research missions also increment the "counter" used with normal missions, where 16 missions of the same level and same faction generate a storyline mission of the same level.

Note: It’s been known to happen that the agent may not EVEMail you for a mission after your first contact or after failing a research, or after you’ve failed a research mission. Should this happen, you’ll need to talk to the agent in person until you receive a mission; EVEMail notifications will subsequently resume.

Negotiation: The Negotiation skill directly improves the effective quality of your agent, and is the most efficient skill for raising the number of RPs you earn each day. Negotiation IV, for example, raises Effective Quality by nearly 20 points.

Connections: Not terribly efficient (but very useful in grinding standing to be able to use agents), Connections can minimally raise the effective quality of your research agent.

Okay, I’ve Got a Ton of RPs... Now What?
There are two uses for Research Points:

Datacores: You can directly spend your research points for the datacores for the skill you’ve been researching. Once you’re conducting research, and have enough RPs, you can choose to buy datacores by talking to your Agent. Datacores are a part of the Invention process.

Tech 2 Blueprint Originals: The other use for RPs is the “T2 Lotto.” When CCP releases a new “batch” of T2 BPOs, every “active” research point in the lottery is a “ticket” into the lottery. The more tickets you have, the better chance you have to win a T2 BPO...

... keeping the following caveats in mind:

  • There are many, many tickets in the lottery. Even with several hundred thousand RPs, your chances are very slim.


  • Your tickets might not even have a chance to win. If CCP is choosing to release a T2 Blaster BPO, and your research points are in Gallente Starship Engineering, you’re not eligible to win.


There is some debate as to how the winner is chosen. Argue among yourselves. Very Happy

This Research Sucks... I Quit... But Can I Still Win?
Unfortunately, no. If you choose to quit research with your agent, ALL of your RPs are foreited and you don’t get any of them back. Because of this, it’s worthwhile to choose a high-level (L3 or L4), high-quality agent to perform long research. And if it’s absolutely required to quit with an agent, buy as many datacores as you can before quitting.



The end.

Majutsu
Caldari
Deep Core Mining Inc.
Posted - 2007.01.31 21:38:00 - [3]
 

Just what I'd been looking for, thanks very much.

Kaptein Trefot
Calista Industries
Brutally Clever Empire
Posted - 2007.02.01 00:20:00 - [4]
 

Edited by: Kaptein Trefot on 01/02/2007 00:18:05
How much rp do you grind a day (without doing the mission) from the best research agents and how much rp do a datacore cost and how much is a datacore worth in isk?

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.02.01 03:46:00 - [5]
 

The "theoretical max" (since the highest R&D agent in the game right now is L4Q18) per day is somewhere around 117 or 118 (before the field modifier). But that's with maxed skills in the field, Connections, and Negotiations.

A more practical number is somewhere around 75-90 before the field modifier, depending on how dedicated your character is to research. If you're using an alt, and don't have else to train, you can push it higher.

Also, I forgot to mention in the guide proper: Fractional RPs DO accrue, but can't be spent or used as tickets.

Datacores cost 500 RP each, modified in the same manner as earned RPs by the field of research. Thus, a Gallente Starship Engineering datacore will cost you 1500 RPs, but since you earn RPs at triple the rate, you'll be able to buy the datacores at the same pace if you'd been researching Mechanical Engineering.

Datacore prices fluxuate based on the availability of research agents, and the popularity of invention. They're still pretty rare en masse on the market. If you're planning to use R&D to provide datacores for invention, you'd be advised to check the datacore requirements and focus on corps that have those research fields available so that you can get a steady stream of materials. Mechanical Engineering, for example, is available with mostly Matari corporations.

Pralay
Gallente
Posted - 2007.02.01 03:54:00 - [6]
 

I keep seeing hints in posts that the lottery system is over, been replaced by invention, etc.

Are these unfounded rumors?

And are new t2 BPo's announced in the patch notes? Are the like happening periodically all the time(outside of patches)? When was the last time a "batch" of BPO's was lotteried, if that info is even possible to know?

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.02.01 05:12:00 - [7]
 

The lotto is not dead; I know of a few people that have won T2 BPOs in the past week. It is still the only way to get a Tech 2 Blueprint Original. While Invention CAN get you some decent results, it will always result in a Blueprint Copy, which has limited runs.

No, distributed T2 blueprints aren't published anywhere. You'll just have to keep an eye out, and see who is excited that they finally won that Pirhana Rage Rocket BPO they've been wanting for years.

WrathchildeVOTF
Posted - 2007.02.01 12:56:00 - [8]
 

Good post. We've needed a research guide for a while.

Only one minor quibble on the supply missions for R&D agents. It does adjust by level. The level 3 versions ask for 2700 Trit, the lvl 4 ones ask for 8100 Trit. I have not done lvl 2 or below in years, so no idea what they ask for.

Gadfly Hawke
Posted - 2007.02.01 17:40:00 - [9]
 

Good info. Definitely worth a Sticky.


Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.02.05 05:18:00 - [10]
 

Made a few clarifications and fixes to the guide based on feedback received. Thanks for all the positive responses!

Solanar Starjumper
Gallente
The Revenge of Auntie Freeze
Posted - 2007.02.08 02:11:00 - [11]
 

Level 2 agents ask for 900 trit ;)

ScreamingLord Sutch
Hand in Mouth
Posted - 2007.02.08 02:38:00 - [12]
 

Originally by: Jai Centarium
The lotto is not dead; I know of a few people that have won T2 BPOs in the past week. It is still the only way to get a Tech 2 Blueprint Original. While Invention CAN get you some decent results, it will always result in a Blueprint Copy, which has limited runs.

No, distributed T2 blueprints aren't published anywhere. You'll just have to keep an eye out, and see who is excited that they finally won that Pirhana Rage Rocket BPO they've been wanting for years.


Firstly nice guide,

Secondly, just to see what BPO's are available from an agent you can look up his info and those are the ones in the pool. If it says "nothing easily predictable" then he has nothing to offer.

And yes, they are still giving out, I won the lottery myself recentl \o/

Gadfly Hawke
Posted - 2007.02.09 14:57:00 - [13]
 

It's worth noting that each additional level in the skill that you're using for research (for example, rocket science) increases the daily RP count in that research area. So it's worth training your research skill to higher levels.


Tirg


ISD YARR
Interstellar Services Department
Posted - 2007.02.09 15:57:00 - [14]
 

Added to the sticky:) If you have any questions, please email us at mods@ccpgames.com.

Shirow Miyazaki
Amarr
S-3 Technologies
Posted - 2007.02.12 11:28:00 - [15]
 

Is it worth getting into research? I imagine a lot of people have boatloads of RP, and so won't it make it very hard to get anything? I have a mining alt, and an Amarrian Starship Engineering book so should i start them researching and let it accumulate?

Jacqueline Skouris
Gallente
Posted - 2007.02.13 03:20:00 - [16]
 

No.... because I just started and that means more chances for me :-)


Do the missions the agents give you boost your standings with the faction/corp?

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.02.13 04:34:00 - [17]
 

Keep in mind the odds are pretty low no matter when you get in. An alt isn't the worst idea in the world to perform research, since there is nothing to do once the research begins but wait, as the missions are purely optional. If you're interested and willing to put forth the training time (two level V prerequisites, plus the Rank 5 training on the R&D skill itself), there's no reason to not grind up the standing to a Level 2 or Level 3 agent just to get your foot in the door.

Then again, it DOES mean a better chance for me if you don't get in. [;)]

The research missions have no effect on ANY standings. They do, however, generate storyline missions which do affect appropriate corporate and faction standings.

Jacqueline Skouris
Gallente
Posted - 2007.02.13 14:14:00 - [18]
 

Also, it looks like I can only do one research project with one agent? So to do 5 research projects I'll need 5 different agents?

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.02.13 21:05:00 - [19]
 

Originally by: Jacqueline Skouris
Also, it looks like I can only do one research project with one agent? So to do 5 research projects I'll need 5 different agents?


Correct. Each agent can only head up one project for each character. So in order to have multiple projects running you need (in addition to the Research Project Management skill) to find multiple agents who will work for you.

This is also where the debate about how the lotto is actually picked starts to come into play. If the corporation is picked first, it might be worth spreading your agents across multiple corporations (that's a lot of mission grind if you want Level 4's!). If the field is picked first, you want to spread your research across as many research fields as possible (that's a lot of skill grind!). Etc., etc., etc.

(In the grand scheme of things, it probably doesn't matter how it's picked! Smile)

Strel Samodelkin
Caldari Nationalist Party
Posted - 2007.02.14 00:38:00 - [20]
 

Awesome guide! Now, on to picking a good Caldari R&D corp, after I get the pre-requisite skills, of course!

hireandfire
Posted - 2007.02.16 12:12:00 - [21]
 

Fantastic guide...

but one question: It seems that there is for each faction one reasearch field with a special bonus( +1 area bonus), is there any information available about these research fields?

Maestro Ulv
Phaze-9
Ushra'Khan
Posted - 2007.02.16 16:27:00 - [22]
 

Originally by: Tirg
Added to the sticky:) If you have any questions, please email us at mods@ccpgames.com.


Me thinks the glue got NOS'd Smile

Great post, cleared one thing up for me too about the moving agents.. Didn't know that and I was about to move mine, Thanks man!

Menkaure
Amarr
LEM0N
Posted - 2007.02.16 17:38:00 - [23]
 

Originally by: Jai Centarium


Connections: Not terribly efficient (but very useful in grinding standing to be able to use agents), Connections can minimally raise the effective quality of your research agent.




What? Noooooooooooooooooooooooooooooooooooooooooooooooooooo don't say that, is that right?

One of my aims months ago was to get the most RP possible on a single character in a single field, but I only ever took connections to 4 on the presumption it didn't affect quality.

Dammit!

You just made me loose hundreds of rps! Sad

Shayla Etherodyne
Posted - 2007.02.16 18:44:00 - [24]
 

Good work, TY. Very Happy
I did know what you posted (read and used the old posts on my main) but I had totally forgot to train negotiation on my research alt.
I am really curious to see the difference, added to his 6.96 standing and 5 agents (it is faster to train a 2 alt than train the skill for the 6 agentCrying or Very sad).

Helliux
Posted - 2007.03.08 09:57:00 - [25]
 

Roughly how long has it taken for those of you who have T2 BPOs to get them?

Jeschi
Method of Destruction
The Final Stand.
Posted - 2007.03.08 10:17:00 - [26]
 

Which Research Class is for Tech2 Rig´s Question


Shirow Miyazaki
Amarr
S-3 Technologies
Posted - 2007.03.16 16:44:00 - [27]
 

Originally by: Jai Centarium
Keep in mind the odds are pretty low no matter when you get in. An alt isn't the worst idea in the world to perform research, since there is nothing to do once the research begins but wait, as the missions are purely optional. If you're interested and willing to put forth the training time (two level V prerequisites, plus the Rank 5 training on the R&D skill itself), there's no reason to not grind up the standing to a Level 2 or Level 3 agent just to get your foot in the door.


Tbh that's what i'd planned to do, he's got the research skill on the board, only level 1 though, and i'll only be doing the odd research mission, as he's very useful for other things too.

I read somewhere that it's to do with the agent, as in bpos are handed out to certain agents. If people are always going for the higher level ones, then there's more competition for the bpos, so going for a lower level agent might yield better results, despite getting fewer RPs?

Auron Twill
Gallente
Fusion Enterprises Ltd
-Mostly Harmless-
Posted - 2007.03.17 11:42:00 - [28]
 

Really nice post, I've been looking for this. Thanks a lot.

Ling Xiao
Prism Project Technologies
Posted - 2007.05.13 21:10:00 - [29]
 

Does training up the relevant science skill (eg High Energy Physics) improve RP gain? If I have a level 3 agent and train it up to level 4, will I see a gain in RP? Does this mean level 5 science skills are pointless?

Jai Centarium
Anqara Expeditions
The OSS
Posted - 2007.05.24 17:35:00 - [30]
 

I'm actually getting back into the Research side of things, and am looking to update this with a bit more information. Invention has really changed the RP game drastically... you can hold out for that BPO... or potentially make lots of cash with invented BPCs instead. Makes it more interesting, if you ask me.

Originally by: Ling Xiao
Does training up the relevant science skill (eg High Energy Physics) improve RP gain? If I have a level 3 agent and train it up to level 4, will I see a gain in RP? Does this mean level 5 science skills are pointless?


Yes, the relevant science skill DOES affect your RP gain; it's not capped by the agent's level at all. But since the agent's level is ALSO factored into the calculation, it means that having a Level 3 agent with a Level 4 skill will give less RP/day than a Level 4 agent with Level 4 skill.

As for Level 5 science skills: They're not explicity pointless, but I can think of a LOT better way to spend the training time. Instead of burning (ballpark) 21 days training to Level 5, you could train 5-6 OTHER science skills to Level 4 in that time.

If you don't have Research Project Management, I suppose the variety of Science skills won't matter. If you aren't ever going to take a swing at invention, it probably won't matter. Even so, there are probably better ways to spend 3 weeks of training. Very Happy


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