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seplocked Crime and Punishment
blankseplocked PETITION: Fix Minmatard Gates
 
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AKULA UrQuan
Caldari
Druuge Crimson Corporation
Posted - 2007.01.29 22:01:00 - [31]
 

one ship at each end of the gate too much to ask for?

Requiescat
Red Arsenal
Posted - 2007.01.29 23:57:00 - [32]
 

Edited by: Requiescat on 29/01/2007 23:55:14
Originally by: AKULA UrQuan
one ship at each end of the gate too much to ask for?


knowing what you're talking about too much to ask for?

i'm not gonna say too much on this subject, but i will say that minnie gates are a pain for all involved. it's difficult to get into jump range if you approach from the lengthwise side, and apparently OSC is complaining because the game's mechanics drop you 15km from the edge of the model, not the center. seems unfair to have the jump point be the center of the model but the jump-in point be anywhere 15km from the model. double standards much?

Shamis Orzoz
Sniggerdly
Pandemic Legion
Posted - 2007.01.30 00:19:00 - [33]
 

Edited by: Shamis Orzoz on 30/01/2007 00:15:47
Originally by: Requiescat
Originally by: AKULA UrQuan
one ship at each end of the gate too much to ask for?


knowing what you're talking about too much to ask for?

i'm not gonna say too much on this subject, but i will say that minnie gates are a pain for all involved. it's difficult to get into jump range if you approach from the lengthwise side, and apparently OSC is complaining because the game's mechanics drop you 15km from the edge of the model, not the center. seems unfair to have the jump point be the center of the model but the jump-in point be anywhere 15km from the model. double standards much?


The jump point is not the center of the model. noob.

Sun Win
Mutually Assured Distraction
Posted - 2007.01.30 01:02:00 - [34]
 

Originally by: Tecam Hund
Avoid them if you only gate camp, maybe. But look at minmatar space as environment more suited for small roaming gang piracy than static gate camps. I think the gate size plays a big role in setting the mood of the place.


Interesting point. I'd never thought about it, but it's true that I've slipped through more than my fair share of angry anti-pirate gate camps in the Heimatar region. Maybe this is why.

On the plus side, you can always camp the stupid stations that undock you 3-8 KM from docking range. I've learned not to dock at those anymore...

Voculus
The Illuminati.
Pandemic Legion
Posted - 2007.01.30 01:13:00 - [35]
 

Stop camping Hagilur.

Profhet
PALE RIDERS INCORPORATED
Posted - 2007.01.30 01:43:00 - [36]
 

Originally by: Voculus
Stop camping Hagilur.

ouch.


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