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Linda Lips
Posted - 2007.01.16 03:00:00 - [1]
 

Ive been playing for nearly a year now and i rarely see any Minmatar ships flying around. I must have seen less than 25 overall. Are there really so few of us? If so, why?!?!!

Patch86
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2007.01.16 03:03:00 - [2]
 

Where do you live? When I was down in the southern 0.0, there were no shortage of Minnys. They were the pirating ship of choice, and popular at fleet battles to boot.

Dao 2
Thenta-Makur
Posted - 2007.01.16 03:13:00 - [3]
 

if u live in empire ull see fewer if u live in .0 ull see a fair number ;p theyre not awesome pve ships because they have crap for tank but theyre fair pvp ;)

hotgirl933
Posted - 2007.01.16 03:14:00 - [4]
 

they are around but u need more advanced skils to make em uber

Daelmon
Resurrection
R i s e
Posted - 2007.01.16 03:16:00 - [5]
 

When I first started I noticed the same thing, and it is mostly because Caldari make up 90% of the player base because of their stats and good PvE ships.

Once I said screw empire (which I advise every new player to do, find a corporation in an alliance that lives in 0.0 space) and left for 0.0 never to return except for skillbooks, it really doesn't matter how few Minmatar their is, and really, I think it is about even, or at least a lot closer to even, population wise out in 0.0.

It is mostly newbs and carebears in empire, and it makes sense they all want to be part of the Caldari zerg.

Ghost Writer
Posted - 2007.01.16 03:24:00 - [6]
 

Originally by: Daelmon
When I first started I noticed the same thing, and it is mostly because Caldari make up 90% of the player base because of their stats and good PvE ships.


I beg to disagree, Caldari and Gallante make up the largest percentages of the player base due to the EASE of play for either race. Thier ships require little in the way of managment and thus are the easiest to fly, the typical give me an easy kill player flocks to them.

Amarr and Minmatar ships require the most investment in play time and learning to be effective.


Sovy Kurosei
Amarr
Thundercats
RAZOR Alliance
Posted - 2007.01.16 03:30:00 - [7]
 

Gallente has almost as many turret and armor tanking ships as Amarr. I don't know how they are the easier race to play.

Anatolius
Amarr
PIE Inc.
Posted - 2007.01.16 03:33:00 - [8]
 

Edited by: Anatolius on 16/01/2007 03:30:50
When it's all said and done, Caldari were the first race listed for awhile, possibly still are. That makes a huge difference.

World of Borecraft and all are different. You can easily say, "I want to be an elf in frilly magic pantaloons!" or "I want to be like Peter Jackson and ruin dwarves!" So you click on your frilly magic pantaloons wearing elf, or your they turned Gimli into nothing but cheap comic relief dwarf, and off you go.

There's no overdone, generic standards for the EVE races, however. (At least, not as far as the general, new-to-EVE public is aware of.) Thus, people don't know one race from the other and just click on the first one.

That's my conspiracy theory, and I'm sticking to it. It's all a vile plot manufactured by some CCP dev whose industrial alt sells Ravens. *nods*




Louis DelaBlanche
An Outlying Variable
Posted - 2007.01.16 03:38:00 - [9]
 

I fly minmatar ships...well, their frigates anyway. I think they kick ass n dont need that much investment in skills to use at least 1/2 decently. But I think a large number of players, at least those without 2 or more accounts, see Amarr & Minmatar as being too difficult with low sp to fly as effectively as Gallente & Caldari. Maybe this has changed now new characters start with 800kish sp? Id dunno. Ill tell u one thing though. I only chose Gallente coz their the democratic "good guys" of EVE Very Happy. Same reason i started with a base Charisma of 15 Shocked

SonOTassadar
Dreddit
Test Alliance Please Ignore
Posted - 2007.01.16 03:44:00 - [10]
 

For all you guys tearing apart Caldari: there was a thread several months back asking people why they specifically chose Caldari, to which almost everyone said either "I like their lore" or "The way they look" or both. I'm one of those people. I knew **** all about shield or armour tanking, using missiles or hybrids, drones, ECM, EW in general, or even what their ships looked like -- they had a cool civilization and they look good in uniform. That's about it.

Voculus
The Illuminati.
Pandemic Legion
Posted - 2007.01.16 03:52:00 - [11]
 

Originally by: Sovy Kurosei
Gallente has almost as many turret and armor tanking ships as Amarr. I don't know how they are the easier race to play.


The Dominix comes to mind. Neutral

Specops
Celestial Horizon Corp.
Valainaloce
Posted - 2007.01.16 03:53:00 - [12]
 

Originally by: SonOTassadar
For all you guys tearing apart Caldari: there was a thread several months back asking people why they specifically chose Caldari, to which almost everyone said either "I like their lore" or "The way they look" or both. I'm one of those people. I knew **** all about shield or armour tanking, using missiles or hybrids, drones, ECM, EW in general, or even what their ships looked like -- they had a cool civilization and they look good in uniform. That's about it.


QFT

hangnoose
Caldari
EXTERMINATUS.
Atlas Alliance
Posted - 2007.01.16 03:54:00 - [13]
 

Go live in AAA space. 90% of them fly minnie ships in PVP combat.


I bet any money they were the reason for the HP boost... they made normal Alpha Strike, turn into some angry god like thingie.

Kate Nexus
Posted - 2007.01.16 05:01:00 - [14]
 

in empire caldari is flown because of missions. it has to do with being able to fight all npc factions. amarr is better at kicking sansha butt but caldari is middle of the line so they can go up against more resist types. for rat hunting you can always go to space where its the rat you are best at fighting but for missions its random so with a megathron or an apoc you could be stuck fighting a rat type with very high resists to you.

i dont think it needs balance though because in pvp its fine. also you can own many ships and fly them for the mission types. a lot of people dont but you could fly a hyperion (spelling?) for serpentis, apoc or geddon for sansha and bloods, raven for guiristas, and tempest or typhoon for angels.

if you think about EM dealing ships raven really isnt the best ship. its just average when fit right. amarr can out perform raven in that because of armor tanking = high EM resist, more room for damage mods, and does EM damage and more DPS. so sansha missions? forgetaboutit! id take an amarr ship for that any day!

Kate Nexus
Posted - 2007.01.16 05:03:00 - [15]
 

Originally by: hangnoose
I bet any money they were the reason for the HP boost... they made normal Alpha Strike, turn into some angry god like thingie.



nope

alpha strike was buffed with the hp raise

Kovid
Applied Agoraphobia
Posted - 2007.01.16 06:16:00 - [16]
 

Originally by: hangnoose
Go live in AAA space. 90% of them fly minnie ships in PVP combat.


Get the guy killed why don't you? He'll get killed the moment he sees one.

"Ah there are the Matar ships."

Pop.

Very Happy

Seine
State War Academy
Posted - 2007.01.16 06:56:00 - [17]
 

The reason you don't see many minnie pilots in high sec is that is takes such an inventment to make then good. I have been flying min ships for over a year and have 3mill in gunnery and thats only 2/3 of the skills I REALLY want.

Cyclone is great for level 3/4 missions, can't think of any other weapon system/setup that can get 550 wrecking shots with medium guns and T1 ammo. on a Battleship (not a hull shot either :)

Thor Xian
Rebirth.
THE GOD SQUAD
Posted - 2007.01.16 07:19:00 - [18]
 

I chose my race based on stats mainly...Achura males are definately not lookers, though I think I did okay.

I fly Amarr ships however.

Dearwin
Atomic Battle Penguins
Posted - 2007.01.16 07:30:00 - [19]
 

I think the answer is more simply based on the character descriptions, and how little is divulged on actual gameplay at the character creation stand point.

I remember being at the character selection screen when I first got ahold of the trial. I was fresh of my half decade EQ stint, didnt know much about EvE other than it was a space MMO that people in my old Homeworld group loved. I read the description of Minmmatar which at the time was simply "Blah Blah highly physical aggressive people Blah Blah" and immedietly was turned off. If I had known more about the actual story of Matari or known more about their actual in game play style, I probably would have chosen them.

So in short, the character creation back then for new players was severly lacking in detail about actual gameplay, and it still is, and I think thats why you dont see many Minmatar around relative to the other races.

Dust Angel
Harvest System
Posted - 2007.01.16 07:42:00 - [20]
 

I blame the MGRL

Jim McGregor
Posted - 2007.01.16 07:57:00 - [21]
 

Edited by: Jim McGregor on 16/01/2007 07:59:34

Originally by: Kate Nexus
Originally by: hangnoose
I bet any money they were the reason for the HP boost... they made normal Alpha Strike, turn into some angry god like thingie.



nope

alpha strike was buffed with the hp raise


No, 5% extra rate of fire I think. The hitpoint increase was 25-50% I believe, depending on ship. Hmm.... YARRRR!!

I still fly minnie though. They are fun.

Ivan Kirilenkov


ISD YARR
Interstellar Services Department
Posted - 2007.01.16 08:39:00 - [22]
 

You see less Minmatar than others because The Caldari State(TM) is marching against it's victory!

BaldyBob
Minmatar
Libertas Astra Vagaris
Posted - 2007.01.16 09:03:00 - [23]
 

I've seen a few posts in this thread about how Minny ships are no good in PvE. I'm wondering why people are stating this as the case ?

My reason for asking is that I fly a Tempest and can tank all NPC factions on Level 4 missions with little or no problems.

Daelmon
Resurrection
R i s e
Posted - 2007.01.16 09:09:00 - [24]
 

Originally by: BaldyBob
I've seen a few posts in this thread about how Minny ships are no good in PvE. I'm wondering why people are stating this as the case ?

My reason for asking is that I fly a Tempest and can tank all NPC factions on Level 4 missions with little or no problems.



And you have 40 million skill points?

DarkFenix
Caldari
Lords 0f Ruin
Posted - 2007.01.16 09:12:00 - [25]
 

My initial character is Caldari because I like their lore, and I like the equipment their ships are designed to use (ie. EW, torps, long range guns, shields).

My alt turned out Caldari in the end as well, because Achura have such frickin good stats.

Mephesto Nizal
Best Path Inc.
Ethereal Dawn
Posted - 2007.01.16 11:44:00 - [26]
 

Originally by: Ivan Kirilenkov
You see less Minmatar than others because The Caldari State(TM) is marching against it's victory!


and the rest of the minmatar are still enslaved Surprised

Amiable Quinn
Minmatar
Ultrapolite Socialites
GoonSwarm
Posted - 2007.01.16 12:13:00 - [27]
 

Minimatar are very skill intensive because of the diversity of ship types and even within ship types.

To really fly all Minimatar ships effectively you need:

Armor Tanking skills
Shield Tanking skills
Gunnery skills (especially high AWU)
Missile skills
Drone skills
Miscellaneous e-war skills


To fly Caldari effectively you need:
Shield tanking skills
Missile skills

When you trian Minimatar there is a great temptation to cross train another race because you can hop into their ships with our skills and be effective quicker.

Kehmor
Caldari
Deep Core Mining Inc.
Posted - 2007.01.16 12:22:00 - [28]
 

Edited by: Kehmor on 16/01/2007 12:18:17
Originally by: Amiable Quinn



To fly Caldari effectively you need:
Shield tanking skills
Missile skills




that is such crap. To fly *some* caldari ships you just need shield tanking and missile skills. But that won't get you very far in a rohk. Ok so you just need Shield, Missile, and Gunnery skills.

But what about my falcon? I armor tank it. Oh ya, that also requires Ewar skills, and lots of. Ok so I only need Missiles, shields, gunnery, armor, and ewar.

Wait, caldari ships don't have drone bays anymore? So the 180 dps my raven gets from 3 ogre II's must not exist.

To fly all the ships of any race well you need a whole range of skills. Minmatar have more varied ships than any but hey, i have a whole range of skills and still can't tackle in my caldari ships. So quit your whining

Plutoinum
Mercenaries of Andosia
Veritas Immortalis
Posted - 2007.01.16 12:32:00 - [29]
 

Edited by: Plutoinum on 16/01/2007 12:41:31
Originally by: Kehmor
Edited by: Kehmor on 16/01/2007 12:18:17
Originally by: Amiable Quinn



To fly Caldari effectively you need:
Shield tanking skills
Missile skills




that is such crap. To fly *some* caldari ships you just need shield tanking and missile skills. But that won't get you very far in a rohk. Ok so you just need Shield, Missile, and Gunnery skills.

But what about my falcon? I armor tank it. Oh ya, that also requires Ewar skills, and lots of. Ok so I only need Missiles, shields, gunnery, armor, and ewar.

Wait, caldari ships don't have drone bays anymore? So the 180 dps my raven gets from 3 ogre II's must not exist.

To fly all the ships of any race well you need a whole range of skills. Minmatar have more varied ships than any but hey, i have a whole range of skills and still can't tackle in my caldari ships. So quit your whining


Maybe he was more talking about PvE. Then missiles and shieldtank is really all you need imho. If you want to use all Caldari ships in pvp with all interesting fittings that come into your mind, then that's also a lot of skills ofc. like EW skills and tech-2 large hybrids.

If you PvE in minnie ships from day one with frig, destroyer, cruiser, BC, BS ... then you train turrets, missiles, armor and shield tanking skills already for pve'ing as a newbie.

Lysit Kaune
Minmatar
Band Of Bonkers
Posted - 2007.01.16 12:37:00 - [30]
 

I choose minmatar because I liked the back story, though as of the last few weeks I dropped my Cyclone for a drake and haven't looked back (Though might get a myrrdion or however its spelt as well).


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