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McBrite
Gallente
Blackwater Forceful Aquisitions
Posted - 2006.12.03 01:16:00 - [271]
 

bla bla bla, who cares, either adapt or quit... simple...

Brugar
Posted - 2006.12.03 01:17:00 - [272]
 

What's funny, is that the people who don't like WTZ, are the very same people who use it.

There is no one, not one person that will not use it or does not use it.

Dixon
Caldari
Hells Donkeys
Posted - 2006.12.03 01:20:00 - [273]
 

Originally by: Ishquar Teh'Sainte
uhmm .. ok .. maybe i should have made my point clearer ...

if you approach the gate because you don't have instas - you need to keep an eye on local, you need to scan for ships warping in on your gate if there were people allready in local with you, you need to keep an eye on the gate you're approaching - maybe there's some hostiles jumping in. then you need to know what you're doing when some hostiles are in warp to your gate/uncloak near you.

while with WTZ/instas you warp on 0m to the gate and jump through.



True, these situations will be different, but I feel it's a small price to pay for less travel time tbh. The real danger was always on the other side of the gate anyway, and it still is.

Sen Goku
OEDO Express
Posted - 2006.12.03 01:57:00 - [274]
 

I've never really understood the 'less travel time' arguement.
Fit a MWD? It takes a whole 1-2 seconds longer to get to the gate than a BM.

If that means you can't take a mission specced Raven or whatever without changing fittings for travel..well surely thats how it should be..?

You can't have everything after all. I don't like Wt0 much, and I'm kinda hoping CCP will pull something out the bag on this one, but if not then, well, I'll just get on with it. I just hope things don't get any easier or this game will lose the very thing that makes it stand out from the drab selection of other MMO's out there, that cater for the 'I want it now' crowd.

Just my opinion for what its worth Cool

Imba Bambi
Posted - 2006.12.03 02:48:00 - [275]
 

Yeah I dislike WTZ as well, especially for the impact it has on empire warfare. There really many people didnt have instas for all gates and stations... really sucks now.

Jarrod0987
Gallente
Posted - 2006.12.03 02:53:00 - [276]
 

Edited by: Jarrod0987 on 03/12/2006 03:02:22
Edited by: Jarrod0987 on 03/12/2006 02:58:35
Edited by: Jarrod0987 on 03/12/2006 02:56:18
I love warp to 0. I'm sorry if that interfears with Piracy and war decing industrial/newb corps in hi sec. I would even be ok with the idea of making it only work in Hi sec. Far as I'm concerned , Low sec is pirate area and Hi sec should be safe for people who choose not to be involved with wars and pirates. If you go into low sec or mine without a secure can thats your choice. If you don't want to be in a war don't join a corp. But 0km in hi sec helps more then in hurts. If your mad because you can't kill someone in hi sec who doesn't want to fight I don't feel sorry for you. maybe they should do something for low sec though, to make it fair Pirates are part of the game after all.

O, And I shoudl mention that this has more to do with ruducing lag then anything. I can avoid pirates just by stayng in the newb corp or makign instas. but without every player having hundreds of instas It realy makes the game nicer lag wise.

Soporo
Caldari
Posted - 2006.12.03 03:09:00 - [277]
 

Love WT0.

Now I can actually fly a BS 12 jumps to a friends mission and help out or vice versa.

Or haul, or move, or just check stuff out, or Explore, or whatever much easier much faster.

I can now have a better chance (one way) to actually take advantage of the crappy LowSec market.
Which is a good thing for anyone in LowSec because the Missioners sure as hell arent gonna be screwing around there much anymore.

Dagda Dia
Posted - 2006.12.03 03:16:00 - [278]
 

Edited by: Dagda Dia on 03/12/2006 03:16:16
Originally by: BurnHard
Originally by: Semper Sanguis
The word "Lag" does not compute in any WTZ related argument.

If they had removed instas and put in WT15 the problem would have been solved the exact way.

WTZ is not an exclusive solution to lag or bm load. It's a colossal cop-out on behalf of the dev team.


The vast majority of people are extremely happy with WTZ - the vast majority of those people who aren't happy with WTZ are unhappy because ganking in low sec now requires much more effort than simply parking up by a gate in 0.4 and waiting.




Very ture. Guess you can't keep a pirate happy.

mallina
Caldari
SUNDERING
Zenith Affinity
Posted - 2006.12.03 03:54:00 - [279]
 

not a fan of warp to 0.

yes, i use it. yes, its convieniant and its nice and easy to go that 29 jumps without breaking a sweat, but I dont believe its good for the game.

I mean, wheres the diversity? why bother buying that Drake for 53mil when you can insta 20 jumps to jita in a shuttle (even through lowsec with zero risk) and get it for 47?
what warp to 0 does is make life harder for a lot of people in the long term, ESPECIALLY T1 Ship Producers who are forced to compete with Jita prices no matter where in empire space they might be. Why should they buy your Raven for 110 when they can travel to jita and get it for 102?- bearing in mind the ship costs about 98 to build with current (and rising) mineral prices, so theres not much profit to be had with that. Easier to just run a few missions or chain NPCs in 0.0 Rolling Eyes
...and then of course there's less people losing ships in lowsec, so less replacements are needed, etc

Don't get me wrong, warp to 0km does have benefits and does help newer players a lot, but it also takes an important element away from the game that I feel was what makes EVE what it is. I never agreed with Instas for many of the same reasons(though at least they costed something), but warp to 0km is just a copout solution to solve bookmark lag whilst keeping the majority of EVE happy in fear that people would cancel their accounts otherwise (like many have childishly threatened to do, which i think is pathetic)

Bodziu
Gallente
GreenSwarm
Atlas Alliance
Posted - 2006.12.03 10:52:00 - [280]
 

Simple dont like wtz go like other uses wt15.
Most peoples are happy with it WTZ.
We are peoples and CCP will not made all happy beacause each persons are random. we all dont like the same thinks that is humanity.
I personaly dont like new nerv of the missiles T2 torps but what i can do?
I accept it or i can leave game it is simple.
Try think in bigger scale like i told early. If you see like i saw fleet battles in 0.0 made by 2 or 3 alliances you will understand that gate bms need be removed beacause they MADE A HUGH LAG in FLEET BATTLES eaven if 100 vs 100 peoples try fight in 1 sector. You ever saw fleet of 100 or more jumping by gate to engage other fleet and havent lags or not cause node crash - beacause they have tons of bms and server need start counting it beacause they are part of the game?
I hate peoples who look on this WTZ only from his personal view. Try think in bigger sphere try 28k peoples x tons of bms = hugh needed cpu and ram to handle this disaster. What happen with Eve by last 1.5 year.
We get a hugh numbers of players. When i come play again eve it was 10k peoples max now we have around 30k. Try x that with numbers of bms what they start copy to faster travel only for that to not ganked by pirates in empire who made suicide assault on haulers and other ships.
After that math you will know how many cpu and ram is take by that bms.
I would like see better faster gameplay without bms to gate then complaining on the server speed node crash with bms to gates.
Try thinks all who dont like wtz how that can help us all in ours gameplay and lowers a cpu usage.
Simple try adept to new gameplay and stop complaining.

Ps. excuse for english

ToxicFire
Phoenix Knights
Posted - 2006.12.03 11:04:00 - [281]
 

Originally by: Bodziu
Simple dont like wtz go like other uses wt15.
Most peoples are happy with it WTZ.
We are peoples and CCP will not made all happy beacause each persons are random. we all dont like the same thinks that is humanity.
I personaly dont like new nerv of the missiles T2 torps but what i can do?
I accept it or i can leave game it is simple.
Try think in bigger scale like i told early. If you see like i saw fleet battles in 0.0 made by 2 or 3 alliances you will understand that gate bms need be removed beacause they MADE A HUGH LAG in FLEET BATTLES eaven if 100 vs 100 peoples try fight in 1 sector. You ever saw fleet of 100 or more jumping by gate to engage other fleet and havent lags or not cause node crash - beacause they have tons of bms and server need start counting it beacause they are part of the game?
I hate peoples who look on this WTZ only from his personal view. Try think in bigger sphere try 28k peoples x tons of bms = hugh needed cpu and ram to handle this disaster. What happen with Eve by last 1.5 year.
We get a hugh numbers of players. When i come play again eve it was 10k peoples max now we have around 30k. Try x that with numbers of bms what they start copy to faster travel only for that to not ganked by pirates in empire who made suicide assault on haulers and other ships.
After that math you will know how many cpu and ram is take by that bms.
I would like see better faster gameplay without bms to gate then complaining on the server speed node crash with bms to gates.
Try thinks all who dont like wtz how that can help us all in ours gameplay and lowers a cpu usage.
Simple try adept to new gameplay and stop complaining.

Ps. excuse for english


Sorry to burst your bubble but, most people that are anti warp to zero aren't just looking at it from their personal gain/loss only simply because on a single personal level wtz is all benefit. We are considering wider implications.

Im sorry to say though wtz will not affect fleet battle lag in any major way it will still be there will still most likely crash a cluster, simply because it wasn't book mark directly related.

Also another flaw in your logic is that you assume that a huge number of the bookmarks will be deleted.. thats based on the assumption that a high number of the total ammount of bm's are insta's, what if they're not what if people start using tactical book marks instead im gonna take a wild guess and say bookmark production has gone up since the patch. if that is true it basicly means that warp to zero was introduce highly likely having unforseen negative effects on the whole archeture of the game while having no or little effect on lag.

Varis
Jericho Fraction
The Star Fraction
Posted - 2006.12.03 18:09:00 - [282]
 

Originally by: mallina
not a fan of warp to 0.

yes, i use it. yes, its convieniant and its nice and easy to go that 29 jumps without breaking a sweat, but I dont believe its good for the game.

I mean, wheres the diversity? why bother buying that Drake for 53mil when you can insta 20 jumps to jita in a shuttle (even through lowsec with zero risk) and get it for 47?
what warp to 0 does is make life harder for a lot of people in the long term, ESPECIALLY T1 Ship Producers who are forced to compete with Jita prices no matter where in empire space they might be. Why should they buy your Raven for 110 when they can travel to jita and get it for 102?- bearing in mind the ship costs about 98 to build with current (and rising) mineral prices, so theres not much profit to be had with that. Easier to just run a few missions or chain NPCs in 0.0 Rolling Eyes
...and then of course there's less people losing ships in lowsec, so less replacements are needed, etc

Don't get me wrong, warp to 0km does have benefits and does help newer players a lot, but it also takes an important element away from the game that I feel was what makes EVE what it is. I never agreed with Instas for many of the same reasons(though at least they costed something), but warp to 0km is just a copout solution to solve bookmark lag whilst keeping the majority of EVE happy in fear that people would cancel their accounts otherwise (like many have childishly threatened to do, which i think is pathetic)


nicely said.


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