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blankseplocked Expanded Cargo Hold II has been NERFED!
 
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Lord Timelord
GETCO
Waterboard
Posted - 2006.11.29 09:50:00 - [1]
 

I'm hoping that this is an oversight on CCP's part when they changed the speed penalty from a set speed amount to a percentage on this module.

BEFORE the Revelations patch the Expanded Cargo Hold II was 29%.

AFTER the Revelations patch it is 27.5%.

Talking about getting shafted... yet AGAIN! Rolling Eyes

Verus Potestas
Caldari
SP4RTANS
Tactical Narcotics Team
Posted - 2006.11.29 09:53:00 - [2]
 

Edited by: Verus Potestas on 29/11/2006 09:54:25
Now a hauler with a full set of t2 expanders can move, it's a buff.

edit: Wait, misunderstood: the cargo hold nerf has been on test server forever (since before they were seeded on TQ). That's why we were all laughing at the people paying extortionate prices for them.

Moral: pay attention next time Very Happy

OldPueblo
Thunderwaffe
Goonswarm Federation
Posted - 2006.11.29 10:02:00 - [3]
 

I logged in to my Bustard not moving anywhere because my Beta expanders no longer gave the same bonus I guess. I don't remember what it was before, but its 25% now. And I had to eject a giant container to actually warp into game, basically losing cargo space. Grrrrr!

Chronus26
Team Laser Explosion
Molotov Coalition
Posted - 2006.11.29 10:02:00 - [4]
 

Originally by: Verus Potestas
Edited by: Verus Potestas on 29/11/2006 09:54:25
Now a hauler with a full set of t2 expanders can move, it's a buff.

edit: Wait, misunderstood: the cargo hold nerf has been on test server forever (since before they were seeded on TQ). That's why we were all laughing at the people paying extortionate prices for them.

Moral: pay attention next time Very Happy


The number of times i've had to explain this to people....

or 'OMG what happened to ESCROW???'

or 'Why can't I scanprobe this covert ops?'


I love patchdays Laughing

Kldraina
Posted - 2006.11.29 10:39:00 - [5]
 

And in semi-related news, the Shield Power Relay II was reduced to 24% from 27.5%, as well as having the PG bonus removed. Though I'll admit that the original version would have been way overpowered.

As it is, I can't help but think that the T2 rig for reducing shield recharge time is too good. 25% for only 75 calibration points. Passive shield tanks are going to rule small combat.

Roemy Schneider
Vanishing Point.
Posted - 2006.11.29 11:03:00 - [6]
 

wha...? really 25% recharge improvement?! /me is going to check after dt

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2006.11.29 11:12:00 - [7]
 

I'm hoping this is a mistake too. After waiting all that time to finally get the expander 2's, saving for them and then... "Revelations backhandedly set them to the same benefit as the local hull expanders I sold and replaced? Come on guys, this is definitely not cool or fair. Please fix this or give one heck of a good explanation.


El Berto
Free Corp
Liberty Alliance
Posted - 2006.11.29 11:18:00 - [8]
 

Originally by: Barbara Nichole
I'm hoping this is a mistake too. After waiting all that time to finally get the expander 2's, saving for them and then... "Revelations backhandedly set them to the same benefit as the local hull expanders I sold and replaced? Come on guys, this is definitely not cool or fair. Please fix this or give one heck of a good explanation.




It's not a mistake... It was posted long before the patch came out. I kinda feel sorry for you if you blew several hundred mil on T2 expanders, but at the end of the day a polite T.S. is going to be the response.

They seem more balanced to me but hey, whatever.

Edania
Caldari
Deep Core Mining Inc.
Posted - 2006.11.29 11:22:00 - [9]
 

it needed to be done as now each hauler can add 3 expanded cargo hold Rigs to there hulls which will alow for you to come out with more capability on aggregate

Dammar
Amarr
Ephorate
Posted - 2006.11.29 11:24:00 - [10]
 

Sure, the amount was nerfed, but did you even look at the other stats?

This change transformed my Impel from 'kinda/sorta' being the best industrial to being the ultimate pwnage mobile(as far as cargo space AND being able to move goes...).

There are also cargo expander rigs....with 2 of the TECH 1 cargo rigs and a full rack of EC II's, my Impel has over 33k cargo space AND it does over 300 m/s with a MWD!!!

One last observation...the speed penalty on expanders follows the same kind of stacking rules as damage mods, resist mods, etc..

This change rocks.


Lord WarATron
Amarr
Shadow Warri0rs
Posted - 2006.11.29 11:59:00 - [11]
 

Originally by: Dammar
Sure, the amount was nerfed, but did you even look at the other stats?

This change transformed my Impel from 'kinda/sorta' being the best industrial to being the ultimate pwnage mobile(as far as cargo space AND being able to move goes...).

There are also cargo expander rigs....with 2 of the TECH 1 cargo rigs and a full rack of EC II's, my Impel has over 33k cargo space AND it does over 300 m/s with a MWD!!!

One last observation...the speed penalty on expanders follows the same kind of stacking rules as damage mods, resist mods, etc..

This change rocks.




33k Cargo space.... 11 Giant cans means an extra 9900m3, so thats around 43km3 :)

Max Teranous
Body Count Inc.
Against ALL Authorities
Posted - 2006.11.29 12:05:00 - [12]
 

Originally by: Barbara Nichole
I'm hoping this is a mistake too. After waiting all that time to finally get the expander 2's, saving for them and then... "Revelations backhandedly set them to the same benefit as the local hull expanders I sold and replaced? Come on guys, this is definitely not cool or fair. Please fix this or give one heck of a good explanation.




Most T2 modules in the game have the same stats as best named - so it's hardly surprising that the T2 expanders have changed to match locals when they are all rounded to better values.

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2006.11.29 12:06:00 - [13]
 

I don't know.. I still don't buy it. I could take off one expander before and increase the speed just fine.. then add it back when I needed more space. What is the reason for the necessity of this nerf again? Rigs?

I'll withhold judgement a little longer.. I didn't get to play with Singulary but I thought I was paying attention.. I saw no warning. :O) maybe I wasn't on the warning mailing list. I probably wouldn't have spent the money if I had known.

Lord Timelord
GETCO
Waterboard
Posted - 2006.11.29 13:01:00 - [14]
 

Interesting information about the Rigs. I'll have to look into getting those for my Occator to boost it's cargo carrying capacity further.

Yep, I wasn't aware that the Expanded Cargo Hold II's were getting changed to the same specs as the best named expanders. Should have paid more attention on the test server. ugh

Verite Rendition
Caldari
F.R.E.E. Explorer
EVE Animal Control
Posted - 2006.11.29 17:02:00 - [15]
 

Originally by: Lord WarATron
Originally by: Dammar
Sure, the amount was nerfed, but did you even look at the other stats?

This change transformed my Impel from 'kinda/sorta' being the best industrial to being the ultimate pwnage mobile(as far as cargo space AND being able to move goes...).

There are also cargo expander rigs....with 2 of the TECH 1 cargo rigs and a full rack of EC II's, my Impel has over 33k cargo space AND it does over 300 m/s with a MWD!!!

One last observation...the speed penalty on expanders follows the same kind of stacking rules as damage mods, resist mods, etc..

This change rocks.




33k Cargo space.... 11 Giant cans means an extra 9900m3, so thats around 43km3 :)
It gets even sillier with the Itty 5. 5 T2 expanders, 2 T2 Rigs, 1 T1 Rig, and 13 GSCs comes out to 53.5km3. Of course, your armor and hull with have the thickness of tissue paper.

Deacon Hasp
Hunters Agency
Firmus Ixion
Posted - 2006.11.29 17:34:00 - [16]
 

Originally by: Verite Rendition
It gets even sillier with the Itty 5. 5 T2 expanders, 2 T2 Rigs, 1 T1 Rig, and 13 GSCs comes out to 53.5km3. Of course, your armor and hull with have the thickness of tissue paper.


Who needs armor and structure when you can in thoery carry 53k m3 ugh

Tessa Vaako
Ars ex Discordia
Test Alliance Please Ignore
Posted - 2006.11.29 18:38:00 - [17]
 

53k?

Forget freighters, it's time to start stuffing those things into carriers...


Yamaeda
Amarr
Posted - 2006.11.29 19:24:00 - [18]
 

    Originally by: Barbara Nichole
    I don't know.. I still don't buy it. I could take off one expander before and increase the speed just fine.. then add it back when I needed more space. What is the reason for the necessity of this nerf again? Rigs?


    I think one of the prime problem was the simple fact that T2 expanders had -15m/s penalty, for a total of -105m/s on a Impel. Now, the Impel has 80m/s making a base speed of -15m/s! With Navigation V and Indy V it'll go 23.4m/s BACKWARDS!

    Also, Interceptors as crusader with 4 low slots can get a rather decent cargo capacity (330), and those -60m/s wont hit very hard, but a -15% speed will. (dont know the new percentage value)

    /Y

nardaq
UK Corp
Posted - 2006.11.30 19:00:00 - [19]
 

Originally by: Yamaeda
    Originally by: Barbara Nichole
    I don't know.. I still don't buy it. I could take off one expander before and increase the speed just fine.. then add it back when I needed more space. What is the reason for the necessity of this nerf again? Rigs?


    I think one of the prime problem was the simple fact that T2 expanders had -15m/s penalty, for a total of -105m/s on a Impel. Now, the Impel has 80m/s making a base speed of -15m/s! With Navigation V and Indy V it'll go 23.4m/s BACKWARDS!

    Also, Interceptors as crusader with 4 low slots can get a rather decent cargo capacity (330), and those -60m/s wont hit very hard, but a -15% speed will. (dont know the new percentage value)

    /Y


set to "%", like they did now will do the trick, i dont see the point why they have it changed from the 2 year old 29% and now after this patch its 27.5%?!?
as i can see in the eve item list it was 29,5% before

WHY it cant be just 29% (29,5%)?!?!? CCP?

nardaq
UK Corp
Posted - 2006.12.03 22:52:00 - [20]
 

bump

keepiru
Omega Fleet Enterprises
Executive Outcomes
Posted - 2006.12.03 23:17:00 - [21]
 

Edited by: keepiru on 03/12/2006 23:26:34
Originally by: Verus Potestas
Edited by: Verus Potestas on 29/11/2006 09:54:25
Now a hauler with a full set of t2 expanders can move, it's a buff.

edit: Wait, misunderstood: the cargo hold nerf has been on test server forever (since before they were seeded on TQ). That's why we were all laughing at the people paying extortionate prices for them.

Moral: pay attention next time Very Happy

Yes.

Ha. Ha. Ha. Ha.

I haven't even bought one yet.

I tried telling all the people I know who were buying them, but they were turning merchant's ears at me.

I shouted at them when they tried to whine afterwards.

Quit your *****ing, its 27.5% and 10% speed penalty and its staying there.

Malthros Zenobia
Posted - 2006.12.04 04:06:00 - [22]
 

Originally by: Verite Rendition
Originally by: Lord WarATron
Originally by: Dammar
Sure, the amount was nerfed, but did you even look at the other stats?

This change transformed my Impel from 'kinda/sorta' being the best industrial to being the ultimate pwnage mobile(as far as cargo space AND being able to move goes...).

There are also cargo expander rigs....with 2 of the TECH 1 cargo rigs and a full rack of EC II's, my Impel has over 33k cargo space AND it does over 300 m/s with a MWD!!!

One last observation...the speed penalty on expanders follows the same kind of stacking rules as damage mods, resist mods, etc..

This change rocks.




33k Cargo space.... 11 Giant cans means an extra 9900m3, so thats around 43km3 :)
It gets even sillier with the Itty 5. 5 T2 expanders, 2 T2 Rigs, 1 T1 Rig, and 13 GSCs comes out to 53.5km3. Of course, your armor and hull with have the thickness of tissue paper.


Most suicide gankers will also blow you up just out of principle.

%0k m3 worth of stuff flying past them? They're going to know there's no tank on that gravy train.Wink

Malthros Zenobia
Posted - 2006.12.04 04:07:00 - [23]
 

Originally by: nardaq
Originally by: Yamaeda
    Originally by: Barbara Nichole
    I don't know.. I still don't buy it. I could take off one expander before and increase the speed just fine.. then add it back when I needed more space. What is the reason for the necessity of this nerf again? Rigs?


    I think one of the prime problem was the simple fact that T2 expanders had -15m/s penalty, for a total of -105m/s on a Impel. Now, the Impel has 80m/s making a base speed of -15m/s! With Navigation V and Indy V it'll go 23.4m/s BACKWARDS!

    Also, Interceptors as crusader with 4 low slots can get a rather decent cargo capacity (330), and those -60m/s wont hit very hard, but a -15% speed will. (dont know the new percentage value)

    /Y


set to "%", like they did now will do the trick, i dont see the point why they have it changed from the 2 year old 29% and now after this patch its 27.5%?!?
as i can see in the eve item list it was 29,5% before

WHY it cant be just 29% (29,5%)?!?!? CCP?


Becayse 29% superpasses the best named in a way mods don't usually do?

T2 is generally equal to best-named.

Foulis
Minmatar
Spartan Industrial Manufacturing
SMASH Alliance
Posted - 2006.12.04 05:10:00 - [24]
 

Originally by: Tessa Vaako
53k?

Forget freighters, it's time to start stuffing those things into carriers...




*Cheers*

Riho
Gallente
Drop of Blood
Posted - 2006.12.04 06:54:00 - [25]
 

Originally by: Lord Timelord
I'm hoping that this is an oversight on CCP's part when they changed the speed penalty from a set speed amount to a percentage on this module.

BEFORE the Revelations patch the Expanded Cargo Hold II was 29%.

AFTER the Revelations patch it is 27.5%.

Talking about getting shafted... yet AGAIN! Rolling Eyes


lol, it was on test for ages.... and ppl talekd about it for ages... read more forums :P

Samirol
Love is Hate
Posted - 2006.12.04 06:56:00 - [26]
 

no, its been BALANCED


 

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