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Karo Kezo
Posted - 2006.11.26 13:34:00 - [1]
 

Are we going to see someoverhauling of that group?

Fleet battles should last a bit longer combined with all kinds of support ships...
Logistic ones do come in front for the effort.

Please, are there any discussions on doing something on them in future?

Pia Domina
Posted - 2006.11.26 13:36:00 - [2]
 

Originally by: Karo Kezo
Are we going to see someoverhauling of that group?

Alas, yes...

Marlenus
Ironfleet Towing And Salvage
Posted - 2006.11.26 15:56:00 - [3]
 

Yeah.

I never whine about "nerfs" because I can usually see the logic, whether I agree with it or not. And game balance is the Dev's expertise, not mine.

But this one has me baffled.

For as long as I've played this game, I've been hearing "there's no point in flying a support ship, they don't do enough, it's not efficient, your gang will do better with more combat ships." And from what I've seen, that's often true.

I have, however, had a lot of fun with buddies in missions, flying an Osprey fitted for shield transfer. Probably not efficient, but fun, so who cares?

And so I'm training for logistics ships, and looking forward to flying them.

But, in all the months I've been playing, I've never never never heard anyone suggest they needed a nerf. Opinions range from "completely worthless" to "minor situational value, not really worth the time and isk to get in one", but nobody ever says "a little overpowered."

And now, here's a little nerf.

Baffling.

Kazuma Saruwatari
Posted - 2006.11.26 16:04:00 - [4]
 

Originally by: Marlenus
And now, here's a little nerf.

Baffling.


The Devs love beer (pronounced for them as "bree"). Shows a lot about how they thinkLaughingRolling EyesLaughing

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.26 17:06:00 - [5]
 

http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=431247&page=1#14

Originally by: Tuxford
Originally by: VortiK
Would be nice if carriers/motherships could lock more targets than a Battleship. They fill the role of fleet support like Logistics ships which make use of the multitasking skill. Crying or Very sad



We've been wanting to make it so you don't need a target lock to remote rep your team mates. With the spiffy new gang system it should be more intuitive to design.

Darth Revanant
Amarr
1st Praetorian Guard
Vigilia Valeria
Posted - 2006.11.26 17:56:00 - [6]
 

Agreed. The logistics ships are in bad need of a buff, not a nerf. Now they're guaranteed to not be used, if they weren't enough already.

Ubernub
EXTERMINATUS.
Posted - 2006.11.26 18:04:00 - [7]
 

im training for these myself, with both characters. id love to see them get a buff, make them a bit tougher, its not like they are an offensive ship.

Taaketa Frist
Minmatar
Galactic Defence Consortium
Shadow of xXDEATHXx
Posted - 2006.11.26 18:29:00 - [8]
 

I trained up for a Scimitar. The only useful thing I got from it was being able to efficently boast up pos shields.

Trucker John
Gallente
Brewery Research Ltd
E-P-O-C-H
Posted - 2006.11.26 19:36:00 - [9]
 

Originally by: Taaketa Frist
I trained up for a Scimitar. The only useful thing I got from it was being able to efficently boast up pos shields.


I trained the Oneiros, really should have had a closer look first I suppose. Wasted a bit of time training to use repper drones then discovered that this Gallente logistics ship - you know... Gallente... the major drone users of Eve - had a massive 15m3 of drone space.

So 3 light reppers or 1 med and 1 light repper drone - not very Gallente really

Oh well - at least I didn't max out jammer skills I suppose.


Sir Drake
Caldari
Posted - 2006.11.26 19:59:00 - [10]
 

Trained up Logistics when it came out but the only ship i used of that class was the basilik for some pos-shield recharging.


Darth Revanant
Amarr
1st Praetorian Guard
Vigilia Valeria
Posted - 2006.11.26 20:27:00 - [11]
 

This should really be in ships and modules for tux to see it.

Vily
Eternity INC.
Goonswarm Federation
Posted - 2006.11.26 20:38:00 - [12]
 

As it stands the only useful support ships are the schimitar and the basilisk. and they are only useful for POS sheild repairs.

Mephesto Nizal
Best Path Inc.
Ethereal Dawn
Posted - 2006.11.26 21:00:00 - [13]
 

Well theres one thing positive about kali for supportive ships, because HP has increased and fights are generally going to last longer, Logistic types ships now will have a better role now to fill.

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.26 21:13:00 - [14]
 

Originally by: Trucker John
Originally by: Taaketa Frist
I trained up for a Scimitar. The only useful thing I got from it was being able to efficently boast up pos shields.


I trained the Oneiros, really should have had a closer look first I suppose. Wasted a bit of time training to use repper drones then discovered that this Gallente logistics ship - you know... Gallente... the major drone users of Eve - had a massive 15m3 of drone space.

So 3 light reppers or 1 med and 1 light repper drone - not very Gallente really

Oh well - at least I didn't max out jammer skills I suppose.




Everyone else has 0m3.

Khatred
ReallyPissedOff
Guinea Pigs
Posted - 2006.11.26 22:02:00 - [15]
 

Originally by: Joerd Toastius


Everyone else has 0m3.


Wich obviously makes a lot of sense since support drones were introduced Razz. Really, CCP should hire a 3rd party to design the industry and pvp support parts of the game Very Happy

Joerd Toastius
Octavian Vanguard
Posted - 2006.11.26 22:53:00 - [16]
 

The concern with logistics ships has always been with not turning them into uber PvP boats - they already have good caps, good resists and great sig radius, they could tip easily over into being overpowered combat monsters. However, with the addition of logistics drones it would be nice to be able to field them - the idea of a static bonus reducing the space needed for logistics drones was a good one, although I'm not entirely sure how you'd implement it.


 

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