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blankseplocked Oveur mentioned speed nerf. We need to know!
 
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Templer Relleg
4S Corporation
Morsus Mihi
Posted - 2006.11.22 13:56:00 - [1]
 

So at fanfest, Oveur said something, as far as i recall, about some speed nerfs.
He said that some of the faster ships would get a nerf.

Im a fan of fast ships, mainly frigate sized(Ceptors/AF/Dictors i lub big time Cool), and the STABBER! I have also been thinking about having a look at the nanophoon! Very Happy It is said to go faster then normal cruisers Laughing
They are such amazing ships to fly. They might not be a good DPS wise, but i do damage, and it runs fast like!!! The speed is such a great thrill. And it requires good reflects, to manage the speed.

I see one problem with it tho. Eve, as any other games, only send x packets, every x seconds. This makes the game seem like it have "ticks"(This can be seen on the overview, on how often the distance, for instance, is changed). I would love to have the "ticks" go quicker. This would make the game go more smooth. Yes, i know. This is not a space sim. But still. But not even this, can break my love to fast ships

But with Oveur saying that, im afraid of my lovely ships, getting nerfed Sad
Is there any info out there yet, on what really is gonna happen? Or was it just hot air?
I do see that, for instance the vagabond, are likely to get nerfed(And the nanophoon? Rolling EyesLaughing). But i also heard rumors, that Ceptors will get nerfed.

Fast ships are good against big ships, because their tracking often are very bad. But if you make some of the fast ships, to slower, and do not change tracking, this will be a HUGE nerf to small ships. It will eventually make battleships solo gank mobiles.

So, whats up?

Segmentor
The Scope
Posted - 2006.11.22 15:24:00 - [2]
 

Edited by: Segmentor on 22/11/2006 15:34:29

After they made it impossible for a ship to take on targets bigger than itself and win (everything will just outtank you), they want to make the ships that rely on more player rather than ingame skills more killable. The one with the biggest battleship wins more.

EVE is heading towards its opposite idea.... I liked how combat didnt allways rely on the ammount of your skillpoints and ISK... Unfortunately, it looks like it wasnt intended to be like that... Sad

Testy Mctest
Posted - 2006.11.22 15:34:00 - [3]
 

Edited by: Testy Mctest on 22/11/2006 15:35:11

If this is done before other issues are addressed, and if it's not done right (as usual) then there's every chance this will push Minmatar from 'we can whine but at least we're playable and have some good ships' to 'absolutely pointless'.

Saying that, my accounts are still cancelled, so why should I care... Crying or Very sad

Quote:
EVE is heading towards its opposite idea.... I liked how combat didnt allways rely on the ammount of your skillpoints and ISK... Unfortunately, it looks like it wasnt intended to be like that... Sad


Skillpoints, ISK, and number of ships you have in a fight.

Thor Xian
Rebirth.
THE GOD SQUAD
Posted - 2006.11.22 16:01:00 - [4]
 

We should have more ships like the Vaga, not less.

slothe
Caldari
Jian Products Engineering Group
Atlas.
Posted - 2006.11.22 16:12:00 - [5]
 

the faster ships are the crow and vagabond really. the crow may bneed a slight nerf, im not sure tbh, the vagabond does need a slight nerf that i do know.

doesnt have to be a major nerf.

Mak'shar Karrde
Minmatar
Sebiestor Tribe
Posted - 2006.11.22 16:19:00 - [6]
 

Sure, why not? We're already down due to our new ships being nerfed. Might as well kick us.

Templer Relleg
4S Corporation
Morsus Mihi
Posted - 2006.11.22 16:39:00 - [7]
 

They could just aswell make it, so that if you lock a ship thats bigger then your self(Like a frigate lock a battleship), you blow up. Its not like you wanna waste the time of the big ship Confused

slothe
Caldari
Jian Products Engineering Group
Atlas.
Posted - 2006.11.22 16:45:00 - [8]
 

the vagabond is overpowered , slightly, and does need a nerf, has been discussed in numerous threads. its not a nerf its a rebalance (if it happens) Wink

Vader Crane
Minmatar
Rage and Terror
Against ALL Authorities
Posted - 2006.11.22 16:50:00 - [9]
 

fast ships are the fun ships... if they nerf speed.. i really dont see me undocking much anymore Confused

Azerrad InExile
Posted - 2006.11.22 16:51:00 - [10]
 

Pirate implants need nerfing, not the ships.

Jim McGregor
Posted - 2006.11.22 16:52:00 - [11]
 

Edited by: Jim McGregor on 22/11/2006 16:52:35
Originally by: slothe
the vagabond is overpowered , slightly, and does need a nerf, has been discussed in numerous threads. its not a nerf its a rebalance (if it happens) Wink


Funny how its a discussion when the gallente is doing it, and a whine when minmatar is doing it.... strange how those things work.

Too bad we picked a race who's big two differentiating factors (alpha strike and speed) are about to be nerfed.

Tachy
Posted - 2006.11.22 16:53:00 - [12]
 

All that's speaking for the Vagabond is that it is fast.
Take the speed away and you end up with a way subpar HAC.
It doesn't tank good.
It doesn't have firepower.
Drones *cough*
Electronic warfare isn't its best side.

We kinda fought off the last speed nerf of our ships - at least partially by some people bringing a lot of numbers. As those people are mostly banned or inactive now, way to go!

And we really loved the reason Tux presented us after we pressed him very hard for it: Because.

Albert Anastacia
Posted - 2006.11.22 16:53:00 - [13]
 

Crow should be the slowest interceptor by a mile, I never understood why its so fast. Confused

Extendabond in Kali is nuts compared with other HACs. A slightly slower Vagabond would still pwn Zealots and Deimoses with ease.

What worries me is if they lower speed by class, or do a universal percentage based speed nerf. That would make blasters more useless than Civilian Gatling Guns. ugh

Jim McGregor
Posted - 2006.11.22 16:54:00 - [14]
 

Originally by: Tachy

And we really loved the reason Tux presented us after we pressed him very hard for it: Because.


Its just that time when its time to cross train gallente. Doesnt take that long, and a lot of the skills can be used with gallente ships as well.

Earthan
Gallente
GREY COUNCIL
Nulli Secunda
Posted - 2006.11.22 17:20:00 - [15]
 

Well imho something should be done about speed.

Imho intercpetors should be fastest and with all ultra modules and stuff shouldnt go faster then 6km/s.Everything else slower.Vagabond should be fast but maybe just a bit slower...

I personally feel its tottaly broken when i hear poeple flying 7-8 km/s in vagabonds or 14km/s in inties. And no matter how many implants or officer gear you put.

Imho.




Shadowsword
The Rough Riders
Ares Protectiva
Posted - 2006.11.22 17:26:00 - [16]
 

Edited by: Shadowsword on 22/11/2006 17:26:03
Originally by: Segmentor
Edited by: Segmentor on 22/11/2006 15:34:29

After they made it impossible for a ship to take on targets bigger than itself and win (everything will just outtank you), they want to make the ships that rely more on flaws in game mechanics rather than ingame skills more killable. The one with the biggest battleship wins more.



Corrected for you. Wink

Fredou
Gallente
Hidden Agenda
Deep Space Engineering
Posted - 2006.11.22 17:26:00 - [17]
 

right now I would like an alt.. why I don't have one damn it?
did I make the good choice of never making one?

anyway do you know how much isk I spend for that? all that isk to be able to keep the mwd activated forever Confused

nerf every ship except mine.... ok? Twisted Evil



btw... no gang bonus for that speed

Thor Xian
Rebirth.
THE GOD SQUAD
Posted - 2006.11.22 17:28:00 - [18]
 

It's been my personal belief that all ships should have the same max velocity, just factor in mass, agility, and thrust. AB/MWDs would simply make you accelerate faster.

Webifiers would make you 'heavier', not slower.

Speed enhancing skills/implants could instead affect mass or thrust.

Make the speed cap 5km/s, but make it take forever for Titans to get there, while inties can literally leap to 5 km/s.

Extend Webber range to 20-40 km, since it would no longer kill your speed, just your acceleration.

Earthan
Gallente
GREY COUNCIL
Nulli Secunda
Posted - 2006.11.22 17:32:00 - [19]
 

Edited by: Earthan on 22/11/2006 17:36:55
Originally by: Fredou
right now I would like an alt.. why I don't have one damn it?
did I make the good choice of never making one?

anyway do you know how much isk I spend for that? all that isk to be able to keep the mwd activated forever Confused

nerf every ship except mine.... ok? Twisted Evil

btw... no gang bonus for that speed



Yea well i understand it costs bilions and it took forever to assemble it, so maybe im wrong maybe it should be allowed...Just it kinda rings wrong..


Mak'shar Karrde
Minmatar
Sebiestor Tribe
Posted - 2006.11.22 17:32:00 - [20]
 

Tell me it's not satisfying to finally nail down and kill someone who travels that fast. You know you've just hurt their wallets.

Vagabonds will be a lot easier to kill after the WCS nerf.

What would Minmatar have left if our speed was nerfed too? Split weapon systems (aka 'versatility')?

Templer Relleg
4S Corporation
Morsus Mihi
Posted - 2006.11.22 17:39:00 - [21]
 

Originally by: Thor Xian

Extend Webber range to 20-40 km, since it would no longer kill your speed, just your acceleration.

Uh. Sure. That would be the ULTIMATIVE DEATH of interceptors. We would have to orbit at 40 then. But then we cant have any points.

CCP Tuxford

Posted - 2006.11.22 17:40:00 - [22]
 

I think I remember when he said that. Iirc he got a question whether we were gonna make some super fast small ship. I had a beer at the time so I may remember this differently, I can tell you that I don't know about any impending speed nerf for whatever thats worth.

Shin Ra
Sebiestor Tribe
Posted - 2006.11.22 17:49:00 - [23]
 

Edited by: Shin Ra on 22/11/2006 17:52:52
Quite the opposite. With KALI, ships are much MUCH faster.

To the point of stupidness.

Crusader @ 26km/s
Zealot @ 43km/s

The crusader is the most agil ship I've flow. Even going 26km/s, its turn 180 faster than a shuttle. Inertia stabs are crazy. The crusader was easily able to maintain the speed.

The get the zealot up to that speed (took a minute or so) we had to have two logistics ships 1000km apart in a straight line giving the xealot cap as it flew by :)

Templer Relleg
4S Corporation
Morsus Mihi
Posted - 2006.11.22 17:53:00 - [24]
 

Originally by: Tuxford
I think I remember when he said that. Iirc he got a question whether we were gonna make some super fast small ship. I had a beer at the time so I may remember this differently, I can tell you that I don't know about any impending speed nerf for whatever thats worth.

So it was just hot air?

Im happy again now Very HappyVery Happy

Wilfan Ret'nub
Singularity.
The SUdden Death Squad
Posted - 2006.11.22 17:53:00 - [25]
 

Originally by: Shin Ra
Crusader @ 26km/s
Zealot @ 43km/s
I think Zealot will get nerfed because of that. Most likely it will lose a turret Twisted Evil

Lilani Kuzma
Gallente
Black Skull Legion
Posted - 2006.11.22 17:54:00 - [26]
 

btw tux when u fixing the deimos?

Templer Relleg
4S Corporation
Morsus Mihi
Posted - 2006.11.22 17:55:00 - [27]
 

Originally by: Shin Ra
Edited by: Shin Ra on 22/11/2006 17:52:52
Quite the opposite. With KALI, ships are much MUCH faster.

To the point of stupidness.

Crusader @ 26km/s
Zealot @ 43km/s

The crusader is the most agil ship I've flow. Even going 26km/s, its turn 180 faster than a shuttle. Inertia stabs are crazy. The crusader was easily able to maintain the speed.

The get the zealot up to that speed (took a minute or so) we had to have two logistics ships 1000km apart in a straight line giving the xealot cap as it flew by :)

Wow, thats crazy
*Goes and trains for the zealot*Cool

Alex Logan
Brutor Tribe
Posted - 2006.11.22 17:56:00 - [28]
 

Rolling Eyes

Thank goodness!!... vaga is pretty un-uber if you strap it of faction/pirate gear/implants.

The ship itself doesnt need a nerf it fills a distinct role, its fast, but fragile compared to the other hacs.

A bog standard vaga with an mwd isnt insanely fast, whack an mwd on any old cruiser and you wont be too far behind it. Sure it'll be quicker, because it's meant to be a fast cruiser, but it wont be pulling away from you at over 6k/s

Lilani Kuzma
Gallente
Black Skull Legion
Posted - 2006.11.22 17:56:00 - [29]
 

and btw tuxford when u planing on completely fix the deimos??? not even not try...

Shin Ra
Sebiestor Tribe
Posted - 2006.11.22 17:57:00 - [30]
 

Originally by: Templer Relleg

Wow, thats crazy
*Goes and trains for the zealot*Cool


Lol. We had an indy at 11km/s too. Imagine u have a full snake set gisti crow and get outran by an indy Laughing


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