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Bjarki Lil'Bird
Posted - 2010.12.27 23:06:00 - [901]
 

I wish they would roll Dust into EVE. When I get bored of mining, missioning, and getting wtf pwned, I tend to go play Bad Company 2.

Aeronwen Carys
Sebiestor Tribe
Posted - 2011.01.10 21:59:00 - [902]
 

lmao, this thread has been open for 4 years.

Steve Thomas
Minmatar
Sebiestor Tribe
Posted - 2011.01.11 03:46:00 - [903]
 

Originally by: Aeronwen Carys
lmao, this thread has been open for 4 years.
I suspect threads like this are(a small) part of the reason why they are planing on moveing to the new forum

Nyrawin
Posted - 2011.01.12 02:00:00 - [904]
 

Originally by: Aeronwen Carys
lmao, this thread has been open for 4 years.

makes me sad that after all these years we don't have this feature yet :(


P42ALPHA
Gallente
Epidemic.
THE D0MINION
Posted - 2011.01.13 09:44:00 - [905]
 

Originally by: Daniel Jackson
ive been waiting or this sincew ivve git the game over 3 years ago. and im a bit of a role player as well, this will be great for roleplaying. 1 thing i can request for now is, if no dancing then can we atleast have some kareokie?

but ya, its looking cool, man i cant wait........


Daniel Jackson would never be caldari:P

On topic, awsome post. One thing i am interested about, is there going to be char collision? I know when i played Age of Conan, and Mortal Online- there were alot of issues with ppl blocking areas with many afk bodies. And the machanics of eve atm allow for almost perminent afk in stations till downtime, add the eve community, and everyone can only imagine.Twisted Evil

Drah Aalon
Posted - 2011.01.14 00:58:00 - [906]
 

Edited by: Drah Aalon on 14/01/2011 00:58:03
Originally by: P42ALPHA

On topic, awsome post. One thing i am interested about, is there going to be char collision? I know when i played Age of Conan, and Mortal Online- there were alot of issues with ppl blocking areas with many afk bodies. And the machanics of eve atm allow for almost perminent afk in stations till downtime, add the eve community, and everyone can only imagine.Twisted Evil


Good point. I think after 5-10 minutes of inactivity, your incarna should get up and walk to the bathroom. You can do your "afk" in there.

riverini
Gallente
Reliables Inc
BricK sQuAD.
Posted - 2011.01.17 19:41:00 - [907]
 

Originally by: Drah Aalon
Edited by: Drah Aalon on 14/01/2011 00:58:03
Originally by: P42ALPHA

On topic, awsome post. One thing i am interested about, is there going to be char collision? I know when i played Age of Conan, and Mortal Online- there were alot of issues with ppl blocking areas with many afk bodies. And the machanics of eve atm allow for almost perminent afk in stations till downtime, add the eve community, and everyone can only imagine.Twisted Evil


Good point. I think after 5-10 minutes of inactivity, your incarna should get up and walk to the bathroom. You can do your "afk" in there.


Yeah, or appear to be talking on ur cellphone, or cheking ur ipad, interacting with ncp something... an afk = loiter mode is gonna be needed.

Rosalina Sarinna
Intergalactic Syndicate
Nulli Tertius
Posted - 2011.01.17 20:13:00 - [908]
 

Originally by: Aeronwen Carys
lmao, this thread has been open for 4 years.


Yikes, thats not even a joke either...

Tornicks
Caldari
The Green Cross
Controlled Chaos
Posted - 2011.02.17 18:04:00 - [909]
 

First Incarna dev blog, with details about captain's quarters: http://www.eveonline.com/devblog.asp?a=blog&bid=860

Kaaii
Caldari
Kaaii-Net Research Labs
KAAII-NET
Posted - 2011.02.17 19:13:00 - [910]
 



Will be able to walk on moon base towers as well?


James Tiberius Kirk
Posted - 2011.02.18 12:05:00 - [911]
 

Originally by: CCP t0rfiFrans
I've posted a dev blog on walking on stations, to clear things up a little.

Linkage


ITS ALIVE!!1!

Krystl SotkenNolen
Posted - 2011.02.18 23:54:00 - [912]
 

I agree. Some Pilots talking about all this walking and maybe running, and yes that's fine, but in stations as absolutely huge as these stations or presented to be, there has to be elevators, train cars, moving side walks, escalators and such to speed us along the way. But of course, you can walk it if you wanna take the time for the exercise and sightseeing joy of it. And I am sure some times I may do it too. But always a labor intensive walk? Many will grow weary and complain sooner or later and demand that elevator be installed immediately. And some times, I may want to log into a terminal for jobs remote wise, but interacting with NPC's or other pilots would not be a bad option to have available.
Originally by: Kaaii


with regard to interaction of npcs etc.

I would hope that this would not be "forced" upon those that did not one to participate in this kind of game-within-a-game.

Id much rather click my science screen button and set some research jobs, then walk down mils of hallways, through airlocks, accross a hanger deck and into a science lab, talk to a Scientist and ask him/her to "work on researching another ME point please..."

Im not saying don't do it, im saying allow us to choose either path, is all...



Krystl SotkenNolen
Posted - 2011.02.19 00:58:00 - [913]
 

Yeah, that is a thought to consider, what happens to AFK walkers or better yet standers? Well if no movement command is received after a certain time if a Pilot is out in public, and he was not given a final destination to move to, or, if he's uncommanded after maybe 3 collisions which could say the player is AFK, maybe he can auto move to the nearest banister and prop his leg up and look off into the wide expanse of the massively huge station; or sunder over to the nearest water fall park and plop down on a park bench or any nearest out of the way place along the track to his destination, staying put near the areas of the last movement command. That is instead of a non-commanded mover standing in direct traffic. Or if a player selects a destination to walk can he be made to auto-walk the whole distance or take the fastest most direct route to an end destination utilizing trains, elevators, escalators, taxis as a available, and at the end, if not commmanded immediately to enter, saunter over to the nearest out of the way bench or window shop area. I hope we don't just pass right thru each other, like a planet in warp space. Or be annoyingly blocked by each other in congested areas that you can't go forward of backward. But I'm sure all this will be worked out as we go along in time and space.
Originally by: P42ALPHA
Originally by: Daniel Jackson
ive been waiting or this sincew ivve git the game over 3 years ago. and im a bit of a role player as well, this will be great for roleplaying. 1 thing i can request for now is, if no dancing then can we atleast have some kareokie?

but ya, its looking cool, man i cant wait........


Daniel Jackson would never be caldari:P

On topic, awsome post. One thing i am interested about, is there going to be char collision? I know when i played Age of Conan, and Mortal Online- there were alot of issues with ppl blocking areas with many afk bodies. And the machanics of eve atm allow for almost perminent afk in stations till downtime, add the eve community, and everyone can only imagine.Twisted Evil

Nonndeh Ploom
Posted - 2011.02.22 11:09:00 - [914]
 

Has anyone else noticed that in all this time, the opening title has been 'WALKING ON STATIONS'?

I always thought we were going to be walking IN them.

LaughingLaughingLaughingLaughingLaughingLaughingLaughingLaughing

Shilmaar
Posted - 2011.02.24 14:58:00 - [915]
 

Edited by: Shilmaar on 24/02/2011 14:58:46
Greeting,

Me being a busy Mum eve has taken a back seat of late but this does look great improvement.

One thing i would love to see is some kind of off-line or on-line app for smartphones [i-phone and android] that allows you to play some small part of eve interacting with people/ npc walking in stations. When real life takes over you find it hard to spend a lot of time on eve undocked. In stations your not so exposed so some small apps to start of with would be a great part when your docked. Some ideas i have had are some simple station games, a shop where you can sell your stuff to preferred people, contracting, trading and of course fashion cloths changes .


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