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Naran Darkmood
Gallente
BlackSite Prophecy
101010 Alliance
Posted - 2006.11.13 12:16:00 - [61]
 

Originally by: Jake Devlin
Quote:
'new' World of Darkness in a MMO


oh please... nWoD is so much better ie in general better thought out. the new vampire clans are much better and the new covenants simply rock. with the ordo dracul in new WoD i've no desire to play old. nothing good in old WoD (vampire at least) has been lost or can't be put back in by a storyteller, but the really sucky metaplot is gone and players are now not overpowered.

you should give nWoD more of a chance, everyone I know who plays it has grown to likes it.


Well, I'm a serious Vampire: the Masquerade player and Storyteller, and I never ever warmed to the Reqium stuff... The Metaplot you termed sucky, is actually one of the reasons I really liked the game & setting.
Oh, and I never had problems with overpowered players in my chronicles, so this is something, the storyteller can get rid of in the old system as well. Also, before you put thing back into the new setting, you can stick with the old one as well.

The only good thing with this merger is, I now know who is going to programm the next Vampire computer game (een though Vampire: Bloodlines was more about fighting then social interaction, it was a really good capture of the WoD theme).

PS: With this I'm finally justified to name my Dominix Absimilarid, antedeluvian of all Nosferatu Laughing

Alex Harumichi
Gallente
Gradient
Electus Matari
Posted - 2006.11.13 12:25:00 - [62]
 

I have very much mixed feelings. I hope it works out, but a cynical voice inside me is pointing to all the times that companies merged or did buy-outs and the end result is an unmitigated disaster. Hope this one isn't like that.

I'm more worried for White Wolf, actually. I'd hate to see the best large rpg company at the moment get turned into an EVE promotional material factory. EVE rocks, but truth be told White Wolf games rock even more.

We'll see. Promises and press releases mean very little right now. If White Wolf's release schedule and game quality stays the same or improves over the next year, I'll be in the sidelines cheering. If it drops and smaller games get dropped to "make way for EVE priorities", then... I'll have been right to worry.

Nothing I can do about things but hope for the best. I (now) hear that the White Wolf guys and CCP guys are all happy about this, and that it wasn't as much of a corporate buyout as it at first sounded, so... good luck to all. I'm a fan of the products of both companies. Can't quite say I'm a fan of White Wolf the company, they have done some truly idiotic things during the last year (trying to enforce a licence to play their games, etc)... but their games seriously rock and in general they are more "good guys" than "slimy lawyer ice weasels" Very Happy

To the people going "I've never heard of White Wolf"... that's like an XBox player going "I've never heard of this 'Apple' company, are they any good?".
Very Happy

Dezzereth
Two Swords Guild
Posted - 2006.11.13 12:34:00 - [63]
 

Originally by: Discorporation
Originally by: Dezzereth

Also, since we are at it, I have worst fears for a possible EVE P&P game. I have thought about one myself, tried some ideas, and came to the conclusion that EVE needs an own game system to get that certain feel that the playing of it conveys. Things like how the skills modify ship stats, how the ship stats affect flight and combat, etc.


This is probably why an EvE PnP rpg would use non-pilots and would just take place in the EvE universe with pilots being "superbeings" (PrC or Advanced Class or the like).

In any case, good news, hope it works out for both companies!


So? If something is actually in game then the ruleset must take that into consideration. No matter if players are able to be "über" at the beginning or later stages of a game, the rules must be made appropriately - aside from the fact that "Advanced Class" is something that completely does *not* fit EVE.

Podpilots are one of the movers and shakers of the EVE Cluster, so not being able to play them at all and leave them as "demi-god" would take away from the game.

Jollyreaper
Gallente
Ace Adventure Corp
Posted - 2006.11.13 12:35:00 - [64]
 

Seems like an odd alliance to make. It would make sense if the goal was to produce a WoD MMORPG. But they already have EVE running. Are they planning on doubling their coder base so that they can manage two separate games? If that's the case, that's cool. My concern would be that they don't have the staff to run two projects and they'll end up having to rob Peter to pay Paul. It would truly suck if EVE got left behind just so werewolves could be worked on.

The whole idea of the collectable card game seemed to be a bit of a non sequiter. EVE doesn't seem to have overlap to that sort of fanbase. I was just as surprised when Microsoft licensed out Crimson Skies to be a pencil and paper RPG complete with paintable models like Warhammer. It just seemed like a non-obvious sort of thing to branch out into. It'd be like licensing EVE Online needlework patterns for fiesty grandmas.

Varis
Jericho Fraction
The Star Fraction
Posted - 2006.11.13 13:13:00 - [65]
 

well, they have pretty much doubled the coders..

this time last year there were 55 people workign at CCP. Today they have about 170 (didn't catch the exact number)

Krayl
Quantum Industries
Prime Orbital Systems
Posted - 2006.11.13 13:32:00 - [66]
 

Well, I for one look forwards to seeing the results of this. I enjoyed playing exalted, and world of darkness has a huge amount of work done on it already, which should make the development process easier. One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.

Models will be cool. I want to use them for full thrust if nothing else :)

PS: An exalted mmo would be cool too :D

Alex Harumichi
Gallente
Gradient
Electus Matari
Posted - 2006.11.13 13:47:00 - [67]
 

Originally by: Krayl
One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.



I think it's pretty much given that any WoD mmorpg will be based on the new WoD, not the old one. It's leaner, meaner, and lacks the ridiculously convoluted metaplot (which, granted, was cool at times, but became a but unwieldy over time).

Originally by: Krayl

PS: An exalted mmo would be cool too :D


Yeah. It could also seriously suck.

"LFG Solar 5k exp have l33t charms!1! wanna kill abyssals!!"

...actually, that "could suck" applies to WoD, too. That's the problem with mmorpgs -- a large percentage of players are immature idiots, and ignoring them is sometimes hard. Oh well. Very Happy

As long as CCP concentrates on the more mature crowd things can work. The moment they start going after younger players and "the WoW crowd", things will begin sucking at Hoovermatic levels.

Aquae
Posted - 2006.11.13 14:06:00 - [68]
 

Personnally, i just hope that CCP will keep focusing on Eve and that it will stay for them the main priority.
On my side , i'm not that interested in other games even if they are CCP created(in fact i'm not playing other games at all)

The idea that CCP will divide their team to work on other project does not sound good. I understand that loads of people are working at CCP at the moment compare to last year but there is also more people playing...
There is so many thing to be develop and scheduled on Eve that i hope things will not go wrong.

To finish on a positive note, i wish all the best for the new team (ccp and white wolf)


Valazzar
Amarr
ORB enterprises
Posted - 2006.11.13 14:09:00 - [69]
 

Originally by: Alex Harumichi
Originally by: Krayl
One thing though, I hope this isn't going to be based too much on the older stuff (with that horrible metaplot which tried to merge all of the different lines). I guess not because the older edition stuff just ended up as a mess really. The newer, much darker and dangerous world of darkness setting seems a lot better to me.



I think it's pretty much given that any WoD mmorpg will be based on the new WoD, not the old one. It's leaner, meaner, and lacks the ridiculously convoluted metaplot (which, granted, was cool at times, but became a but unwieldy over time).

Originally by: Krayl

PS: An exalted mmo would be cool too :D


Yeah. It could also seriously suck.

"LFG Solar 5k exp have l33t charms!1! wanna kill abyssals!!"

...actually, that "could suck" applies to WoD, too. That's the problem with mmorpgs -- a large percentage of players are immature idiots, and ignoring them is sometimes hard. Oh well. Very Happy

As long as CCP concentrates on the more mature crowd things can work. The moment they start going after younger players and "the WoW crowd", things will begin sucking at Hoovermatic levels.



What i think sounds SO exciting about this merger arrangement, is that CCP, the only company i know that has made a MMORPG that does NOT appeal to those young we all love to hate, is going to be creating the mmog for White Wolf, that makes incredibly good pen & paper RPGs.
So maybe CCP *is* the right company to make a WoD mmog, i think it could be very very good. I'm all excited :)
Imagine this...a WoD based mmog, with the same mature player base that EVE has.
I cannot begin to describe how nice that would be.

Plus i think all the social things they are planning to put in eve (because they are making them for vampire mmog) are gonna be neat, i would love to play poker with some other folks while sitting in a station in the middle 0.0 space, that'd rock :-)
I'm sitting there anyway, just chatting to my corp...might as well play poker too :)

/Valazzar

Trooper B99
Caldari
Body Count Inc.
Against ALL Authorities
Posted - 2006.11.13 14:58:00 - [70]
 

Question

(one 1 wanted to ask the dev panel but the queue was cut off after Hygelac) so in the style of the panel . . . .

Hi, I'm Trooper b99 and I'm part of BDCI

I know that previously it was mentioned about the intracasy of the player history in EVE and the social community thats developed but with regards to the backstory and history etc in regards to the pen and paper MMOG, will Corps and Alliances prevalent in the CURRENT game (not just those NPC entities in the backstory) be part of the MMOG source material?

I mean, will we see WhiteWolf sourcebooks like Mercenaries: The Paid, Capsuleeres: The Immortals, Forgotten Empires: Long dead Alliances etc etc Will Seleene, Shrike and CYVOCK be real characters in the Game Universe?

Tas Devil
JUDGE DREAD Inc.
Forces of Freedom
Posted - 2006.11.13 15:22:00 - [71]
 

Originally by: JForce
Serious Question Time:

Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).

1)What's the new company going to be called?

2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.

Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?

There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.

I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.




Can you not read ?

Harisdrop
Gallente
Vindicate and Deliverance
Posted - 2006.11.13 15:47:00 - [72]
 

What I find funny is that we dont have more business tools in EVE since the company CCP was a business software company before they started gaming.

What was CCP a POS software company.

I want my stock market!!!!

Robert Ocean
Posted - 2006.11.13 16:23:00 - [73]
 

A question for the devs: Could you give us any tip of how is the WoD MMOG proyect oriented: old WOD atmosphere (medieval) or rather contemporary? I personally like second the most, there are already many medieval MMOGs around, and guns fit vampires just so good...

Suze'Rain
Caldari
Posted - 2006.11.13 16:37:00 - [74]
 

Originally by: Robert Ocean
A question for the devs: Could you give us any tip of how is the WoD MMOG proyect oriented: old WOD atmosphere (medieval) or rather contemporary? I personally like second the most, there are already many medieval MMOGs around, and guns fit vampires just so good...


hrm, I can only hope for modern-day gothic-punk setting. With white wolf as CCP's *censored*, instead of the other way round, I might just consider any environment artists' jobs that crop up to be sent from heaven. Always loved the WOD setting as an artist... just hated that there was too much bloody (sometimes literally) goth angst.

PhamNuwen
Caldari
Abyss Rangers
Posted - 2006.11.13 16:47:00 - [75]
 

Originally by: spurious signal
Originally by: kieron

:
Quote:
CCP will continue to expand the number of developers in CCP and in the near future begin production on a to be announced MMOG based on White Wolf's World of Darkness RPG setting. While we will be able to use some of the technologies I mentioned earlier, this game is still a number of years from alpha, let alone release.

Yuh-huh, thought so.

Just a little history lesson - EVERY single time an MMORPG developer shifts into a new project the original MMMORPG that made them what they are starts an inevitable downward spiral. Dev attention gets moved away from the "old" warhorse and the new shiny baby becomes the raison d'etre, the one that gets the love.

Quote:
I'm sure there are a number of questions that need to be answered, so ask them in this thread, I will do what I can do answer them.

Yeah I've got a question, do you feel comfortable with the idea that CCP are now risking the entire future of EVE because of greed for more money from toys sales and a new MMORPG?

We've already seen this happening to EVE. When the cream of the dev team were taken away to work on the Chinese launch of EVE what happened here? Kali got 2/3rds of its features stripped and is STILL months and months late. Don't feed us this bull**** about "continue to focus on EVE" - we're not all blind and stupid even if you guys haven't got the ability to learn from others.

This purchase of White Elephant is a very bad idea. Current EVE players will gain NOTHING from it. Future potential EVE players will simply gain a competing MMORPG that almost certainly attempts to copy WoW.

0/10 CCP, I'm very glad I wasn't at the FanFest to receive this dire news, I'd have been very sad.


Nothing more to say.... SadSad
Kali IS the Vaporware of the year in 2006.
It's to late to correct it now. I'm sure, CCP will deliver something in the current year causing a desaster in december.


__
it's only a game: don't cry and pay... Twisted Evil

Juwi Kotch
KOTCH Construction and Anchoring
Posted - 2006.11.13 16:59:00 - [76]
 

Edited by: Juwi Kotch on 13/11/2006 17:01:55
From what I have heard and read so far, this merger (although it looks in fact more like CCP has bought WW) is absolutely perfect. Strong storytellers and strong online game developers merge their talents, and build up the future on combined strengths. Fabulous!

I do not fear that they mix up WoD and Eve, and it only can stabilize CCP, when it moves away from being a one product company. I think CCP has enough knowledge about the market and mechanisms of online game programming, that they do not mix programmers and game designers to develop two completely different projects: Improving and enhancing an established SciFi MMOG is probably the complete antagonist of inventing and developing a completely new Fantasy/Mystery MMOG from scratch.

However, when two teams are working on ideas, they can share best practices technology-wise, and game mechanic ideas. Like full body avatars.

I'm still missing my avatar from Ultima Online. I definitly want a full body avatar. I want to walk around my ship, inside stations, and on planets. Not necessarily to fight other avatars, but to socialize. I believe, as long as nobody is forced to fly over planets or to leave their ships in stations, having full body avatars could be regarded as an additional option to play the game, nobody who does not want that would be hurt. An option, which will attract all those who didn't come to Eve, because they don't want to be a ship.

I like everything of this announcement very much.

Juwi Kotch

Jollyreaper
Gallente
Ace Adventure Corp
Posted - 2006.11.13 17:09:00 - [77]
 

When it comes to rpg's, there's the mechanics of the game and there's the fluff. I've always been a sucker for fluff. I think the Battletech fluff is very compelling. I like what Gamer's Workshop has done with the Warhammer line. I fel that Warcraft 1 and 2 had very good fluff. I haven't played Warcraft 3 yet so cannot comment on it, same with World of Warcraft.

I've not been impressed by the EVE fluff as much. It just seems a bit convoluted and I can't keep track of who is supposed to be caring about what. It hasn't really been much of an issue since the sandbox factor has so much of an impact. It doesn't matter what Gallante thinks about Caldari or what, it's a matter of the corps you're dealing with and whatever feuds you get involved with from there.

If the EVE fluff gets a bit more polished, that'd be cool. Don't know if that's likely. My primary concern is the new MMORPG taking interest away from this one. Still, they're such divergent genres, there might not be as much fan interest robbing as one might think. I'd be even more concerned if CCP got a Trek or Star Wars license since that is space RPGing, the bread and butter of EVE.

Feyd Darkholme
Caldari
Posted - 2006.11.13 17:50:00 - [78]
 

Originally by: kieron
It is my understanding that using the in-station environment will not be a requirement for capsuleers. One of my initial concerns was that players would be required to move through the station to check out their hangar, look at the market, run over to an agent, run over to fitting, then back to the ship a la Earth & Beyond. I've been told there will not be any unnecessary time sinks added to the game, such a having to run everywhere in station.


Well then, the question becomes what are the purposes going to be for being able to run around in stations and whatnot as an avatar? Not that I don't like the ldea, but enquiring minds want to know, or at least get some hints. Wink

Fitz Chivalry
Vengeance Imperium
Wildly Inappropriate.
Posted - 2006.11.13 18:06:00 - [79]
 

Originally by: Trooper B99
I mean, will we see WhiteWolf sourcebooks like Mercenaries: The Paid, Capsuleeres: The Immortals, Forgotten Empires: Long dead Alliances etc etc Will Seleene, Shrike and CYVOCK be real characters in the Game Universe?


This would be fantastic, not for the main game but for an add on module to be sold through the eve-o website.

Though as all WoD employees (as well as all GMs) are probably members of BoB I bet they would just give all their own characters ub3r stats and everyone else perception of 3 and charisma 25.

I have long been a huge WoD fan (hell i even watched the terrible short lived tv series Laughing) and so am hoping that good things will come from this :)

Reiisha
Veto Corp
Posted - 2006.11.13 18:32:00 - [80]
 

Originally by: kieron
Originally by: Joerd Toastius
The point of a "new MMOG" would be that it was based in WW's World of Darkness, ie Vampires, Werewolves, Mages etc. It doesn't make sense to integrate this into Eve really :P

No worries, we won't try to integrate WoD lore into EVE. There won't be 'Others' in EVE space.



I was actually looking forward to awakening and adding a little Euthanatos flavour to my character Crying or Very sad

Bagehi
Association of Commonwealth Enterprises
Posted - 2006.11.13 18:52:00 - [81]
 

Excellent. Two of my favorite gaming companies joining forces. Fortunately, where one has strengths, the other has... weaknesses, and vice versa. Should be a good match. Good luck guys!

Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2006.11.13 18:58:00 - [82]
 

Edited by: Kweel Nakashyn on 13/11/2006 19:00:21
Well... A lot to say since I was a Vampire player (1st edition, switched to 3rd and played not so much with it).

WW (White Wolf) is a good compagny we'll say. But they tend to add more and more and more secrets layers to their game and when there are too much of them, they change their edition. It's a good pool a creativity.

Anyway, it's a good corp. I won't say i love them but I recon they made good games when I was playing them. But these were a little too sad for me. That's why I switch to a very poetic rpg (paper, again) named Agone that was in my language Smile. Sad also, but more poetic than Changelins for exemple...

Bach in the 1st to 3rd edition of vampire, beware of their drawers. They had really talented ppl and... Punks Razz

A third thing I don't like in WW that will be really hard for you is balancing. these guys can't balance the powers "heroes" had for their games. A mage is overpowered, then comes the wreewolfs, then vampires (old), then ...

Very hard for a single mid-aged vampire (say 300 years) to beat 1v1 a werewolf for exemple.

I mean by that, they create background in their game with things like. A killed B, C, D, E, F which were really tough npc. Why ? Haha, it's a secret (that mean they dunno). You'll learn 3 books later that that was because B steped on A's girlfriend foot and A didn't liked it. Then A get murdered by O, which is a very secret-you-wanna-know-I-won't-tell-character and because haha-another-secret-I-won't-tell, and so on (It worked 5 years for me then I quit...)

Now apply this to EVE Online : everybody have +50% per level things to learn, some NPC have level 6 and 7... you know what I mean. that won't work in eve because a 3 year vet is still a target for a 4 month player... Or 3 2 month old player...

anyway, we'll have a great background and things going around, I'm sure.

Anyway, beside these little things, it's a good corp :)

I have a single question : how CCP knew them ? Are you old friends ?

Edit : zomg CCP were punkgoths I didn't knew Laughing

Aaron Rex
Caldari
The Fated
E.Y
Posted - 2006.11.13 20:25:00 - [83]
 

When Hellmar anounced the merger at the fanfest my first reaction was "White Whatnow??" as I had not delved too deeply into the whole RPG stuff. I did soon realise that I had played one of their games, Vampire the Masquarade and liked it.

What I think is needed from CCP and WW now is some form of introductory stuff. Something that tells us consicely what their main product lines are, and what WW's goals are. Stuff like that. Some easy way for those interested in the Eve community can intigrate themselves with WW "lore".

Furthermore, I have registered interest in trying some of WW's rpgs from many eve players. How about some sort of introductory discounts to certain WW merchendise availible through the eve store for interested parites?

JForce
Minmatar
Posted - 2006.11.13 22:35:00 - [84]
 

Originally by: JForce
Serious Question Time:

Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).

1)What's the new company going to be called?

2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.

Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?

There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.

I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.




Quoted to allow for Kieron to answer

Hawkeye Jones
Posted - 2006.11.14 00:16:00 - [85]
 

CCP just need to admit that they've got bored of EvE!!! They went off and played WoW for abit and thought... hmm... Werewolves... traditional RPG... why didnt we think of that before... we could have had 3million subscribers instead of 100K!

So they go and do the obvious thing... jump on the - generic cut 'n paste MMORPG bandwagon, and guess who the guinnie pigs are going to be... Shocked

And here we were thinking originality would win the day ugh

Maldon Perriera
Posted - 2006.11.14 02:37:00 - [86]
 

Well my first thought when I heard this was WHAT??? I have played White Wolf games for ten years or so now and loved them. Haven't had time to play the new vampire much but the atmosphere of the old games and the background was absolutly WONDERFUL! I truly hope some of the writers from white wolf get to do some writing for EVE. For those who don't know white wolf does have some experience in space games. They had a PnP game called trinity that was set in the future and used starships. Never played is so I can't say if it was anygood or not.

I will be interested to see what develops they really do fill the wholes in each other. A good developer background and continuing story is one thing eve has been lacking (yes I know most of you don't care...)

Reiisha
Veto Corp
Posted - 2006.11.14 02:57:00 - [87]
 

Originally by: JForce
Originally by: JForce
Serious Question Time:

Whilst I can understand completely the synergies between WW and CCP from an IP point of view, one thing bothers me (well 2 things).

1)What's the new company going to be called?

2)(and more importantly) Station Environments, full-body avatars etc. Essentially being developed to allow for the WoD MMORP.

Well doesn't that kind of suck? To use Eve as a test-bed for a new game, without making the new features useful?

There's no doubt that this will utilise Eve peeps...they know the game, how to code it etc. Yet instead of concentrating on the dozens of other things that need fixing and/or introducing, you're effectively putting effort into...well, "fluff". And why? Not because it opens up new exciting gameplay, or enhances the existing Eve mechanics. Because it means that the WoD game can be cool.

I know it might sound negative, but I hope you see what I'm asking etc. I love Eve and as such get quite protective of it, especially when we've all seen mergers in the gaming industry cause the death of so many games that people loved.




Quoted to allow for Kieron to answer



1) As far as i can tell, the companies keep their name. CCP owns WW, but where CCP markets EVE without the WW seal, and vice versa for WW on books, any joint projects (an MMO or an EVE book) will have both seals on it. It's just a question of ownership and marketing.

2) Station environments, if worked out correctly, can give EVE RP a huge boost, which it really, REALLY needs. They would not have been planned without WW in the house, but with them, and the added revenues, why not add a few people to add this (much) asked for feature?

You all got warp to 0, so we get full body avatars.

Electric Fox
IMPERIAL SENATE
Posted - 2006.11.14 03:15:00 - [88]
 

Well, I guess I should open with a fitting quote from this week's Eve Chronicles:

Quote:
"Stagnation," Bob said.

John nodded.

"Is death," Bob said.


heh, I wonder if our new inhouse storyteller was inspired by recent events.

Anyway, another thing I'd like to clear up is hinted at in the following quote:
Quote:

The combined company will introduce new online and offline gaming products across the science-fiction, horror, and fantasy genres.



Does this mean that Eve could be extended to a single player offline game based on something like Ascendancy or homeworld? Or that a new online sci-fi game may be produced? It'd be a rather large undertaking, or do I have the wrong end of the stick there Kieron?

Well, good luck with the merger. I've never heard of white wolf and don't know enough details to comment on the decision but again, the best of luck to you bothYARRRR!!

Aaron Static
Ars ex Discordia
Test Alliance Please Ignore
Posted - 2006.11.14 04:34:00 - [89]
 

Edited by: Aaron Static on 14/11/2006 04:34:32
I would seriously buy and cherish a novel based on the eve backstory...

ccp/white wolf... pls?? kthxbye

Vaeldan Athargan
Copperhead Arsenal
Posted - 2006.11.14 04:39:00 - [90]
 

Honestly, don't care how it turns out. WWGS will never get any more business from me or my gaming groups. The discussion on Slashdot says it best. WWGS' online reputation for dealing with their players and consumers leaves a screaming chasm between those players and any recognizable version of the word "satisfaction". This is the company that tried it's damnedest to shut down the games that made it what it was.

I'll continue to play Eve. But I predict that Eve will carry this new MMO, which will crash and burn due to unplayability and poor customer service from the WWGS side of things.

The moment any race or theme from any WWGS product becomes canon in Eve, I am outta here. There is no call for it.

My vote in WWGS' hand in Eve: No Confidence.


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