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CCP kieron

Posted - 2006.11.07 11:52:00 - [1]
 

Gang warfare, fleet battles, overview, settings, and much more, TomB's new Dev Blog is big. Maybe not quite to the scale of a Francis Ford Coppola film, but close enough as far as we're concerned. Just don't expect to drink an oversided soda while reading this one and not have to take a trip to the restroom.

Gangs of New Eden

sidthesexist
Caldari
Viper-Squad
Triumvirate.
Posted - 2006.11.07 11:54:00 - [2]
 

Edited by: sidthesexist on 07/11/2006 11:59:38
1st and w00t!

This looks awsome!

Tsavong Lah
Caldari
The Littlest Hobos
Ushra'Khan
Posted - 2006.11.07 11:57:00 - [3]
 

Edited by: Tsavong Lah on 07/11/2006 11:58:09
sounds cool

2nd, rawr.... hopefully this stuff will help gang mechanics, but i can't see it taking over from ts-calling of primaries etc. the logistic stuff looks good tho Smile

Michayel Lyon
The Graduates
Morsus Mihi
Posted - 2006.11.07 11:58:00 - [4]
 

Edited by: Michayel Lyon on 07/11/2006 12:07:32
3rd? I always miss it...

Edit: Very interesting indeed...

Eldo Davip


ISD YARR
Posted - 2006.11.07 11:59:00 - [5]
 

awesome.... so many changes!! FInally gangs are becoming better, what they are supposed to be. GJ CCP! I see a lot of improvements which were given by players in the forums.

Samirol
Love is Hate
Posted - 2006.11.07 12:01:00 - [6]
 

good stuff (5th?)

Kunming
Amarr
T.H.U.G L.I.F.E
Xenon-Empire
Posted - 2006.11.07 12:02:00 - [7]
 

I want your babies!!

This is what we were always waiting for..

<3 CCP

Gone'Postal
Roast and Toast Inc.
Posted - 2006.11.07 12:04:00 - [8]
 

Damn that looks sweet !

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2006.11.07 12:04:00 - [9]
 

Looks good to me. Although it's going to upset a lot of people who want to command fleets, but have munchkin low charisma.

Winter Star
Volition Cult
The Volition Cult
Posted - 2006.11.07 12:05:00 - [10]
 

I tried these out the other day and the icons in space are really really nice - the align to, enemy spotted ect!

Not so hot on new chat windows all over the place?

Zothike
Deep Core Mining Inc.
Posted - 2006.11.07 12:06:00 - [11]
 

I'm not sure to understand, does it mean that if i'm in a BC with gang modules, for the bonus to apply to all members i have to be the leader of the entity (fleet commander to give all bonuses to fleet, wing commander to give bonus to all the squadron ? if i dont want to be a leader then i'm useless? then GANG modules = being FC ?

John Leitch
Gallente
The Scope
Posted - 2006.11.07 12:07:00 - [12]
 

Love it

MOOstradamus
Posted - 2006.11.07 12:13:00 - [13]
 

/me is surprised nobody has yet asked for the return of trained and possibly now useless/wasted SP's .. Shocked

Sensi Milla
GoonFleet
Posted - 2006.11.07 12:15:00 - [14]
 

A gang limit of 50 will needlessly cripple alliance combat when Kali hits, since nobody will be able to train the skills until they are released - and even then, with good skills it will take at least a month to match a 50 man gang limit.

Eldo Davip


ISD YARR
Posted - 2006.11.07 12:18:00 - [15]
 

Originally by: MOOstradamus
/me is surprised nobody has yet asked for the return of trained and possibly now useless/wasted SP's .. Shocked



Oh shush you...we've already got enough whining.

Malthros Zenobia
Posted - 2006.11.07 12:20:00 - [16]
 

Gangs just got alot more complex.Shocked

ISD Huitzilopochtli Tlaloc


ISD YARR
Posted - 2006.11.07 12:23:00 - [17]
 

Nice improvements, make alot of sence and nice how it ties in with the seamless map, kali keeps on getting better and better!

Sir Juri
Caldari
Gangbus
Posted - 2006.11.07 12:24:00 - [18]
 

Edited by: Sir Juri on 07/11/2006 12:25:29

A bit sidetrack but I notice in one screen it says "warp to 0m" for the gang member. Does that mean we can expect warp to 0km for everything in EVE?

Does that also mean we have a chance of accidently bumping everyone away during combatVery Happy?

Blind Man
Caldari
Blue Republic
RvB - BLUE Republic
Posted - 2006.11.07 12:25:00 - [19]
 

Edited by: Blind Man on 07/11/2006 12:24:48
Originally by: Zothike
I'm not sure to understand, does it mean that if i'm in a BC with gang modules, for the bonus to apply to all members i have to be the leader of the entity (fleet commander to give all bonuses to fleet, wing commander to give bonus to all the squadron ? if i dont want to be a leader then i'm useless? then GANG modules = being FC ?


yeah...I don't want to have to be the leader Confused

Eldo Davip


ISD YARR
Posted - 2006.11.07 12:27:00 - [20]
 

Originally by: Sir Juri
Edited by: Sir Juri on 07/11/2006 12:25:29

A bit sidetrack but I notice in one screen it says "warp to 0m" for the gang member. Does that mean we can expect warp to 0km for everything in EVE?

Does that also mean we have a chance of accidently bumping everyone away during combatVery Happy?


That only means that they put in that option to make testing easier. Nothing is sure until Kali hits TQ.


Sir Juri
Caldari
Gangbus
Posted - 2006.11.07 12:31:00 - [21]
 

Edited by: Sir Juri on 07/11/2006 16:31:33
Edited by: Sir Juri on 07/11/2006 12:36:08
Originally by: Eldo Davip
Originally by: Sir Juri
Edited by: Sir Juri on 07/11/2006 12:25:29

A bit sidetrack but I notice in one screen it says "warp to 0m" for the gang member. Does that mean we can expect warp to 0km for everything in EVE?

Does that also mean we have a chance of accidently bumping everyone away during combatVery Happy?


That only means that they put in that option to make testing easier. Nothing is sure until Kali hits TQ.




True, true but then why cant a dev take 5 sec to post stating that? I think it will happen or they wanna test the waters first so to speak both on SISI and the community.

edit; Actually im not sure I like the new gang system...

Severa Crest
Railgun Voodoo II
Posted - 2006.11.07 12:35:00 - [22]
 

Originally by: Blind Man
Edited by: Blind Man on 07/11/2006 12:24:48
Originally by: Zothike
I'm not sure to understand, does it mean that if i'm in a BC with gang modules, for the bonus to apply to all members i have to be the leader of the entity (fleet commander to give all bonuses to fleet, wing commander to give bonus to all the squadron ? if i dont want to be a leader then i'm useless? then GANG modules = being FC ?


yeah...I don't want to have to be the leader Confused


Players who didnt want to lead should have thought twice before training leadership skills and command ships. Laughing


Joshua Foiritain
Gallente
Coreli Corporation
Naraka.
Posted - 2006.11.07 12:41:00 - [23]
 

Nice but please make it so that you can disconnect the gang window from the overview, its impossible to fit both under each other after these changes.

Sir Juri
Caldari
Gangbus
Posted - 2006.11.07 12:46:00 - [24]
 

Originally by: Eldo Davip
Originally by: MOOstradamus
/me is surprised nobody has yet asked for the return of trained and possibly now useless/wasted SP's .. Shocked



Oh shush you...we've already got enough whining.


Wait what... These are new skills, so will leadership not give ability to have a gang of 10? will the skill wing etc allready existing not be the ones that increase gang size/squadron size? so when this gets released there wont be any gangs for a long while? im so confused now.

Tiuwaz
Minmatar
No Paradise
Posted - 2006.11.07 12:49:00 - [25]
 

3 thumbs up

Two step
Aperture Harmonics
K162
Posted - 2006.11.07 12:50:00 - [26]
 

Does the bonus comign from squadron, wing and fleet commanders mean that you can get 3 bonuses stacked? Or is it just the highest bonus like it is now?

CCP TomB

Posted - 2006.11.07 12:51:00 - [27]
 

Originally by: Sensi Milla
A gang limit of 50 will needlessly cripple alliance combat when Kali hits, since nobody will be able to train the skills until they are released - and even then, with good skills it will take at least a month to match a 50 man gang limit.


You'll be capable of having a Fleet of 256 members right away, the only problem is that you won't be capable of having the Fleet Commander active until he has sufficient skills to run an army of that size. So the only difference is that this single Commander can't be giving gang bonuses to this big group of players.

Alex Harumichi
Gallente
Gradient
Electus Matari
Posted - 2006.11.07 12:54:00 - [28]
 

Originally by: James Lyrus
Looks good to me. Although it's going to upset a lot of people who want to command fleets, but have munchkin low charisma.


That's what you get for trying to "optimize" your characters. Optimize this. Twisted Evil

CCP TomB

Posted - 2006.11.07 12:55:00 - [29]
 

Originally by: Joshua Foiritain
Nice but please make it so that you can disconnect the gang window from the overview, its impossible to fit both under each other after these changes.

It won't be available in Kali but it's planned for next upcoming release. The good thing though is that you have collapsing groups inside the gang UI and members take less space now.

So the gang UI itself takes less space. The addon is the gang broadcast window how ever which you can resize as you want to see as many broadcasts you want to at given moment. If you don't like getting the broadcast window then just collapse it until you can split the control panel Rolling Eyes

CCP TomB

Posted - 2006.11.07 12:56:00 - [30]
 

Originally by: Two step
Does the bonus comign from squadron, wing and fleet commanders mean that you can get 3 bonuses stacked? Or is it just the highest bonus like it is now?


Highest bonus counts, like how it is now.


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