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Portios Smith
DNR
Posted - 2006.10.06 21:11:00 - [181]
 

Edited by: Portios Smith on 06/10/2006 21:19:00
Originally by: sharkyballs
level one bounty hunting you can fire at -.8 or lower, level two, -.5 or lower sec. that's a great idea. but you'd also need to make it have lots of prerequesite skills and still a sec loss, but not sentry fire to make it not be abused. and you'd have to make it work for positive security status only, or pirates will get it and abuse it. but good idea.

agreed and seconded


EDIT: @portio smith: you can't define pirate as "blinky" if there are still "non blinky" people doing it. the exact wording is not what's imortant here. those "cowards" as you call them still kill people just like the "blinky" ones. the point is that if your problem is not "blinky" pirates, it is harder to do something about it. think before you speak next time. and please don't mistake logic for "whining"


It is whining Razz Only noob corp players are out of reach for the dedicated hunter. and the dedicated hunting corp.

Quote:
it's not called "EVE (a game about pirates, for pirates and pirates rock)"


Anyone who believes that needs to buy a clue, really Laughing

sharkyballs
Amarr
Dkiller Delta Force Corp.
CORPVS DELICTI
Posted - 2006.10.06 21:19:00 - [182]
 

Edited by: sharkyballs on 06/10/2006 21:33:31
Edited by: sharkyballs on 06/10/2006 21:31:11
Edited by: sharkyballs on 06/10/2006 21:20:10
i know, you just wanna flame. so i'm going to stop here because obviously you can't hold an intellegent conversation about the topic. game over.

on the other hand it would be very nice to hear a comment from a pirate without flaming or just rediculous insults that we've heard a thousand times.

Portios Smith
DNR
Posted - 2006.10.06 21:34:00 - [183]
 

Originally by: sharkyballs
Edited by: sharkyballs on 06/10/2006 21:20:10
i know, you just wanna flame. so i'm going to stop here because obviously you can't hold an intellent conversation about the topic. game over.


It is an intelligent conversation as long as non pirates are right and pirates are wrong huh?

There is zero Pirate content/support in game(not asking just stating). There are lots of consequences to Piracy. Every time I see another cry saying piracy gets too much love I laugh, what is it that pirates get?

You all intelligent sharkyballs please shade some light on my ignorance of the Piwat benefit plan that I was so blind to miss.

sharkyballs
Amarr
Dkiller Delta Force Corp.
CORPVS DELICTI
Posted - 2006.10.06 21:46:00 - [184]
 

Edited by: sharkyballs on 06/10/2006 22:15:33
Edited by: sharkyballs on 06/10/2006 21:49:11
Originally by: Portios Smith
Originally by: sharkyballs
Edited by: sharkyballs on 06/10/2006 21:20:10
i know, you just wanna flame. so i'm going to stop here because obviously you can't hold an intellent conversation about the topic. game over.


It is an intelligent conversation as long as non pirates are right and pirates are wrong huh?

There is zero Pirate content/support in game(not asking just stating). There are lots of consequences to Piracy. Every time I see another cry saying piracy gets too much love I laugh, what is it that pirates get?

You all intelligent sharkyballs please shade some light on my ignorance of the Piwat benefit plan that I was so blind to miss.



ok, just one more. becuase my statement that you originally quoted was about bounty hunting. it had nothing to with crying, whineing, or even complaining about pirating. you flamed me and then came close to a flat out insult. you assumed that i was whining and changed the topic. we had a discussion going on about bounty hunting, not that pirating sucks. therefore, you did not add anything to the conversaion, therfore it's not intellegent. i hope that explains good enough. now i'm done for today.

the point was that bounty hunters need slightly more leverage to make it a viable career.

edit: thank you for editing your original post and clarifing your point. to make an intellegent statment about it: as a pirate your doing wrong to (most of the time) weaker opponents (not fair fights). why should the profession of bounty hunting and abiding by the law be the same as pirating? bounty hunters should be able to have at least "a little" bit of law on there side in "low sec" by shear definition. that is to make it a viable and realistic career. i don't mean to insult here, but by your statement you just want to be the hunter without the possibility of being hunted, almost sounds like a whine. since anything is possible and everything strives to be slightly realistic in eve, why not this?

Tsanse Kinske
WeMeanYouKnowHarm
Posted - 2006.10.06 22:32:00 - [185]
 

Originally by: sharkyballs
on the other hand it would be very nice to hear a comment from a pirate without flaming or just rediculous insults that we've heard a thousand times.


You should pay more attention. There've been a lot of constructive pirate posts, including that of the OP.

Some dumb posts too, but that's not exclusive to pirates.

Anyway, I favor some changes making things easier for pirate hunters, if for no other reason than that it will make things more fun for everybody--including pirates--in the long run.

I also don't want things to go to far against pirates. Contrary to what some people seem to think, it's not all gravy for pirates at the moment, and a lot of the tools for anti-pirating are already there. Bounties and security loss just need to be tweaked, and sniping needs to be made a little more risky.

Osamah BinPoden
Posted - 2006.10.07 00:06:00 - [186]
 

Sorry but I read the first bunch of posts when this first came out, some great ponts were made.

I'm not sure if it was mentioned because thats alot o pages of reading but I do remember a friend of mine mentioning several months ago that ice was being moved into lower sec in one of the patches.

Now keep in mind that may just be nothing more than a rumor. But would be a step in the right direction.




MonwrathDisortium
Nymphetamine Junkies
Posted - 2006.10.07 00:18:00 - [187]
 

do away with it, let it be high sec and no sec.

what point is there really? no one want to go there for anything but piracy so lets just do away with the gate guns and call it all 0.0. I dont care about low sec, the only reason I pirate there is becuase it has more disorganized carebears and solo miners. Just do away with the sec status system as it doesnt really mean anyting anyway. All of low sec is .4 to .1 and exactly the same. all high sec is 1.0 to .5 and, well i dont really know as I havent been there in a long time but I would expect it is all the same as well. so why not just safe and not safe?

Samirol
Love is Hate
Posted - 2006.10.07 02:22:00 - [188]
 

Originally by: MonwrathDisortium
do away with it, let it be high sec and no sec.

what point is there really? no one want to go there for anything but piracy so lets just do away with the gate guns and call it all 0.0. I dont care about low sec, the only reason I pirate there is becuase it has more disorganized carebears and solo miners. Just do away with the sec status system as it doesnt really mean anyting anyway. All of low sec is .4 to .1 and exactly the same. all high sec is 1.0 to .5 and, well i dont really know as I havent been there in a long time but I would expect it is all the same as well. so why not just safe and not safe?
because there aren't the POS wars and the bubbles in low sec

@ Celeste: Alright, the post about trojanman's suggestion made it seem the wrong way, yeah, and both threads got locked.

Alright, I believe giving a slight nerf to high sec (namely the quality 20, level 4 agents), coinciding with a) changes to JCs (making them easier to get and use) and b) giving anti-pirates and bounty hunters the tools they need, will encourage a much healthier low sec.

@ Caliwyrm: A skill idea is absolutely horrible. As a pirate, making going into a .5 system just because we are -4.4 and you have bounty hunting to 5 makes us die, is absolutely messed up. It only encourages more alt use. It is also heavily easily to abuse.

@ Sharky: Just because someone doesn't agree with you doesn't make it an unintelligent conversation. I agree that bounty hunting needs to be a viable career, but being able to shoot anyone at -.8 with only sentry fire is absolutely ridiculous.

Most pirates WANT anti-pirating and bounty hunting to be a viable profession, that makes sense. However, in the process of boosting anti-pirating/bounty hunting, do NOT nerf belt pirates. The focus against pirates seems to extend mainly to gate campers, and, in the process, hurting belt pirates in most of these explanations. When i gate camp, i do it for quick, easy profit. Just like level 4 missions except with better loot Wink.

Moving all quality 0+ agents to low sec would increase population, anti-pirates, and bounty hunters. People that enjoy high sec still get level 4 agents, and low sec becomes more profitable.

I agree with moving ALL ice fields to low sec/0.0 so you can't afk for 10 minutes. Ice will become more valuable, and will encourage mining in low sec/0.0 for great profits from getting the ice belts.

That is all for now.



sharkyballs
Amarr
Dkiller Delta Force Corp.
CORPVS DELICTI
Posted - 2006.10.07 03:09:00 - [189]
 

Edited by: sharkyballs on 07/10/2006 03:18:29
Originally by: [email protected] Sharky: Just because someone doesn't agree with you doesn't make it an unintelligent conversation. I agree that bounty hunting needs to be a viable career, but being able to shoot anyone at -.8 with only sentry fire is absolutely ridiculous.[/quote


i know you well...it almost feels personable now, and i know you know what i mean by that. but agian, you didn't read what i said. it wasn't about conflicting opinions. the unitelligent comment was because of the flame and the off topic crap that was said to a well thought out comment. me and you have our differences and i don't insult you and you not me. but, please read the convo again, just as the other person should have.

how could a "person of the law abiding profession" actually keep piece if you (as a pirate) are camping a gate, and i can't jump in and start firing at you (trying to be the "bounty hunter player police")without some sort of help like sentry's not firing so that it makes it worth it. i would really like to hear any ideas, honestly.

you pirates keep wanting it to be better and more competative, but wont even consider a slight help to let bounty hunters do thier job as it should be done. not this bounty hunters show up and you run to call mercs to declare war on the pirate haters Shocked. you could actually fight your own fight, uuummmm.....sorry i forgot, that's right. you are a pirate because you want it one sided. was that below the belt?

eve is pvp, i'm not denying that. but this would make it so much more realistic for a bounty hunter to exsist. and frankly, much more exciting. you've got to give a little me thinks, in order to grow.

ok, so maybe that was a little too personable. the original idea that i commented on was a skill (that took lots of time) to allow persons of high sec shoot at persons of low sec, without as much consiquences, and eventually leading to being able to fire at low sec people without drawing sentry fire. how is that lame, unrealistic, or even close to stupid? makes complete since to me, logically.

Caliwyrm O'Libr
Token Ring Assembly
Posted - 2006.10.07 03:16:00 - [190]
 

Originally by: Samirol

@ Caliwyrm: A skill idea is absolutely horrible. As a pirate, making going into a .5 system just because we are -4.4 and you have bounty hunting to 5 makes us die, is absolutely messed up. It only encourages more alt use. It is also heavily easily to abuse.




Why? Because the 'pirate' (and not the proud to be -5 or lower ones) would actually have to *worry* as much as the 'carebears' they detest yet pick on so much? As it is now most 'pirates' in high sec and low sec are only interested in the quick lopsided 'gank' and not true PvP. Try bringing PvP to the mission runners and they complain. Try bringing PvP to the self declared 'pirates' and they complain. Trying to force PvE players into PvP areas is simply asking CCP to create a pez dispenser for loot at other peoples' expense.

Since when are level playing fields a bad thing(tm)?

Samirol
Love is Hate
Posted - 2006.10.07 03:19:00 - [191]
 

95% of gate campers are outlaw. You can shoot them whenever you want.

I support evening the anti-pirate/pirate balance, but not in ways that are ill thought out and extremely exploitable.

Not sure what you are talking about fighting your own fight ugh


I don't want it one sided at all. I pirate for fun fights and great loot. I am all for increasing bounty hunting ability, i am NOT advocating an explosively...stupidly proposed game mechanic to let bounty hunters roam and shoot everything yellow.


Samirol
Love is Hate
Posted - 2006.10.07 03:26:00 - [192]
 

Originally by: Caliwyrm O'Libr
Originally by: Samirol

@ Caliwyrm: A skill idea is absolutely horrible. As a pirate, making going into a .5 system just because we are -4.4 and you have bounty hunting to 5 makes us die, is absolutely messed up. It only encourages more alt use. It is also heavily easily to abuse.




Why? Because the 'pirate' (and not the proud to be -5 or lower ones) would actually have to *worry* as much as the 'carebears' they detest yet pick on so much? As it is now most 'pirates' in high sec and low sec are only interested in the quick lopsided 'gank' and not true PvP. Try bringing PvP to the mission runners and they complain. Try bringing PvP to the self declared 'pirates' and they complain. Trying to force PvE players into PvP areas is simply asking CCP to create a pez dispenser for loot at other peoples' expense.

Since when are level playing fields a bad thing(tm)?
You are mixing up belt pirates and gate pirates, don't keep nerfing belt pirates in an attempt to nerf gate pirates.

We don't "detest carebears", i do it for the loot and the fights. Im not trying to force PVE into PVP areas, i want to move the reward to allocate the risk. And being able to shoot everything yellow is incredibly blind and easily exploitable.

And factional warfare sounds like bringing PVP to PVE people, i don't see too much complaining.

And its not leveling the playing fields, if we attack you, we attacked by sentries. If you attack an outlaw, you don't get sentries. What i CAN understand is this:

Level 1 - able to attack -4.5 without sentries
level 2 - able to atack -4.6 without sentries

this makes sense because at -4.5, you can't go into high sec anyway, and if you are at -4.5, you are most likely a pirate. At -.8, being able to be attacked everywhere, is absolutely ridiculous.

sharkyballs
Amarr
Dkiller Delta Force Corp.
CORPVS DELICTI
Posted - 2006.10.07 03:31:00 - [193]
 

Originally by: Samirol
95% of gate campers are outlaw. You can shoot them whenever you want.

I support evening the anti-pirate/pirate balance, but not in ways that are ill thought out and extremely exploitable.

Not sure what you are talking about fighting your own fight ugh


it's possible to find a way to make it non exploitable, but your batting down even the thought of it at this point. why not, you shoot everything anyway? again, it sounds like a pirate whining cause they don't want to lose the "edge". it's completely realistic to have a bounty hunter that would not get fired on by station guns while tring to apprehend a pirate.

my question i suppose is, are you here to fulfill a meaningful life as a part of a roleplaying game....or are you here to get a few rocks off, blow some steam and just be an a**? whatever your career, it should at least be made equal somehow. but considering pirates flame and completely dismiss everything brought to the table, it might be a lost cause......

Flabida jaba
Caldari
Posted - 2006.10.07 03:32:00 - [194]
 

I wont bother to say if pirating is hard or not.....
but if it aint it should be!
living outside the law as a known criminal aint gona be a barrel o laughs now is it?

really just posting to drop my PoV on you all

I made the move to low sec with a bunch of my buddies a while back..(yes we're all kinda noobish.)
out in mimatar space (molden heath)

with the idea of mining a bit of omber and stuff and make our little corp some money and maybe even do some pvp on occasion.
We lost 6-8 retrivers in 2 weeks, 4 ferox's
a Raven, a caracal and this is the short list.
Every night we got hit by some 3 year old toon in a dominix or geddon or some guy in a tech 2 Amarr recon, who managed to blow up 2 mining barges on his ownShocked

In total we lost about 200-300 million isk while we were there..not to mention most of our frazzeled nerves and not once did we ever get ransomed. ever.
Just nailed every time first time

Fact is low sec is just full to bursting with old toon's in powerfull ships blowing the **** outa everything that moves
and it sucks to go there..untill i get enough skill's to be a pirate myself, thus adding to the problem anyway

Samirol
Love is Hate
Posted - 2006.10.07 03:36:00 - [195]
 

Edited by: Samirol on 07/10/2006 03:37:20
Originally by: sharkyballs
Originally by: Samirol
95% of gate campers are outlaw. You can shoot them whenever you want.

I support evening the anti-pirate/pirate balance, but not in ways that are ill thought out and extremely exploitable.

Not sure what you are talking about fighting your own fight ugh


it's possible to find a way to make it non exploitable, but your batting down even the thought of it at this point. why not, you shoot everything anyway? again, it sounds like a pirate whining cause they don't want to lose the "edge". it's completely realistic to have a bounty hunter that would not get fired on by station guns while tring to apprehend a pirate.

my question i suppose is, are you here to fulfill a meaningful life as a part of a roleplaying game....or are you here to get a few rocks off, blow some steam and just be an a**? whatever your career, it should at least be made equal somehow. but considering pirates flame and completely dismiss everything brought to the table, it might be a lost cause......
i am against your suggestion of -.8, i provided a change that i think would prove reasonable

@ flabida: I totally agree, anti-pirates need to be given boosts. Look at the threads i made on page 6.

Tommy Vercetti
Brutor Tribe
Posted - 2006.10.07 04:24:00 - [196]
 

Edited by: Tommy Vercetti on 07/10/2006 04:27:08
Edited by: Tommy Vercetti on 07/10/2006 04:25:08
Originally by: Flabida jaba
I wont bother to say if pirating is hard or not.....
but if it aint it should be!
living outside the law as a known criminal aint gona be a barrel o laughs now is it?

really just posting to drop my PoV on you all

I made the move to low sec with a bunch of my buddies a while back..(yes we're all kinda noobish.)
out in mimatar space (molden heath)

with the idea of mining a bit of omber and stuff and make our little corp some money and maybe even do some pvp on occasion.
We lost 6-8 retrivers in 2 weeks, 4 ferox's
a Raven, a caracal and this is the short list.
Every night we got hit by some 3 year old toon in a dominix or geddon or some guy in a tech 2 Amarr recon, who managed to blow up 2 mining barges on his ownShocked

In total we lost about 200-300 million isk while we were there..not to mention most of our frazzeled nerves and not once did we ever get ransomed. ever.
Just nailed every time first time

Fact is low sec is just full to bursting with old toon's in powerfull ships blowing the **** outa everything that moves
and it sucks to go there..untill i get enough skill's to be a pirate myself, thus adding to the problem anyway



Er how the hell did you avoid the profanity filter?

Contrary to what I am about to post, I aint a pirate, I'm a miner / manufacturer so no pk flames guys.

To jaba, you really must not have been putting a lot of thought into the location of your mining ops. Ive mined a hell of a lot of hrs in molden heath, and the only time I was attacked by a pirate was because I wasn't paying attention to local long enough. Here's a hint, goto the map and look at the look at active numbers of some systems, no. of jumps in the last hr and number of ships/pods destroyed. Find a low sec system thats quiet and go there. Its not that hard, it just requires a few minutes of recon and thought. Oh also look up Samantha Tellevor or something like that, she offers her services for mining protection in molden heath. You pay for it, but Ive heard she does a great job as well, so look her up if your interested

As for those bounty hunter suggestions, your negative sec "kill at will" idea will just make pirates head to 0.0 for 2 days and ratting their **** off getting sec levels up. Many pirates do this already, and I have been attacked and podded by a few pirates with sec standings at 4 or 5! Sec status doesn't identify yout career in Eve, which is one of the reasons why it is flawed to base bounty hunting on the current sec status mechanic.

The reason why so many pvpers just gatecamp @200kms nowadays is because there is nothing else to do. Theres 500 ppl in the nearby high sec systems never venturing into low sec (and no reason to either), ppl travelling fit stabs and have insta and much of low sec is deserted. The only activity is around gates, thus its natural for pirates or pvpers to , suprise suprise, hang around gates. Doesn't mean they are evil beings, but its what the pirating profession has been reduced to. Some of those people saying pirates are scared for a real fight, go in a system, go in a belt and give em one. They will line up for the action, because in many low sec systems no action exists. If you askes a pirate, gatecamp for 2 hrs, or solid belt pvping for 2 hrs, 99% of them would pvp in a belt, because thats what they play the game for. Unfortunately with low sec ratting and mining reduced to chicken feed, why bother?

Samirol
Love is Hate
Posted - 2006.10.07 04:55:00 - [197]
 

tommy vercetti hit the nail on the head Shocked

wonderful post

Karille
Gallente
Sharks With Frickin' Laser Beams
Posted - 2006.10.07 06:12:00 - [198]
 

Tommy is so right, if he ran for president i would vote for him. I never thought that anyone who wasnt a pirate could possibly understand what we do, or would come close. Mr. Vercetti i salute you.

Flabida jaba
Caldari
Posted - 2006.10.07 06:13:00 - [199]
 

Edited by: Flabida jaba on 07/10/2006 06:22:22
Edited by: Flabida jaba on 07/10/2006 06:14:37
Originally by: Tommy Vercetti


To jaba, you really must not have been putting a lot of thought into the location of your mining ops. Ive mined a hell of a lot of hrs in molden heath, and the only time I was attacked by a pirate was because I wasn't paying attention to local long enough. Here's a hint, goto the map and look at the look at active numbers of some systems, no. of jumps in the last hr and number of ships/pods destroyed. Find a low sec system thats quiet and go there. Its not that hard, it just requires a few minutes of recon and thought. Oh also look up Samantha Tellevor or something like that, she offers her services for mining protection in molden heath. You pay for it, but Ive heard she does a great job as well, so look her up if your interested



thanks for the reply.....but

we were always pretty causious and we knew we were taking a calculated risk.... but safe spotting or docking everytime a low sec or old school toon comes into the system turns profit into nada/zip/zero you just cant make enough to get by....especially seeing as the small arse omber roids go poof after 2 cycles and you have to retarget a new rock every 5 mins plus move thru belts to get new ones

sitting at the station for and hour waiting for "Mr joined corp in 2003" to drop from local gets really flaming
boring ..and its not profitable..well only very marginally

sometime's we mined for 2-3 night in a row no probs
then the next 3 night's we lost every ship we had out

I have no problem with pirating...its fine with me
problem is in low sec theres pretty much 1 pirate for every 1 non pirate and spending my time glued to local just to turn a lousey buck in the highest risk venue in the game is kinda dumb

back in empire now, making more isk per hour than i ever will in low sec....and not a gate camp or belt prat in sight

Very Happy

when the time comes ill prolly move stright to 0.0 if poss and avoid the "shooting duck's in a barrel" that is low sec.
it seems that whole concept of low sec is designed for pirate's anyways ???

Talion Shar
Caldari
Free Corp
Liberty Alliance
Posted - 2006.10.07 09:24:00 - [200]
 

Edited by: Talion Shar on 07/10/2006 09:31:22
My opinion on this thing:

1) Wait till Kali.

2) As it was mentioned, yes move 3/4 of the lvl4 agents into low-sec and 0.0, specially the caldari ones. There are way to many caldari lvl4 agents sitting in really high sec systems than in any other nation. That will also reduce lag in general too. Speaking specially on the Jita (trading hub)/Motsu (2x lvl4 in 0.9) thing which are sitting both on the same node.

3) An idea for taking a bit the risk away would be coming up with Kali the auction house. I don't know if its going to make it live, but will there be a mailing system for things implented too? would take a bit the risk to fly with i.e stuff 700mill worth through low-sec camped gates, just sent it into high sec via the mailing system.

4) MORE Complexes and im not talking about the 4/10, 5/10 complexes in even low-sec.
Not coming up with the idea the hard battled 9/10, 10/10 complexes deep down in 0.0.
It's totally ok that they are there, where they are now. (could bit a bit more too)

5) Don't know if it was answered to one of the replier at page 2, 3?
There aren't just low-sec Pos's ... ever heard of empire POS? (Not that they are really count as POS imho ... with no avaibility of moon harvesting they are too expensive to keep up.)

6) Alternatives to the gatecamper thing
a) Make chokepoints opener, mean there are no 2-way system anymore.
Make all systems at least 3-way, gate camping will be harder and the chance to get through the system without flying into the gate camp will rise to 50:50 chance.
Gatecamping would require an organized fleet to camp both camps (and yes unfortunally for the i-love-to-gatecamp pilots even a bit more waiting time)

b) Make pirate like it was. Remove the ability to place mobile warp disruptors at the gates in range of 200km. it was more fun to chase around and scrambling the "prey" with the common way, using warp scrambs. ok many of the ppl got now-a-days warp core stabs fitted... which are no fun for solo pirates too if they are just using warp scrams.

c) Make warp core stabs work in bubble if not doing b).
I think in one of the EvE blog's or guides, it is mention that for everything in EvE there is a counter-part, but seems someone forgot about the bubbles/spheres.

d) Make scan probes more usefull, let em scan not just only in the flat triangle, make them full 3D like the observator probe. should be usefull for all: pirate, bounthunter, all pilots to scan systems more proper.


Tommy Vercetti
Brutor Tribe
Posted - 2006.10.07 14:41:00 - [201]
 

Edited by: Tommy Vercetti on 07/10/2006 14:43:44
Aw shucks Embarassed

Exlegion
Caldari
Salva Veritate
Posted - 2006.10.07 14:49:00 - [202]
 

Originally by: Tommy Vercetti
Edited by: Tommy Vercetti on 07/10/2006 04:27:08
Edited by: Tommy Vercetti on 07/10/2006 04:25:08
Originally by: Flabida jaba
I wont bother to say if pirating is hard or not.....
but if it aint it should be!
living outside the law as a known criminal aint gona be a barrel o laughs now is it?

really just posting to drop my PoV on you all

I made the move to low sec with a bunch of my buddies a while back..(yes we're all kinda noobish.)
out in mimatar space (molden heath)

with the idea of mining a bit of omber and stuff and make our little corp some money and maybe even do some pvp on occasion.
We lost 6-8 retrivers in 2 weeks, 4 ferox's
a Raven, a caracal and this is the short list.
Every night we got hit by some 3 year old toon in a dominix or geddon or some guy in a tech 2 Amarr recon, who managed to blow up 2 mining barges on his ownShocked

In total we lost about 200-300 million isk while we were there..not to mention most of our frazzeled nerves and not once did we ever get ransomed. ever.
Just nailed every time first time

Fact is low sec is just full to bursting with old toon's in powerfull ships blowing the **** outa everything that moves
and it sucks to go there..untill i get enough skill's to be a pirate myself, thus adding to the problem anyway



Er how the hell did you avoid the profanity filter?

Contrary to what I am about to post, I aint a pirate, I'm a miner / manufacturer so no pk flames guys.

To jaba, you really must not have been putting a lot of thought into the location of your mining ops. Ive mined a hell of a lot of hrs in molden heath, and the only time I was attacked by a pirate was because I wasn't paying attention to local long enough. Here's a hint, goto the map and look at the look at active numbers of some systems, no. of jumps in the last hr and number of ships/pods destroyed. Find a low sec system thats quiet and go there. Its not that hard, it just requires a few minutes of recon and thought. Oh also look up Samantha Tellevor or something like that, she offers her services for mining protection in molden heath. You pay for it, but Ive heard she does a great job as well, so look her up if your interested

As for those bounty hunter suggestions, your negative sec "kill at will" idea will just make pirates head to 0.0 for 2 days and ratting their **** off getting sec levels up. Many pirates do this already, and I have been attacked and podded by a few pirates with sec standings at 4 or 5! Sec status doesn't identify yout career in Eve, which is one of the reasons why it is flawed to base bounty hunting on the current sec status mechanic.

The reason why so many pvpers just gatecamp @200kms nowadays is because there is nothing else to do. Theres 500 ppl in the nearby high sec systems never venturing into low sec (and no reason to either), ppl travelling fit stabs and have insta and much of low sec is deserted. The only activity is around gates, thus its natural for pirates or pvpers to , suprise suprise, hang around gates. Doesn't mean they are evil beings, but its what the pirating profession has been reduced to. Some of those people saying pirates are scared for a real fight, go in a system, go in a belt and give em one. They will line up for the action, because in many low sec systems no action exists. If you askes a pirate, gatecamp for 2 hrs, or solid belt pvping for 2 hrs, 99% of them would pvp in a belt, because thats what they play the game for. Unfortunately with low sec ratting and mining reduced to chicken feed, why bother?


Honest question:

Why aren't these pirates that are willing to "line up" for a fair fight just pvp against each other? Why must it be against empire dwellers?

Ex

Samirol
Love is Hate
Posted - 2006.10.07 14:51:00 - [203]
 

Originally by: Exlegion
Originally by: Tommy Vercetti
Edited by: Tommy Vercetti on 07/10/2006 04:27:08
Edited by: Tommy Vercetti on 07/10/2006 04:25:08
Originally by: Flabida jaba
I wont bother to say if pirating is hard or not.....
but if it aint it should be!
living outside the law as a known criminal aint gona be a barrel o laughs now is it?

really just posting to drop my PoV on you all

I made the move to low sec with a bunch of my buddies a while back..(yes we're all kinda noobish.)
out in mimatar space (molden heath)

with the idea of mining a bit of omber and stuff and make our little corp some money and maybe even do some pvp on occasion.
We lost 6-8 retrivers in 2 weeks, 4 ferox's
a Raven, a caracal and this is the short list.
Every night we got hit by some 3 year old toon in a dominix or geddon or some guy in a tech 2 Amarr recon, who managed to blow up 2 mining barges on his ownShocked

In total we lost about 200-300 million isk while we were there..not to mention most of our frazzeled nerves and not once did we ever get ransomed. ever.
Just nailed every time first time

Fact is low sec is just full to bursting with old toon's in powerfull ships blowing the **** outa everything that moves
and it sucks to go there..untill i get enough skill's to be a pirate myself, thus adding to the problem anyway



Er how the hell did you avoid the profanity filter?

Contrary to what I am about to post, I aint a pirate, I'm a miner / manufacturer so no pk flames guys.

To jaba, you really must not have been putting a lot of thought into the location of your mining ops. Ive mined a hell of a lot of hrs in molden heath, and the only time I was attacked by a pirate was because I wasn't paying attention to local long enough. Here's a hint, goto the map and look at the look at active numbers of some systems, no. of jumps in the last hr and number of ships/pods destroyed. Find a low sec system thats quiet and go there. Its not that hard, it just requires a few minutes of recon and thought. Oh also look up Samantha Tellevor or something like that, she offers her services for mining protection in molden heath. You pay for it, but Ive heard she does a great job as well, so look her up if your interested

As for those bounty hunter suggestions, your negative sec "kill at will" idea will just make pirates head to 0.0 for 2 days and ratting their **** off getting sec levels up. Many pirates do this already, and I have been attacked and podded by a few pirates with sec standings at 4 or 5! Sec status doesn't identify yout career in Eve, which is one of the reasons why it is flawed to base bounty hunting on the current sec status mechanic.

The reason why so many pvpers just gatecamp @200kms nowadays is because there is nothing else to do. Theres 500 ppl in the nearby high sec systems never venturing into low sec (and no reason to either), ppl travelling fit stabs and have insta and much of low sec is deserted. The only activity is around gates, thus its natural for pirates or pvpers to , suprise suprise, hang around gates. Doesn't mean they are evil beings, but its what the pirating profession has been reduced to. Some of those people saying pirates are scared for a real fight, go in a system, go in a belt and give em one. They will line up for the action, because in many low sec systems no action exists. If you askes a pirate, gatecamp for 2 hrs, or solid belt pvping for 2 hrs, 99% of them would pvp in a belt, because thats what they play the game for. Unfortunately with low sec ratting and mining reduced to chicken feed, why bother?


Honest question:

Why aren't these pirates that are willing to "line up" for a fair fight just pvp against each other?
umm....we do fight against each other, and "empire dwellers"

Exlegion
Caldari
Salva Veritate
Posted - 2006.10.07 15:00:00 - [204]
 

Then I'm just not following. As per Tommy's quote, which you agree with:

"The reason why so many pvpers just gatecamp @200kms nowadays is because there is nothing else to do. Theres 500 ppl in the nearby high sec systems never venturing into low sec (and no reason to either), ppl travelling fit stabs and have insta and much of low sec is deserted. The only activity is around gates, thus its natural for pirates or pvpers to , suprise suprise, hang around gates. Doesn't mean they are evil beings, but its what the pirating profession has been reduced to. Some of those people saying pirates are scared for a real fight, go in a system, go in a belt and give em one. They will line up for the action, because in many low sec systems no action exists. If you askes a pirate, gatecamp for 2 hrs, or solid belt pvping for 2 hrs, 99% of them would pvp in a belt, because thats what they play the game for. Unfortunately with low sec ratting and mining reduced to chicken feed, why bother?"

Are there "many PVP'ers" or not?

Ex

Tommy Vercetti
Brutor Tribe
Posted - 2006.10.07 15:04:00 - [205]
 

Originally by: Exlegion


Honest question:

Why aren't these pirates that are willing to "line up" for a fair fight just pvp against each other? Why must it be against empire dwellers?

Ex


It happens. Ever been to Amamake? Laughing

Seriously though, if there were 500 ppl in low sec systems, yes it would happen more often. But when theres 1-2 pirates in a low sec system, why not just work together to go for bigger targets?

I have a feeling you want to bait me into saying pirates go for empire mission runners because they have good loot and are good targets, which is the truth. On the other hand, would a mission runner take a rupture into lvl 4 worlds collide, or would a miner take a mining frig to mine? no they would play to maximise their isk / minimise their risk. Pirates do no different, to expect them to do any different is unreasonable.

Jan Mierre
Posted - 2006.10.07 19:20:00 - [206]
 

Quote:
Some of those people saying pirates are scared for a real fight, go in a system, go in a belt and give em one. They will line up for the action, because in many low sec systems no action exists. If you askes a pirate, gatecamp for 2 hrs, or solid belt pvping for 2 hrs, 99% of them would pvp in a belt, because thats what they play the game for.


Not buying it. They want action, so they sit a gate for hours hoping somebody didn't check the map first? This is a PvP game, not a sit-in-a-lawnchair-and-pop-freighters game.

If a fight is what they want, why are they in empire? Plenty of fighting to be had in Syndicate and other non-empire regions and it doesn't touch their empire sec status. The people there LOVE a good fight and probably don't mind losing their ship in a fun duel. Why not take them up on it instead of popping noobs that don't know how to PvP?

Honestly, I have to ask, why are there so many pirates posting countless threads with ideas to move (coerce) people from high sec to low sec? What is the obsession with "carebears"? Carebear this, carebear that. What is the obsession??

Complacency's Bane
Caldari
Posted - 2006.10.07 19:30:00 - [207]
 

This thread is filled with the adorabe cluelessly righteous and the hilarious indignant armchair generals.

Let me break it down for you. CCP hates piracy. Piracy has never been boosted in 3 years. Piracy has been nerfed countless times, both intentionally and unintentionally, in 3 years. Stop complaining that EVE caters to pirates, its an idiotic assertion that anyone with half a brain can see is untrue.

The number one danger to pirates in lowsec is other pirates/real combat corps looking for some quick fun. Your so-called anti-pirate corps dont even make the top ten, theyre down under NPCs.

The problem with piracy is that the game mechanics force people to pirate in ways which are riskless. If the game mechanics forced people to pirate in risky ways, removing the riskless piracy, then there would not be a problem. Well, if youre complaining now, you'd still be complaining, but thats because youre just not any good at EVE.

Low-sec needs to be better from a risk/reward point of view, since right now its worthless. Missions need to have their safespot deadspaces pushed onto the system plane so they're actually probeable. Sentry guns need to stop responding to aggression which occurs elsewhere in system, as well as being buffed to 250k range. Killrights need to be upgraded and finding people you have killrights on needs to be made easier.

If the sum total of your experience with piracy is "dem l4m3r ratz )MG SH00t m3", stfu and go away. That seems to include 75% of the people posting in this thread - you know nothing, and your opinions range from the arrogantly ignorant to the whiny and neurotic.

Jan Mierre
Posted - 2006.10.07 19:47:00 - [208]
 

Quote:
Let me break it down for you. CCP hates piracy. Piracy has never been boosted in 3 years. Piracy has been nerfed countless times, both intentionally and unintentionally, in 3 years.


MWD nerf #1 - Indy ships can no longer use MWD. That hurt pirates somehow?
MWD nerf #2 - MWD's can no longer be stacked (ok, ok, I agreed with this one)
Gates/stations lock if you try to jam or shoot back at a gate camper - This hurts piracy?
Nothing is done about people recycling alts in high sec suicide ganks - that hurts piracy?
Warp disruptors scramble at +2. WCS counters at +1, meaning victim has to fit 2 modules to counter the aggressor's 1 - that hurts piracy?

I don't know dude. Seems like they bend over backwards to assist pirates at everybody else's expense.

Complacency's Bane
Caldari
Posted - 2006.10.07 19:54:00 - [209]
 

Edited by: Complacency''s Bane on 07/10/2006 19:56:09
Originally by: Jan Mierre
MWD nerf #1 - Indy ships can no longer use MWD. That hurt pirates somehow?
MWD nerf #2 - MWD's can no longer be stacked (ok, ok, I agreed with this one)
Sorry, did I step into a time warp and come out in an EVE without instas?

Thanks for playing, you know nothing.
Quote:
Gates/stations lock if you try to jam or shoot back at a gate camper - This hurts piracy?
Yeah, combat would be better if you could dock anytime you want - oh wait it used to be like that. People put entire fleets on stations, docked, repaired, undocked and LOLWINKEEPFIGHTING.

See first responce about how much you know.
Quote:
Nothing is done about people recycling alts in high sec suicide ganks - that hurts piracy?
Since thats a bannable exploit, see my first response.
Quote:
Warp disruptors scramble at +2. WCS counters at +1, meaning victim has to fit 2 modules to counter the aggressor's 1 - that hurts piracy?
...

I have no reply to the cluelessness of that. Whats the max range on WCS? Whats the max range on scramblers? GG.

Quote:
I don't know dude. Seems like they bend over backwards to assist pirates at everybody else's expense.

Lets see:

Introducing sentries
Upping damage on sentries (repeatedly)
Upping range on sentries (repeatedly)
Basic (free) Insurance
Criminal Flagging
Sentry Response to Criminal Flagging
Lvl 4 Missions (There used to be a time people would take battleships into low-sec belts)
Lvl 4 Mission supersafespots

I'm getting a cramp or I'd continue.

But please, tell me how much CCP likes pirates again. My tolerance for stupid hasnt been COMPLETELY exausted today.

Jenial
Posted - 2006.10.07 20:37:00 - [210]
 

Originally by: Celeste Storm
Originally by: Demonique
If we could make some rare type of ore only availible in .4 and below it would bring miners, if we make 1 mil bounty npc's in belts it will bring pve'ers ..... what are the downsides to eaither of these solutions?


Ok, lets imagine CCP would do this. What could be the result?

a) The sheer great opportunity could actually lure more people into low sec, mining and ratting. But I already hear the 0.0 people screaming for blood and murder as those benefits were two of the main reasons for going into unregulated space.

b) The economical impact of having a relativly easy access to valuable ore types could be devastating when cheap minerals a flooding the markets in high sec. On the one hand this could make ships a lot cheaper to build and resulting in a better market price, but then again what about 0.0 miners?
They could still use their ore for their own purposes, but have a hard time of selling the ships on the open market for the usual price. Wink

I still think the best way of getting people into low sec/0.0 is to let them expirience the look and feel first, without a risk of actually loosing something. Maybe some kind of an arena or training ground could provide a solution.

Let me explain my idea. Take a common plex and remove all npc from it. U enter the plex in a shuttle and head to a fitting station. There u can get any ship u like (and can fly with ur skills) and fit it like u want for a small fee. after u changed ur ship u move through the second gate into the actual arena. Here u can fight, destroy other players ships or get destroyed but u cannot pod anybody or get poded. Destroyed ships dont drop loot cans and u cannot warp out from this area in ur ship. The only way to leave is trough the gate u came in. The gate can only be used by shuttles to prevent the obvious exploits.

This way people could train PvP and tactics without the risk of a "real podkill".

It might sound a bit hard to implement, but if u think about it - most of the features are already ingame and can be adopted quite easily.

Cel.


since your so good why dont you go attack those running level 4 missions?? ohhhhhh risk/rewards?? Sounds like you guys just like to kill small fry and dont like to have a risk when killing another player. hmmmm sound pretty much the same as people who dont bother going into low sec because you camp gates too much.

I'll tell you what would get people out more to low sec, but its going to take time. stop mass killing anyone and only be selective in your kills. let a month go by where people are allowed to explore without being gate pawned. you might actually get some people willing to try it out.

but if you continue to just kill everyone and play gate keeper you low sec hoarding grounds will be mostly empty.


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