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Complacency's Bane
Caldari
Posted - 2006.10.12 22:03:00 - [301]
 

Originally by: sharkyballs
actually i did not go 360 degrees because we're talking about controlled systems, not pirating. and most pirates are not blinky. it does take a while for you to get that way and then yes it doesn't matter, so you shouldnt' care if you are blinky. but from living in low sec for the past 4 months, i know that most of the characters that commit crimes are not blinky. this would again allow a slight ability to "police" a system. if your committing a crime, it shouldn't matter what your sec status is, and there should be a little better way of controlling it. like i said, it works for pirates as well.

i think you just like arguing for the sake of it unless you trully didn't understand my post.
Oh, I understood your post, and if I'd been arguing for arguing's sake I'd have pointed out that trying to bring PoSwars into lowsec means you deserve to get dragged out behind the tool shed and shot.

The solution to random acts of piracy is increasing the global criminal flag to 12 hours and removing the CONCORD/sentry response to crimes that dont occur in their jurisdictions (highsec for concord, within range for sentries). You'd have to have a seperate CONCORD flag which is only 15 minutes instead of basing CONCORD off global criminal flagging. Increase the gate gun range to 250k too, I'm sick of snipers.

Your solution is a complicated non-solution. It'll have no positive affect.

Samirol
Love is Hate
Posted - 2006.10.12 22:17:00 - [302]
 

Edited by: Samirol on 12/10/2006 22:19:06
Originally by: Complacency's Bane
The solution to random acts of piracy is increasing the global criminal flag to 12 hours and removing the CONCORD/sentry response to crimes that dont occur in their jurisdictions (highsec for concord, within range for sentries).
Rolling EyesRolling EyesRolling Eyes

i hope that was sarcasm

Complacency's Bane
Caldari
Posted - 2006.10.12 22:20:00 - [303]
 

Originally by: Samirol
in retort to your idea, i say that you can only do 1 mission every 12 hours, and that your targets are 250km away and you can't use an afterburner.

Reasonable ideas only please...
You cant keep pirating because people can shoot you first?

Wow. Piracy really has gone downhill.

Samirol
Love is Hate
Posted - 2006.10.12 22:29:00 - [304]
 

Edited by: Samirol on 12/10/2006 22:30:04
Originally by: Complacency's Bane
Originally by: Samirol
in retort to your idea, i say that you can only do 1 mission every 12 hours, and that your targets are 250km away and you can't use an afterburner.

Reasonable ideas only please...
You cant keep pirating because people can shoot you first?

Wow. Piracy really has gone downhill.
nobody shoots me first Neutral

if you think piracy is about people shooting me first, then some braincells of yours are missing

Complacency's Bane
Caldari
Posted - 2006.10.12 22:32:00 - [305]
 

Edited by: Complacency''s Bane on 12/10/2006 22:33:11
The point behind flagging people for a long time and removing the NPC reaction to it (for crimes that dont occur in front of the NPCs) is to allow players the ability to kill pirates. Leave the CONCORD and sentry flags at 15 minutes.

If youre saying that is totally unfair for pirates, then youre saying that you cant pirate if people can shoot at you first. Which is either true and a sad comment on the state of pirates today, or absurd.

I think it would make pirating more fun if people who go pirate in some .4 system can then be engaged 8 hours later for that crime in a .9. I know the only reason I fixed my security status from -10.0 was to be able to go into empire, I actually miss my outlaw tag aside from that.

Samirol
Love is Hate
Posted - 2006.10.12 22:56:00 - [306]
 

Originally by: Complacency's Bane
Edited by: Complacency''s Bane on 12/10/2006 22:33:11
The point behind flagging people for a long time and removing the NPC reaction to it (for crimes that dont occur in front of the NPCs) is to allow players the ability to kill pirates. Leave the CONCORD and sentry flags at 15 minutes.

If youre saying that is totally unfair for pirates, then youre saying that you cant pirate if people can shoot at you first. Which is either true and a sad comment on the state of pirates today, or absurd.

I think it would make pirating more fun if people who go pirate in some .4 system can then be engaged 8 hours later for that crime in a .9. I know the only reason I fixed my security status from -10.0 was to be able to go into empire, I actually miss my outlaw tag aside from that.
ah, i misunderstood. So the global criminal timer would still be 15 minutes, but people would still be able to attack me in high sec?

And would this replace the current sec status system?

Complacency's Bane
Caldari
Posted - 2006.10.12 23:01:00 - [307]
 

Edited by: Complacency''s Bane on 12/10/2006 23:02:29
Originally by: Samirol
ah, i misunderstood. So the global criminal timer would still be 15 minutes, but people would still be able to attack me in high sec?

And would this replace the current sec status system?
No, the global criminal flag, which allows anyone to shoot you, would be 12 hours, and would still be triggered by criminal aggression.

CONCORD would have its own seperate 15m flag, only triggered by aggression in highsec. Sentries would have their own 15m flag, only triggered by aggression in front of sentries.

This means that you can move between systems while flagged, even going into highsec. It also means that players can engage you while youre doing it. Hell, it would even cut down on high-sec ganking at popular gates - sitting in a caracal noone can touch is one thing, sitting in a flagged caracal and scanning haulers means that someone's probably going to get you first.

And no, it wouldnt replace the outlaw system, although I wish they'd decouple sec status from navy responses in highsec. Putting outlaws in populated areas where others can engage them is more fun then LOLNPCGANK.

Samirol
Love is Hate
Posted - 2006.10.12 23:40:00 - [308]
 

Originally by: Complacency's Bane
Edited by: Complacency''s Bane on 12/10/2006 23:02:29
Originally by: Samirol
ah, i misunderstood. So the global criminal timer would still be 15 minutes, but people would still be able to attack me in high sec?

And would this replace the current sec status system?
No, the global criminal flag, which allows anyone to shoot you, would be 12 hours, and would still be triggered by criminal aggression.

CONCORD would have its own seperate 15m flag, only triggered by aggression in highsec. Sentries would have their own 15m flag, only triggered by aggression in front of sentries.

This means that you can move between systems while flagged, even going into highsec. It also means that players can engage you while youre doing it. Hell, it would even cut down on high-sec ganking at popular gates - sitting in a caracal noone can touch is one thing, sitting in a flagged caracal and scanning haulers means that someone's probably going to get you first.

And no, it wouldnt replace the outlaw system, although I wish they'd decouple sec status from navy responses in highsec. Putting outlaws in populated areas where others can engage them is more fun then LOLNPCGANK.
alright, i thought you were saying 12 hour station/gate aggression, so i think you can probably understand my reaction Wink.

I would be okay with this if i could go into high sec without navies going ballistic

Brucette
Posted - 2006.10.13 04:23:00 - [309]
 

Originally by: Samirol

I would be okay with this if i could go into high sec without navies going ballistic


I would be OK with that if I could go into low sec without priates going ballistic :)

Samirol
Love is Hate
Posted - 2006.10.13 12:41:00 - [310]
 

Edited by: Samirol on 13/10/2006 12:41:04
Originally by: Brucette
Originally by: Samirol

I would be okay with this if i could go into high sec without navies going ballistic


I would be OK with that if I could go into low sec without priates going ballistic :)
you can, it depends on which region you are in. Location location location Wink

MurderCityDevil
Posted - 2006.10.13 13:33:00 - [311]
 

Low-sec has 2 sides each with its own double-edged swords:
1) A highly populated system can produce a better probability for a fight, but it can also mean getting blobbed.
2) A low populated system can be boring, but when a fight occurs the odds are better that it will be a 1v1.

I myself would like to see more traffic in the lowsec systems too, and that includes belt ratters. The spawns at the belts are pretty low key and could benefit from bigger and badder bounties.

sharkyballs
Amarr
Dkiller Delta Force Corp.
CORPVS DELICTI
Posted - 2006.10.13 15:43:00 - [312]
 

Originally by: Complacency's Bane
Originally by: sharkyballs
actually i did not go 360 degrees because we're talking about controlled systems, not pirating. and most pirates are not blinky. it does take a while for you to get that way and then yes it doesn't matter, so you shouldnt' care if you are blinky. but from living in low sec for the past 4 months, i know that most of the characters that commit crimes are not blinky. this would again allow a slight ability to "police" a system. if your committing a crime, it shouldn't matter what your sec status is, and there should be a little better way of controlling it. like i said, it works for pirates as well.

i think you just like arguing for the sake of it unless you trully didn't understand my post.
Oh, I understood your post, and if I'd been arguing for arguing's sake I'd have pointed out that trying to bring PoSwars into lowsec means you deserve to get dragged out behind the tool shed and shot.

The solution to random acts of piracy is increasing the global criminal flag to 12 hours and removing the CONCORD/sentry response to crimes that dont occur in their jurisdictions (highsec for concord, within range for sentries). You'd have to have a seperate CONCORD flag which is only 15 minutes instead of basing CONCORD off global criminal flagging. Increase the gate gun range to 250k too, I'm sick of snipers.

Your solution is a complicated non-solution. It'll have no positive affect.


that's actually close to the what i was talking about. like i said originally, it was an idea. your idea is basically the same except anyone can shoot at the criminal. i was talking about making it a corp thing, so you can defend and help your friends. my way was easier on pirates. also, the "similar to contol tower" thing was just used as an example of one possible way, so a corp would have to implement the ability to do it for themselves. so that not just any joe blow can attack the criminal, but someone from the corp or alliance that was wronged. i wasn't meaning anything about bringing pos wars to low sec.

Portios Smith
DNR
Posted - 2006.10.13 18:28:00 - [313]
 

Originally by: Complacency's Bane
Edited by: Complacency''s Bane on 12/10/2006 23:02:29
Originally by: Samirol
ah, i misunderstood. So the global criminal timer would still be 15 minutes, but people would still be able to attack me in high sec?

And would this replace the current sec status system?
No, the global criminal flag, which allows anyone to shoot you, would be 12 hours, and would still be triggered by criminal aggression.

CONCORD would have its own seperate 15m flag, only triggered by aggression in highsec. Sentries would have their own 15m flag, only triggered by aggression in front of sentries.

This means that you can move between systems while flagged, even going into highsec. It also means that players can engage you while youre doing it. Hell, it would even cut down on high-sec ganking at popular gates - sitting in a caracal noone can touch is one thing, sitting in a flagged caracal and scanning haulers means that someone's probably going to get you first.

And no, it wouldnt replace the outlaw system, although I wish they'd decouple sec status from navy responses in highsec. Putting outlaws in populated areas where others can engage them is more fun then LOLNPCGANK.


I love this one. flashy reds running aroud high sec would make high sec lots of fun. If said flashy red attacked some one he would get CONCORDOKEN but any one could attack him at any time. Think about it carebears of EVE, heres your chance of a target rich enviroment in the safety of your beloved high sec... AND YOU GET TO SHOOT FIRST and choose who you engage or not.

This one is a winner.

Leuko Uratne
Royal Norwegian Navy
Posted - 2006.10.14 20:08:00 - [314]
 

Originally by: Portios Smith
Originally by: Complacency's Bane
Edited by: Complacency''s Bane on 12/10/2006 23:02:29
Originally by: Samirol
ah, i misunderstood. So the global criminal timer would still be 15 minutes, but people would still be able to attack me in high sec?

And would this replace the current sec status system?
No, the global criminal flag, which allows anyone to shoot you, would be 12 hours, and would still be triggered by criminal aggression.

CONCORD would have its own seperate 15m flag, only triggered by aggression in highsec. Sentries would have their own 15m flag, only triggered by aggression in front of sentries.

This means that you can move between systems while flagged, even going into highsec. It also means that players can engage you while youre doing it. Hell, it would even cut down on high-sec ganking at popular gates - sitting in a caracal noone can touch is one thing, sitting in a flagged caracal and scanning haulers means that someone's probably going to get you first.

And no, it wouldnt replace the outlaw system, although I wish they'd decouple sec status from navy responses in highsec. Putting outlaws in populated areas where others can engage them is more fun then LOLNPCGANK.


I love this one. flashy reds running aroud high sec would make high sec lots of fun. If said flashy red attacked some one he would get CONCORDOKEN but any one could attack him at any time. Think about it carebears of EVE, heres your chance of a target rich enviroment in the safety of your beloved high sec... AND YOU GET TO SHOOT FIRST and choose who you engage or not.

This one is a winner.

I agree to this, at least mostly. I think the 15 minute flag should remain, that way people will have a hard time running away right after a kill, giving the victim a chance to get revenge.

A variation would be to have flags linked with factions and alliances. If someone kills a Caldari-aligned character he or she can then be attacked by Caldari everywhere. This could be linked with either the race of the players, the alignment of the corp the player is in, or maybe the standings of the player.

Ice Conch
Exit 13
Posted - 2006.10.14 21:12:00 - [315]
 

I think leaving the race card out would be best, eve has been that way so that the race doesn't matter as much as what you do with it.

I like it that way, but i am not a huge RPer.

Galan Amarias
Amarr
Kantian Principle
Posted - 2006.10.18 00:31:00 - [316]
 

I like the flashie red in all sec, man do I like that. How about this too. 0.0 means no sec loss for shooting folks. How about it also means no sec gain for ratting. Seems to make sense, if concord isn't watching they aren't watching right? Bounties clearly are a different agency of Concord since they get paid anywhere.. then just up the sec bonus of the rats in low sec and there will be an upsurge of people in the belts.

-Galan

Samirol
Love is Hate
Posted - 2006.10.18 01:53:00 - [317]
 

Originally by: Galan Amarias
I like the flashie red in all sec, man do I like that. How about this too. 0.0 means no sec loss for shooting folks. How about it also means no sec gain for ratting. Seems to make sense, if concord isn't watching they aren't watching right? Bounties clearly are a different agency of Concord since they get paid anywhere.. then just up the sec bonus of the rats in low sec and there will be an upsurge of people in the belts.

-Galan
trying to figure out if that is blatant sarcasm from an anti-pirate POV or your opinion

Jurskjeld
Minmatar
Queens of the Stone Age
Rote Kapelle
Posted - 2006.10.18 07:11:00 - [318]
 

Whether there should be no sec gain for ratting in 0.0, I don't know, but it would make sense that "What Concord doesn't see, Concord doesn't see". :D Anyway, not that important.

What is important, is the idea a bit above, that a few have agreed to already. I think it would be a really exciting tool, and the population of carebear pirates in highsec would increase. (Wait, do I want that..?)
I... think the idea is win in a can.

Galan Amarias
Amarr
Kantian Principle
Posted - 2006.10.18 18:56:00 - [319]
 

Originally by: Samirol
trying to figure out if that is blatant sarcasm from an anti-pirate POV or your opinion


It was my opinion. Which part seemed sarcastic? Remember I don't actually think you guys are evil scum, I just like shooting at people who will shoot back.

-Galan

Samirol
Love is Hate
Posted - 2006.10.19 07:02:00 - [320]
 

Originally by: Galan Amarias
Originally by: Samirol
trying to figure out if that is blatant sarcasm from an anti-pirate POV or your opinion


It was my opinion. Which part seemed sarcastic? Remember I don't actually think you guys are evil scum, I just like shooting at people who will shoot back.

-Galan
i do agree though, but some anti-pies can be well....you know Wink

Galan Amarias
Amarr
Kantian Principle
Posted - 2006.10.19 18:26:00 - [321]
 

Originally by: Samirol
Originally by: Galan Amarias
Originally by: Samirol
trying to figure out if that is blatant sarcasm from an anti-pirate POV or your opinion


It was my opinion. Which part seemed sarcastic? Remember I don't actually think you guys are evil scum, I just like shooting at people who will shoot back.

-Galan
i do agree though, but some anti-pies can be well....you know Wink


Sure I know, but there are ass hats on both sides of the fence. My side does tend to add moral indignation to stupidity though....

Samirol
Love is Hate
Posted - 2006.10.20 03:23:00 - [322]
 

Very Happy

i hope ccp has at least taken a look at this, or we have already suggested stuff that has already been thrown on the tables.

I think this has been talked to death after 11 pages


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