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Vaii
Posted - 2006.08.09 17:19:00 - [1]
 

Hi all, curious as to what type of proffesions the solo type of player would be suited to in this game. Currently I have been playing a few weeks so really would like to set a path now for those long skills , finding it hard to make a choice as to what sort of proffesion would suit me as I would have time restrictions and 99% play solo.
In approx 10 months I should be more free to pursue more * normal * game play and maybe look to join a large Corp, but in the meantime just want to aim for a good solo type proffesion and learn the game. Hope you can help .Thanks.

Maesmaa
Posted - 2006.08.09 17:30:00 - [2]
 

Im somewhat new myself and the best advice i got was to try social 3 and then conections 2. This gives you a HUGE boost in effective standing; thus you can run L2 missions quicker for more money(im only a month in and doing L3 already in a Battlecruiser for decent money). Its relativly cheap to outfit a decent cruiser and do L2.

As for other skills if your looking REALLY long term then i would suggest training up a few skills that will help you survive(either shield or armor skills; gunnery or missle skills; and as above cruiser to 2 or 3 min). Id also suggest looking into engineering(i got it to 4 quickly.....it and its sub skills help with fittings a lot). And in the long run if you really like this game a lot and plan on staying and playing a ton 10 months from now get your learning tree out of the way NOW(worst part ever....im in the middle of it now). Get memory, int, willpower, perception and learning to 4. Then Memory 5 and advanced memory 5. Then int 5, adv. int 5.......ect. This way when your ready to become hardcore your skills will train much much faster.

Just my .02 ;)

Chan Man
Posted - 2006.08.09 18:28:00 - [3]
 

Aside from the skills. Next month when the first of 3 major updates come (kali) there will be alot more content and new ships added tp the game as well as new professions. at the moment the only "professions" i can see in the game is mining, piracy, bounty hunting, mission runners, free trading (spaceage version of a truck driver) and manufacturing. They are adding exploration in to the mix along witha couple other professions. along with equipment and ships Coolthat supports those roles.

Maldon Perriera
Posted - 2006.08.09 19:24:00 - [4]
 

Honestly I would try getting your leanring skills up NOW regardless of how long you think you might be playing for. Start with intelligence and memory and get these up through eight (5 and then 3 on the advanced skill) work on learning either during this time or after and also get it up to eight. Memory and intelligence are the two skills that determine the time it takes to train the learning skills. So getting them up first will make the learning skills go much faster. Oh and even on rank 1 skills it is worth it to have high learning skills. I save ten hours of training time on mineing four to five by training memory up to five. I expect to save at least half that amount again by training learning and inteligence up to five

Pang Grohl
Posted - 2006.08.09 21:09:00 - [5]
 

Do what's fun for you. Some things you can do solo at this early stage in your career: mining, NPC hunting, NPC missions, tech 1 manufacturing, trading, frigate pvp.
You can train the skills to do any of these activities and make a living at it in a few days. This lets you try stuff with out wasting lots of training time. All of these activities also grow in to more advanced activities. Once you figure out what you like to do, then you can start thinking about long term planning (things like learning skills & the 5th skill level).
Being a solo operator also puts you in the position of being your own logistics support, so having the skills to do some light manufacturing, and trade can be a real bonus.

MrTripps
Gallente
Hedonistic Squirrels
Posted - 2006.08.09 21:26:00 - [6]
 

Quote:
Hi all, curious as to what type of proffesions the solo type of player would be suited to in this game.


A solo player can do just about everything a corp can, but on a smaller scale. I started hunting NPCs and selling the loot on the market.

Don't let time restrictions keep you from getting into a corp. They don't make you punch a clock or anything. You can still pretty much do what you want to do. You just have more options and people to do it with. Good luck.

Neku
Posted - 2006.08.09 21:30:00 - [7]
 

Vaii, as someone else has replied.. pump your Learning Skills up, IIRC 2-3 months It's one of the most boring things you will ever do in EVE, but I can assure you if you dont do it now you will prolly regret it at some later date. As for learning the game "soloing"; this in my eyes is an error you will learn much much more in a Corp, I'm sure there are lots of Corps out there that are willing to take new players regardless of ther EVE Knowledge.

Just my 2 cents.

Thorke
Gallente
Aliastra
Posted - 2006.08.09 22:11:00 - [8]
 

One of the nice things I have found about Eve is that you almost can't make a mistake in what you train as long as you train things you are interested in. There are no hard and fast professions; however, there are some points of focus for the hardcore types (PvP, low-sec ratting, etc.) and if you are in a hurry to get to those you need focused training.

That said, I think the best thing to do, especially given that you have about 10 months of soloing ahead of you is to try things out. Unless you have a great desire to move into heavy ships right away, get really good as a frigate pilot and maybe branch into industrials if you are interested in hauling freight or in mining. Try out manufacturing and see if it floats your boat as well.

And as others have said, get your learning skills out of the way. My personal viewpoint is if you can get the advanced learning skills up to level III (about 3 months of work) you will be set for the future and can squeeze the last 2 levels out when you start thinking about playing for years.

Just to give you an idea of where I am going (mostly solo):

* NPC missions for a corporation that will give me access to a goodly number of stations for refining stuff (high standing reduces the station's cut on the refine).
* Working the market to find player stuff to haul (buy low, sell high, in large amounts over short distances if possible).
* NPC pirate hunting.
* Eventually, ore/loot refining.

These can lead me in several directions (fancy trading, PvP, Corporate mining/hauling, etc.).

Sun Win
Mutually Assured Distraction
Posted - 2006.08.09 22:27:00 - [9]
 

Edited by: Sun Win on 09/08/2006 22:27:07
I'm limited in the hours I can play too so I'm finding that the market with all the clever buying and selling is doing wonders for me. Buying and selling player modules/ships etc. is an excellent way to play Eve while logged out.

Between being able to train my skills while I'm logged out and having brokers that will maintain buy and sell orders for me while I am logged out, it's like I'm playing Eve 24h a day with only minimal actual screen time (long enough to change skills and update my buy a sell orders a few times a week or less)

In time, I will have more regular access again and I'll find myself with a fat wallet and lots of skills. I'll be able to fully participate in corp activities and all sorts of good things. Even later still, I'm sure I'll go back to periods of minimal time and so it'll be back to the market and training for me!

Pang Grohl
Posted - 2006.08.09 23:49:00 - [10]
 

Originally by: Neku
Vaii, as someone else has replied.. pump your Learning Skills up, IIRC 2-3 months It's one of the most boring things you will ever do in EVE, but I can assure you if you dont do it now you will prolly regret it at some later date. As for learning the game "soloing"; this in my eyes is an error you will learn much much more in a Corp, I'm sure there are lots of Corps out there that are willing to take new players regardless of ther EVE Knowledge.

Just my 2 cents.


I would recommend that you hold off on learning skills past level 3 until you have better idea of what you like, and need longer running skills to fill your off times. Breaking them up like that makes training them much more bearable. I'm 8 months old, and I'm just now bringing my advanced learning skills to level 3. I can say I haven't regretted a single moment of training them.

Vaii
Posted - 2006.08.11 16:42:00 - [11]
 

Thanks for replies :) I have got some decent skills all ready , think ive been playing now for 3 weeks, and have ratted in a Trist and Cata , ratting is very good money wise but can get repetitive.
Currently got an Iterion 3 and a Vexor and have just started dabbling in mining. The Vexor is ok for mining in 0.6 space although I had to do the mining then return to base to sell thing, due to not having enough money to buy a secure container due to being griefed on by another player while ratting :/
So this week I will prolly mine with the Vex and haul it in with the Itty , untill I can get my other skills up somewhat.
Have two learning skills up to lvl 3 + 4 so shall see what next to skill up , may try my hand at research or something, will need to look into it first.

Once again thanks for replies :)


 

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