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blankseplocked High speed travel. Moving distances of 1+ au
 
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Jaidar RobixSkewed
Posted - 2006.08.02 13:16:00 - [1]
 

I read a topic where someone setup scan probes 1.6 au below a station and above. My question is, if there was no warpable objects on the other side of the station, how did this player travel 1.6au? I know I can set up a ship with mwd and multiple mwd with overdirve injectors, lighteners and I can study up skills but that seems to max out at 400km/s. Even at this speed, traveling even 1au would take quite some time. Is there any other way to move faster to get au's of travel?

Kanuo Ashkeron
Macabre Votum
Morsus Mihi
Posted - 2006.08.02 13:27:00 - [2]
 

I am sorry not to answer your question, but could you tell me how you would get a ship go 400km/s?

Kanuo

Soros
NibbleTek
Pandemic Legion
Posted - 2006.08.02 13:29:00 - [3]
 

its not possible.

Edit : I think he means 4km/s

Novarei
Deep Core Mining Inc.
Posted - 2006.08.02 13:34:00 - [4]
 

Originally by: Jaidar RobixSkewed
I know I can set up a ship with mwd and multiple mwd with overdirve injectors
Uhr, no you cant.

Testicular Testes
Posted - 2006.08.02 13:40:00 - [5]
 

Well, 1 AU can be done in a measly 260 hours at about 16 km/s. That's just barely 11 days.

It's a bit easier though to just use observator probes to get directional warpable bookmarks and then navigate through the system that way. Or if the system itself has handy off-plane objects you can even use those to just make direction bms.

Hllaxiu
Shiva
Morsus Mihi
Posted - 2006.08.02 13:53:00 - [6]
 

Originally by: Jaidar RobixSkewed
I read a topic where someone setup scan probes 1.6 au below a station and above. My question is, if there was no warpable objects on the other side of the station, how did this player travel 1.6au? I know I can set up a ship with mwd and multiple mwd with overdirve injectors, lighteners and I can study up skills but that seems to max out at 400km/s. Even at this speed, traveling even 1au would take quite some time. Is there any other way to move faster to get au's of travel?


12AU scan probes will drop you around 1.5au from a target, so place some 12 AUs around a friendly ship during some dead time and scan it a few times to get spots around 1.5AU away from the station.

Riho
Gallente
Drop of Blood
Posted - 2006.08.02 14:02:00 - [7]
 

**** easy to do that :P

just warp to the station from somewhere and make a bookmark during flight at 1,5 AU

easy as pie

tho... Cake > pie

Sarmaul
Brutor Tribe
Posted - 2006.08.02 14:07:00 - [8]
 

Originally by: Riho
**** easy to do that :P

just warp to the station from somewhere and make a bookmark during flight at 1,5 AU

easy as pie

tho... Cake > pie


^ what he said

inSpirAcy
The Solopwnmobiles
Asomat Drive Yards
Posted - 2006.08.02 14:09:00 - [9]
 

Quote:
if there was no warpable objects on the other side of the station
^^ What the OP said. Wink

Riho
Gallente
Drop of Blood
Posted - 2006.08.02 14:36:00 - [10]
 

Originally by: inSpirAcy
Quote:
if there was no warpable objects on the other side of the station
^^ What the OP said. Wink


there are allways objects u can find to get the right angle on the station and then warp to the station from that BM and make a new one at 1,5 AU or whatever....

Jaidar RobixSkewed
Posted - 2006.08.02 14:44:00 - [11]
 

I do not know how to get the 400km/s, it was posted. Also, someone posted that multiple MWD was possible, but I haven't tried it since I need sustained speed and a setup like that would use too much cap. I am also not trying to do this near a station, I am heading into space with no apparant warpable object anywhere in system except behind me. I don't know if scan probes will help since there are no known objects ahead. What I need is a way to warp to NOTHING, or a way to go REALLY, REALLY fast.

Wireknight
Taxbreak
Posted - 2006.08.02 14:57:00 - [12]
 

Originally by: Testicular Testes
Well, 1 AU can be done in a measly 260 hours at about 16 km/s. That's just barely 11 days.


Multiply your estimate by ~10 and you are correct. I guess you missed a zero on your distance.

Arkad Tendi
Posted - 2006.08.02 14:57:00 - [13]
 

Originally by: Jaidar RobixSkewed
I do not know how to get the 400km/s, it was posted. Also, someone posted that multiple MWD was possible, but I haven't tried it since I need sustained speed and a setup like that would use too much cap. I am also not trying to do this near a station, I am heading into space with no apparant warpable object anywhere in system except behind me. I don't know if scan probes will help since there are no known objects ahead. What I need is a way to warp to NOTHING, or a way to go REALLY, REALLY fast.


Check the date of that post, since RMR it has been impossible to fit multiple MWD's to a ship....

Ismern
GoonFleet
GoonSwarm
Posted - 2006.08.02 15:00:00 - [14]
 

The fastest ships can reach around 8 km/s. 1 AU = 1.5x10^8 km

This translates to ~217 days.

Have fun . . .

Rigsta
Gallente
Raddick Explorations
BlackWater.
Posted - 2006.08.02 17:30:00 - [15]
 

A single deep space probe scanning for your own type of ship will give you some nice and random spots in the middle of nowhere.

Valea Silpha
Noir.
Noir. Mercenary Group
Posted - 2006.08.02 18:03:00 - [16]
 

IIRC with max everything and high grade snakes/gistii mwd a crusader can do 16km/s

Dahin
Maza Nostra
HELL4S
Posted - 2006.08.02 18:32:00 - [17]
 

he had bm's >1.6 ontop and above the station.

unless the gates are off the z-axis on that sol. Some moons/belts can appear "almost" below the station, but 1.6 away is too far for that.

Classic way of getting such spots in empire is through missions. They tend to send you 10+ au above/below planets.

Otherwise, observator probes, but their random results may force you to repeat your scans a lot of times to get good ontop/above spots.

Ashvul
Amarr
XenoTech
The Fonz Presidium
Posted - 2006.08.02 19:22:00 - [18]
 

Originally by: Ismern
The fastest ships can reach around 8 km/s.


Crusader can travel 20km/s indefinately.

Testicular Testes
Posted - 2006.08.02 19:47:00 - [19]
 

Edited by: Testicular Testes on 02/08/2006 19:47:24
Originally by: Wireknight
Originally by: Testicular Testes
Well, 1 AU can be done in a measly 260 hours at about 16 km/s. That's just barely 11 days.


Multiply your estimate by ~10 and you are correct. I guess you missed a zero on your distance.


150 000 000 000 / 16 000 = 9375000 seconds -> 2604 hours -> 108 and a half days


Well yeah, I was still way off. Woops. Fastest ships about are at least 16km/s though (sustainable, since you don't need to remain in the command ships grid).

xenodia
Gallente
DYNAMIC INTERVENTION
ORPHANS OF EVE
Posted - 2006.08.02 21:31:00 - [20]
 

Originally by: Jaidar RobixSkewed
I do not know how to get the 400km/s, it was posted. Also, someone posted that multiple MWD was possible, but I haven't tried it since I need sustained speed and a setup like that would use too much cap. I am also not trying to do this near a station, I am heading into space with no apparant warpable object anywhere in system except behind me. I don't know if scan probes will help since there are no known objects ahead. What I need is a way to warp to NOTHING, or a way to go REALLY, REALLY fast.


multiple MWD's USED to be possible. That was changed a year or 2 ago though. Ah... the days of rifters going 100k per second and firing cruise missiles.


Pah Triac
Triac Family Logistic Holdings
Cascade Probable
Posted - 2006.08.02 21:39:00 - [21]
 

still have a rifter lying around with those stuff on it...
just for old time sake... Twisted Evil

i still remember i was concorded due to splash dmg.. Shocked

Ashvul
Amarr
XenoTech
The Fonz Presidium
Posted - 2006.08.04 01:58:00 - [22]
 

Originally by: Testicular Testes
Fastest ships about are at least 16km/s though (sustainable, since you don't need to remain in the command ships grid).


gang mods work system-wide, not restricted to grid.


 

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