open All Channels
seplocked My EVE
blankseplocked [Video - CGI]
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2 3

Author Topic

Lou Ping
H A V O C
Cascade Imminent
Posted - 2006.07.31 19:21:00 - [1]
 

Im a freelance 3d artist and ive been doing a bit of Eve inspired CGI in my spare time. Unfortunatley I will never have to time to complete it all so Ive release what I have done so far.

www.techav.co.uk/main.avi

If any1 from CCP sees this, I do have 9 years experience in the computer games Industry so drop me a line if u need some CGI/in game assets.

BTW all the models are copywrite of CCP games

Poizonous Lizard
Destructive Influence
Posted - 2006.07.31 19:30:00 - [2]
 

Excellent LP.
Drawdropping sexy and brilliant.




Sha'blach
Amarr
Templars of Space
Delinquent Habits
Posted - 2006.07.31 19:32:00 - [3]
 

Edited by: Sha''blach on 31/07/2006 19:32:56
dude, we need to get together and work as a team on my secret brain child :D Hope you like ultra photo realistic animation in an eve universe!

if you have msn or icq, hit me up right now!

239233855
[email protected]

Biff Steel
Evolution
Band of Brothers
Posted - 2006.07.31 19:45:00 - [4]
 

Nice job Lou! Good to finally see the rest of the Thorax animation. Really like the engine effects, well done.

Trahern Twrgadarn
Posted - 2006.07.31 19:45:00 - [5]
 

oooh, nice

Lowa
Gallente
North Star Networks
The Kadeshi
Posted - 2006.07.31 20:05:00 - [6]
 

Very nice indeed! the speed feeling is excellent, modelling as well!
More? Please? Smile

/Lowa

Battou
Caldari
Slacker Industries
Exuro Mortis
Posted - 2006.07.31 21:04:00 - [7]
 

Lou thats amazing awesome work mate.

ZelRox
Reikoku
IT Alliance
Posted - 2006.07.31 21:11:00 - [8]
 

woootage :D flying dildo :D really nice work

HostageTaker
Gallente
Band of Freelancers
Posted - 2006.07.31 21:14:00 - [9]
 

Was anyone else besides me making a "woooooshhhhhhhhh" sound while watching that? Shocked

Embarassed


dailyhazard
Caldari
Team Cool
Posted - 2006.07.31 21:28:00 - [10]
 

hot,
nice work Very Happy

Zhalakin
Destructive Influence
Posted - 2006.07.31 21:47:00 - [11]
 

Omg Louinubsies :P

Jacob Holland
Gallente
Weyland-Vulcan Industries
Posted - 2006.07.31 22:53:00 - [12]
 

That was too short, I could watch it looped for hours. Smile

DarkXeRoX
Mind Games.
0ccupational Hazzard
Posted - 2006.08.01 00:07:00 - [13]
 

OHHHH DEIMOS 4TW :P

nice work

Adoro
Reikoku
Cascade Imminent
Posted - 2006.08.01 00:24:00 - [14]
 

Nice job :)

LLeBRing
Gallente
The Scope
Posted - 2006.08.01 01:54:00 - [15]
 

Very nice!!! It'll be added to my vid collection!

Only thing I would question is the perceived size of the Thorax. It seems to be a bit on the small size, like a frig, when in actual reality it could probably be portrayed differently to match its true size. I can't do this stuff myself so, once again, nice freakin job!

Lewis Atreides
Caldari
Posted - 2006.08.01 03:20:00 - [16]
 

very nice work, I would say incredible but you forgot the "rooster tail" with the water and the ship does seem a bit small, but other then that I'm really impressed, CCP should take notice.

MellaRinn
Gallente
Veto.
Veto Corp
Posted - 2006.08.01 03:23:00 - [17]
 

seckseh!!ShockedSmile

Storm Mage
Amarr
Forgotten Souls
THE INTERSTELLAR FOUNDRY
Posted - 2006.08.01 04:24:00 - [18]
 

Excellent work. My only complaint is the lack of ripple on the water but having done 3D modeling as a past hobby for a number of years making a wake is very difficicult (at least with the software I used).

I love the speed feeling you get while watching the cruiser. Much props to ya!

Sha'blach
Amarr
Templars of Space
Delinquent Habits
Posted - 2006.08.01 04:32:00 - [19]
 

Whelp, in Maya it's amazingly simple... but in software like Lightwave and 3ds max... not so easy ;) Maya's fluid dynamic containers make it alot easier.

Lou Ping
H A V O C
Cascade Imminent
Posted - 2006.08.01 07:20:00 - [20]
 

Originally by: Storm Mage
Excellent work. My only complaint is the lack of ripple on the water but having done 3D modeling as a past hobby for a number of years making a wake is very difficicult (at least with the software I used).

I love the speed feeling you get while watching the cruiser. Much props to ya!


I did have a displacement map on the water to create a wake but my fprime renderer was not rendering it correctly. Doing it with lightwaves native renderer would have been to slow. Im brushing up on my maya and prmam atm, so watch this space.

Soros
NibbleTek
Pandemic Legion
Posted - 2006.08.01 18:11:00 - [21]
 

WoW ... Very NICE !!

ISD Pirlouit


ISD YARR
Posted - 2006.08.01 18:47:00 - [22]
 

Dear Lou ping,

Bravo.....

Nice little animation... it almost make me want to fly a thorax myself but.....

I am a true carebear at heart so i will still stick with my faithful transport and freighter ship.

Edge1
Caldari
Posted - 2006.08.01 19:18:00 - [23]
 

Very cool Cool



Not what I was expecting at all when I saw the title, great camera work as well methinks.


/me goes off to check on how much longer Evolution vid will be.

Sha'blach
Amarr
Templars of Space
Delinquent Habits
Posted - 2006.08.02 06:01:00 - [24]
 

Hey bud, welcome to the team. I look forward to working with you!

Merv Tring
Sebiestor Tribe
Posted - 2006.08.02 17:22:00 - [25]
 

I'm no expert at computer animation or anything, but that looked fairly awsome. Good job.

I wants an EVE CGI movie. A proper long one. Get to it, CCP!

Sha'blach
Amarr
Templars of Space
Delinquent Habits
Posted - 2006.08.02 20:26:00 - [26]
 

Merv, you've got one comming :) I've just got a full license agreement with CCP to go ahead with it :) I'm hoping that I can get Lou to put aside some of his work for this project (He's already agreed to help where he can). Look for the offical announcement on the video forums here within a week and a half.

Meww
Posted - 2006.08.03 01:31:00 - [27]
 

Awesome work. What software do you use to do all that?

Lou Ping
H A V O C
Cascade Imminent
Posted - 2006.08.03 08:24:00 - [28]
 

Originally by: Meww
Awesome work. What software do you use to do all that?


I used lightwave with the Fprime plugin renderer. Then composited the elements using After Effects.


Lyticus
Posted - 2006.08.03 14:29:00 - [29]
 

Very nice, I'm learning to do 3D myself, how many polys is your deimos model?

I'd like to see the wireframes, if you wouldn't mind posting them here.

Keep up the good work!

- Lyticus

Terrak2
Flora inc.
Posted - 2006.08.03 16:51:00 - [30]
 

You forgot the part where its tritanium breaks down in the atmosphere, and the intense heat from the friction of going 200 kilometers / second.

But to be serious, it's very awesome. The textures were very nice, as was the water.


Pages: [1] 2 3

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only