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blankseplocked Radeon 9600 pro: hard lock problems
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Broski Enterprises
-Mostly Harmless-
Posted - 2003.09.29 00:52:00 - [1]

Edited by: Xelios on 29/09/2003 00:58:23
I've got a 9600 pro running with the latest Catalyst drivers (v. 3.7) and everything works fine except it's having... 'problems' loading character portraits (the little mini images) and drone icons. When I click on someone's name the ! icon will come up, then as soon as the image should appear my monitor enters standby mode (once the monitor displayed a message saying Out of Range and then some Hz numbers) and the system hard locks, leaving me to force a reboot. This happens very consistently, but the thing is sometimes it will manage to load the image (but crash), then the next time I enter the game that character's image will show and the system will run fine.

It seems to happen only if I actually load one of the images, not if it's already there. I've tried reinstalling and clearing prefs, I've even tried rolling my drivers back to v3.6. I think it may have something to do with loading .tri files, but that's just a guess based on what was happening in logserver at the time the system locks up. Any ideas?

*cough* I uh, should mention the rest of my system specs I suppose =P

AMD Athlon XP 2800+
1gb DDR PC3200 ram
Asus A7N8X Deluxe MB
WinXP Pro
DirectX 9.0b

Faith Sparrow
Mischief Perpetrating Heros
Posted - 2003.10.07 21:41:00 - [2]

Edited by: Faith Sparrow on 07/10/2003 21:46:22
Edited by: Faith Sparrow on 07/10/2003 21:45:01
You are lucky, I run two computers side by side. One is a 2.4 P4 533 FSB 3GB RD RAM W/ Geforce FX 5900 Ultra, and a 3.2 P4 800 FSB 2GB DDR400 W/ Radeon 9800 Pro (256 DDR).

The Nvidia machine runs Eve just fine but the ATI machine has all sorts of problems. The main one is that I have to run Catalyst 3.2 drivers for the silly game to merely load up properly. Still another problem is when I shift to windows and fullscreen mode 'sometimes' the game's graphics look all F'd up when I shift from fullscreen to windows.

I love the game but CCP's inability to program their game correctly to run with ATI graphics cards is extremely irritating. Afterall the CD version of the game works with ATI just fine. It is only after you apply their patches does the game start messing up.

Here is a hint CCP. Make sure your patches work with ATI drivers. This isn't like programming for Linux. ATI has a good portion of the market and making your game extremely problematic for those of us using ATI is an immediate turn-off.

As I said, I love the game and I am not about to make any stupid: "Fix it or I quit" claims. But you are a business that is in it to make money no? To me at least it doesn't make sense to alienate half the gamming market by programming just for one Video Card maker.

Angry Sheep
Posted - 2003.10.11 14:46:00 - [3]

I have exactly the same problem - no clue how to get round this!

Dorothy Wayneright
Posted - 2003.10.18 08:35:00 - [4]

Got to this thread, there is another option.


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