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blankseplocked Cap recharger and nos
 
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Sorrento
Caldari
Posted - 2006.03.03 11:11:00 - [1]
 

Just a few questions from a new player...

1/ cap recharges selling for 20m+ is this price right??

2/ can i fit a nos on any of my ships high ship slot *guns and missile points*, or just a gun slot?

As always, any advice apreciated


Sarmaul
Brutor Tribe
Posted - 2006.03.03 11:12:00 - [2]
 

Originally by: Sorrento
Just a few questions from a new player...

1/ cap recharges selling for 20m+ is this price right??

2/ can i fit a nos on any of my ships high ship slot *guns and missile points*, or just a gun slot?

As always, any advice apreciated




1) only CRIIs, as there are only 8 bpos and a cartel controls the prices

2) nos don't take up either turret or launcher points

Zeromancer
Gallente
Corp Zero
Posted - 2006.03.03 11:12:00 - [3]
 

Edited by: Zeromancer on 03/03/2006 11:12:37
1. 15 -20 mill is the going rate for tech2 yes.

2. Any highslot will do.

Aurora Tagan
Epic Army
Posted - 2006.03.03 11:13:00 - [4]
 

Yes,

If they are Cap Recharger II's then they sell around 15-25 mil.

And yes you can fit a nos to a gun or missile point :)

Ac33
Minmatar
Centrelink Australia
Black Star Alliance
Posted - 2006.03.03 11:14:00 - [5]
 

1: yes if its t2 cap rechargers its true... the sellers are running a hard market.
2: well a nos doesnt require ane turret/missile slots. It simply requires a high slot.. so if your ship has 5 turret/missile slots but 6 high slots ur still able to fit 5 guns and one nos.

hope it will help ya Razz

Wesley Harding
Posted - 2006.03.03 11:16:00 - [6]
 

Only 8? Isn't there supposed to be 20?

Sarmaul
Brutor Tribe
Posted - 2006.03.03 11:17:00 - [7]
 

Originally by: Wesley Harding
Only 8? Isn't there supposed to be 20?


unfortunatly not for these

Sorrento
Caldari
Posted - 2006.03.03 11:22:00 - [8]
 

Cheers for the advice....

I think i will stick to my cap 1 recharger for now Smile

As for the nos, that is great news as my harpy often runs low on cap duting pve lev 3 missions and would find it more effective than a missile launcher

Sorrento
Caldari
Posted - 2006.03.03 11:22:00 - [9]
 

Edited by: Sorrento on 03/03/2006 11:22:42
oops, double post Rolling Eyes

Wesley Harding
Posted - 2006.03.03 11:22:00 - [10]
 

Originally by: Sarmaul
Originally by: Wesley Harding
Only 8? Isn't there supposed to be 20?


unfortunatly not for these


And why is that exactly?


Thecle Vifargent
GandY Inc.
Posted - 2006.03.03 11:32:00 - [11]
 

- Because TII bpo are seeded via the bugged R&D.
- Because CRII where seeded like all the other TII before the "eve rush" where everybody came playing eve. And a few corporation bought them.
- Because the only way to have a new CRII bpo would be one of the height actually in game was destroyed. Even if one of them is in a closed account, no new one will be seeded.

And finally because CCP didn't raised the number of BPO to 20 after the "eve rush" and still are in a configuration where there is 8 bpo for 20 000 perma online player and 100 000 more account.

As long only 8 to 20 people on 100 000 will have the chance to earn a bpo in such creation process with a buggy R&D system, the cap recharger II will have an idiot pricing.


 

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