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blankseplocked Long fight, good Night? (got disconnect)
 
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Serious Masta
Posted - 2005.11.06 20:34:00 - [1]
 

Edited by: Serious Masta on 06/11/2005 20:47:47
hi everybody!

if u fight long long time with no module/velocity state change you got disconnected!

is this true?
this sucks.

CCP, set the timeout higher to 30 minutes!


SerM

btw: relog needs atm more then 30 minutes...

Donna Darko
Posted - 2005.11.07 15:06:00 - [2]
 

...And you say you FIGHT? Wtf, you shooting at a rock for 30 minutes?

I don't know if it's true or not, but it seems to be a good way to put a quirk in macro-ers habits.

Serious Masta
Posted - 2005.11.07 16:01:00 - [3]
 

shooting in a mission on a struct.

and maybe, it takes some time =)

Sveldt
Posted - 2005.11.07 16:56:00 - [4]
 

Not to burst your bubble, but when a module (such as a turret) is on autorepeat its basically deactivating, then immediately reactivating.


 

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