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without
Posted - 2005.08.23 22:40:00 - [1]
 

Edited by: without on 23/08/2005 22:43:06
i have seen the items i sell going for a lower and lower price

looked at auctions where the top faction mods are 50% or less in isk value.

the amount of isk generated into the game sure has lowered

90-95% reduction in agent runners will change eves markets thats for sure

i wanted to ask if anyone else has noticed isk value being higher. by that i mean u can buy more items/mods/ect for less isk


Rthor
Gallente
Smugglers Inc.
Posted - 2005.08.23 22:43:00 - [2]
 

some day the value of isk will be ^^

Rthor
Gallente
Smugglers Inc.
Posted - 2005.08.23 22:44:00 - [3]
 

duh he wrote something this time....

Rthor
Gallente
Smugglers Inc.
Posted - 2005.08.23 22:51:00 - [4]
 

CCP has decided to put us through a Great Depression period. You will have a lot of deflation and increase in isk value coupled with shortages due to the increased transaction costs that resulted from removal of highways as well as by destruction of yulai and level 4 agents.

Matthew
Caldari
BloodStar Technologies
Posted - 2005.08.24 11:17:00 - [5]
 

Top faction mods have decreased in price because the last patch drastically increased the spawn rates of the officer rats that drop them. So the fall in their price isn't a case of the underlying value of isk changing, just increased supply reducing the value of the items in question.

As a T1 producer, I've seen prices for my products steadily climb recently, despite mineral prices flattening off or even falling.

To get an idea of whether we have inflation or deflation, we have to look at a wide range of items throughout the economy, not just a few ultra-high-end faction mods who's price is more an indicator of the whims of the ultra-rich than anything else.

Luigi Thirty
Caldari
The Minmatarded
Posted - 2005.08.25 11:07:00 - [6]
 

I thought the massive isk reduction was so that farmers and miners couldn't sell items for as much.

acceleration
Posted - 2005.08.25 20:34:00 - [7]
 

you think it could be a way to stop/hinder isk sellers?

Alexis Ayala
Gallente
Gallente Horizons Incorporated
Posted - 2005.08.25 23:26:00 - [8]
 

there will never be a way to stop or hinder ISK Sellers, and that's the sad truth. Same for $ Farmers in any game. It's a dark reality IMHO.

Matthew
Caldari
BloodStar Technologies
Posted - 2005.08.26 09:20:00 - [9]
 

As long as there are ways for players to earn isk in the game, there will be players who try and sell isk, and there will be GM's trying to stop them.

Tweaking item values, player incomes etc won't change that. The economy will just find a new equilibrium, the $ price of isk will change in line with the change in in-game value of isk, and everything will carry on as before.

DarkStar251
Posted - 2005.08.28 03:24:00 - [10]
 

POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation

without
Posted - 2005.08.28 13:07:00 - [11]
 

Originally by: DarkStar251
POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation


Less isk in circulation = deflation

this is what is worrying me soo much
i dont see t2 manufacturiers reduceing their prices at all with deflation
so in real terms the rich will get richer while the average will find it even harder to buy t2

Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2005.08.28 14:05:00 - [12]
 

Originally by: without
Originally by: DarkStar251
POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation


Less isk in circulation = deflation

this is what is worrying me soo much
i dont see t2 manufacturiers reduceing their prices at all with deflation
so in real terms the rich will get richer while the average will find it even harder to buy t2

In most cases, the prices of T2 goods are collapsing, not due to deflation, but competition. Especially the newer items like drones--they will be 10 times cheaper within 2 months.

Exceptions: Cap IIs and tech 2 ships.

without
Posted - 2005.08.28 16:49:00 - [13]
 

Originally by: Dark Shikari
Originally by: without
Originally by: DarkStar251
POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation


Less isk in circulation = deflation

this is what is worrying me soo much
i dont see t2 manufacturiers reduceing their prices at all with deflation
so in real terms the rich will get richer while the average will find it even harder to buy t2

In most cases, the prices of T2 goods are collapsing, not due to deflation, but competition. Especially the newer items like drones--they will be 10 times cheaper within 2 months.

Exceptions: Cap IIs and tech 2 ships.


all t1 or t2 ships start expensive at start u cant compair them.
think of somethying thats been in the game for a while , like mag stabs t2. no price change that i can see.

Dark Shikari
Caldari
Deep Core Mining Inc.
Posted - 2005.08.28 17:52:00 - [14]
 

Originally by: without
Originally by: Dark Shikari
Originally by: without
Originally by: DarkStar251
POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation


Less isk in circulation = deflation

this is what is worrying me soo much
i dont see t2 manufacturiers reduceing their prices at all with deflation
so in real terms the rich will get richer while the average will find it even harder to buy t2

In most cases, the prices of T2 goods are collapsing, not due to deflation, but competition. Especially the newer items like drones--they will be 10 times cheaper within 2 months.

Exceptions: Cap IIs and tech 2 ships.


all t1 or t2 ships start expensive at start u cant compair them.
think of somethying thats been in the game for a while , like mag stabs t2. no price change that i can see.

Yes, it has stabilized. IMO 1 million each is a very reasonable price.

Matthew
Caldari
BloodStar Technologies
Posted - 2005.08.30 08:56:00 - [15]
 

Originally by: DarkStar251
POSes are removing alot of isk from the game, all the income of a pos owner comes from other players, and a large pos costs 30m plus a week in trade goods (isk leaving the game to an npc), thereby reducing the isk in circulation.

The influx of isk in the game from lvl 4 agents has dropped dramatically due to (a) increased difficulty of soloing lvl 4s as its now very hard to counter all ship classes and (b) battleship bounties in lvl 4s have been reduced by over 50%

Less isk in circulation = deflation


What you've described is a reduction in isk coming in, and an increase in isk coming out. Fair enough, I would agree with that. But the lvl4 mission change in particular was made because we already had a large surplus of isk entering the economy. Just because the net isk influx has been reduced, does not mean it has gone into reverse.

To take an example (arbitrary numbers), say there was 10 trillion isk net entering the economy daily. The changes reduce that by 9 trillion isk. That still means there is a net increase of isk of 1 trillion per day. So there is still a net increase of isk, so we still have inflation, not deflation. It's just inflation at a reduced rate.

I've seen nothing to indicate that we have entered a deflationary stage, and Oveur has stated several times since the last patch that they are keeping an eye on the isk balance, and that we are nowhere near deflation yet.

Originally by: without
Less isk in circulation = deflation

this is what is worrying me soo much
i dont see t2 manufacturiers reduceing their prices at all with deflation
so in real terms the rich will get richer while the average will find it even harder to buy t2


If deflation does occur (which it isn't), T2 producers will be forced to reduce their prices, or accept lower rates of sales.

The T2 prices are at the levels they are because that is the price at which all production is sold. Don't you think the T2 producers would charge even higher prices if they could? But they can't because they then won't sell as fast as they produce, and thus lose profit on the units unsold. Similarly, the prices don't drop, as there is already sufficient demand at that price level. Look at NAGA's HAC queues for what happens when you try and sell for below the market clearing price.

Holding your prices steady while the value of isk is rising is the equivalent of increasing your price when the value of isk is steady. A real-terms price rise is undesirable for the T2 producers in either scenario.

Rawne Karrde
Bre-X Interstellar Shipyards
Ejectile Dysfunction
Posted - 2005.08.30 09:03:00 - [16]
 

The cold war patch removed a large chunk of isk from this game. With just over a dozen of my own contacts we spent over 100 bil isk when that patch came out. I know many others spent much more than i or my friends did.

In building such items such as dreads and freighters, i've most people are doing the byom's as they just don't have 1.6 bil + they are willing to part with in a straight isk purchase. As well, just look at the auctions, t2 bpo's that are being auctioned off are going for prices that are much lower than before the cold war patch.

Honestly the amount of isk in peoples wallets has decreased alot I think, either that or people are really holding on to it much more than before.

without
Posted - 2005.08.30 13:24:00 - [17]
 

Originally by: Rawne Karrde
The cold war patch removed a large chunk of isk from this game. With just over a dozen of my own contacts we spent over 100 bil isk when that patch came out. I know many others spent much more than i or my friends did.

In building such items such as dreads and freighters, i've most people are doing the byom's as they just don't have 1.6 bil + they are willing to part with in a straight isk purchase. As well, just look at the auctions, t2 bpo's that are being auctioned off are going for prices that are much lower than before the cold war patch.

Honestly the amount of isk in peoples wallets has decreased alot I think, either that or people are really holding on to it much more than before.


i see the same thing going on, most high end items/faction goods are getting cheaper which is a good indication on what way the value of isk will go.

imo everything will get cheaper apart from t1 ships as teh insurace payout practicly determins teh price of the ship

this will allow t1 ship manufacturing to be profitable.

the thing taht scares me is that t2 ships/mods will not follow the trend

everyoine earns less but i dont think the t2 manufacturers will decrease their prices, so in real terms we will end up paying even more for t2

Matthew
Caldari
BloodStar Technologies
Posted - 2005.08.30 15:45:00 - [18]
 

Originally by: without
i see the same thing going on, most high end items/faction goods are getting cheaper which is a good indication on what way the value of isk will go.


It's a good indication of how much loose isk there is lying around in over-rich player's wallets, nothing more. The exodus patch gave these super-rich players a lot to spend their stash on, so it stands to reason that there won't be as many billion-isk wallets burning holes in people's pockets right now. The mid-rich won't be willing to pay out huge amounts as much at the moment either, as they save up to try and get a foot in the door of the new, expensive content. The cold war patch caused significant changes in the economy, in layout as well as raw isk terms. It is usual for consumers to be more circumspect in such circumstances, and spend less.

Originally by: without
everyoine earns less but i dont think the t2 manufacturers will decrease their prices, so in real terms we will end up paying even more for t2


So if everyone earns less, with what are we going to pay more with? That is the reality that will make sure the t2 producers lower their prices. Their BPO isn't making any money collecting dust in the hangar while they wait for someone who can afford their goods.


 

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