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blankseplocked Container collecting.
 
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Jarelle
Caldari
g guild
Posted - 2005.08.04 13:18:00 - [1]
 

Don't know if this has been requested before, but I've read a lot of posts about having drones that collect loot.

Here's an alternative idea (yes, taken from Star Trek I'm afraid!)....

How about having a tractor beam?

You could have a skill to train for it, and have different levels of beam (like afterburners) that have different ranges. Just a thought....any comments?

Azuriel Talloth
M. Corp
M. PIRE
Posted - 2005.08.04 13:26:00 - [2]
 

Would be nice, but bear in mind it would also make ore thieving easier.

Jarelle
Caldari
g guild
Posted - 2005.08.04 13:29:00 - [3]
 

Ah, could make it such that if someone already has the container 'open' it can't be moved....

Sveldt
Posted - 2005.08.04 19:19:00 - [4]
 

Originally by: Jarelle
Ah, could make it such that if someone already has the container 'open' it can't be moved....

Too bad... I'd love to mess w/ all the afk macro miners out there by pulling the can *just out of their reach.Cool

Jelosavich
Posted - 2005.08.04 19:43:00 - [5]
 

I think a drone that dragged cans around would be a good idea, although I definitely would like tractor beams also... so you can get ships. Maybe have them be lake the gang modules... tons of CPU so they can only be on 1 type of ship... a towship?

Seradhin
Posted - 2005.08.05 09:44:00 - [6]
 

A simple skill that increased the range at which a container can be opened by something like 500-1000m per level would be nice, would make container collecting somewhat easier and wouldn't require any significant coding to add to the game unlike something like a tractor beam which would need graphical effects and so on coding.

Chepe Nolon
Gallente
Inquest
Posted - 2005.08.05 11:05:00 - [7]
 

I've requested this severeral times on the suggestions forum. Very Happy Since it will take a while, I've also requested the ability to have "scoop contents to cargohold" on the right click menu. That way you don't have to open the cargo, and you'll save a lot of time. You still have to fly a lot though, to come within 1.5km range.

TIO 101
Posted - 2005.08.05 11:22:00 - [8]
 

Edited by: TIO 101 on 05/08/2005 11:23:10
id rather npc's had slightly higher bounty, n didnt drop anything unless it was named items (1 in x chance ofa can being dropped), saves me flying around pickin up crap loot, wouldnt miss too much from the recycling, and keeps my screen nice + pretty clear of all the loot cans full of crap.

Edit: also it would mean tech 1 items wouldnt be swamped by mineral price sales n such, and would still need to be built by the 'lesser' / 'smaller' industrial corps.

Kedo
Caldari
Posted - 2005.08.05 15:15:00 - [9]
 

As for ore thieving, heres a thought. Drones can only pull x amount of m3. Most can drops are mods and mods are small on the m3 list. Obviously if a drone tried to pull a large 200 m3 or so it won't be able to.

This or simply give retreiver drones a cargo bay size that they can take from can and haul to you. So if you wanted to ore thieve, you would only be doing a fraction of the guys can in which case he will either kill your or just haul his stuff away.

Jet Collins
Dynamic Endeavors
Posted - 2005.08.05 15:43:00 - [10]
 

Edited by: Jet Collins on 05/08/2005 15:43:48
Or to build off what Kedo said. Say the looting Drones Max speed is 800m/s for every additional m3 thats in the can the Dornes slows 50m/s.
So
1-49m3=800m/s
50-99m3=750m/s
100-149m3=700m/s
And so on so the Drone can't hall more than 800m3 but can still get the 800 booster caps.


 

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