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blankseplocked Ideas for PvP and PKers
 
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Max Power
Caldari
Posted - 2003.07.08 16:57:00 - [1]
 

Before I start, I've never even fired on another player - but it was the risk of it happening that attracted me to Eve.

It's rumoured that currently on the dev server _both_ parties have to agree to a war before fighting can commence. That really would make this Carebear-online. :(

If the rumours above are true then it seems that the devs intend to remove all but consensual warmongering. Yes you can shoot people in 0.0 space, but you still take a sec hit and within a few kills the game is unplayable for many weeks.

To my mind, there are three groups of players in Eve:
- People who want to mine/trade/etc with no risk whatsoever from other players
- People who like the fact that whilst playing the game they could be attacked at almost anytime (me)
- Total PKers - completely focused on combat with other players (NPCs are boring)

Currently the game seems to be headed to the first option. That is not the game most people signed on for.

So, how about we leave the sec system as it is currently (maybe remove sentry guns in 0.3 and below) - it is after all a _very_ harsh system already.

Allow those people who like PKing to register as a PKer - this should be a one-way thing - once you are a PKer that is final. I'm sure a suitable roleplay could be made up (Empire Dueling Guild or something). It would be possible to attack a registered PKer at anytime, anyplace, with NO sec penalty. Of course, if a PKer attacks someone who isn't registered they take the usual severe sec hit.

If at any time a player gets their sec level to -5 (from what I hear, this is the point empire space becomes off-limits) that player is automatically registred as a PKer. This means that people who practice piracy will eventually be vunerable even if they reset their sec level (100 days into the future...)

So, now people who want to play Carebear-online can do so in relative safety (same as now...atm a 0.1 system is totally safe for an Ibis) and everyone else can have some fun knowing the penalties/risks. Everyone happy?

It would also be cool as you could then have battles in high sec system to "wow" the n00bs :)

The PKer registration system was used on a MUD I used to play with great effect. Thoughts?


Edited by: Max Power on 08/07/2003 16:58:51

j0sephine
Caldari
Reikoku
Band of Brothers
Posted - 2003.07.08 17:06:00 - [2]
 

"Allow those people who like PKing to register as a PKer - this should be a one-way thing - once you are a PKer that is final. I'm sure a suitable roleplay could be made up (Empire Dueling Guild or something). It would be possible to attack a registered PKer at anytime, anyplace, with NO sec penalty. Of course, if a PKer attacks someone who isn't registered they take the usual severe sec hit."

Exactly what i was thinking of.(OK, i was thinking more of a "Accepts PvP" checkbox in the character's data sheet but anyway)

...now where do i sign? :)

Gauss
Caldari Provisions
Posted - 2003.07.08 17:21:00 - [3]
 

Well, it's like the 2nd amendment debate in the US. Some people want you to have to register or have a liscense to carry a gun. But if you have to register or have a liscense, then it's not a right at all. It's a privilege.

Nevermind, that's a bad analogy, we're not talking rights here. We're talking false advertising and CCP selling out to appease a whiny minority (majority?) because the whiny *nority pays the bills.

Or maybe the whiny *nority is the most vocal with their angry petitions and what not, perhaps exposing the icelanders to cusswords and such that they'd never heard before.

Perhaps a whiny member of the *nority demanded that CCP "raise the roof" and CCP was so befuddled that they called an emergency roof-raising meeting.

I wrote about this a long time ago in a long post Im sure no one read. Eve as it was was destined to be a niche game. Most of the anal-retentive everquest playing types don't enjoy being bettered and would rather not have to compete against anything that can navigate its around a rock. And most mmmorpg players are the anal-retentive everquest type.

The people that want a pervasive pvp element in a game, like you my sensible-posting friend, are a minority. But personally, I'd be willing to pay $30 a month for a dangerous, exciting game like eve used to be. Im not willing to pay $10 a month for the chance to play a pvp-switched bouncy castle EveQuest.

So here's a business idea CCP: consider raising prices to make money from the people that like the game as it is instead of nerfing the hell out of it to attract more players.

And put more stuff in 0.0 space. Oh yeah.

gauss
moo

Sanru
Caldari
The Merch
Posted - 2003.07.08 17:21:00 - [4]
 

Gotta say, despite all the whining, I have recently travelled through several low sector systems without guns at the gates. I don't know if all the gates in those systems had no guns, that wasn't really why I was travelling through those systems. But the route I was taking took me through several 0.3 and 0.2 systems and at a few of them, I found no guns.

I don't think this gun situation is as bad as the "pirates" make it out to be. Rather their just miffed they need to move from their favored spot(s).

Frankly I did not buy this game to engage in constant, non-stop PvP. That is just utterly mindless, and maybe fun for a little bit, but gets old very fast. But then I do like the occasional fight, even better when there are actual reasons for the fighting. Not just someone looking for a cheap thrill attacking you out of the blue for no good reason (admittly, this hasn't been a problem for me in Eve, but it has for others).

I don't want a game totally without PvP, but I also want the ability to do something else when I am not the mood. No argument will convince me that PvP should be forced on anyone, this is a game, it's about fun. If your fun is about making other people miserable, then you do not belong in any respectable gaming community.

Aerick Dawn
Gallente
Ixion Defence Systems
Test Alliance Please Ignore
Posted - 2003.07.08 17:51:00 - [5]
 

Max, if that rumor is true about consensual war, that is the DUMBEST move CCP could ever make.

Stupid Stupid Stupid.

Rebel WIng
Caldari
An Eye For An Eye
AN EYE F0R AN EYE
Posted - 2003.07.08 18:04:00 - [6]
 

You got to be kidding me.... a PvP checkbox? I don't believe that for a minute- people need to stop creating rumors.



Maarek Steele
Gallente
GalTech Heavy Industries
Posted - 2003.07.08 18:22:00 - [7]
 

The day they implemented that would be the same day I cancel my account.

M0RPHEUS
Doomheim
Posted - 2003.07.08 18:29:00 - [8]
 

pfffft not only you....

Lallante
Reikoku
Cascade Imminent
Posted - 2003.07.08 18:32:00 - [9]
 

Can i ask why? the only difference to the staus quo is that pirates could attack each other risk free in all zones.


All this *******s about "its not fun if there is a risk" THIS IS AN RPG of course there has to be a risk. Go play Pokemon or Tetris or something if you want risk free gaming, the whole point of a game where you have to develop a character is that you can lose that development too.

"Lets put sentry guns in roid belts, 0.0 systems and planets."

"lets make guns ornamental only"

Zorael
VersaTech Interstellar Ltd.
Posted - 2003.07.08 18:34:00 - [10]
 

Well, the only way to find out is to test it don't you think? I'll be hanging in Yulai if someone wants to join me...

(On Chaos, of course)


Edited by: Zorael on 08/07/2003 18:34:52

Viceroy
Posted - 2003.07.08 18:46:00 - [11]
 

yep, thats probably the most carebearish idea i've ever heard of.

CAREBEARS ONLINE

Joshua Calvert
Caldari
Rule One
Posted - 2003.07.08 20:21:00 - [12]
 

Will it never cease?

You're all posting the same ideas over and over and over and over and over and over.

CCP KNOW what is going on and they're most likely busy discussing/implementing/patching to tweak the balance of the game.

Look at the jettison timer. THAT was looked at again and fixed quickly BECAUSE it could be.

Getting balance right, however, takes more time.

Be patient and trust CCP to put it right - they will do it when they're good and ready.

Jash Illian
Minmatar
Light Brigade Industries L.L.C.
Posted - 2003.07.08 20:25:00 - [13]
 

<< --------------------------------------------------------------------------------
Will it never cease?

You're all posting the same ideas over and over and over and over and over and over.

CCP KNOW what is going on and they're most likely busy discussing/implementing/patching to tweak the balance of the game.

Look at the jettison timer. THAT was looked at again and fixed quickly BECAUSE it could be.

Getting balance right, however, takes more time.

Be patient and trust CCP to put it right - they will do it when they're good and ready.
>>

And you (and prolly CCP) wonder why they are getting slammed?

If they are discussing the situation, it would have taken Hellmar a minute to post either here or on the dev blogs:
Given the responses to the recent changes, we are discussing the current security situation and possible alternatives.

That took me all of 10 seconds to think up and 20 more seconds to type.

Joshua Calvert
Caldari
Rule One
Posted - 2003.07.08 20:28:00 - [14]
 

Have they ever openly discussed a patch until its imminent release?


Think about it.

If they give out information about an aspect of a patch that then gets cut, there'd be hell to pay.




 

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