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seplocked Missions & Complexes
blankseplocked Cosmos Mission
 
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Uggggggggggggggggggggggg
Posted - 2011.09.05 18:22:00 - [1]
 

Edited by: Uggggggggggggggggggggggg on 05/09/2011 18:47:00
So I was bored and decided to try something new. The idea seemed cool, do this speacial little mission arcs got a cool ass blurprint. Here are the issues i had with them.

1.) Items that you need don't drop much.( 0-2 per batch of enemys)
2.) Spawn time is very slow. (15min approx)
3.) Items can only be sold on contract not market.
4.) Site has been farmed by a few people everytime i go, so chance of getting item is much less.
5.) Blueprints require uncommon expensive skills to manufacture.
6.) Blueprints require uncommon expensive items to manufacture.
7.) Blueprint items generally just suck.

Looking for other peoples comments on cosmos or if i'm doing them wrong let me know. Right now it takes 15min to an hour to get the 5 items you need.

Roh Voleto
Posted - 2011.09.05 18:48:00 - [2]
 

CCP did them wrong, and then quickly forgot that they exist at all.

Uggggggggggggggggggggggg
Posted - 2011.09.06 00:35:00 - [3]
 

I did some more, they get worse as you go. They tell you to get an item from a complex but dont say what pocket. then drop rates and respawn rates get even worse. if i wanted some camp fest id go play wow. i rather just kill 25 of the rats and have it be done. then you have to kill everything in a pocket before you can use a gate.

so if other people are wating for a drop you kill what they need and they have to wait longer just so you can get your stuff.


 

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