open All Channels
seplocked EVE General Discussion
blankseplocked Having to refit every time I get into a ship is p cool
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 3 [4]

Author Topic

War Kitten
Panda McLegion
Posted - 2011.09.02 09:32:00 - [91]
 

Maybe they'll give us more aurum to compensate us for the trouble of bug testing this rapidly degrading client.

Woo.

Seriously sad CCP - Just really really sad. I'm normally a fanboi when it comes to programmers and understanding bugs slipping in... it happens to me too. But damn guys... when ship changing is THE visible public relations feature that you're releasing, make sure that **** works!

FAIL QC


Ciar Meara
Amarr
Virtus Vindice
Posted - 2011.09.02 09:36:00 - [92]
 

Originally by: War Kitten
when ship changing is THE visible public relations feature that you're releasing, make sure that **** works!



Ships no longer matter.

Solasta Kovacs
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2011.09.02 09:56:00 - [93]
 

Eve is complicated. Massively so. When patches are applied, it is actually pretty unreasonable to whine at inevitable unforeseen glitches, extra extended downtimes, early stability problems etc.

But this is quite remarkable. A well known issue, which was plainly going to cause players grief, and which there has been plenty of time to sort out. And it is simply ignored.

Its not a game breaker- sure. But it is serious. If you are camped in a station, undock to join and ongoing battle, or to make a run for it whilst the bad guys are distracted, and you suddenly realise your MWD has gone off line and your tank is nerfed....

Thats putting aside the obvious irritation factor to tens of thousands of players. And putting aside the fact that just docking and changing ships has become more hassle, and more click intensive than it was previously.

Utterly stupid, and disdainful of paying customers.

SillyWaif
Galactic Kingdom
Posted - 2011.09.02 10:03:00 - [94]
 

Mehh, off-line modules... how important can that be in a internet spaceships game ... Rolling Eyes

Way more important:

Haven't you seen the super-duper-retro-style pure awesomesauce new links in your mission briefings?
I am glad a dev spend some time on those.

</sarcasm>

Tippia
Caldari
Sunshine and Lollipops
Posted - 2011.09.02 10:34:00 - [95]
 

I wonder…

…when are they going to let the "no sec level check for bombs/dictor spheres" bug slip throught to TQ? Because that was a really fun one. Very Happy

Thorn Galen
Gallente
The Scope
Posted - 2011.09.02 11:04:00 - [96]
 

I too wonder.....

I seem to recall the recent Jita "shoot the monument" exhibition raised some attention to CCP.......

Only now, if you're going to do that again, please make sure your modules are online.....

*sarcasm*

Signal11th
Posted - 2011.09.02 12:17:00 - [97]
 

humm you could always check before you undock, your still saving 15 odd seconds, I think there are bigger things to complain about really.

Ishtanchuk Fazmarai
Amarr
Posted - 2011.09.02 13:16:00 - [98]
 

Hey, don't miss that: CCP Tuxford claims that there was a horde of bugs that caused that offline issue, and they hunted everyone dead just to have a new one slip into the final build. That should be fixed now, and so and so.

Nice, but you only got one reputation to tarnish, so beware of using that apology again.

CCP Guard


C C P
C C P Alliance
Posted - 2011.09.02 13:27:00 - [99]
 

Originally by: Ishtanchuk Fazmarai
Hey, don't miss that: CCP Tuxford claims that there was a horde of bugs that caused that offline issue, and they hunted everyone dead just to have a new one slip into the final build. That should be fixed now, and so and so.

Nice, but you only got one reputation to tarnish, so beware of using that apology again.


I was looking over the various defects and bug reports earlier myself (I even understood some of the words!). Basically there wasn't A bug causing stuff to go offline but many different ones that looked and felt similar to the players experiencing them.

But Tuxford's thread about the issues is a better source of information than I could ever be.

Menenda Tararena
Posted - 2011.09.02 13:38:00 - [100]
 

Originally by: Taleris Kline
The reason this bug may have gotten through while being a known issue is that in a lot of software development there are multiple categories of bugs. Some bugs are show stoppers, this includes crashing right after booting up, erasing hard drives, etc. Some bugs can be classified as annoyances such as having to check your fittings and online modules before undocking. While an annoyance if not caught until undocked, it probably was not considered a show stopper.

While it is unfortunate to see any bugs get released, these are typically management decisions about what bugs can get through and what must be fixed prior to a release.



Oh young one, not at CCP it isnt Razz

Ishtanchuk Fazmarai
Amarr
Posted - 2011.09.02 13:45:00 - [101]
 

Originally by: CCP Guard
Originally by: Ishtanchuk Fazmarai
Hey, don't miss that: CCP Tuxford claims that there was a horde of bugs that caused that offline issue, and they hunted everyone dead just to have a new one slip into the final build. That should be fixed now, and so and so.

Nice, but you only got one reputation to tarnish, so beware of using that apology again.


I was looking over the various defects and bug reports earlier myself (I even understood some of the words!). Basically there wasn't A bug causing stuff to go offline but many different ones that looked and felt similar to the players experiencing them.

But Tuxford's thread about the issues is a better source of information than I could ever be.


Well I personally buy that explanation. Makes sense and is coherent with how fast has come the fix. But regretfully CCP as a company is not in a good position to claim innocence when a feature is delivered broken and then nobody ever cares of fixing it.

Rodj Blake
Amarr
PIE Inc.
Posted - 2011.09.02 13:51:00 - [102]
 

It could have been worse, it could have deleted boot.ini as well...

Cyniac
Gallente
Twilight Star Rangers
Posted - 2011.09.02 13:56:00 - [103]
 

Originally by: Strube Eeter
Edited by: Strube Eeter on 01/09/2011 22:24:09
As well as the excitement of warping in to a mission with cruise missile launchers and shield boosters offline I seem to have the bonus pleasure of not being able to take any other ships into the site if I come back to a station and try and swap over. The other ships won't warp to the mission location and for some reason I can't open the mission briefing in the journal while out of the station in a different ship. If I redock and change back to the original mission ship then undock again I can both open the journal and warp to the mission. Not good


Interesting... so it's not just me. I was rather exhausted last night when this happened but restarting the client fixed it...

However... odd that switching ships would break the mission interface (!) - iirc it also does not allow you to talk to your agent through your journal.

Running the rest of this epic arc is going to be a blast!

Salpun
Gallente
Paramount Commerce
Posted - 2011.09.02 13:59:00 - [104]
 

Originally by: Cyniac
Originally by: Strube Eeter
Edited by: Strube Eeter on 01/09/2011 22:24:09
As well as the excitement of warping in to a mission with cruise missile launchers and shield boosters offline I seem to have the bonus pleasure of not being able to take any other ships into the site if I come back to a station and try and swap over. The other ships won't warp to the mission location and for some reason I can't open the mission briefing in the journal while out of the station in a different ship. If I redock and change back to the original mission ship then undock again I can both open the journal and warp to the mission. Not good


Interesting... so it's not just me. I was rather exhausted last night when this happened but restarting the client fixed it...

However... odd that switching ships would break the mission interface (!) - iirc it also does not allow you to talk to your agent through your journal.

Running the rest of this epic arc is going to be a blast!

Its fixed all readyTwisted Evil

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.09.02 14:02:00 - [105]
 

Originally by: Tippia
I wonder…

…when are they going to let the "no sec level check for bombs/dictor spheres" bug slip throught to TQ? Because that was a really fun one. Very Happy


Brb, getting bomber alt to Jita as fast as I can


WHO'S WITH ME?

Ghoest
Posted - 2011.09.02 14:17:00 - [106]
 

Originally by: CCP Zymurgist
We no long employ anyone who knows what they are doing.


I fixed that for you.

Cyniac
Gallente
Twilight Star Rangers
Posted - 2011.09.04 20:24:00 - [107]
 

Originally by: Salpun
Its fixed all readyTwisted Evil


If that is so... why did it happen less than two hours ago? (On a gallente epic arc mission though)

Mostly fixed though so it seems.

Jackson Brown
Posted - 2011.09.04 23:12:00 - [108]
 

Bug still exists. Not fixed. More fail.

JSquared
Caldari
Quantum Warfare Research and Development
Quantum Alliance
Posted - 2011.09.05 01:11:00 - [109]
 

Why even have SiSi?

Shut it down, save some power.. Hire MORE QC guys because clearly it takes more QC guys to screw in the light bulb then you already have.

On the plus side.. you now have a "feature" to list in yet another client patch I'll have to pause to download next time I play because you could not get it right the first or second time.

Patch notes:
Feature - Ships no longer need to be re-docked to online modules that have mysteriously gone off line when changing ships. We have added a session timer to ship changes to make ship changes faster then they where before.


See how that works? Feels like that's kind of stuff you monkeys have been doing for the last few years.

*sigh* Confused

Hevymetal
Caldari
POT Corp
Posted - 2011.09.05 03:41:00 - [110]
 

Rarely do I even bother responding to these kind of threads because little to nothing ever results from them however in this case I will pitch in my $.02.

What the heck is going on there in Iceland other then massive alcohol and drug ingestion?

Bugs are a fact of life in software development but as any good programmer knows beta and bug testing IS important.

How could something like this make it in a production release? Whoever is in charge of this department should be drawn and quartered. Get some competent people in there who will actually take their jobs seriously.

CCP wonders why they are the laughing stock of the MMO world and are losing customers like rats off a sinking ship. This is one of WAY too many blunders in recent months to even list or count.

To be blunt and concise CCP needs to get their head out of the bankers ass and focus on releasing QUALITY expansions that have at least passed a 2nd grade assessment and testing. DON'T let mismanagement and delusions of incompetent employees prevent you from focusing on you roots (The Playerbase).

If your not even going to listen to bug reports/player suggestions then don't bother insulting us by asking for it.

</rant off>

Hevymetal



Pages: 1 2 3 [4]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only