open All Channels
seplocked Features and Ideas Discussion
blankseplocked The Battlenaught
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Starscream Nighthawk
Posted - 2011.09.01 10:12:00 - [1]
 

As it seems that the jump from a battleship to a dreadnaught and up is quite high how about another ship to go inbetween the battleships and dreads aka the battlenaught. This gives players another ship to fly and also it can act as a progressive ship towards capitals.

This ship would not be a captial but still have a decent amount of structure/armour/shield can fly in high-sec and use warpgates but not the activation gates in missions to prevent people from farming/tanking/killing everything in them much like captials in lowsec for lvl 5's.

Downside to these ships is they are heavy so can't turn very well but can pack a decent punch (a little better then a battleship but less then a dreads capabilitys) so a good slot layout could be used (much like the maruders atm) say :

8 high slots - 5 gun/missile points
5-7 medium slots (racial dependant for shiled/armour tank etc)
4-6 low slots (racial dependant for shield armour tank etc)

Bonus's could go along the lines of the maruders and other battleships:

75% extra damage dealt by guns/missiles (no 100% to prevent super killing ships with the effectiveness of 10 weapons)
1.5% extra shield or armour rep per level (to prevent super tanked ships in highsec with high struct/armour/shield at get go)

2% resists per level (racial dependant - ammar/caldari?)

-50% cargo bay (to prevent players being able to ferry round items in an ungankable'ish ship) (probably have 150-300m3 space without cargo mods)

This would give a ship that can take a pounding and put out some dps but still be able to use it in high-sec (although maybe only in 0.6 and below to prevent high cluster of big ships in main trading hubs etc)

Just an idea no need to implement it.....Rolling Eyes

Sports Bet
Posted - 2011.09.01 10:31:00 - [2]
 

I'm just wondering, what exactly do you wish to do with this ship?

As I look at it, it'll just be a more expensive Marauder, and because it won't be able to jump it's pretty much dead in the water in 0.0, so it'll just be another high-sec ratting ship. Though it can't use the gates so you can't even use it for that.

So again, what use does this ship have?

Starscream Nighthawk
Posted - 2011.09.01 10:48:00 - [3]
 

The idea i had in mind was that it was a progressive ship to use for pvp in lowsec or highsec,in lowsec rather then a capital blob of doom we could have a battlenaught blob something thats cheaper then a capital has less firepower then one, less tank then one but can wreck havoc on capitals if theres enough of them. and being we can't use capitals in high sec it would be nice if we could a subcap ship much like the orca but with pvp in mind but yeah i can see what you mean about not being able to use it much for anything else. It was just an idea, not a good one but one non the less as i'd like to be able to see more ships in eve.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only