Hey, I found this fit on battleclinic, and wanted to get some input on it from the S&M community.
As I understand it, it's meant to function like a Mini-Carrier, which is exactly what I intend to use it for, namely for RR'ing on station, and getting involved if aggro'd.
(As a warning, Mods are not name specific)
2x Heavy Neuts
2x Large Cap Transfers
2x Large Remote Armor Repair
1x *Utility Slot*
1x Heavy Cap Booster
1x Explosive Hardner
3x 1600mm Plates
1x Damage Control
(To your taste)
So my questions are this:
1. What to put in the utility slot? (Was thinking maybe a second cap booster, or sensor booster)
2. Do I have enough firepower to help out if aggro'd?
3. Would this be very useful for the intended purpose? How about a general gang scenario?
Thanks for the help, I look forward to hearing your ideas!