open All Channels
seplocked Science and Industry
blankseplocked Making all P4 PI parts
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

Eddie Iampert
Posted - 2011.08.27 19:55:00 - [1]
 

Edited by: Eddie Iampert on 27/08/2011 19:56:12
Can i make all P4 PI parts with 2 Toons and Planetary Consilidation 3? or do i have to train it up more

Pomeroy Wyrd
Posted - 2011.08.27 20:13:00 - [2]
 

Maybe... If you got some pretty AWESOME planets in -1 space and vast experience to min/max your layout and command center upgrades at 5.


I doubt it! But I am far from a expert.. I just make POS fuels Smile

Lessoroz
AQUILA INC
Posted - 2011.08.27 21:06:00 - [3]
 

Originally by: Pomeroy Wyrd
Maybe... If you got some pretty AWESOME planets in -1 space and vast experience to min/max your layout and command center upgrades at 5.


I doubt it! But I am far from a expert.. I just make POS fuels Smile


i.e. any wspace system

Dalloway Makee
Posted - 2011.08.27 23:19:00 - [4]
 

2 toons and only Consolidation 3 gets you 8 planets right? I am doing Broadcast Nodes which technically I could do on just 7 planets (six extraction/p1/p2 planets and 1 factory planet for the finished product) but all but the factory planet would have to be in low/null/wormhole to have enough mats and even then it might not be possible to get enough mats to keep the high tech factory going for every cycle.

But it isn't that long to level up to PC 4 which gives you more wiggle room. Right now my P4 is with 3 characters and to be honest it is so much work I don't really knock myself out trying to get 24 nodes a day. Just isn't worth it to me mentally.

Keep in mind that though people like to say PI is passive once you get to P4 on multiple accounts it really isn't. It takes a lot of time managing each of those planets if you want to get full resources from them and then transporting the goods all over the place is very time consuming too. Be very careful when you are planning it to keep your systems near each other. Probably not realistic to keep all your planets to one system but any more than 3 gets to be a headache.

Torva Licentia
Posted - 2011.08.29 05:50:00 - [5]
 

I was making Broadcast Nodes with one character and 5 planets. On a very good day I was slugging out 6 Broadcast Nodes/day, but the low quantity yield on things like Felsic Magma in highsec was a serious bottleneck. I still have all my planets, but they just make P1 stuff now. It's a bit of free ISK every week without the headache.

Jaxx McCoy
Posted - 2011.08.29 07:09:00 - [6]
 

Originally by: Torva Licentia
...low quantity yield on things like Felsic Magma in highsec was a serious bottleneck.


Ive just been thinking about this actually. I have 2 planets thus far producing P2-P3 items for PoS fuels (robotics, mechanical parts, and coolant). But I have the skills to set up a couple more planets. Would it be worth it to set up base on a Lava planet in a nearby lowsec for felsic magma harvesting? Is there much demand for that as just a P1 resource?

Cyniac
Gallente
Twilight Star Rangers
Posted - 2011.08.29 10:43:00 - [7]
 

Originally by: Eddie Iampert
Edited by: Eddie Iampert on 27/08/2011 19:56:12
Can i make all P4 PI parts with 2 Toons and Planetary Consilidation 3? or do i have to train it up more


Can you do it? Yes.

Would it be worth your while? Probably not.

Kelmor Malbeth
Gallente
HellJumpers Corp
Indecisive Certainty
Posted - 2011.08.30 11:19:00 - [8]
 

we were for a while making all the top tier stuff over 10 planets, but it involved switching our advance factory prodution every so often to make the diffrent parts.
basically we had a load of mining planets that processed into t1, then 1 or 2 dedicated worlds for processing that further with no mining.
in the end we made smal and meduim pos`es... but i forget how many a week tbh, and the effort for reward meant we invested our time in other areas and pi ground to a halt.

Kelmurdoch
Dreddit
Test Alliance Please Ignore
Posted - 2011.08.30 15:08:00 - [9]
 

Originally by: Cyniac
Originally by: Eddie Iampert
Edited by: Eddie Iampert on 27/08/2011 19:56:12
Can i make all P4 PI parts with 2 Toons and Planetary Consilidation 3? or do i have to train it up more


Can you do it? Yes.

Would it be worth your while? Probably not.


To expand on this, if you extract two P0 from a planet, you'll need 7.5 planets (15 total P0 resource types) of the 6 planets at your disposal. This leaves a negative balance for the P0 to P1, P1 to P2, P2 to P3 and P3 to P4 conversions.

With your inexperience and meager resources you're better to focus on a single P4, and one of the easier ones at that. You'll find the logistics of a larger system overwhelming.

On the other hand, if you bought all your P1 off the market, you can make all the P4s with just 6 planets.

Loki Sei
Posted - 2011.08.30 20:12:00 - [10]
 

Edited by: Loki Sei on 30/08/2011 20:12:20
Originally by: Kelmurdoch


On the other hand, if you bought all your P1 off the market, you can make all the P4s with just 6 planets.


And lose isk on about 1/2 the processes.

You need to know what you are doing with PI. There are far too many processes that barely break even or even lose isk.

Unless you have an overwhelming reason to make P4 from P0 (or even P1), I would suggest doing a little more homework and seeing what process add value and what ones don't. And of course this changes on a regular basis with market fluctuations.


Kelmurdoch
Dreddit
Test Alliance Please Ignore
Posted - 2011.08.31 14:21:00 - [11]
 

Originally by: Loki Sei
Edited by: Loki Sei on 30/08/2011 20:12:20
Originally by: Kelmurdoch


On the other hand, if you bought all your P1 off the market, you can make all the P4s with just 6 planets.


And lose isk on about 1/2 the processes.

You need to know what you are doing with PI. There are far too many processes that barely break even or even lose isk.

Unless you have an overwhelming reason to make P4 from P0 (or even P1), I would suggest doing a little more homework and seeing what process add value and what ones don't. And of course this changes on a regular basis with market fluctuations.




I don't recall claiming the OP would make a profit, I stated that it was possible.

My experience is the export of P4 from nullsec, as that has the lowest volume per isk and therefore lowest transport cost.

Loki Sei
Posted - 2011.08.31 16:20:00 - [12]
 

Originally by: Kelmurdoch
Originally by: Loki Sei
Edited by: Loki Sei on 30/08/2011 20:12:20
Originally by: Kelmurdoch


On the other hand, if you bought all your P1 off the market, you can make all the P4s with just 6 planets.


And lose isk on about 1/2 the processes.

You need to know what you are doing with PI. There are far too many processes that barely break even or even lose isk.

Unless you have an overwhelming reason to make P4 from P0 (or even P1), I would suggest doing a little more homework and seeing what process add value and what ones don't. And of course this changes on a regular basis with market fluctuations.




I don't recall claiming the OP would make a profit, I stated that it was possible.

My experience is the export of P4 from nullsec, as that has the lowest volume per isk and therefore lowest transport cost.


Needing to reduce shipping costs from Null would be what I would call an overwhelming reason to build P4s.

Dalloway Jones
Minmatar
Republic Military School
Posted - 2011.09.01 00:40:00 - [13]
 

Originally by: Jaxx McCoy
Originally by: Torva Licentia
...low quantity yield on things like Felsic Magma in highsec was a serious bottleneck.


Ive just been thinking about this actually. I have 2 planets thus far producing P2-P3 items for PoS fuels (robotics, mechanical parts, and coolant). But I have the skills to set up a couple more planets. Would it be worth it to set up base on a Lava planet in a nearby lowsec for felsic magma harvesting? Is there much demand for that as just a P1 resource?


Check a few markets and see if it is worth your effort. That should be one of the more profitable ones though. I moved a few of my T1 and T2 production planets to low sec and the difference is pretty impressive. Strangely enough I just set up a low sec Felsic magma planet on an 0.4 planet and compared to 0.5 and 0.6 magma planets I am running it was making less which really surprised me. But then I did the next cycle and the resources on the high sec planet went down and the low sec planet went up. So you may not see a short term difference right away (particularly if you got a sweet spot on a high sec planet) but over time the low sec planet should be more sustainable.

Jaxx McCoy
Posted - 2011.09.01 05:47:00 - [14]
 

Looking at current Jita prices, I would have to say felsic magma is probably not worth pulling. Its price is ok, but other P1 will yield alot more.

The real concern is that it costs approx 28,000 ISK worth of electrolytes and water to make 1 unit of coolant that sells for 7,800. Would be alot more profitable just to sell P1 or even P0 resources. The only problem is hauling. It would be a huge pain in the ass to freight loads of P0-P1 to Jita so... I'm not sure! Shocked

Dalloway Jones
Minmatar
Republic Military School
Posted - 2011.09.01 08:53:00 - [15]
 

Never ever sell P0. The export costs make it not worthwhile. In fact for that matter never take P0 off planet. Always turn it into the P1 product on the planet you mined it from.

If you hunt around on the forums there is a guy who did a projection spread sheet on the profitability of building the different products. Worth hunting it down and checking it out.

Jetho Lemmont
Posted - 2011.09.04 17:58:00 - [16]
 

Selling P1 made in losec doesn't seem like a good idea. The amount of hauling would make it inpractical.
Losec planet can get you over 7k of P1 a day, for nearly 3k m3 a day. Multiply that by 6 planets and you need 2 industrial runs a day. In lowsec it's not worth it.
If you process those into p2 however (16 P1 at 0.38m3 to make 1 p2 at 1.5m3) you get 4 times less volume, and 4 times less hauling. Yes, you would lose some extracting resources to setup processing plants, but the whole idea of making isk on PI is to make it effortlessly.
Simply ratting in nullsec or missioning for half an hour a day can make you as much money as full 6 planets, without the bother of being stuck in some place to resurvey and haul. As it is - if you're spending time on PI you'd probably make more isk spending that time doing something else if it's more than 15minutes a day. Granted, PI needs only some 2M SP to be fully productive, so it's good for alts.
As for buying p1 and producing higher end products - the topic is moot. To get some money on that you need to buy cheap resources and sell the products for good price. As a result, your income from PI production will be the effect of your TRADING, not the production itself. On top of that - it requires just as much hauling as P1 production (in the opposite direction), although that hauling would be just 1 jump probably.

Krixtal Icefluxor
Gallente
The Scope
Posted - 2011.09.05 04:23:00 - [17]
 

Edited by: Krixtal Icefluxor on 05/09/2011 04:28:14
I make both Broadcast Nodes and Self-Harmonizing Power Cores drawing from planets in .2 and .1 systems.

With those Low Sec draws, 1 Toon can make 12 of either product in 24 hours maximum. BUT, it takes 1 Toon 6 Planets to pull the product, and a 2nd Toon for a 7th Planet for Manufacture.

Them's the numbers.

Edit: Also, since all P0 is pulled at the same rate and converted to P1 at the same rate (AND AMOUNT), the only thing that matters for profit is to manufacture the current highest value P2 Products. This tends to circulate oer time between things like Enriched Uranium, Rocket Fuel, and Miniature Electronics. But one never knows what will suddenly spike.

Eddie Iampert
Posted - 2011.09.05 20:23:00 - [18]
 

so if i bought it all of the market (p0 products). to make P4. would you make profit still by making iHUbs and poses and stuff?

Jetho Lemmont
Posted - 2011.09.05 22:13:00 - [19]
 

Buying P0 is nonsense, you'd buy P1.
You CAN make isk on production without extracting. Actually, you can make much more than extracting, as you souldnt waste 2/3 of your command centre PG on extractors/basic processors.
The problem is: to make good isk on production you need to know the market, get the basic products cheap, haul them from afar, set up production, then sell the results for good price. As a result you are not making isk on PI production - youre actually making isk on trading and hauling.
sometimes its worth it, especially P3 products. They sell for 60k some of them - if you manage to get materials for a sum of 55k and get 5k profit on each then each of your advanced processors is making you 15k an hour for 300k per day. And you can have 20 processors on a planet easily for a total 6M a day (180M per month) from a SINGLE planet, not even with top CC upgrades skill. But to get there it takes extensive market research, lots of hauling and some waiting for profitable market conditions. On top of that you can setup your production anywhere you want, as barren planets are everywhere and you dont need any resources.
On the other hand extractors make less ISK, they need to be on proper planet in proper sec status, but they require no attention. Resurvey once a day, haul staff once a week if you go for max laziness :)


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only