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Posted - 2011.08.25 14:24:00 - [31]

Edited by: Renegade22 on 26/08/2011 03:07:03

Commander IceQ
Spit and Ductape Maintenance
Trade Wind Commodities
Posted - 2011.08.25 14:36:00 - [32]

Looking for a PvE only EVE Server? Look no further! Log on to SiSi NOW! No one will attack you in 0.0 and you can run all over the place, but WAIT there is MORE! If you log in now, CCP Will not charge you more than 100isk for ANYTHING. That is right! Get that Laser Nightmare for less than 1000isk!

(Faction/Ded/Officer and T2 mods sold separately)

No. As Tippa has explained, without PVP the game would die. Yeah People loose ship in missions. I have done a lot of missions over the last 3 years of my chars' lifetime and I have lost 1 ship. That is not enough to drive the economy. Making missions harder won't help either. If you want to raid, go play WoW.

I am a Carebear. Not a PvP'er. If you loose the PvP you (as a "carebear") would have no one to "care" for. Why do you think they are called carebears?

Posted - 2011.08.25 14:37:00 - [33]

what resources would it take away from eve? minerals? if we werent always getting ganked thered be plenty
and i dont see why the game would have to be completely changed of you removed the pvp element from eve and added harder rats still being able to lose ships so manufacturing mining etc would still be needed what would change so much? youd remove the sneaky gankers and add harder rats

Posted - 2011.08.25 14:49:00 - [34]

Edited by: Renegade22 on 26/08/2011 03:14:20

Open Designs
Posted - 2011.08.25 15:04:00 - [35]

Originally by: Renegade22
what resources would it take away from eve? minerals? if we werent always getting ganked thered be plenty

resources as in PEOPLE.

Originally by: Renegade22
and i dont see why the game would have to be completely changed of you removed the pvp element from eve and added harder rats still being able to lose ships so manufacturing mining etc would still be needed what would change so much? youd remove the sneaky gankers and add harder rats

Harder rats? like the sleepers or sansha... who get absolutely spanked by fleets now?

the first week of Incursions was great! bubble prices for everything as people lost a tonne of ships... it's been 6ish months now... the market's back to "normal"...

If i had the drive (and the capacity of minerals ...) I could personally build 220 domis every 24 hours.

How many are lost in missions in a day? I doubt it's much more that 10-20 (and I might be generous here)...

so what am I supposed to do with those other 200 ships?

fact of the matter is -- you can't have any non-NPC (or very limited non-NPC) market orders on a "PVE Only" server. Think about it -- the first person to get a BPO of nearly any ship will be able to corner a market fairly easily...

Open Designs
Posted - 2011.08.25 15:08:00 - [36]

Edited by: Velicitia on 25/08/2011 15:09:21
Originally by: Renegade22
so your saying that if theres never a pve server and due to the fact i cant handle myself in pvp i should resign to the fact that ill never get past lvl 4 missions and never travel to less then .6 sec ?

No, I didn't see anyone say anything like that. Also, you can head to 0.5.

Originally by: Renegade22
they should then have a warming on the box
Warning!: unless you join a big enough corp that pirates are afraid to engage or have an awesome braodband connection and can handle yourself in pvp please resign yourself to about 60 hours or so of gameplay before it becomes repetative missions and the highest lvl of achievment youll gain in ship command is battleships

Funny, I've not run in to any of those problems... and I've primarily lived in small corps


TOG Empire [TOGE] from 2011.08.22 12:07 to this day
Aliastra [A] from 2011.06.26 07:38 to 2011.08.22 12:07.
Federal Defence Union [FEDEF] from 2011.06.26 06:47 to 2011.06.26 07:38.
Aliastra [A] from 2010.01.28 21:25 to 2011.06.26 06:47.
TOG Empire [TOGE] from 2009.02.16 23:51 to 2010.01.28 21:25.
Aliastra [A] from 2007.01.23 00:30 to 2009.02.16 23:51.
Ammu-Nation [AMMU] from 2005.02.27 06:53 to 2007.01.23 00:30.
Federal Navy Academy [FNA] from 2005.02.23 03:19 to 2005.02.27 06:53.

... you bought this toon didn't you? there's no way an '05 toon would *STILL* not know what this game is about...

Posted - 2011.08.25 15:33:00 - [37]

Edited by: Marrky on 25/08/2011 15:33:29

Posted - 2011.08.25 15:35:00 - [38]

Edited by: Renegade22 on 26/08/2011 03:06:48

Open Designs
Posted - 2011.08.25 15:45:00 - [39]

Originally by: Renegade22
no i didnt buy the toon iv been playing on and off for a while
uh huh...

Originally by: Renegade22
i really really dont like pvp its merciles and the only thing that i dont like about the game the rest is awesome only just rejoined toge but theres never more then 3-5 people on at one time so extremely quiet

get in a better corp.

Originally by: Renegade22
finally got back into it about a month or so ago and have been going hard at it but recently lost a navy domi

Originally by: Renegade22
i was holding my own whittling down the pirates drones with my own but was warp scrambled just as i started to get his armour down my net crashed and when i got back online 5 minutes later i was in my capsule and there was another of his corp mates there
was funny actually the guy seemed pretty nice told me i shouldnt come here anymore that was .5 space

you were either at war, or did something dumb.
Assuming you weren't at war, he'd have gotten concorded for opening fire on you in a 0.5 system. Since that didn't happen, I'm going to assume you were running a mission or mining, he flipped some loot, and went red. You proceeded to shoot him (if mining, you switched ships, then shot at him), allowing him to freely shoot back at you.

It's your own fault you lost the ship.

Posted - 2011.08.25 15:50:00 - [40]

Edited by: Renegade22 on 26/08/2011 03:21:09

Open Designs
Posted - 2011.08.25 15:58:00 - [41]

then you were either :
a. at war.
b. in a 0.4 or lower system.

Both of these instances it was your own fault for losing the ship.

Sunshine and Lollipops
Posted - 2011.08.25 16:53:00 - [42]

Edited by: Tippia on 25/08/2011 16:58:00
Originally by: Renegade22
what resources would it take away from eve?
Developers — the resource that it needs the most.
and i dont see why the game would have to be completely changed
Then you do not understand how EVE works I'm sorry if that sounds harsh, but it is the only possible conclusion.. Re-read the previous answers and contemplate them. The game cannot function without the constant destruction of ships; the game cannot function without the constant creation of items to feed that destruction. What you are proposing is the removal of both of those things.

It would have to be changed because it would necessitate the introduction of instancing — a functionality the game does not have. It would require a complete revamp of the economy, which is the fundamental mechanism that drives the game. It would require a complete rewrite of the industry mechanics since the market has changed (but the fundamental question remains: why would anyone do industry when there would be no purpose for it?)

Again, I suggest X3. Even if you have played it, re-play it, because it will be much the same thing as the nonsensical and pointless repetition that an EVE-themed PvE game would entail.

Oh, and as for your idea of having harder rats… you realise, of course, that the what you're suggesting is essentially CONCORD coming to blow you up at least once a dag (more than that if you haven't logged in in a while)? Do you honestly think that people who can now choose to completely avoid destruction with ease would join a served where such losses are made mandatory?

Marcus Gideon
Federal Defense Operations
Posted - 2011.08.25 17:15:00 - [43]

What the other players are trying to convey is...

CCP made Eve with a very specific game experience in mind.

That being, a single server where everyone is able to get out of the game what they want.

Instead of other MMOs, where the conversation starts out with "Oh, so you play..." and ends with "Oh, I'm not on that server, nevermind."

You want "safe" gameplay, stay to High Sec and watch your actions. It's really quite difficult for someone else to drag you into PvP unless you flag yourself. Otherwise, they're wasting their ship and Standings just to mess with you.


CCP is not going to make another server, especially where the loss of game assets would be extremely minimal. The market is player driven, and if the only losses are from mission runners who don't know how to tank or run away, there'd be no need for industry. In order to keep yourself supplied, everything would have to be seeded.

You know...

Maybe you should just go play on Singularity instead =)

Goonswarm Federation
Posted - 2011.08.25 17:58:00 - [44]

Oh, hang on a sec, let me see if I'm getting this thread right.

The OP wants CCP to put up an entirely new server, one which doesn't allow playersz to shoot each other under ay circumstances, because.. his internet is bad? Do I have that about right?

That's about as arrogant and prickish an idea as I've heard in a long time. And I'm a Goon. OP, explain to the class why CCP should cater to YOU because you don't like pewpew and your internet, which they have nothing to do with, is bad.

Jiska Ensa
Posted - 2011.08.25 18:19:00 - [45]

You clearly don't understand supply and demand, do you?

Resources in eve are unlimited. Thus, supply is MASSIVE. Demand is ONLY caused by losing ships.

If you stop losing ships in Eve, on the scale it is done (trillions of isk worth of minerals blowing up every day, or whatever) then miners become worthless. They will make nothing. 0.01 isk per hour, maybe. All ships would be worthless. All modules worthless.

So now, by removing pvp, you've made miners quit, industrialists quit, traders all that's left are the fools running level 4's all bloody day, for no reason.

Why do you make isk? Do you honestly find shooting red crosses for 8 hours a day FUN? What is the purpose of HAVING money if you never have to spend it (replacing ships)?

Newt Rondanse
Posted - 2011.08.25 18:46:00 - [46]

Worst idea ever.

Splitting the playerbase would almost certainly kill the game in short order.

PvE supplies PvP, and PvP constrains PvE. It needs to be this way.

Posted - 2011.08.26 00:58:00 - [47]

Edited by: Renegade22 on 26/08/2011 03:21:44

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2011.08.26 01:27:00 - [48]

lol, you're kidding right? A server where everything is priced at 100 isk isn't good enough..? You could play and mine on Sisi. Then too, all the "carebears" would be off on their own server making things while all the pvpers would be on the other server buying things ...but paying 15 billion for battleships.

Posted - 2011.08.26 02:36:00 - [49]

how do i close/delete this topic?

Nezumiiro Noneko
Posted - 2011.08.26 03:37:00 - [50]

Originally by: Renegade22
how do i close/delete this topic?

you cannot unsee what has been seen lol....

Don't worry, it will fall to page 2 then oblivion at some point. Like the 100's before it.

Want better pve content (assuming not trolling) go to 0.0. Don't like Just tolerate it. Here is how to be a carebear disguised as a pvp' any pvp events 2-3 days of the week. Even if you diaf the first 2 minutes of the action, you can say you were there.

Roam going one on it. pos bash next night, be on it. you look like an active corp member doing this. Rest of the week....rat unless its a cta. Corp is happy you show up to ops once a while....hell you might even have some fun on them as well. Happy corp...not riding your ass like they do the leeches in belts and ca's all the time. Win win for all.

Nezumiiro Noneko
Posted - 2011.08.26 03:51:00 - [51]

ummm....dude....that remover topic title trick only works when there isn't a page 2.

stay in empire....maze you are not ready for (even on a pve only server).

grazer gin
Posted - 2011.08.26 04:32:00 - [52]

Removing the title/thread will not save you from the coming Exterminatus your carebear ways have brought this on yourself and now you will reap the rewards if you wont pay for our forgiveness

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