Posted - 2011.08.25 06:46:00 - [1
Edited by: Dante Edmundo on 25/08/2011 06:51:58
Quick comment on the Bounty Hunting "Contract Idea". The major flaw with
the current Bounty system is that any friend or Alt of the "Mark" can collect
the Bounty by killing the Mark - and giving the isk to the mark. So that
receiving a bounty ends up being a joke.
Now adding a contract system in the way proposed still doesn't solve this flaw -
since any JOE Alt can train up in Bounty skills and then "accept" the contract
and do EXACTLY the same as paragraph #1 above.
This doesn't take rocket science folks. And many players have already reiterated
with the devs and CCP several times on this issue.
In order to avoid the MARK or friends getting the ISK for a bounty - the CONTRACTOR
must be able to CHOOSE for himself the BOUNTY HUNTER (OR MULTIPLE BOUNTY HUNTERS).
That is - there must be a POOL of Bounty Hunters (skilled) that a HIRING ENTITY
can choose from and then CONTRACT OUT the ISK for the kill.
Obviously this would required more developing effort on CCP's side rather than just
jury rigging the current contracting system. I know - any kind of serious development
outside of minor changes - given that two other games are being developed on Eve
subscription money - is a bigger priority right now and sounds impossible - but I guess
it's still worth pointing out before yet another silly implementation is
introduced that has little value.