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blankseplocked Strip miner range & Orca boosting
 
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Tribunia
Posted - 2011.08.24 15:19:00 - [1]
 

I ve been trying to figure which skills and implants have an effect on this particular aspect of boosting. Well, maybe yeild too then but as a secondary concern.

As far as I know I have all relevant skills to max, the foreman mindlink implant too but all I manage is 23.7 km on the strip miners.

Now, people keep telling me it s supposed to be 25 km but wth. I cant find anything else than the super-duper expensive ORE implants that could do anything more for the range.

I d appreciate a precise and clear laydown of the skills and implants involved - even the ORE Harvester implants if they dont confuse it too much.

The claim it was supposed to be 25km assumed no expensive faction implants.

Thanks

Velicitia
Gallente
Open Designs
Posted - 2011.08.24 15:44:00 - [2]
 

23.7 sounds right.

Max Skills Orca pilot should have:
Capital Industrial (Industrial Command?) Ships 5
Leadership 5
(Wing Commander/Fleet Commander optional)
Mining Foreman 5
Mining Director 5
Warfare Link Specialist 5
Mining Foreman Mindlink

CataCourier
Posted - 2011.08.24 16:34:00 - [3]
 

I believe it is 25k+ with a max Rorqual pilot, not a maxed Orca. I use a maxed Orca right now and get similar results as yours (sub 25k).

Velicitia
Gallente
Open Designs
Posted - 2011.08.24 16:35:00 - [4]
 

Originally by: CataCourier
I believe it is 25k+ with a max Rorqual pilot, not a maxed Orca. I use a maxed Orca right now and get similar results as yours (sub 25k).


yeah, a Rorq (max skill) is something like 40-50% better than a max orca ... scary large volumes of ore/ice...

CataCourier
Posted - 2011.08.24 17:28:00 - [5]
 

Originally by: Velicitia
Originally by: CataCourier
I believe it is 25k+ with a max Rorqual pilot, not a maxed Orca. I use a maxed Orca right now and get similar results as yours (sub 25k).


yeah, a Rorq (max skill) is something like 40-50% better than a max orca ... scary large volumes of ore/ice...


It's actually about 12% better :)

Cycle times:
Orca- ~133 sec
Rorqual- ~119 sec

~10.5% reduction in cycle time

1/.895 = ~12% increase in ore per given time period

Note to Moderators: accidentally submitted the same post as a report, because I'm at work and wasn't paying attention. Please ignore the report Embarassed

Tau Cabalander
Posted - 2011.08.24 17:44:00 - [6]
 

Edited by: Tau Cabalander on 24/08/2011 18:03:44

You can find the same calculations I did for the Rorqual here.

For the Orca:

Total Link Bonus = Link Bonus * Mining Director * (1 + Warfare Link Specialist * 0.10) * (1 + Industrial Command Ships * 0.03) * (1 + Mining Foreman Mindlink Mining Link Bonus)

1 / (1 - cycle time reduction) = ore bonus from gang link

Total yield bonus = ore bonus from gang link * Mining Foreman Mindlink yield bonus

Example: Maximum Skills

Mining Foreman Link - Laser Optimization (2%)
Mining Foreman Link - Mining Laser Field Enhancement (4.5%)

Cycle time reduction = 0.02 * 5 * (1 + 5 * 0.10) * (1 + 5 * 0.03) * (1 + 0.50) = 0.25875 [Rorqual = 0.3375]

1 / (1 - 0.25875) = 1.34907 ore bonus from gang link

Total yield bonus = 1.34907 * 1.15 = 1.5514305
or in other words 55.14% more ore [Rorqual = 73.58%]

Range Link Bonus = 0.045 * 5 * (1 + 5 * 0.10) * (1 + 5 * 0.03) * (1 + 0.50) = 0.5821875

Maximum Laser Range = 15 km * (1 + 0.5821875) = 23.732 km [Rorqual = 26.390 km]

GreasyCarl Semah
Posted - 2011.08.24 19:29:00 - [7]
 

I got two words for you:

Information Warfare

CataCourier
Posted - 2011.08.24 19:45:00 - [8]
 

Originally by: GreasyCarl Semah
I got two words for you:

Information Warfare


Targeting Range != Strip Miner Range

Velicitia
Gallente
Open Designs
Posted - 2011.08.25 11:57:00 - [9]
 

Originally by: CataCourier
Originally by: Velicitia
Originally by: CataCourier
I believe it is 25k+ with a max Rorqual pilot, not a maxed Orca. I use a maxed Orca right now and get similar results as yours (sub 25k).


yeah, a Rorq (max skill) is something like 40-50% better than a max orca ... scary large volumes of ore/ice...


It's actually about 12% better :)

Cycle times:
Orca- ~133 sec
Rorqual- ~119 sec

~10.5% reduction in cycle time

1/.895 = ~12% increase in ore per given time period

Note to Moderators: accidentally submitted the same post as a report, because I'm at work and wasn't paying attention. Please ignore the report Embarassed


and ore compression ^_^

but yeah, I was looking at "orca bonus" and "rorq bonus" (at work... ) and mixed up the "it's this much better" bit

CataCourier
Posted - 2011.08.25 16:28:00 - [10]
 

The rorq is definitely the way to go if you have a dedicated hauler and a safe POS to run the indy cycle with 100% uptime.

I personally only use an Orca with my fleet- it boosts and hauls :) I've got it down to about a 95% uptime with the mindlink boost (99% uptime with the leadership yield bonus)- my guys pump out about 700k m3 ore per hour with 5 hulks (without drones!).

If I added a dedicated rorq pilot to the fleet, it'd be around 790k m3 per hour... not too shabby of a bonus! Only downfall is that a maxed out rorq pilot is expensive :)

Barbara Nichole
Cryogenic Consultancy
Black Sun Alliance
Posted - 2011.08.26 01:07:00 - [11]
 

Edited by: Barbara Nichole on 26/08/2011 01:13:18

You can get 27km with the boosts and using very expensive (600million) ore strip miners... but why? You mine faster with t2 crystals and the boost at 23km.. the extra range on the miners really buys you nothing but risk.


Tribunia
Posted - 2011.08.26 09:55:00 - [12]
 

Originally by: Barbara Nichole
...the extra range on the miners really buys you nothing but risk.


That might very well be so - however, the convenicne of added range for me is worth a lot since I mine a lot, ie avoid the constant tangle and hassle of moving around, getting out of range from the orca etc.

Also, the ORE implants supposedly could give you 36 kilometers which woudl be insane, letting yo ucover all but the largest drift belts withotu much effort at all

Shieko Chan
Posted - 2011.08.26 19:07:00 - [13]
 

what implant are you referring to? I've never seen an ore implant on the market and it doesn't appear in the industry implant list:

Michi's Excavation Augmentor
Mining Foreman Mindlink

Hardwiring - Eifyr and Co. 'Alchemist' WA-1
Hardwiring - Eifyr and Co. 'Alchemist' WA-2
Hardwiring - Eifyr and Co. 'Alchemist' XA-1
Hardwiring - Eifyr and Co. 'Alchemist' XA-2
Hardwiring - Eifyr and Co. 'Alchemist' YA-1
Hardwiring - Eifyr and Co. 'Alchemist' YA-2
Hardwiring - Eifyr and Co. 'Alchemist' ZA-0
Hardwiring - Eifyr and Co. 'Alchemist' ZA-1
Hardwiring - Eifyr and Co. 'Alchemist' ZA-2
Hardwiring - Inherent Implants 'Highwall' HX-0
Hardwiring - Inherent Implants 'Highwall' HX-1
Hardwiring - Inherent Implants 'Highwall' HX-2
Hardwiring - Inherent Implants 'Highwall' HY-0
Hardwiring - Inherent Implants 'Highwall' HY-1
Hardwiring - Inherent Implants 'Highwall' HY-2
Hardwiring - Inherent Implants 'Yeti' BX-0
Hardwiring - Inherent Implants 'Yeti' BX-1
Hardwiring - Inherent Implants 'Yeti' BX-2
Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-0
Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-1
Hardwiring - Poteque Pharmaceuticals 'Consul' PPA-2
Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-0
Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-1
Hardwiring - Poteque Pharmaceuticals 'Consul' PPB-2
Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-0
Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-1
Hardwiring - Poteque Pharmaceuticals 'Consul' PPC-2
Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-0
Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-1
Hardwiring - Poteque Pharmaceuticals 'Consul' PPD-2
Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-0
Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-1
Hardwiring - Poteque Pharmaceuticals 'Consul' PPE-2
Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-1
Hardwiring - Poteque Pharmaceuticals 'Draftsman' GI-2
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPF-0
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPF-1
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPF-2
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPG-0
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPG-1
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPG-2
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPH-0
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPH-1
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPH-2
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPW-1
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPX-1
Hardwiring - Poteque Pharmaceuticals 'Prospector'PPY-1
Hardwiring - Zainou 'Beancounter' F50
Hardwiring - Zainou 'Beancounter' F60
Hardwiring - Zainou 'Beancounter' H40
Hardwiring - Zainou 'Beancounter' H50
Hardwiring - Zainou 'Beancounter' H60
Hardwiring - Zainou 'Beancounter' I40
Hardwiring - Zainou 'Beancounter' I50
Hardwiring - Zainou 'Beancounter' I60
Hardwiring - Zainou 'Beancounter' J40
Hardwiring - Zainou 'Beancounter' J50
Hardwiring - Zainou 'Beancounter' J60
Hardwiring - Zainou 'Beancounter' K40
Hardwiring - Zainou 'Beancounter' K50
Hardwiring - Zainou 'Beancounter' K60



Tau Cabalander
Posted - 2011.08.26 19:31:00 - [14]
 

Edited by: Tau Cabalander on 26/08/2011 19:51:06
Originally by: Shieko Chan
what implant are you referring to? I've never seen an ore implant on the market and it doesn't appear in the industry implant list:

The ORE Strip Miner has a longer base rank of 17 km.

Also the Low-Grade ORE Harvest Implant set increases range:
* Low-grade Harvest Alpha
* Low-grade Harvest Beta
* Low-grade Harvest Gamma
* Low-grade Harvest Delta
* Low-grade Harvest Epsilon
* Low-grade Harvest Omega

Veleck
Gallente
Journey Construction Ltd.
Apocalypse Now.
Posted - 2011.08.29 14:27:00 - [15]
 

I've been mining in high-security systems lately. There I use T2 lasers and a survey scanner so as to not waste full cycles. Without the ability to scan more than 22.5km with a Survey Scanner II, I have no need to boost my laser range farther than the Orca is providing. I'm currently operating on 4 accounts, 2 hulks, 1 retriever, and an Orca. I suppose if I was operating 6+ accounts I may not care as much about wasting a cycle.

I know this may be off topic, but are there any ways to boost the survey scanner range farther than 22.5km?

Tau Cabalander
Posted - 2011.08.29 18:23:00 - [16]
 

Edited by: Tau Cabalander on 29/08/2011 18:36:38
Originally by: Veleck
I know this may be off topic, but are there any ways to boost the survey scanner range farther than 22.5km?
Put it on the Orca and it will have 135 km range.

You can also add a tags column to your overview (I have it as the first column) so the Orca pilot can tag asteroids. Example: 0 = less than 10k, 1 = less than 20k, 2 = less than 30k, etc. Don't use the letters B, I, O, as they look like numbers.

Veleck
Gallente
Journey Construction Ltd.
Apocalypse Now.
Posted - 2011.08.29 19:21:00 - [17]
 

Originally by: Tau Cabalander
Put it on the Orca and it will have 135 km range.

You can also add a tags column to your overview (I have it as the first column) so the Orca pilot can tag asteroids. Example: 0 = less than 10k, 1 = less than 20k, 2 = less than 30k, etc. Don't use the letters B, I, O, as they look like numbers.


That is a great tip, thank you Tau.


 

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