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blankseplocked Old player new to PVP...suggest a good ship for me with current skills
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Akura Shan
Caldari Provisions
Posted - 2011.08.23 05:01:00 - [1]

Skills sheet

Basic snapshot of skills:
Fairly good drone skills favouring Gallente for the Ogre II's.
10 Drones skills trained, for a total of 6,250,510 skillpoints.

Some decent engineering skills trained.
15 Engineering skills trained, for a total of 4,672,030 skillpoints.

What I would consider excellent gunnery skills focusing on large hybrids.
17 Gunnery skills trained, for a total of 11,626,790 skillpoints.
14 skills trained to level 5, for a total of 11,264,000 skillpoints.

Decent mechanic skillset.
17 Mechanic skills trained, for a total of 5,433,530 skillpoints.

Decent navigation skillset focusing on speed and saving cap.
7 Navigation skills trained, for a total of 4,096,000 skillpoints.
7 skills trained to level 5, for a total of 4,096,000 skillpoints.

I have a full slave set already purchased.
I have already had a Drake, Brutix & Broadsword.
I am in the process of completing an insane Vindicator setup and I want to be able to start getting into SOLO PVP more and 'learn the ropes'. I was thinking of going with a Domi or Navy Domi and am currently training for a Domi fit.
What I would like to know from people, preferrably experienced solo PVP'ers but not limited to ofcourse, is what is a good ship to fly to 'learn the ropes' that fits my current skillset?

I hope I have included enough info for others to help make an informed decision, but if I haven't please let me know what else may be required so I can post it.


Mfume Apocal
Black Legion.
Posted - 2011.08.23 06:32:00 - [2]

Edited by: Mfume Apocal on 23/08/2011 06:35:21
Originally by: Akura Shan

What I would like to know from people, preferrably experienced solo PVP'ers but not limited to ofcourse, is what is a good ship to fly to 'learn the ropes' that fits my current skillset?

In general, whatever you can afford to lose lots of. Specifically, the Ishkur might be a good one to learn on, then up to the Myrm and finally BS/faction BS.

I spent something like 1.5B in the last two months on Drakes (after insurance) and I'm barely decent at soloing. Just to give you an idea of how many losses you might have to take.

Blue Republic
RvB - BLUE Republic
Posted - 2011.08.23 07:16:00 - [3]

Nice skills!

I'm no PvP god, but have flown a bit in small gangs and solo, and have similar (although less SP) skill set.

Battleship might not be the best choice to learn solo PvP. They are slow, relatively expensive and will attract gangs. Though out f those, a Domi might just be one of the best battleships for solo combat, as it can also counter faster, smaller opponents and doesn't exactly break the bank. Anyway I'd go with the common opinion here and say that flying small ships in the beginning might make more sense. Why?

I made the mistake of starting learning with battlecruisers and battleships, and have lost many of them to simple derps. Engaging wrong opponents, failing with agression and gate mechanics, getting confused with targets or key shortcuts in the heat of the battle and so on. EVE, as a rather complex game, offers plenty of possibilities to derp in hilarious ways, so I have decided to downship to T1 frigs and cruisers (and join RvB for quick access to fights*), so the noob losses hurt the killboard less. I've realized that reading every bit of info available does help, but does not compare to actual first-hand experience.

It's not so much about the ISK loss for, but losing more expensive ships can seriously hurt your KB stats. I would be terrible on minus without some gang kills I've been fortunate enough to be part of.

I have manufactured a batch of Vexors, as a drone pilot it could also be a suitable choice for you. It can kill pretty much everything in and below it's class.

If you are space rich and/or don't care about the killboards, Myrmidon is an incredible solo vessel in the right hands, there are many awesome stories and videos of autocannon+dual/triplerep Myrms solopwning small gangs. It is also super fun to fly, and definitely what I am aiming at in the long run (need still BC V and T2 ACs). It has staggering survivability even with my more modest skills. You have BC V, but most people use projectiles with Myrmidon to save cap for the reppers. Ishtar is a natural evolution from a Vexor, and I see you can fly it, so maybe you want to try that later as well.

From what I've gathered, PvP is all about player experience, knowing aggression and other game mechanics, knowing your enemy ships and their probable fittings and tactics based on the fit. Manual piloting, fitting (and adjusting your fits to counter enemy tactics) and good spatial awareness are also more important than character skill points. I will focus on improving this for the next couple of months, in small, cheap ships, and then get back to Myrmidons and neut Domis.

The Random Tangent
Posted - 2011.08.24 10:08:00 - [4]

best way to learn pvp...not fly stupid expensive ships. all youre gonna do is make the REAL pvpers want to kill you all the more. we love it when people who dont know wtf they are doing fly expensive ships, makes our kb look good.

you want to learn pvp? join a corp where they will teach you to pvp. fly cheap as heck ships that are still effective, learn a few tricks, learn a few subtleties. then, upgrade as you get better.

in my corp, we take miners and new players, and within a few days have the effectively pvping in cruisers, within a week or two, in battle ship gangs. none of them knew pvp before, now they are all becoming lethal.

join a corp like mine. learn small gang tactics, and then solo tactics. start cheap and simple, upgrade to expensive and complex. or w.e

my pub chat is: the tangent pub

if youre on while im on, i am more than willing to talk to you about anything pvp related. dont have to join the corp, and i'll give you any advice i can.

Taron Hakard
Posted - 2011.08.24 11:37:00 - [5]

Edited by: Taron Hakard on 24/08/2011 11:39:13
Forget entirely about the ships you've mentioned and get into a Vexor. People will post walls of text here, but all you really want to do is read the piracy guide that's on the forums or the rifter drifter guide, i've read it lately and it's a decent compilation of technical knowledge you should have. It's a bit overloading newbies with information and the information is poorly structured, but, i guess, if you reread it each week as you PvP everything will eventualy seem obvious. Go lose alot of cheap ships. My only advice is to stay out of 0.0 to avoid nano ***gotry.

Mini T
Caldari Provisions
Posted - 2011.08.24 12:24:00 - [6]

Frigs, frigs, frigs, frigs, frigs - then maybe an Assault Frig.

More fun, easier to get away in if you land in a blob, cheap to replace.

Andrea Griffin
Posted - 2011.08.24 14:59:00 - [7]

When you start Solo PvP you WILL lose your ships. A lot. So start cheap.

Start with frigates. You have Minmatar Frigate trained to 5 and you can use T2 autocannons, so you're a perfect candidate for the Rifter. Buy 20 of them. Keep shooting things until you've lost all of them. Then, since you can fly Gallente frigates, grab 20 Incursus and lose those, too. And since you can fly Caldari frigates, grab 20 Merlins.

Each of those ships flies very differently and you'll get a lot of insight into different flying styles. Since you have good fitting skills and can use a lot of equipment you can try lots of different fits as well. This is an excellent opportunity and since you're well positioned to take advantage of it - do it!

You'll also be making your worst mistakes with cheap ships.

If you are having trouble finding targets what I would do is contact a reputable pirate corporation (like The Tuskers). Tell them you want to learn and need solo experience and that you have a giant load of frigates to lose. They'll be thrilled to give you the fights and feedback you need. I've heard mixed things about Red vs. Blue but that may also be worth joining for a while.

From there, you'll probably want to go for some cruisers. For Gallente, and with strong drone skills, the Vexor is a solid choice. Then, if you are still interested in flying the Dominix, start fitting dual-rep Myrmidons. It's like a Baby Dominix and is an amazing solo ship even against multiple targets.

Dabble in Assault Frigates too if they strike your fancy. Just remember that while they're a notch above T1 frigates they're still pricey for the performance they offer and the insurance is negligible.

Since you have such strong drone skills you may also want to train up Amarr ships. The Arbitrator is a great solo cruiser and the Pilgim and Curse both are very solo-capable against the right targets.

Mini T
Caldari Provisions
Posted - 2011.08.24 15:20:00 - [8]

.. What Andrea said ...

I have an alt in RvB and have had a ton of fun. Good people and the "No Podding" rule is really nice (especially if you have expensive implants). They tend to have a few war dec's going on, so its not guaranteed, but it happens pretty rarely.

They are very, very noob friendly (even have a NoobFleet where you can do 1v1, 2v2, 3v3 arranged fights).

It is a really good place to start in PVP - very forgiving. They run some really large fleets too, low sec roams and often (like on weekend recently) do theme weekends (T1 frigs, Cruisers, etc...). Many of the players there only run T1 frigs, and with your skills you should do pretty well.

Northern Coalition.
Posted - 2011.08.24 17:28:00 - [9]

With your skills I'd get a dual-repped Myrmidon. Just don't take it to null-sec. Roam low-sec and try to get people to attack you in the beginning. Do not get into the Vindicator before you got some good experience in cheaper ships first. You will die if you do.


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