open All Channels
seplocked EVE General Discussion
blankseplocked Have we done enough already? CCP let me know when to resubscribe...
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 [3]

Author Topic

baltec1
Posted - 2011.08.22 07:39:00 - [61]
 

Originally by: Josefine Etrange

I Pay my toll to the troll on the bridge ;-)
Though 3000x15x12 are 540000$. I am quiet sure someone will care about this kind of money ;-)


CCP banned at least that many macro miners the other month.

Cave Lord
Posted - 2011.08.22 07:43:00 - [62]
 

"no one is forcing you to buy anything and they have already and re-affirming that their WILL NOT BE ANY GOLD AMMO"


They also said for YEARS we wouldn't have anything related to microtransactions. They also said WiS was optional. Then they said ship spinning will return, but when they feel like it. Frankly, it's too hard to put a button that says "ship spinning" and leave the code in-place. This is probably because they're too busy trying to use EVE-dollars to make 2 other games as well as flesh out the Nex store so they can support the development of 2 other games..

By the way, yes, the world changes. But does that mean all change is good? No. The Nex store with Aurum and CCP-controlled clothes is a prime example of this.

Josefine Etrange
Gallente
Posted - 2011.08.22 07:44:00 - [63]
 

Originally by: Umad Bro Questionmark

Did you play WoW? I'm not proud of it but I did. Do you know how many people cried UNSUB when Lich King and eventually Cataclysm came? Way more than here, even percentage wise. Do you know how many players WoW has now? More than ever. Do you know how many players will EvE have in winter? SAME THING! More than ever!



Plainly wrong. World of Warcraft did lose about 5% of its playerbase shortly after Cataclysm release. The subscriber base is still high, the game is still a giant of mmorpgs, no doubt, but they are losing millions of dollars because of their not overly successfully expansions. I guess they did lose even more later on, but blizzard never gives out numbers in the middle of a product cycle, so we do not know for sure how bad it is, or if it is always as bad each expansion.

Josefine Etrange
Gallente
Posted - 2011.08.22 07:47:00 - [64]
 

Originally by: baltec1
Originally by: Josefine Etrange

I Pay my toll to the troll on the bridge ;-)
Though 3000x15x12 are 540000$. I am quiet sure someone will care about this kind of money ;-)


CCP banned at least that many macro miners the other month.


Macro Miners are stealing from ccp, they should get more out of new accounts and increased plex sells and customer satisfaction than they did lose on it. And hey, if their mt store makes more than those 540,000$ than it is still a good deal, etc

Thornat
Posted - 2011.08.22 07:53:00 - [65]
 

Originally by: Guttripper
Thornat -

I would not say Eve itself is complex, but the people that are a part of the gaming universe that makes the game complex. Most games, you could see a certain class with visable armor and weapon graphics and have a decent idea what their abilities would be without engaging that person. Yet with Eve, the complexity comes from not really knowing from that first perception. Yes, you could quickly check the avatar's history and guess their approximate skill points, but that could be nothing. Who exactly is this 15 million plus skill point person that is in my crosshairs?

- A cyno alt ready to unload a hot drop onto you?
- A budding pirate out scouting for his corporation?
- A "pure" newbie out exploring and though read about the potential dangers, wanted to experience events for him or her self?
- A wayward miner or trader that is lost and trying to get home?

That to me is the complexity of this game - the people element of not really knowing until you're into the pvp aspect. While the game boasts being a spreadsheet in space, without people taking so many various paths in their gaming life that all interlace over time, numbers are just that - numbers. And at its heart, nothing complex about numbers (for the most part Razz).

Just my humble thoughts on this matter.


Well said and I completetly agree. Its a game of situations, quick decesions, long term choices, organization, tactics ... and most of it is less about reading the rule book and more about experiancing it first hand. A hurricane for example can be easy to kill or hard to kill depending on how its equiped and who's flying it. Most of the time when you get in a fight you really are going into the unknown and as such their is a degree of excitment regardless to what your doing in particular in low sec, null sec and Wormhole space.

But I think the point is illustrated sufficiently that this type of gameplay is simply not offered anywhere else. Most games hold your hand from the first day until the last. Waypoints tell you where to go, quests tell you what to do. Decesions are always reduced to the obvious best choice and in the end of the day games like WoW offer little but recycled content all over the place. You do one raid you have done them all, just different pictures with different mobs. With the exception of a few MMOS that offer a sprinkling of dynamic content here and their Eve is really the only game in which the word Dynamic applies to everything. For all the complaining and whinning about the game and all the quitters the question is where to do you go after Eve where you can get an experiance thats as rich. I have tried myself, Eve does have its quiet and dull moments and its easy to get into a rut if you are unwilling to explore the games depth by adding a bit of risk.

baltec1
Posted - 2011.08.22 08:05:00 - [66]
 

Originally by: Josefine Etrange


Macro Miners are stealing from ccp, they should get more out of new accounts and increased plex sells and customer satisfaction than they did lose on it. And hey, if their mt store makes more than those 540,000$ than it is still a good deal, etc


macro or not they still had to pay a subscription even if they did just pay isk for plex. CCP lost out on cash then and I doubt all of those people in that other thread did quit the game with their 10+ accounts. A lot of people I know haven't been playing as much eve because its summer.

Miss Rabblt
Posted - 2011.08.22 08:28:00 - [67]
 

Edited by: Miss Rabblt on 22/08/2011 08:31:10
to OP: get out already.

We lost some friends last time. They left the game. They were 4-6 years old players. And they left NOT because of some **** in heads of forum whiners. I know it because every one of then clearly descripted his decision.

So again: get out already

Doublewhopper
Posted - 2011.09.09 00:50:00 - [68]
 

Edited by: Doublewhopper on 09/09/2011 00:51:24
It is sad, but the downfall seems to be accelerating due to newest statistics on eveger and eve-offline.

The levels of 2007 are almost reached...

User Statistics Eveger

User Statistics Eve Offline

Also the CSM Emergency meeting minutes are still missing and a real apology and actions from CCP...so i fear there is no future for the game.



Pages: 1 2 [3]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only