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Delirious Grib
Posted - 2011.08.21 09:12:00 - [1]
 

We are thinking about putting a POS up in a WH. We've looked at C3s as probably best. Most we have seen have POSes in there already - obviously we'd like to take an empty one if possible.

Are there empty WHs?
Is a C3 best for sleeper sites and grav sites?
Should we be looking for static exits to 0.0 or high-sec?

Any advice would be appreciated - thanks!

Delirious Grib
Posted - 2011.08.21 09:15:00 - [2]
 

(or no static exits at all?) We are an indy/pve corp...

Leppa Avato
Posted - 2011.08.21 10:41:00 - [3]
 

Afaik most (not all) C3's are inhabited as goes for pretty much all off WH space atm, there are some services that sell wormholes regularly and some other services that actually eject current inhabitants and sell it off. C3's most likely have a low sec static. Probable statics to other wormholes i don't know but you would like one if you are going to be active.

I'd say keep an eye out on the sell forum, post a wanted add in the wtb forum and when you move in have fun!

Delirious Grib
Posted - 2011.08.21 13:15:00 - [4]
 

Would it be better to look for an uninhabited C4 then? (I know the spawns will be a bit stronger)

Felstaff Celium
Posted - 2011.08.21 14:35:00 - [5]
 

First, WH selection should be based on what daily activities you want to do. Second, you can NOT control anything in your own WH except for your static. WH life is not like null sec where you can clear all your sites and have ALL of them respawn after DT. Sites in your home system are left to the RNG Gods, and they are normally not generous. Therefore, daily activities are normally related to the static system.

Combat sites in C3's and lower are easily done with a single pilot on a single account. C4 sites and higher require fleets and sometimes even capital ship support. Does your corp have large numbers where you can always fleet up and run sites, try a C4 or higher static. If you are normally cycling in and out in low numbers, try a C3 or lower static.

Logistics. C3 WH's and lower will nearly ALWAYS have a connection to k-space via null sec, low sec or high sec statics. This makes bringing in POS fuel, ammo, new ships, new pilots, etc. easier. Higher class WH's can require 2, 3, 4 or more WH connections to get to a usable market exit.

Last, but not least, EVERY WH has a static exit. If this is something you did not know, I would recommend you take some extra time and do more research before starting your WH life. It will save you time, ships, pods, and griefer tears if you do.

Fly it like you hi-jacked it!

Delirious Grib
Posted - 2011.08.21 14:44:00 - [6]
 

Thanks I agree in taking things slowly, I'm trying to control some WH-enthusiasts in the corp on a frolic that has quickly taken hold of most of the corp. It looks likely the WH POS will go ahead, but I'm forcing them to put up a structured plan with a chain of responsibility first!

Main thing I'm wondering is where we want our static exit. High or null? I'd have said high but they argue that will bring us more griefers whereas null exits are generally empty. It's a 60-man high-sec pve corp with about 10 active at any one time.

One more question - they're saying we don't need large guns in a WH because cap ships can't enter. Is that correct?

Velicitia
Gallente
Open Designs
Posted - 2011.08.21 14:58:00 - [7]
 

Originally by: Delirious Grib

One more question - they're saying we don't need large guns in a WH because cap ships can't enter. Is that correct?


they can't *enter* ... but that doesn't mean you won't *see* a capship there (you can build them afterall)...

Taiwan Dollars
Posted - 2011.08.21 17:03:00 - [8]
 

*There are empty WH's
*For a small/Med corp C3's are the best
*I would suggest a NS static if you are logistically capable and WH knowledgeable. You'll be relying on your incoming WH's to get to HS to sell your loot and pick up supplies. If I ever live in a k-space static WH again, it will have a NS static. LS static is probably the most common and easiest to use, but they are often owned/invaded by Russians from my experience.
*Large Guns are for Cap ships, skip the large guns, get ECM, shield hardeners, lasers or Arty/AC and a Large POS. POS defense is about boredom. You bore them or make destroying the POS such an unfun activity that no one in their right mind wants to do it.
*If you have a carrier in there and we find out about it, we want to destroy it.


HS/LS static C3's get invaded and it's easy to kick people out, especially carebear corps. A NS static gives you the following benefits:
*Belt ratting and DED sites
*Occasional PVP, most of this will be from incoming WH's
*Nearly impossible to invade due to the static.
*The opportunity to see how quiet most of NS is.
Drawbacks:
*Resupply is difficult
*Getting one and setting up initially will be a pain.
*WH space is boring after awhile and leads to burn out, especially if you can't get out easily. It's basically, slow, slow, slow, slow, BUSY!!!!!!, slow again.

I love WH space. I consider it one of the best parts of EVE so take what I say with that pov in mind. Here's a pic to explain WH space better to you:
http://i53.tinypic.com/684eb4.jpg

Vaaca
Posted - 2011.08.21 19:11:00 - [9]
 

I tried living in WH's a few times and the only thing that got to me was the lack of consistent grav site spawns.

We would clear one out, and be left barren for weeks at a time. With no combat character, it was a pretty terrible place to live. So, if you are only in it for the awesome ABCM ore, then stay away, if the ore is just a perk on top of the combat then I say go for it.

Delirious Grib
Posted - 2011.08.21 19:48:00 - [10]
 

That explains much, thank you, especially the picture. Looks like 0.0 would suit me in time :) Ok, good to have a better idea of what we're going in for, hehe!

Taiwan Dollars
Posted - 2011.08.22 04:08:00 - [11]
 

I think you need to get them to evaluate how much pvp matters in WH's. It's not like k space where you have local to see who is in the system with you. You only have D-scan, which can be beat. When you pop into a NS system, they all POS up when you show up in local.

Corp Description is important. If I'm a SB looking for easy kills, and I see from the POS that your corp is a bunch of miners. I will scan down all grav sites, set up BM's, check your kb for members and wait patiently for you to log in and start mining. It's even easier to jump you while you run sites, I can get those from scanning while cloaked with out probes.

Then there's the first time you'll get baited by an over-tanked BC or T3(Proteus normally because they're bricks). I've helped flip the static 5 times in a night looking for pvp.

For mining, you need a Rorqual to compress ore if you don't have a HS static. That's a couple billion on a ship you'll never get out of a C3.

Yvenn
Posted - 2011.08.22 08:49:00 - [12]
 

Check the sell order section of this forum, there are plenty of WH still empty and for sale. Im living a a C3 ( with low sec static ) myself and would never want one with a high sec static as ou get too much traffic. I would also not go with anything other then a large tower ( Minmatar deathstar ), large guns only anchored for the case that someone really has serious interest to remove you YARRRR!!. Mining isnt also that lucrative compared to killing sleepers, also the logistics comming with mining suck donkey balls.



Loki Sei
Posted - 2011.08.22 12:49:00 - [13]
 

If you are new to wormholes do not get into a C4. They require organization to run them and a lot of scanning time to find exits.

C4's also connect to a lot of other C4's which will have very organized groups in them.

For C1 to C3's, I would suggest a C2 for one reason, they usually have another W-Space connection.

Almost all C1's only connect to K-Space. I have never seen one that has a static W-Space connection. And living in one I don't see a lot of additional outbound wormholes.

C3's also usually have only a single static to K-Space, but in my experience they got a lot more outbound wormholes as well, usually 3-4 a week.

A C2 almost always has a static to k-space AND a static to w-space. Common combos are C1 and High Sec, C2 and Low Sec. But other combinations exist also. Personally if I had the right mix of people, a nice C5 and Null would be great, as C5's offer nice gas mining, and null offers great PVE Stuff if you are out of sleeper sites.

Just be aware that it is easy to bottom out your home system, and without other stuff to do you will get bored quickly.

Invictra Atreides
Caldari
Posted - 2011.08.22 20:01:00 - [14]
 

There are 2500 WH systems.
Use this tool in game to help yourself.


 

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