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Author Topic

Posted - 2011.09.01 11:38:00 - [211]

Originally by: Itar Sheep
Originally by: Hakuja
CCP, please remember that, for a lot of players/customers, basically,


EVE is more than a game about spaceships. There are have been people that play without undocking for ages. They manipulate markets, build the ships you fly, etc. Incarna is about upping the immersion factor of EVE to make it the complete SciFi game. Its an ambitious aim and CCP are going to stumble along the way.

It looks as though this is a patch that does things behind the scenes, in particular it looks as though CCP are addressing some of the performance issues with CQ. This is a good thing. It would be pretty bad if they introduced new Incarna content without making it better.

I understand what you mean. You are right, EVE is not so simple. It has been always a different and deep game, full of possibilities, at least until now.
I just mean that, in my opinion, there are many things to fix before the immersive(?) experiences of CQ and NEX. The word is: "gameplay".

Robert Caldera
Posted - 2011.09.01 13:29:00 - [212]

what?? Session timer removal is not part of the patch anymore??


Robert Caldera
Posted - 2011.09.01 13:32:00 - [213]

Originally by: Besbin

Originally by: Malcanis
Just wanted to express my admiration at CCP trailing the removal of station session timers in front of us then snatching it away at the last minute. Once again: we were trolled by the masters as they remove the one genuinely worthwhile element of this patch.

They did. Reread the patch notes.

Although my guess is that load times for Incarna went up high enough to substitute an artificial timer ;-) (which, in all honesty, makes a lot more sense than artificial wait times with nothing happening)



* Switching ships while docked in a station no longer causes a session change.

Server Marcune
Posted - 2011.09.01 15:13:00 - [214]

Edited by: Server Marcune on 01/09/2011 15:13:49

I still cant log in ;Posted - 2011.09.01 15:13:00 - < -- check time
Open the Cluster! :D

The cluster is not currently accepting connections

Gizznitt Malikite
Agony Unleashed
Posted - 2011.09.01 16:32:00 - [215]

Be careful when switching ships in station with this new patch.....

It appears that modules frequently go offline when you switch ships!

Wychwood and Wells
Posted - 2011.09.01 18:38:00 - [216]

i keep leaving station with 2 weapon modules offline, so wot gives ccp?

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