open All Channels
seplocked EVE New Citizens Q&A
blankseplocked Friendly PvP
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

RaulCosmin Junc
Posted - 2011.08.17 12:32:00 - [1]
 

Me and a friend want to test our skills in battle. And want to attack each other until we touch the structure. But how we can attach each other without any penalty? Or a concord attack? If I am in a fleet and attack a member of the fleet, what's happen? Or is an place for this? An arena or something?

Thornat
Posted - 2011.08.17 12:34:00 - [2]
 

If you are both in the same player corporation (not NPC corp) you can freely kill each other to your hearts content without any penalty.

RaulCosmin Junc
Posted - 2011.08.17 12:37:00 - [3]
 

So we don't need to be in fleet.
Okey thanks.

Thornat
Posted - 2011.08.17 12:40:00 - [4]
 

Nope. Just being in the same corp is enough.. In fact if you are in a fleet with someone who isn't in your corp you will get Concorded in High Sec... The only way to spar as far as I know aside from going to low or null sec is to corp up.

L'ouris
Posted - 2011.08.17 12:46:00 - [5]
 

or just have the both of you drop a can and take the 1 ammo from the other guys.


Velicitia
Gallente
Open Designs
Posted - 2011.08.17 13:28:00 - [6]
 

Originally by: L'ouris
or just have the both of you drop a can and take the 1 ammo from the other guys.




^this

Or a bookmark, or a unit of trit, or anything else equally worthless. Really, only one person needs to steal, since once the "thief" goes blinky red, and you shoot him... you go blinky red to him.

foksieloy
Minmatar
Rockets ponies and rainbows
Posted - 2011.08.17 13:38:00 - [7]
 

He won't go blinky if both of you are set to +10, iirc.

L'ouris
Posted - 2011.08.17 15:00:00 - [8]
 

I could be wrong;

but I don't think your overview settings ( that are affected by your contact standings such as +10 ) actually affect the aggression mechanics that can flipping would engage.

You may not go 'flashy red' to each other on the overview, but if you both stole from each other's can you should be able to pew to your hearts content, for the 15(?) min or so of aggression time anyways.

foksieloy
Minmatar
Rockets ponies and rainbows
Posted - 2011.08.17 16:23:00 - [9]
 

Edited by: foksieloy on 17/08/2011 16:23:20
What I was refering to is this:

Quote:
When taking is not stealing

If you do not own a loot or jettison container, you may still have an implicit right to take from it. However, this is only if the owner of the container:
Has given you a personal standing of 10
Is in the same player corporation as you
Is in the same gang as you (and is located in the same solar system as you).
Since Dominion it has been possible for a player to set their wrecks as "available to all". This allows anyone to take from their wrecks and cans without any consequences. Wrecks marked this way appear blue on the overview, rather than the usual yellow or white.


http://wiki.eveonline.com/en/wiki/Container_and_wreck_ownership

Lady Go Diveher
The Independent Troll Society
Posted - 2011.08.17 18:59:00 - [10]
 

Originally by: foksieloy
He won't go blinky if both of you are set to +10, iirc.


This is correct; setting someone +10 has the effect of "allowing" the theft and they never become shootable. It's a rather strange way around, if you ask me.

L'ouris
Posted - 2011.08.17 21:08:00 - [11]
 

sweet :)

thanks for the clarification. I knew I lurked in this channel still for a reason.

Alexander Third
Gallente
Norse'Storm Battle Group
Posted - 2011.08.22 02:30:00 - [12]
 

Originally by: L'ouris
I could be wrong;

but I don't think your overview settings ( that are affected by your contact standings such as +10 ) actually affect the aggression mechanics that can flipping would engage.

You may not go 'flashy red' to each other on the overview, but if you both stole from each other's can you should be able to pew to your hearts content, for the 15(?) min or so of aggression time anyways.


Actually in theory you should be able to shoot forever as the agression timer will keep being renewed if they are shooting each other.


 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only