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blankseplocked Tanky Scimitar for Incursion Mothership Battle.
 
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Nomad Vherokic
Minmatar
Posted - 2011.08.23 10:15:00 - [31]
 

Edited by: Nomad Vherokic on 23/08/2011 10:15:22
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Inserith Peon
Posted - 2011.08.23 10:18:00 - [32]
 

Originally by: Paranon
Inserith, better to run ancillary current router rigs, tech 1 will do, tech 2 allow you to fit T2 reps. This let's you drop grid mods in lows, for CPRs, giving you the overly sought after "cap stability".

With experience you'll find cap stability is overrated, 90seconds or so cap with everything on is usually more than enough, due to target switches etc, giving you time to regen some cap.

Drop the cap recharger for a Faction Tracking Link, cheap, and your fleet mates will love you.

Have fun.

Para


Cheers for the advice. Have adjusted fit a little and will see how I get on over the next week or so... :)

Paranon
Posted - 2011.08.23 16:10:00 - [33]
 

Edited by: Paranon on 23/08/2011 16:11:58
Originally by: Hiroshima Jita
lol people are failing at pve. I love it. Do we know the answers to these questions?

Will a Scimitar get primaried and if so how often?
Does sig radius or speed mitigate the damage like it would against a player fired torpedo?
If sig radius doesn't matter and scimitars will get primaried then is it better to have fully rep-capable scimitars that will slowly die over the course of the encounter or a set of weaker rep scimitars that won't die?
If all the Scimitars fit weak reps will they die because even though they can tank the alpha strike they can't hold reps?

It seems these are the important questions.


In answer to your questions:
Very rarely.

Yes, but the MOM alpha is large enough for the myth of "I had an ab on and I still died zomg!" to have risen.
Anecdotally of course, I run HG Halo set sig tank, and have never come close to losing a Scimitar.
The problem with fitting an AB is that if you happen to be webbed just before the bomber spawn, it doesn't really help, and its a slot that could have been used for tank.

"Fully rep capable" Scimitars are essential, because being small/fast ships when they get primaried they don't actually take full damage. So don't need that many incoming reps once the initial alpha is caught, your fellow logies just need to be on the ball.
On the other hand, Battleships with Sig Radius like small moons are generally stationary and so take full damage when primaried, once the alpha is caught, it actually takes far more reps to keep the big ships up, although they obviously have significantly more buffer to survive the alpha.

If you bring fully tanked Scimis with only 2 or 3 large reps, you may keep the scimis alive, but you'll lose Battleships hand over fist.

Good questions, the simple fact is you don't/shouldn't be losing logistics as much as you did in the early incursions. Especially not Scimitars.
I'd be surprised/disapointed to lose more than 1 logistic, and its not uncommon to go without loss entirely. Compare that to the early incursions, when I've seen 6 basilisks lost in a MOM.

With general improvements in pilot experience/skill & fitting knowledge, it shouldn't be that big a deal.

Good luck.

Para

Kesshisan
Minmatar
Posted - 2011.08.23 16:36:00 - [34]
 

Originally by: Paranon
Good questions, the simple fact is you don't/shouldn't be losing logistics as much as you did in the early incursions. Especially not Scimitars.
I'd be surprised/disapointed to lose more than 1 logistic, and its not uncommon to go without loss entirely. Compare that to the early incursions, when I've seen 6 basilisks lost in a MOM.


This is the information I've been looking for. Thank you very much. I now have a much better understanding of how to fit out my Scimitar for a MoM fleet.


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